Scramble to sz112?
Desert Admiral (Axis) vs farmboy (Allies+13)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 carriers, 1 destroyer and 1 transport; Remaining resources: 2 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
3 mech_infantrys moved from Persia to Trans-Jordan
1 armour moved from Persia to Trans-Jordan
1 bomber moved from Persia to Trans-Jordan
1 infantry moved from Western Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 artillery moved from 113 Sea Zone to Norway
3 bombers moved from Western Germany to United Kingdom
1 bomber moved from Germany to United Kingdom
3 fighters moved from Western Germany to United Kingdom
2 infantry moved from Romania to Eastern Poland
2 artilleries moved from Romania to Eastern PolandCombat - Germans
Air Battle in United Kingdom
Germans attacks with 7 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/4 hits
Bombing raid in United Kingdom rolls: 4,7,5,6 and causes: 13 damage to unit: factory_major
Bombing raid in United Kingdom causes 13 damage total.
Battle in Trans-Jordan
Germans attack with 1 armour, 1 bomber and 3 mech_infantrys
British defend with 1 aaGun and 1 fighter; Americans defend with 1 tactical_bomber; ANZAC defend with 1 infantry
AA fire in Trans-Jordan : 0/1 hits
Germans roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Trans-Jordan, round 2 : 2/5 hits
British roll dice for 1 aaGun, 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/3 hits
1 mech_infantry owned by the Germans, 1 aaGun owned by the British and 1 infantry owned by the ANZAC lost in Trans-Jordan
Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Trans-Jordan, round 3 : 1/4 hits
British roll dice for 1 fighter and 1 tactical_bomber in Trans-Jordan, round 3 : 0/2 hits
1 tactical_bomber owned by the Americans lost in Trans-Jordan
Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Trans-Jordan, round 4 : 0/4 hits
British roll dice for 1 fighter in Trans-Jordan, round 4 : 0/1 hits
Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Trans-Jordan, round 5 : 1/4 hits
British roll dice for 1 fighter in Trans-Jordan, round 5 : 1/1 hits
1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 21
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 aaGun and 1 fighter
Casualties for ANZAC: 1 infantry
Casualties for Americans: 1 tactical_bomber
Battle in Norway
Battle in Eastern Poland
Germans attack with 2 artilleries and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 artilleries and 2 infantry in Eastern Poland, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans roll dice for 2 artilleries and 2 infantry in Eastern Poland, round 3 : 0/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits
Germans roll dice for 2 artilleries and 2 infantry in Eastern Poland, round 4 : 1/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Norway from Russians, taking Eastern Poland from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 mech_infantry moved from Eastern Persia to Persia
5 armour moved from Eastern Persia to Persia
1 tactical_bomber moved from Germany to Western Germany
5 infantry moved from Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
2 armour moved from Western Germany to Poland
3 aaGuns moved from Germany to Poland
1 armour moved from Greater Southern Germany to Poland
3 bombers moved from United Kingdom to France
1 bomber moved from United Kingdom to Holland Belgium
1 bomber moved from Trans-Jordan to Southern ItalyPlace Units - Germans
2 carriers and 1 transport placed in 112 Sea Zone
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
Germans collect 32 PUs (1 lost to blockades); end with 34 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 39 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 41 PUsTerritory Summary for Germans :
Trans-Jordan : 1 flag, 1 armour and 1 mech_infantry
France : 3 bombers
Western Germany : 1 airfield, 7 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 1 tactical_bomber
Romania : 3 aaGuns, 7 artilleries, 1 factory_major and 6 infantry
Poland : 3 aaGuns, 3 armour, 5 infantry and 2 mech_infantrys
Germany : 3 artilleries and 1 factory_major
Norway : 1 artillery and 1 infantry
Denmark : 2 mech_infantrys
Holland Belgium : 1 bomber
Southern Italy : 1 bomber
Eastern Poland : 1 flag, 2 artilleries and 2 infantry
Bessarabia : 1 flag, 1 infantry
Turkmenistan : 1 flag
112 Sea Zone : 2 carriers, 3 fighters and 1 transport
113 Sea Zone : 1 destroyer and 1 transport
Bulgaria : 1 flag
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 5 armour and 1 mech_infantryProduction/PUs Summary :
Germans : 33 / 41
Russians : 36 / 46
Japanese : 27 / 31
Americans : 59 / 96
Chinese : 12 / 18
British : 25 / 26
UK_Pacific : 18 / 21
Italians : 29 / 36
ANZAC : 18 / 28
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 14 times
5 was rolled 14 times
6 was rolled 3 times
Average roll : 3.783
Median : 4.000
Variance : 2.933
Standard Deviation : 1.713
