Desert Admiral (Axis) vs farmboy (Allies+13)

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 cruiser; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from Java to 42 Sea Zone

    Non Combat Move - ANZAC
                2 fighters moved from India to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 fighter moved from 54 Sea Zone to Philippines
                1 cruiser and 2 destroyers moved from 54 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 21 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Shan State
                1 artillery and 2 infantry moved from India to West India
                1 artillery moved from Northern Territory to 55 Sea Zone
                1 artillery and 1 transport moved from 55 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Shan State
                1 aaGun moved from Northern Territory to 55 Sea Zone
                1 aaGun and 1 transport moved from 55 Sea Zone to 37 Sea Zone
                1 aaGun moved from 37 Sea Zone to Shan State
                1 transport moved from 55 Sea Zone to 54 Sea Zone
                1 aaGun moved from Northern Territory to Queensland

    Place Units - ANZAC
                1 carrier and 1 cruiser placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    triplea_40485.0_ANZ12.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 cruiser; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from Java to 42 Sea Zone

    Non Combat Move - ANZAC
                2 fighters moved from India to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 fighter moved from 54 Sea Zone to Philippines
                1 cruiser and 2 destroyers moved from 54 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 21 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Shan State
                1 artillery and 2 infantry moved from India to West India
                1 artillery moved from Northern Territory to 55 Sea Zone
                1 artillery and 1 transport moved from 55 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Shan State
                1 aaGun moved from Northern Territory to 55 Sea Zone
                1 aaGun and 1 transport moved from 55 Sea Zone to 37 Sea Zone
                1 aaGun moved from 37 Sea Zone to Shan State
                1 transport moved from 55 Sea Zone to 54 Sea Zone
                1 aaGun moved from Northern Territory to Queensland

    Place Units - ANZAC
                1 carrier and 1 cruiser placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Combat Move - French
                2 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    triplea_40485.0_Fre12.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 2 fighters and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 artilleries moved from Germany to Poland
                1 bomber moved from Holland Belgium to Poland
                1 fighter moved from 112 Sea Zone to 125 Sea Zone
                1 bomber moved from France to Poland
                1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
                      Germans take Anglo Egyptian Sudan from British

    triplea_40485.0_Ger13.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Holland Belgium to Eastern Poland
                3 bombers moved from France to Eastern Poland
                2 infantry moved from Romania to Bessarabia
                2 artilleries moved from Romania to Bessarabia
                2 artilleries moved from Germany to Poland
                1 tactical_bomber moved from Western Germany to Poland
                3 infantry moved from Romania to Eastern Poland
                3 artilleries moved from Romania to Eastern Poland
                1 fighter moved from 112 Sea Zone to 125 Sea Zone

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Bessarabia from Russians with 2 artilleries remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 5 transports
                    Germans win with 1 fighter remaining. Battle score for attacker is 35
                    Casualties for Americans: 5 transports
                Battle in Poland
                    Germans attack with 2 artilleries and 1 tactical_bomber
                    Russians defend with 1 armour
                    Germans win, taking Poland from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 armour
                Battle in Eastern Poland
                    Germans attack with 3 artilleries, 4 bombers and 3 infantry
                    Russians defend with 4 armour, 1 artillery and 1 infantry
                    Germans win, taking Eastern Poland from Russians with 2 artilleries and 4 bombers remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 4 armour, 1 artillery and 1 infantry

    Non Combat Move - Germans
                2 mech_infantrys moved from Denmark to Germany
                4 infantry moved from Western Germany to Germany
                1 mech_infantry moved from Persia to Iraq
                5 armour moved from Persia to Trans-Jordan
                1 mech_infantry moved from Trans-Jordan to Egypt
                1 bomber moved from Southern Italy to France
                4 bombers moved from Eastern Poland to Germany
                1 fighter moved from 125 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from Poland to 112 Sea Zone
                5 artilleries moved from Western Germany to Germany

    Place Units - Germans
                1 carrier and 1 destroyer placed in 112 Sea Zone
                2 artilleries and 3 infantry placed in Romania

    Turn Complete - Germans
                Germans collect 30 PUs; end with 30 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 35 PUs

    triplea_40485.0_Ger13.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 5 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                3 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Baltic States to Eastern Poland
                4 armour and 13 infantry moved from Western Ukraine to Eastern Poland
                2 mech_infantrys moved from Western Ukraine to Eastern Poland
                2 infantry moved from Baltic States to Poland
                1 bomber moved from Russia to Bessarabia
                1 bomber moved from Russia to Bessarabia
                1 fighter and 2 tactical_bombers moved from Novgorod to Poland
                1 artillery moved from Baltic States to Eastern Poland
                1 armour moved from Novgorod to Eastern Poland
                1 infantry moved from Amur to Siberia
                      Russians take Siberia from Japanese
                1 artillery and 2 infantry moved from Northwest Persia to Iraq
                3 armour, 1 artillery, 2 infantry and 4 mech_infantrys moved from Northwest Persia to Persia

