Ok im ready, Scrambles?
WAR WAR WAR AND MORE WAR!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Northern Italy to 96 Sea Zone
2 fighters moved from Southern Italy to 96 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from 97 Sea Zone to Greece
1 armour and 2 infantry moved from Albania to Greece
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour, 1 artillery and 3 infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Tobruk to Alexandria
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from BritishCombat - Italians
Battle in Greece
Italians attack with 1 armour, 1 artillery and 5 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 4 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in 93 Sea Zone
Italians attack with 1 cruiser, 1 destroyer and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians win, taking 93 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 14
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 submarine
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 armour, 1 artillery and 2 infantry
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for British: 1 armour, 1 artillery and 2 infantry
Casualties for Italians: 1 infantry
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
French win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Battle in 96 Sea Zone
Italians attack with 1 bomber and 2 fighters
British defend with 1 cruiser
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 fighter
Casualties for British: 1 cruiserNon Combat Move - Italians
1 bomber and 1 fighter moved from 96 Sea Zone to Southern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5
Italians collect 13 PUs; end with 15 PUs total -
Anybody home?
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suprise attack, cris smith will not be back for a quite a while.
all i can say is send him some prayers.
he needs all the support he can get. -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 artillery moved from Queensland to New South Wales
2 fighters moved from New Zealand to Queensland
1 cruiser moved from 63 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
New Guinea : 2 infantry
46 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser
62 Sea Zone : 1 destroyer and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 39 / 68
Russians : 36 / 38
Japanese : 30 / 42
Americans : 52 / 56
Chinese : 9 / 15
British : 27 / 33
UK_Pacific : 17 / 17
Italians : 13 / 15
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
Welcome back. Hope you guys are doing ok.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 11 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 111 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
2 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
1 fighter moved from Northern Italy to 97 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from 97 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Western Germany to 98 Sea Zone
1 artillery moved from France to Southern France
Germans take Southern France from French
2 armour and 2 mech_infantrys moved from France to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 11 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 111 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
2 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
1 fighter moved from Northern Italy to 97 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from 97 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Western Germany to 98 Sea Zone
1 artillery moved from France to Southern France
Germans take Southern France from French
2 armour and 2 mech_infantrys moved from France to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 artillery moved from France to Normandy BordeauxCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 3 fighters and 1 transport
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 5 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 6 : 1/1 hits
1 transport owned by the British lost in 109 Sea Zone
1 submarine owned by the Germans Submerged
British win with 3 fighters remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 91 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 98 Sea Zone
Germans attack with 2 bombers, 2 fighters and 3 tactical_bombers
British defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 98 Sea Zone, round 2 : 5/7 hits
British roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 98 Sea Zone, round 2 : 2/4 hits
1 tactical_bomber owned by the Germans, 1 carrier owned by the British, 1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 1 fighter owned by the British and 1 cruiser owned by the British lost in 98 Sea Zone
1 transport owned by the British lost in 98 Sea Zone
Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 35
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
Battle in Normandy Bordeaux
Germans attack with 2 armour, 1 artillery, 2 fighters and 2 mech_infantrys
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 armour, 1 artillery, 2 fighters and 2 mech_infantrys in Normandy Bordeaux, round 2 : 4/7 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 mech_infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 2 armour, 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 artillery and 1 infantry
Casualties for Germans: 1 mech_infantry
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 109 Sea Zone back to originating territory: United KingdomNon Combat Move - Germans
2 fighters moved from Normandy Bordeaux to Western Germany
2 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from Norway to Finland
2 infantry moved from 112 Sea Zone to Norway
3 armour moved from France to Germany
1 infantry moved from Western Germany to Denmark
1 artillery moved from France to Western Germany
1 artillery and 1 infantry moved from Western Germany to Germany
5 infantry moved from Bulgaria to Romania
1 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Yugoslavia to Romania
2 infantry moved from Yugoslavia to Slovakia Hungary
2 artilleries moved from Yugoslavia to Slovakia Hungary
2 armour moved from Yugoslavia to Slovakia Hungary
1 armour moved from Poland to Slovakia Hungary
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
2 bombers moved from 98 Sea Zone to Southern Italy
1 fighter and 2 tactical_bombers moved from 98 Sea Zone to Alexandria
1 aaGun moved from Germany to Poland
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from Western Germany to FrancePlace Units - Germans
1 destroyer, 1 submarine and 1 transport placed in 112 Sea Zone
1 fighter placed in Western Germany
4 infantry placed in Germany
4 infantry and 1 mech_infantry placed in Western Germany
2 infantry placed in France
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsDice Statistics:
Total
1 was rolled 2 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.269
Median : 3.000
Variance : 1.040
Standard Deviation : 1.020
Total rolls : 26French Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.350
Median : 3.000
Variance : 0.947
Standard Deviation : 0.973
Total rolls : 20British Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
I like the avatar
I’m doing ok just taking it day by day -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 6 artilleries and 1 bomber; Remaining resources: 2 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 6 artilleries and 1 bomber; Remaining resources: 2 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Buryatia to Sakha