Total rolls : 46Null / Other
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 5 times
3 was rolled 4 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 2 times
Average roll : 3.759
Median : 4.000
Variance : 2.607
Standard Deviation : 1.615
Total rolls : 29British Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12Russians Combat
4 was rolled 2 times
5 was rolled 2 times
Average roll : 4.500
Median : 4.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 bombers, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 armour, 2 artilleries, 4 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
2 infantry moved from Ukraine to Bessarabia
1 armour, 1 artillery and 3 infantry moved from Baltic States to Poland
3 armour moved from Novgorod to Poland
2 fighters and 2 tactical_bombers moved from Novgorod to Poland
1 artillery moved from Western Ukraine to Bessarabia
3 armour, 1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Western Ukraine to Eastern PolandCombat - Russians
Battle in Bessarabia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Northwest Persia
Russians attack with 3 armour, 2 artilleries, 4 infantry and 4 mech_infantrys
Italians defend with 1 mech_infantry
Russians roll dice for 3 armour, 2 artilleries, 4 infantry and 4 mech_infantrys in Northwest Persia, round 2 : 4/13 hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Northwest Persia
Russians win, taking Northwest Persia from Germans with 3 armour, 2 artilleries, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Poland
Russians attack with 4 armour, 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 3 aaGuns, 3 armour, 5 infantry and 2 mech_infantrys
AA fire in Poland : 1/4 hits
1 fighter owned by the Russians lost in Poland
Russians roll dice for 4 armour, 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers in Poland, round 2 : 5/11 hits
Germans roll dice for 3 aaGuns, 3 armour, 5 infantry and 2 mech_infantrys in Poland, round 2 : 3/10 hits
3 aaGuns owned by the Germans, 2 infantry owned by the Germans and 3 infantry owned by the Russians lost in Poland
Russians roll dice for 4 armour, 1 artillery, 1 fighter and 2 tactical_bombers in Poland, round 3 : 3/8 hits
Germans roll dice for 3 armour, 3 infantry and 2 mech_infantrys in Poland, round 3 : 2/8 hits
1 armour owned by the Russians, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Poland
Russians roll dice for 3 armour, 1 fighter and 2 tactical_bombers in Poland, round 4 : 3/6 hits
Germans roll dice for 3 armour and 2 mech_infantrys in Poland, round 4 : 2/5 hits
2 mech_infantrys owned by the Germans, 2 armour owned by the Russians and 1 armour owned by the Germans lost in Poland
Russians roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Poland, round 5 : 4/4 hits
Germans roll dice for 2 armour in Poland, round 5 : 0/2 hits
2 armour owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 3 aaGuns, 3 armour, 5 infantry and 2 mech_infantrys
Casualties for Russians: 3 armour, 1 artillery, 1 fighter and 3 infantry
Battle in Eastern Poland
Russians attack with 4 armour, 1 artillery and 2 infantry
Germans defend with 2 artilleries and 2 infantry
Russians roll dice for 4 armour, 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/7 hits
Germans roll dice for 2 artilleries and 2 infantry in Eastern Poland, round 2 : 0/4 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 4 armour, 1 artillery and 2 infantry in Eastern Poland, round 3 : 3/7 hits
Germans roll dice for 2 artilleries and 1 infantry in Eastern Poland, round 3 : 1/3 hits
1 infantry owned by the Germans, 1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 4 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 2 tactical_bombers moved from Poland to Novgorod
1 aaGun and 12 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 artillery and 2 infantry moved from Volgograd to Rostov
3 armour and 1 mech_infantry moved from Russia to Western Ukraine
1 artillery and 3 infantry moved from Novgorod to Baltic States
1 armour moved from Karelia to Novgorod
2 infantry moved from Sakha to AmurPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
2 bombers and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Chahar
1 artillery moved from Anhwe to Chahar
1 fighter moved from Kiangsi to Chahar
1 tactical_bomber moved from Kiangsi to Chahar
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Kiangsi to 20 Sea Zone
1 tactical_bomber moved from Kiangsi to 20 Sea Zone
3 fighters moved from Kiangsi to 21 Sea Zone
1 tactical_bomber moved from Kiangsi to 21 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
2 infantry moved from Anhwe to Chahar
1 artillery moved from Anhwe to Chahar
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
2 tactical_bombers moved from Kiangsi to 20 Sea Zone
2 fighters moved from Kiangsi to 20 Sea Zone
1 fighter moved from Kiangsi to Chahar
1 tactical_bomber moved from Kiangsi to Chahar