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 2 bombers and 3 infantry
                    Germans defend with 2 artilleries
                        Russians roll dice for 2 bombers and 3 infantry in Bessarabia, round 2 :  2/5 hits
                        Germans roll dice for 2 artilleries in Bessarabia, round 2 :  0/2 hits
                        2 artilleries owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 2 bombers and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 artilleries
                Battle in Persia
                    Russians attack with 3 armour, 1 artillery, 2 infantry and 4 mech_infantrys
                    Japanese defend with 4 bombers
                        Russians roll dice for 3 armour, 1 artillery, 2 infantry and 4 mech_infantrys in Persia, round 2 :  6/10 hits
                        Italians roll dice for 4 bombers in Persia, round 2 :  2/4 hits
                        4 bombers owned by the Japanese and 2 infantry owned by the Russians lost in Persia
                    Russians win, taking Persia from Italians with 3 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 42
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 4 bombers
                Battle in Iraq
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 2 infantry in Iraq, round 2 :  2/3 hits
                        Italians roll dice for 1 mech_infantry in Iraq, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Iraq
                    Russians win, taking Iraq from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Poland
                    Russians attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    Germans defend with 1 artillery
                        Russians roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Poland, round 2 :  1/5 hits
                        Germans roll dice for 1 artillery in Poland, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Eastern Poland
                    Russians attack with 5 armour, 1 artillery, 14 infantry and 2 mech_infantrys
                    Germans defend with 2 artilleries
                        Russians roll dice for 5 armour, 1 artillery, 14 infantry and 2 mech_infantrys in Eastern Poland, round 2 :  7/22 hits
                        Germans roll dice for 2 artilleries in Eastern Poland, round 2 :  0/2 hits
                        2 artilleries owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 5 armour, 1 artillery, 14 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 artilleries

    Non Combat Move - Russians
                2 bombers moved from Bessarabia to Novgorod
                1 fighter and 2 tactical_bombers moved from Poland to Novgorod
                2 aaGuns moved from Western Ukraine to Eastern Poland
                1 artillery and 2 infantry moved from Rostov to Ukraine
                1 mech_infantry moved from Russia to Western Ukraine
                5 infantry moved from Novgorod to Baltic States
                1 infantry moved from Amur to Buryatia

    Place Units - Russians
                3 armour placed in Novgorod
                2 armour and 1 mech_infantry placed in Ukraine
                1 fighter placed in Russia

    Turn Complete - Russians
                Russians collect 43 PUs; end with 44 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 58 PUs

    triplea_40485.0_Rus13.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers and 3 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Kiangsi to Kwangtung
                      Japanese take Kwangtung from UK_Pacific
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from 6 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from 6 Sea Zone to 21 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
                1 fighter moved from Kiangsu to Hopei
                1 tactical_bomber moved from Kiangsu to Hopei
                1 infantry moved from Chahar to Hopei
                2 infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Anhwe
                1 artillery moved from Kiangsu to Anhwe
                1 artillery moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese

    triplea_40485.0_Jap13.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers and 3 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Kiangsi to Kwangtung
                      Japanese take Kwangtung from UK_Pacific
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from 6 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from 6 Sea Zone to 21 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
                1 fighter moved from Kiangsu to Hopei
                1 tactical_bomber moved from Kiangsu to Hopei
                1 infantry moved from Chahar to Hopei
                2 infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Anhwe
                1 artillery moved from Kiangsu to Anhwe
                1 artillery moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer
                    Japanese win, taking 20 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 21 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Hopei
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Anhwe
                    Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Chinese defend with 2 artilleries and 1 infantry
                    Japanese win, taking Anhwe from Chinese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Chinese: 2 artilleries and 1 infantry
                    Casualties for Japanese: 2 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter moved from 20 Sea Zone to Kiangsu
                1 tactical_bomber moved from 21 Sea Zone to Kiangsu
                1 tactical_bomber moved from Japan to 6 Sea Zone
                1 tactical_bomber moved from Hopei to Kiangsu
                1 fighter moved from Hopei to Kiangsu
                1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
                1 fighter moved from 21 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kiangsu
                1 infantry placed in Japan
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total

    triplea_40485.0_Jap13.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 2 carriers, 4 destroyers, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 bombers and 3 fighters moved from United Kingdom to 112 Sea Zone
                5 bombers moved from Eastern United States to 112 Sea Zone