16 infantry moved from Buryatia to Ulaanbaatar
2 aaGuns moved from Buryatia to Ulaanbaatar
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Dzavhan to Ulaanbaatar
2 infantry moved from Olgiy to Tsagaan Olom
1 fighter moved from Novgorod to Kansu
1 mech_infantry moved from Novgorod to Bryansk
2 armour and 1 mech_infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
1 infantry moved from Bryansk to Belarus
1 infantry moved from Baltic States to Belarus
3 artilleries moved from Novgorod to Belarus
1 artillery moved from Bryansk to Belarus
4 infantry moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Russia to Bryansk
1 mech_infantry moved from Bryansk to Vologda
1 infantry moved from Archangel to Belarus
1 infantry moved from Karelia to NovgorodPlace Units - Russians
1 bomber placed in Russia
3 artilleries placed in Novgorod
3 artilleries placed in UkraineTurn Complete - Russians
Russians collect 36 PUs; end with 38 PUs totalTerritory Summary for Russians :
Kansu : 1 fighter
Sakha : 1 infantry
Buryatia : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 2 aaGuns and 20 infantry
Tsagaan Olom : 1 flag, 2 infantry
Belarus : 4 artilleries and 6 infantry
Karelia : 1 infantry
Bryansk : 2 aaGuns, 4 armour, 2 infantry and 5 mech_infantrys
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 bomber and 1 factory_major
Ukraine : 3 artilleries and 1 factory_minor
Western Ukraine : 1 artillery and 6 infantry
Vologda : 1 mech_infantry
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 10 infantry and 1 tactical_bomber
124 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 54
Russians : 36 / 38
Japanese : 30 / 42
Americans : 52 / 56
Chinese : 9 / 15
British : 27 / 33
UK_Pacific : 17 / 17
Italians : 13 / 15
ANZAC : 10 / 10
French : 10 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 artillery and 2 infantry moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Anhwe to Hopei
1 infantry moved from Hunan to Yunnan
1 armour moved from Kwangsi to Kweichow
1 mech_infantry moved from Anhwe to Kweichow
1 infantry moved from Hunan to Yunnan
2 transports moved from 36 Sea Zone to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Hopei
1 bomber moved from Kwangsi to Hopei
2 fighters and 1 tactical_bomber moved from Kwangsi to Kweichow
1 carrier moved from 6 Sea Zone to 19 Sea Zone
2 battleships, 1 carrier and 2 cruisers moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 artillery moved from Manchuria to Jehol
2 infantry moved from Jehol to Chahar
3 infantry moved from Manchuria to Jehol
1 artillery and 3 infantry moved from Korea to Manchuria
1 infantry moved from Manchuria to Amur
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 fighter moved from Manchuria to 19 Sea Zone
1 fighter moved from Manchuria to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 artillery and 2 infantry moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Anhwe to Hopei
1 infantry moved from Hunan to Yunnan
1 armour moved from Kwangsi to Kweichow
1 mech_infantry moved from Anhwe to Kweichow
1 infantry moved from Hunan to Yunnan
2 transports moved from 36 Sea Zone to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Hopei
1 bomber moved from Kwangsi to Hopei
2 fighters and 1 tactical_bomber moved from Kwangsi to Kweichow
1 carrier moved from 6 Sea Zone to 19 Sea Zone
2 battleships, 1 carrier and 2 cruisers moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 artillery moved from Manchuria to Jehol
2 infantry moved from Jehol to Chahar
3 infantry moved from Manchuria to Jehol
1 artillery and 3 infantry moved from Korea to Manchuria
1 infantry moved from Manchuria to Amur
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 fighter moved from Manchuria to 19 Sea Zone
1 fighter moved from Manchuria to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in Kweichow
Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 3/8 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery, 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Hopei, round 2 : 3/5 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers in Yunnan, round 2 : 1/9 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 3 : 4/8 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 artillery moved from Hunan to Kwangsi
1 infantry moved from Anhwe to Kiangsi
2 bombers moved from Hopei to Kwangsi
2 fighters moved from Kweichow to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Kweichow to KwangsiPlace Units - Japanese
1 factory_minor placed in Kiangsu
2 destroyers and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUsDice Statistics:
Total
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.457
Median : 4.000
Variance : 0.912
Standard Deviation : 0.955
Total rolls : 35Chinese Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.800
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Japanese Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.567
Median : 4.000
Variance : 0.828
Standard Deviation : 0.910
Total rolls : 30 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 battleship moved from 89 Sea Zone to 101 Sea Zone
1 carrier moved from 89 Sea Zone to 101 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 cruiser moved from 89 Sea Zone to 101 Sea Zone
1 submarine moved from 48 Sea Zone to 27 Sea Zone
1 destroyer moved from 48 Sea Zone to 27 Sea Zone
1 fighter moved from Guam to Wake IslandPlace Units - Americans
1 carrier placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
2 tactical_bombers and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield and 1 fighter
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour and 2 infantry
Midway : 1 airfield
27 Sea Zone : 1 destroyer and 1 submarine
10 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 submarine and 1 transport
Central United States : 1 factory_minor
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
101 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 tactical_bombers and 3 transportsProduction/PUs Summary :
Germans : 44 / 54
Russians : 35 / 38
Japanese : 34 / 44
Americans : 52 / 52
Chinese : 6 / 15
British : 27 / 33
UK_Pacific : 17 / 17
Italians : 13 / 15
ANZAC : 10 / 10
French : 10 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to Hopei
1 fighter moved from Burma to Hopei -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to Hopei
1 fighter moved from Burma to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Hopei, round 2 : 2/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Suiyuyan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Shensi to SuiyuyanPlace Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Szechwan
1 infantry placed in Shensi
1 infantry placed in Szechwan
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Shensi : 3 infantry
Suiyuyan : 1 fighter and 3 infantry
Hopei : 2 infantry
Szechwan : 4 infantryProduction/PUs Summary :
Germans : 44 / 54
Russians : 35 / 38
Japanese : 33 / 44
Americans : 52 / 52
Chinese : 7 / 7
British : 27 / 33
UK_Pacific : 17 / 17
Italians : 13 / 15
ANZAC : 10 / 10
French : 10 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.429
Median : 2.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.600
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Japanese Combat
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
3 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
1 artillery and 1 infantry moved from Italian Somaliland to Ethiopia
British take Ethiopia from Italians