2 fighters moved from Kiangsi to 21 Sea ZoneCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Chahar
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - Japanese
1 tactical_bomber moved from Chahar to Kiangsu
1 fighter moved from Chahar to Kiangsu
2 fighters moved from 21 Sea Zone to 6 Sea Zone
2 fighters moved from 20 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
4 carriers moved from 19 Sea Zone to 6 Sea Zone
2 battleships moved from 19 Sea Zone to 6 Sea Zone
4 transports moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 aaGun moved from Japan to 6 Sea Zone
2 aaGuns moved from 6 Sea Zone to Korea
2 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Kiangsu to AnhwePlace Units - Japanese
1 infantry and 2 mech_infantrys placed in Kiangsu
4 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 29 PUs; end with 29 PUs total -
will post the moves shortly but a heads up that 3 bombers will hit the transport and destroyer in 113. You have the option to scramble one tac from West Germany.
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No scramble.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 5 bombers, 3 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
3 bombers moved from United Kingdom to 113 Sea Zone
4 artilleries and 6 infantry moved from Iceland to 123 Sea Zone
4 artilleries, 6 infantry and 5 transports moved from 123 Sea Zone to 125 Sea Zone
4 artilleries and 6 infantry moved from 125 Sea Zone to Norway
1 infantry and 1 mech_infantry moved from India to 39 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 infantry and 1 mech_infantry moved from 76 Sea Zone to Ethiopia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 5 bombers, 3 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
3 bombers moved from United Kingdom to 113 Sea Zone
4 artilleries and 6 infantry moved from Iceland to 123 Sea Zone
4 artilleries, 6 infantry and 5 transports moved from 123 Sea Zone to 125 Sea Zone
4 artilleries and 6 infantry moved from 125 Sea Zone to Norway
1 infantry and 1 mech_infantry moved from India to 39 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 infantry and 1 mech_infantry moved from 76 Sea Zone to EthiopiaCombat - Americans
Battle in Ethiopia
Battle in Norway
Americans attack with 4 artilleries and 6 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 4 artilleries and 6 infantry in Norway, round 2 : 2/10 hits
Germans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Norway
Americans win, taking Ethiopia from Italians, taking Norway from Germans with 4 artilleries and 6 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in 113 Sea Zone
Americans attack with 3 bombers
Germans defend with 1 destroyer and 1 transport
Americans roll dice for 3 bombers in 113 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 113 Sea Zone
1 transport owned by the Germans lost in 113 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is 15
Casualties for Germans: 1 destroyer and 1 transportNon Combat Move - Americans
3 bombers moved from 113 Sea Zone to United Kingdom
3 fighters moved from Iceland to United Kingdom
3 transports moved from 101 Sea Zone to 106 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from Eastern United States to 106 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 fighter moved from Midway to 54 Sea Zone
1 carrier and 2 fighters moved from 35 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone
1 carrier and 1 fighter moved from 33 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Philippines to Queensland
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to EgyptPlace Units - Americans
1 submarine placed in 10 Sea Zone
5 bombers and 3 fighters placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,3,1,2
Americans collect 61 PUs (2 lost to blockades); end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Hunan to Kiangsi
1 infantry moved from Hunan to Anhwe
1 infantry moved from Kweichow to Anhwe
1 artillery moved from Hunan to Anhwe
1 artillery moved from Kweichow to Anhwe
1 fighter moved from Yunnan to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kiangsi, round 2 : 0/4 hits
Japanese roll dice for 2 infantry in Kiangsi, round 2 : 2/2 hits
2 infantry owned by the Chinese lost in Kiangsi
1 artillery owned by the Chinese retreated to Hunan
Japanese win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Anhwe
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 2 artilleries and 2 infantry in Anhwe, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 2 artilleries and 1 infantry in Anhwe, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
5 infantry moved from Yunnan to Hunan
3 artilleries moved from Yunnan to Hunan
1 fighter moved from Kiangsi to Hunan
1 fighter moved from Hunan to KweichowPlace Units - Chinese
1 infantry placed in Kweichow
2 infantry placed in Hopei
3 infantry placed in Anhwe
Chinese undo move 3.