    Combat - Americans
                Battle in 112 Sea Zone
                    Americans attack with 8 bombers and 3 fighters
                    Germans defend with 3 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
                        Americans roll dice for 8 bombers and 3 fighters in 112 Sea Zone, round 2 :  6/11 hits
                    Units damaged: 1 carrier owned by the Germans
                        Germans roll dice for 3 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 :  5/8 hits
                        2 bombers owned by the Americans, 2 carriers owned by the Germans, 1 destroyer owned by the Germans and 3 fighters owned by the Americans lost in 112 Sea Zone
                        Americans roll dice for 6 bombers in 112 Sea Zone, round 3 :  2/6 hits
                        Germans roll dice for 1 carrier, 3 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 3 :  3/5 hits
                        1 tactical_bomber owned by the Germans, 3 bombers owned by the Americans and 1 carrier owned by the Germans lost in 112 Sea Zone
                        Americans roll dice for 3 bombers in 112 Sea Zone, round 4 :  2/3 hits
                        Germans roll dice for 3 fighters and 1 transport in 112 Sea Zone, round 4 :  2/3 hits
                        2 bombers owned by the Americans and 2 fighters owned by the Germans lost in 112 Sea Zone
                        Americans roll dice for 1 bomber in 112 Sea Zone, round 5 :  0/1 hits
                        Germans roll dice for 1 fighter and 1 transport in 112 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 bomber in 112 Sea Zone, round 6 :  1/1 hits
                        Germans roll dice for 1 fighter and 1 transport in 112 Sea Zone, round 6 :  1/1 hits
                        1 bomber owned by the Americans and 1 fighter owned by the Germans lost in 112 Sea Zone
                    Germans win with 1 transport remaining. Battle score for attacker is -29
                    Casualties for Germans: 3 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
                    Casualties for Americans: 8 bombers and 3 fighters

    Non Combat Move - Americans
                3 artilleries and 3 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
                3 artilleries and 3 infantry moved from 109 Sea Zone to United Kingdom
                1 carrier, 1 destroyer and 2 fighters moved from 106 Sea Zone to 109 Sea Zone
                2 fighters moved from 109 Sea Zone to United Kingdom
                2 fighters moved from Eastern United States to 109 Sea Zone
                1 fighter moved from Eastern United States to Iceland
                1 infantry and 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
                1 tactical_bomber moved from Queensland to 54 Sea Zone
                1 submarine moved from 10 Sea Zone to 30 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Norway
                2 carriers and 4 destroyers placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    triplea_40485.0_Ame13.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 artilleries and 8 infantry moved from Hunan to Anhwe
                1 fighter moved from Kweichow to Hopei
                2 infantry moved from Kweichow to Hopei
                1 infantry moved from Kweichow to Anhwe

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 4 artilleries and 9 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 4 artilleries and 9 infantry in Anhwe, round 2 :  5/13 hits
                        Japanese roll dice for 1 artillery in Anhwe, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 4 artilleries and 9 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Szechwan

    Place Units - Chinese
                2 infantry placed in Shensi
                Chinese undo move 1.
                2 infantry placed in Kansu
                4 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    triplea_40485.0_Chi13.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 2 carriers, 4 destroyers, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 bombers and 3 fighters moved from United Kingdom to 112 Sea Zone
                5 bombers moved from Eastern United States to 112 Sea Zone

    Combat - Americans
                Battle in 112 Sea Zone
                    Americans attack with 8 bombers and 3 fighters
                    Germans defend with 3 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
                        Americans roll dice for 8 bombers and 3 fighters in 112 Sea Zone, round 2 :  6/11 hits
                    Units damaged: 1 carrier owned by the Germans
                        Germans roll dice for 3 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 :  5/8 hits
                        2 bombers owned by the Americans, 2 carriers owned by the Germans, 1 destroyer owned by the Germans and 3 fighters owned by the Americans lost in 112 Sea Zone
                        Americans roll dice for 6 bombers in 112 Sea Zone, round 3 :  2/6 hits
                        Germans roll dice for 1 carrier, 3 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 3 :  3/5 hits
                        1 tactical_bomber owned by the Germans, 3 bombers owned by the Americans and 1 carrier owned by the Germans lost in 112 Sea Zone
                        Americans roll dice for 3 bombers in 112 Sea Zone, round 4 :  2/3 hits
                        Germans roll dice for 3 fighters and 1 transport in 112 Sea Zone, round 4 :  2/3 hits
                        2 bombers owned by the Americans and 2 fighters owned by the Germans lost in 112 Sea Zone
                        Americans roll dice for 1 bomber in 112 Sea Zone, round 5 :  0/1 hits
                        Germans roll dice for 1 fighter and 1 transport in 112 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 bomber in 112 Sea Zone, round 6 :  1/1 hits
                        Germans roll dice for 1 fighter and 1 transport in 112 Sea Zone, round 6 :  1/1 hits
                        1 bomber owned by the Americans and 1 fighter owned by the Germans lost in 112 Sea Zone
                    Germans win with 1 transport remaining. Battle score for attacker is -29
                    Casualties for Germans: 3 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
                    Casualties for Americans: 8 bombers and 3 fighters