3 infantry placed in HunanTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 5 bombers, 3 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
3 bombers moved from United Kingdom to 113 Sea Zone
4 artilleries and 6 infantry moved from Iceland to 123 Sea Zone
4 artilleries, 6 infantry and 5 transports moved from 123 Sea Zone to 125 Sea Zone
4 artilleries and 6 infantry moved from 125 Sea Zone to Norway
1 infantry and 1 mech_infantry moved from India to 39 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 infantry and 1 mech_infantry moved from 76 Sea Zone to EthiopiaCombat - Americans
Battle in Ethiopia
Battle in Norway
Americans attack with 4 artilleries and 6 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 4 artilleries and 6 infantry in Norway, round 2 : 2/10 hits
Germans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Norway
Americans win, taking Ethiopia from Italians, taking Norway from Germans with 4 artilleries and 6 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in 113 Sea Zone
Americans attack with 3 bombers
Germans defend with 1 destroyer and 1 transport
Americans roll dice for 3 bombers in 113 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 113 Sea Zone
1 transport owned by the Germans lost in 113 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is 15
Casualties for Germans: 1 destroyer and 1 transportNon Combat Move - Americans
3 bombers moved from 113 Sea Zone to United Kingdom
3 fighters moved from Iceland to United Kingdom
3 transports moved from 101 Sea Zone to 106 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from Eastern United States to 106 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 fighter moved from Midway to 54 Sea Zone
1 carrier and 2 fighters moved from 35 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone
1 carrier and 1 fighter moved from 33 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Philippines to Queensland
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to EgyptPlace Units - Americans
1 submarine placed in 10 Sea Zone
5 bombers and 3 fighters placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,3,1,2
Americans collect 61 PUs (2 lost to blockades); end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Hunan to Kiangsi
1 infantry moved from Hunan to Anhwe
1 infantry moved from Kweichow to Anhwe
1 artillery moved from Hunan to Anhwe
1 artillery moved from Kweichow to Anhwe
1 fighter moved from Yunnan to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kiangsi, round 2 : 0/4 hits
Japanese roll dice for 2 infantry in Kiangsi, round 2 : 2/2 hits
2 infantry owned by the Chinese lost in Kiangsi
1 artillery owned by the Chinese retreated to Hunan
Japanese win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Anhwe
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 2 artilleries and 2 infantry in Anhwe, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 2 artilleries and 1 infantry in Anhwe, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
5 infantry moved from Yunnan to Hunan
3 artilleries moved from Yunnan to Hunan
1 fighter moved from Kiangsi to Hunan
1 fighter moved from Hunan to KweichowPlace Units - Chinese
1 infantry placed in Kweichow
2 infantry placed in Hopei
3 infantry placed in Anhwe
Chinese undo move 3.
3 infantry placed in HunanTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUsPurchase Units - British
British buy 2 infantry and 1 transport; Remaining resources: 13 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Belgian Congo to Nigeria
British take French Equatorial Africa from Italians
British take Nigeria from Italians
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to KenyaCombat - British
Battle in KenyaNon Combat Move - British
2 fighters moved from United Kingdom to Norway
2 fighters moved from Novgorod to Norway
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
2 armour, 2 artilleries and 6 infantry moved from India to West India
1 aaGun moved from India to West India
2 fighters moved from Yunnan to West India
1 aaGun moved from Yunnan to Hunan
1 aaGun moved from Yunnan to HunanPlace Units - British
1 transport placed in 106 Sea Zone
2 infantry placed in QuebecTurn Complete - British
British collect 28 PUs; end with 41 PUsPlace Units - UK_Pacific
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1 fighter and 1 tactical_bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 1 fighter and 1 tactical_bomber -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 fighters and 1 transport; Remaining resources: 9 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from 97 Sea Zone to Egypt
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Iraq to Egypt -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 fighters and 1 transport; Remaining resources: 9 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from 97 Sea Zone to Egypt
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Iraq to EgyptCombat - Italians
Battle in Greece
Battle in 98 Sea Zone
Italians attack with 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport
British defend with 1 cruiser; Americans defend with 1 transport
Italians roll dice for 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport in 98 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 98 Sea Zone
1 transport owned by the Americans lost in 98 Sea Zone
Italians win, taking Greece from Americans, taking 98 Sea Zone from Americans with 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser
Casualties for Americans: 1 transport
Battle in Egypt
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 harbour; Americans defend with 2 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Egypt, round 2 : 0/4 hits
British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits
1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 artillery and 2 fighters in Egypt, round 3 : 1/3 hits
British roll dice for 2 infantry in Egypt, round 3 : 1/2 hits
1 fighter owned by the Italians and 1 infantry owned by the Americans lost in Egypt
Italians roll dice for 1 artillery and 1 fighter in Egypt, round 4 : 1/2 hits
British roll dice for 1 infantry in Egypt, round 4 : 0/1 hits
1 infantry owned by the Americans lost in Egypt
Italians win, taking Egypt from British with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
Casualties for Italians: 1 fighter and 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Italians
1 fighter moved from Egypt to 98 Sea Zone
2 infantry moved from France to Normandy Bordeaux
2 artilleries moved from Southern France to FrancePlace Units - Italians
1 transport placed in 97 Sea Zone
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 29 PUs; end with 38 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 48 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 52 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Egypt : 1 flag, 1 artillery and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
French Central Africa : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
French West Africa : 1 flag
France : 1 flag, 1 airfield, 7 artilleries, 1 factory_minor and 1 infantry
Holland Belgium : 7 artilleries and 3 mech_infantrys
Northern Italy : 1 aaGun, 4 artilleries, 1 factory_major and 2 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
Greece : 1 flag, 1 infantry
97 Sea Zone : 1 flag, 2 transports
Iraq : 1 flag
Persia : 1 flag
Yugoslavia : 1 flag
98 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Germans : 27 / 41
Russians : 38 / 45
Japanese : 28 / 29
Americans : 61 / 86
Chinese : 12 / 18
British : 26 / 41
UK_Pacific : 18 / 23
Italians : 29 / 52
ANZAC : 18 / 28
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.765
Median : 3.000
Variance : 1.438
Standard Deviation : 1.199
Total rolls : 17Italians Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.909
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11British Combat
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 cruiser; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from Java to 42 Sea ZoneNon Combat Move - ANZAC
2 fighters moved from India to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from 54 Sea Zone to Philippines
1 cruiser and 2 destroyers moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery and 2 infantry moved from India to West India
1 artillery moved from Northern Territory to 55 Sea Zone
1 artillery and 1 transport moved from 55 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 aaGun moved from Northern Territory to 55 Sea Zone
1 aaGun and 1 transport moved from 55 Sea Zone to 37 Sea Zone
1 aaGun moved from 37 Sea Zone to Shan State
1 transport moved from 55 Sea Zone to 54 Sea Zone
1 aaGun moved from Northern Territory to QueenslandPlace Units - ANZAC