    Non Combat Move - Americans
                3 artilleries and 3 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
                3 artilleries and 3 infantry moved from 109 Sea Zone to United Kingdom
                1 carrier, 1 destroyer and 2 fighters moved from 106 Sea Zone to 109 Sea Zone
                2 fighters moved from 109 Sea Zone to United Kingdom
                2 fighters moved from Eastern United States to 109 Sea Zone
                1 fighter moved from Eastern United States to Iceland
                1 infantry and 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
                1 tactical_bomber moved from Queensland to 54 Sea Zone
                1 submarine moved from 10 Sea Zone to 30 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Norway
                2 carriers and 4 destroyers placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 artilleries and 8 infantry moved from Hunan to Anhwe
                1 fighter moved from Kweichow to Hopei
                2 infantry moved from Kweichow to Hopei
                1 infantry moved from Kweichow to Anhwe

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 4 artilleries and 9 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 4 artilleries and 9 infantry in Anhwe, round 2 :  5/13 hits
                        Japanese roll dice for 1 artillery in Anhwe, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 4 artilleries and 9 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Szechwan

    Place Units - Chinese
                2 infantry placed in Shensi
                Chinese undo move 1.
                2 infantry placed in Kansu
                4 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Purchase Units - British
                British repair damage of 13x factory_major; Remaining resources: 28 PUs;
                British buy 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 carrier and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Norway to 112 Sea Zone
                1 armour moved from Nigeria to French West Africa
                      British take French West Africa from Italians
                1 armour moved from French West Africa to French Central Africa
                      British take French Central Africa from Italians
                2 armour, 2 artilleries and 6 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Germans

    Combat - British
                Battle in 112 Sea Zone
                    British attack with 1 fighter
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 112 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport

    Non Combat Move - British
                3 fighters moved from Norway to United Kingdom
                1 fighter moved from 112 Sea Zone to United Kingdom
                2 infantry moved from Quebec to 106 Sea Zone
                2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                2 infantry moved from 109 Sea Zone to United Kingdom
                1 infantry moved from Kenya to Belgian Congo
                2 armour moved from Eastern Persia to Persia
                1 aaGun moved from West India to Eastern Persia
                1 fighter and 1 tactical_bomber moved from India to Anhwe
                2 aaGuns moved from Hunan to Anhwe
                2 fighters moved from West India to India
                1 transport moved from 72 Sea Zone to 71 Sea Zone

    Place Units - British
                1 destroyer and 2 transports placed in 109 Sea Zone
                2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs

    Place Units - UK_Pacific
                1 carrier and 1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs
                Some Units in 39 Sea Zone change ownership: 1 carrier and 1 transport

    triplea_40485.0_UK_13.tsvg

  • '19 '17

    Good game.  I yield.  Want to start another switching sides?  Same bid.

  • 2023 '22 '21 '20 '19 '18 '17

    Yeah, I really enjoyed it.

    I’d be up for another and we can do that (note though that the bid was 14 not 13 (as it says in the subject line) so you should get 14.) It might be a couple of days before I can start though. I got a little carried away in starting games and for the  sake of the rest of my life I want to limit myself to just 1 (maybe 2) at a time. I have one game to finish (which I think will be done soon) and one rematch that I have already agreed to.

  • '19 '17

    I agree.  I had too many going on at once.  I’m going to limit myself to 1 game at a time.  I’m going to be out of town this weekend and can’t play until early next week.

    I’ll post you as the winner once I figure out how to do it.

  • 2023 '22 '21 '20 '19 '18 '17

    I’ll likely be ready for a game early next week so that should work well.

    For posting results, you probably saw this but the top thread in the league forum is for that.

    The rules say this about posting: “6 - Posting game results - Losing players are responsible to post results in the stickied game results thread.  This is so that we know the loser agrees with the game result.  Post names of the winner and loser, the sides each player played, any bid amount, and provide a link to the game thread.  Winners may post the result when the game result was due to time limits of rule #5.”

Suggested Topics

  • 20
  • 21
  • 13
  • 36
  • 32
  • 107
  • 119
  • 180
Axis & Allies Boardgaming Custom Painted Miniatures

81

Online

17.3k

Users

39.9k

Topics

1.7m

Posts