1 carrier and 1 cruiser placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 cruiser; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from Java to 42 Sea ZoneNon Combat Move - ANZAC
2 fighters moved from India to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from 54 Sea Zone to Philippines
1 cruiser and 2 destroyers moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery and 2 infantry moved from India to West India
1 artillery moved from Northern Territory to 55 Sea Zone
1 artillery and 1 transport moved from 55 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 aaGun moved from Northern Territory to 55 Sea Zone
1 aaGun and 1 transport moved from 55 Sea Zone to 37 Sea Zone
1 aaGun moved from 37 Sea Zone to Shan State
1 transport moved from 55 Sea Zone to 54 Sea Zone
1 aaGun moved from Northern Territory to QueenslandPlace Units - ANZAC
1 carrier and 1 cruiser placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsCombat Move - French
2 infantry moved from Libya to Tobruk
French take Tobruk from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 fighters and 4 infantry; Remaining resources: 1 PUs;Combat Move - Germans
2 artilleries moved from Germany to Poland
1 bomber moved from Holland Belgium to Poland
1 fighter moved from 112 Sea Zone to 125 Sea Zone
1 bomber moved from France to Poland
1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
Germans take Anglo Egyptian Sudan from British -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Holland Belgium to Eastern Poland
3 bombers moved from France to Eastern Poland
2 infantry moved from Romania to Bessarabia
2 artilleries moved from Romania to Bessarabia
2 artilleries moved from Germany to Poland
1 tactical_bomber moved from Western Germany to Poland
3 infantry moved from Romania to Eastern Poland
3 artilleries moved from Romania to Eastern Poland
1 fighter moved from 112 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in Bessarabia
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Bessarabia from Russians with 2 artilleries remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in 125 Sea Zone
Germans attack with 1 fighter
Americans defend with 5 transports
Germans win with 1 fighter remaining. Battle score for attacker is 35
Casualties for Americans: 5 transports
Battle in Poland
Germans attack with 2 artilleries and 1 tactical_bomber
Russians defend with 1 armour
Germans win, taking Poland from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery
Casualties for Russians: 1 armour
Battle in Eastern Poland
Germans attack with 3 artilleries, 4 bombers and 3 infantry
Russians defend with 4 armour, 1 artillery and 1 infantry
Germans win, taking Eastern Poland from Russians with 2 artilleries and 4 bombers remaining. Battle score for attacker is 18
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 4 armour, 1 artillery and 1 infantryNon Combat Move - Germans
2 mech_infantrys moved from Denmark to Germany
4 infantry moved from Western Germany to Germany
1 mech_infantry moved from Persia to Iraq
5 armour moved from Persia to Trans-Jordan
1 mech_infantry moved from Trans-Jordan to Egypt
1 bomber moved from Southern Italy to France
4 bombers moved from Eastern Poland to Germany
1 fighter moved from 125 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Poland to 112 Sea Zone
5 artilleries moved from Western Germany to GermanyPlace Units - Germans
1 carrier and 1 destroyer placed in 112 Sea Zone
2 artilleries and 3 infantry placed in RomaniaTurn Complete - Germans
Germans collect 30 PUs; end with 30 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 5 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Russians
3 infantry moved from Ukraine to Bessarabia
1 infantry moved from Baltic States to Eastern Poland
4 armour and 13 infantry moved from Western Ukraine to Eastern Poland
2 mech_infantrys moved from Western Ukraine to Eastern Poland
2 infantry moved from Baltic States to Poland
1 bomber moved from Russia to Bessarabia
1 bomber moved from Russia to Bessarabia
1 fighter and 2 tactical_bombers moved from Novgorod to Poland
1 artillery moved from Baltic States to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
1 artillery and 2 infantry moved from Northwest Persia to Iraq
3 armour, 1 artillery, 2 infantry and 4 mech_infantrys moved from Northwest Persia to PersiaCombat - Russians
Battle in Bessarabia
Russians attack with 2 bombers and 3 infantry
Germans defend with 2 artilleries
Russians roll dice for 2 bombers and 3 infantry in Bessarabia, round 2 : 2/5 hits
Germans roll dice for 2 artilleries in Bessarabia, round 2 : 0/2 hits
2 artilleries owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 bombers and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Battle in Persia
Russians attack with 3 armour, 1 artillery, 2 infantry and 4 mech_infantrys
Japanese defend with 4 bombers
Russians roll dice for 3 armour, 1 artillery, 2 infantry and 4 mech_infantrys in Persia, round 2 : 6/10 hits
Italians roll dice for 4 bombers in Persia, round 2 : 2/4 hits
4 bombers owned by the Japanese and 2 infantry owned by the Russians lost in Persia
Russians win, taking Persia from Italians with 3 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 42
Casualties for Russians: 2 infantry
Casualties for Japanese: 4 bombers
Battle in Iraq
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 2/3 hits
Italians roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Iraq
Russians win, taking Iraq from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Poland
Russians attack with 1 fighter, 2 infantry and 2 tactical_bombers
Germans defend with 1 artillery
Russians roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Poland, round 2 : 1/5 hits
Germans roll dice for 1 artillery in Poland, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Eastern Poland
Russians attack with 5 armour, 1 artillery, 14 infantry and 2 mech_infantrys
Germans defend with 2 artilleries
Russians roll dice for 5 armour, 1 artillery, 14 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 7/22 hits
Germans roll dice for 2 artilleries in Eastern Poland, round 2 : 0/2 hits
2 artilleries owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 5 armour, 1 artillery, 14 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleriesNon Combat Move - Russians
2 bombers moved from Bessarabia to Novgorod
1 fighter and 2 tactical_bombers moved from Poland to Novgorod
2 aaGuns moved from Western Ukraine to Eastern Poland
1 artillery and 2 infantry moved from Rostov to Ukraine
1 mech_infantry moved from Russia to Western Ukraine
5 infantry moved from Novgorod to Baltic States
1 infantry moved from Amur to BuryatiaPlace Units - Russians
3 armour placed in Novgorod
2 armour and 1 mech_infantry placed in Ukraine
1 fighter placed in RussiaTurn Complete - Russians
Russians collect 43 PUs; end with 44 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 58 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers and 3 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Kiangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from Kiangsu to Hopei
1 tactical_bomber moved from Kiangsu to Hopei
1 infantry moved from Chahar to Hopei
2 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 artillery moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers and 3 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Kiangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from Kiangsu to Hopei
1 tactical_bomber moved from Kiangsu to Hopei
1 infantry moved from Chahar to Hopei
2 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 artillery moved from Chahar to Suiyuyan
Japanese take Suiyuyan from ChineseCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese win, taking 20 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
Chinese defend with 2 artilleries and 1 infantry
Japanese win, taking Anhwe from Chinese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Chinese: 2 artilleries and 1 infantry
Casualties for Japanese: 2 infantry and 1 mech_infantryNon Combat Move - Japanese
1 fighter moved from 20 Sea Zone to Kiangsu
1 tactical_bomber moved from 21 Sea Zone to Kiangsu
1 tactical_bomber moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Hopei to Kiangsu
1 fighter moved from Hopei to Kiangsu
1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from 21 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 infantry placed in Japan
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 carriers, 4 destroyers, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;Combat Move - Americans
3 bombers and 3 fighters moved from United Kingdom to 112 Sea Zone
5 bombers moved from Eastern United States to 112 Sea ZoneCombat - Americans
Battle in 112 Sea Zone
Americans attack with 8 bombers and 3 fighters
Germans defend with 3 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
Americans roll dice for 8 bombers and 3 fighters in 112 Sea Zone, round 2 : 6/11 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 3 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 5/8 hits
2 bombers owned by the Americans, 2 carriers owned by the Germans, 1 destroyer owned by the Germans and 3 fighters owned by the Americans lost in 112 Sea Zone
Americans roll dice for 6 bombers in 112 Sea Zone, round 3 : 2/6 hits
Germans roll dice for 1 carrier, 3 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 3 : 3/5 hits
1 tactical_bomber owned by the Germans, 3 bombers owned by the Americans and 1 carrier owned by the Germans lost in 112 Sea Zone
Americans roll dice for 3 bombers in 112 Sea Zone, round 4 : 2/3 hits
Germans roll dice for 3 fighters and 1 transport in 112 Sea Zone, round 4 : 2/3 hits
2 bombers owned by the Americans and 2 fighters owned by the Germans lost in 112 Sea Zone
Americans roll dice for 1 bomber in 112 Sea Zone, round 5 : 0/1 hits
Germans roll dice for 1 fighter and 1 transport in 112 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 bomber in 112 Sea Zone, round 6 : 1/1 hits
Germans roll dice for 1 fighter and 1 transport in 112 Sea Zone, round 6 : 1/1 hits
1 bomber owned by the Americans and 1 fighter owned by the Germans lost in 112 Sea Zone
Germans win with 1 transport remaining. Battle score for attacker is -29
Casualties for Germans: 3 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
Casualties for Americans: 8 bombers and 3 fightersNon Combat Move - Americans
3 artilleries and 3 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
3 artilleries and 3 infantry moved from 109 Sea Zone to United Kingdom
1 carrier, 1 destroyer and 2 fighters moved from 106 Sea Zone to 109 Sea Zone
2 fighters moved from 109 Sea Zone to United Kingdom
2 fighters moved from Eastern United States to 109 Sea Zone
1 fighter moved from Eastern United States to Iceland
1 infantry and 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from Queensland to 54 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea ZonePlace Units - Americans
1 factory_minor placed in Norway
2 carriers and 4 destroyers placed in 10 Sea Zone
1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs