@wizmark Nope, enjoy your easy kills
L17 G40 Me1945 (Axis) vs. Omega1759 (Allies + 30) Game 2
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So no Japanese post tonight then? I’m playing with 1.25 bottle of wine handicap right now. Just saying. Still keeping an eye on your Pacific victory BTW. :-o
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Do you mean I can replace Italian DD buy with transport? :-)
That destroyer was a good buy. You couldn’t afford to lose any more planes either (you came close to losing 6 planes or more)
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Handicap of 1.5X bottles now! :-o
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 7 infantry; Remaining resources: 4 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 carriers and 2 destroyers moved from 35 Sea Zone to 54 Sea ZoneCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 2 carriers and 2 destroyers
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 2 carriers and 2 destroyers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Japan
2 fighters moved from Korea to Japan
1 transport moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 3 Sea Zone to 2 Sea Zone
1 transport moved from 35 Sea Zone to 41 Sea ZonePlace Units - Japanese
7 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6,4,6,6,2,3,4,3,5,6,3,3,3,3,2,4,2,2,2,2,3,5,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,4,4,5,6
Japanese collect 15 PUs (8 lost to blockades); end with 16 PUsCombat Hit Differential Summary :
Territory Summary for Japanese :
Shantung : 1 flag
Korea : 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Japan : 1 airfield, 1 factory_major, 6 fighters, 1 harbour, 7 infantry and 2 tactical_bombers
Jehol : 1 flag
Manchuria : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
42 Sea Zone : 1 transport
41 Sea Zone : 1 transport
36 Sea Zone : 1 flag
2 Sea Zone : 1 submarine
54 Sea Zone : 1 flag, 2 carriers and 2 destroyers -
Let me know if you wanna scramble in 54.
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No scramble my friend!
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It’s what I expected, comrade.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 airfield, 3 bombers, 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 bomber moved from Yunnan to Caucasus
1 bomber moved from Yunnan to Volgograd
1 armour moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 armour moved from Manchuria to Korea
2 bombers moved from Yunnan to Turkey
3 fighters moved from Tobruk to Turkey
1 bomber moved from Soviet Far East to Korea
1 bomber moved from Iwo Jima to Korea
2 fighters moved from Cyprus to Turkey
1 fighter moved from 19 Sea Zone to Korea
2 fighters moved from Russia to Turkey
2 fighters moved from Russia to Caucasus
3 fighters moved from Iraq to Caucasus
1 fighter moved from Russia to Turkey
1 fighter moved from Algeria to Turkey
1 fighter moved from Algeria to 98 Sea ZoneCombat - Americans
Air Battle in Caucasus
Americans attacks with 6 units heading to Caucasus
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits
Bombing raid in Caucasus rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Caucasus causes 5 damage total.
Battle in Turkey
Americans attack with 2 bombers and 9 fighters
Germans defend with 3 artilleries and 1 mech_infantry
Americans roll dice for 2 bombers and 9 fighters in Turkey, round 2 : 7/11 hits
Germans roll dice for 3 artilleries and 1 mech_infantry in Turkey, round 2 : 2/4 hits
3 artilleries owned by the Germans, 2 bombers owned by the Americans and 1 mech_infantry owned by the Germans lost in Turkey
Americans win with 9 fighters remaining. Battle score for attacker is -8
Casualties for Germans: 3 artilleries and 1 mech_infantry
Casualties for Americans: 2 bombers
Battle in 98 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
Americans roll dice for 1 fighter in 98 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Italians lost in 98 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Korea
Americans attack with 1 armour, 2 bombers and 1 fighter
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 armour, 2 bombers and 1 fighter in Korea, round 2 : 2/4 hits
Japanese roll dice for 1 mech_infantry in Korea, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Cleaning up after air battlesNon Combat Move - Americans
1 fighter moved from Korea to Siberia
1 infantry moved from Soviet Far East to Siberia
1 bomber moved from Korea to Kiangsu
1 bomber moved from Korea to Kiangsu
3 fighters moved from 19 Sea Zone to Shensi
1 carrier moved from 19 Sea Zone to 36 Sea Zone
3 bombers moved from Western United States to Morocco
2 fighters moved from Algeria to Morocco
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 submarine moved from 94 Sea Zone to 96 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 92 Sea Zone to 96 Sea Zone
2 destroyers moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from 98 Sea Zone to Libya
1 fighter moved from Turkey to Libya
1 fighter moved from Turkey to Libya
7 fighters moved from Turkey to Iraq
1 submarine moved from 99 Sea Zone to 96 Sea Zone
4 fighters moved from Eastern United States to Morocco
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 destroyer and 4 submarines moved from 88 Sea Zone to 89 Sea Zone
3 fighters moved from Caucasus to Russia
1 bomber moved from Caucasus to Iraq
2 fighters moved from Caucasus to Iraq
1 bomber moved from Volgograd to Iraq
1 aaGun moved from Western United States to MexicoPlace Units - Americans
1 airfield placed in Libya
3 bombers and 2 fighters placed in Eastern United States
1 mech_infantry placed in Central United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 1 infantry
Korea : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Kiangsu : 2 bombers
Shensi : 3 fighters
Mexico : 1 aaGun
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
Midway : 1 airfield
Siberia : 1 fighter and 1 infantry
36 Sea Zone : 1 carrier
26 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag
19 Sea Zone : 1 flag
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 3 submarines
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 1 airfield, 3 bombers, 1 factory_major, 2 fighters and 1 harbour
Morocco : 3 bombers and 6 fighters
Algeria : 1 flag, 1 airfield
Tunisia : 1 flag
Libya : 1 flag, 1 airfield and 3 fighters
Russia : 3 fighters
96 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 3 submarines
95 Sea Zone : 1 destroyer
94 Sea Zone : 1 destroyer
89 Sea Zone : 1 destroyer, 4 submarines and 1 transport
99 Sea Zone : 1 flag
Iraq : 2 bombers and 9 fighters
Brazil : 1 flag
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 62 / 79
Russians : 6 / 13
Japanese : 17 / 16
Americans : 59 / 80
Chinese : 16 / 15
British : 29 / 35
UK_Pacific : 25 / 30
Italians : 32 / 39
ANZAC : 17 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 14 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Germans
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Italians
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Non Combat Move - Chinese
2 artilleries moved from Szechwan to ShensiPlace Units - Chinese
5 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUsTerritory Summary for Chinese :
Kwangsi : 1 harbour
Kiangsu : 5 infantry
Shensi : 3 artilleries
Yunnan : 1 airfield
Tsinghai : 1 infantry
Chahar : 1 infantry
Sikang : 1 infantry
Anhwe : 1 infantryProduction/PUs Summary :
Germans : 61 / 79
Russians : 6 / 13
Japanese : 15 / 16
Americans : 59 / 80
Chinese : 20 / 26
British : 29 / 35
UK_Pacific : 25 / 30
Italians : 31 / 39
ANZAC : 17 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 14 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - British
British buy 1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 6 mech_infantrys; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
2 mech_infantrys moved from Tobruk to Egypt
1 infantry moved from Iraq to Northwest Persia
1 armour moved from Iraq to Turkey
British take Turkey from Germans
1 armour moved from Turkey to Greece
British take Greece from Germans
1 infantry moved from Iraq to Persia
1 mech_infantry moved from Eastern Persia to Turkmenistan
1 fighter moved from India to Turkmenistan
1 fighter moved from Iraq to Turkmenistan
1 fighter moved from Iraq to Turkmenistan
1 mech_infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to Persia
5 fighters moved from Iraq to Egypt
5 fighters moved from Iraq to Northwest Persia
5 fighters moved from Iraq to Persia
1 mech_infantry moved from Belgian Congo to Egypt
1 armour moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
1 armour moved from Shantung to Jehol
Chinese take Jehol from Japanese
6 fighters moved from Russia to Smolensk
1 fighter moved from Cyprus to Egypt
1 fighter moved from Cyprus to Northwest Persia
3 fighters moved from Cyprus to Persia
2 fighters moved from Cyprus to Northwest Persia
1 fighter moved from Cyprus to Northwest PersiaCombat - British
Battle in Persia
British attack with 8 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
British roll dice for 8 fighters, 1 infantry and 1 mech_infantry in Persia, round 2 : 3/10 hits
Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 8 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Egypt
British attack with 6 fighters and 3 mech_infantrys
Italians defend with 1 airfield, 1 harbour and 1 infantry
British roll dice for 6 fighters and 3 mech_infantrys in Egypt, round 2 : 3/9 hits
Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 6 fighters and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Northwest Persia
British attack with 9 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 mech_infantry
British roll dice for 9 fighters, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 5/11 hits
Italians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Northwest Persia
British win, taking Northwest Persia from Italians with 9 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Smolensk
British attack with 6 fighters
Germans defend with 1 infantry
British roll dice for 6 fighters in Smolensk, round 2 : 5/6 hits
Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
British win with 6 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Turkmenistan
British attack with 3 fighters and 1 mech_infantry
Germans defend with 1 mech_infantry
British roll dice for 3 fighters and 1 mech_infantry in Turkmenistan, round 2 : 2/4 hits
Germans roll dice for 1 mech_infantry in Turkmenistan, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Turkmenistan
British win, taking Turkmenistan from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
1 fighter moved from Turkmenistan to Eastern Persia
2 fighters moved from Turkmenistan to Eastern Persia
2 armour moved from Eastern Persia to Iraq
1 aaGun moved from West India to Eastern Persia
1 mech_infantry moved from India to West India
1 mech_infantry moved from West India to Afghanistan
British take Afghanistan from Neutral_True
1 mech_infantry moved from India to Eastern Persia
1 mech_infantry moved from Yunnan to Shensi
1 mech_infantry moved from French Indo China to Szechwan
1 mech_infantry moved from Kwangtung to Anhwe
1 destroyer moved from 21 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Iraq to Saudi Arabia
British take Saudi Arabia from Neutral_True
1 infantry moved from Union of South Africa to Mozambique
British take Mozambique from Neutral_True
1 mech_infantry moved from Belgian Congo to Angola
British take Angola from Neutral_True
1 battleship moved from 92 Sea Zone to 96 Sea Zone
8 fighters moved from Persia to Iraq
9 fighters moved from Northwest Persia to Iraq
2 fighters moved from Cyprus to Libya
6 fighters moved from Egypt to Iraq
6 fighters moved from Smolensk to Russia
1 mech_infantry moved from Iraq to TurkeyPlace Units - British
3 infantry placed in United Kingdom
1 armour and 2 artilleries placed in Iraq
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
British collect 38 PUs (3 lost to blockades); end with 38 PUsPlace Units - UK_Pacific
1 armour and 6 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 1 armour and 6 mech_infantrysTerritory Summary for British and UK_Pacific :
Formosa : 1 flag, 1 infantry
Jehol : 1 armour
Siam : 1 flag
Shensi : 1 mech_infantry
Szechwan : 1 mech_infantry
Anhwe : 1 mech_infantry
India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 6 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
French Indo China : 1 flag, 1 factory_minor
Sumatra : 1 flag
41 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 destroyer
39 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 harbour and 3 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Cyprus : 1 airfield
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 15 infantry and 1 mech_infantry
Libya : 2 fighters
Ethiopia : 1 flag
Russia : 6 fighters
Turkmenistan : 1 mech_infantry
Afghanistan : 1 flag, 4 infantry and 1 mech_infantry
96 Sea Zone : 1 battleship
Turkey : 1 flag, 1 mech_infantry
Mozambique : 1 flag, 3 infantry
Saudi Arabia : 1 flag, 2 infantry and 1 mech_infantry
Angola : 1 flag, 2 infantry and 1 mech_infantry
Greece : 1 flag, 1 armour
Iraq : 1 flag, 1 airfield, 13 armour, 6 artilleries, 1 factory_minor, 23 fighters, 1 harbour and 7 mech_infantrys
Eastern Persia : 1 flag, 1 aaGun, 3 fighters and 1 mech_infantry
71 Sea Zone : 1 transport
Northwest Persia : 1 flag, 1 infantry and 1 mech_infantry
Persia : 1 flag, 1 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 55 / 79
Russians : 6 / 13
Japanese : 12 / 16
Americans : 59 / 80
Chinese : 23 / 26
British : 41 / 38
UK_Pacific : 25 / 30
Italians : 29 / 39
ANZAC : 17 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0 -
I assumed no intercept in Caucasus (6 vs 4). Let me know if you want to intercept but I wouldn’t expect it.
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Korea is returned to its righteous owner! :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Italians
Italians buy 3 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Turkey
1 bomber moved from Caucasus to Northwest Persia
1 fighter moved from Caucasus to Turkey
1 fighter moved from Caucasus to Northwest Persia
1 submarine moved from 93 Sea Zone to 94 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
2 fighters moved from 93 Sea Zone to 94 Sea Zone
2 carriers and 3 destroyers moved from 93 Sea Zone to 95 Sea Zone
2 artilleries and 5 infantry moved from Spain to PortugalCombat - Italians
Italians creates battle in territory 98 Sea Zone
Battle in 95 Sea Zone
Italians attack with 2 carriers, 3 destroyers and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 95 Sea Zone
Italians win, taking 98 Sea Zone from Americans with 2 carriers and 3 destroyers remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 94 Sea Zone
Italians attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 fighters in 94 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 94 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Turkey
Italians attack with 1 fighter and 1 mech_infantry
British defend with 1 mech_infantry
Italians roll dice for 1 fighter and 1 mech_infantry in Turkey, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 mech_infantry in Turkey, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Turkey
Italians win, taking Turkey from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Northwest Persia
Italians attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
British defend with 1 infantry and 1 mech_infantry
Italians roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 1/4 hits, 1.50 expected hits
British roll dice for 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Northwest Persia
Italians roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Northwest Persia, round 3 : 1/4 hits, 1.50 expected hits
British roll dice for 1 mech_infantry in Northwest Persia, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Portugal
Italians attack with 2 artilleries and 5 infantry
Neutral_True defend with 2 infantry
Italians roll dice for 2 artilleries and 5 infantry in Portugal, round 2 : 3/7 hits, 1.83 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True and 2 infantry owned by the Italians lost in Portugal
Italians win, taking Portugal from Neutral_True with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Neutral_True: 2 infantryNon Combat Move - Italians
1 aaGun moved from Spain to Portugal
1 infantry moved from Spain to Portugal
1 fighter moved from 94 Sea Zone to 95 Sea Zone
1 fighter moved from 94 Sea Zone to 95 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 artillery moved from Samara to Vologda
1 infantry moved from Tambov to Samara
1 infantry moved from Kazakhstan to Caucasus
1 fighter moved from Turkey to 95 Sea Zone
1 aaGun moved from Northern Italy to Southern Italy
1 fighter moved from Northwest Persia to Caucasus
1 bomber moved from Northwest Persia to CaucasusPlace Units - Italians
1 fighter and 1 transport placed in 95 Sea Zone
2 artilleries and 1 mech_infantry placed in Ukraine
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 32 PUs; end with 32 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 34 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 2 fighters
EDIT: Adding units owned by Italians to Southern Italy: 2 fighters
EDIT: Changing unit hit damage for these Italians owned units to: carrier = 1
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : 1.83
British : -0.33
Americans : 1.33
Neutral_True : 1.33Territory Summary for Italians :
Yenisey : 1 flag
Timguska : 1 flag
Kazakhstan : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 factory_minor
Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Bryansk : 1 flag
Rostov : 1 flag
Urals : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag
Ukraine : 1 flag, 2 artilleries, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag
Vologda : 1 flag, 1 artillery
Caucasus : 1 bomber, 1 fighter and 1 infantry
Smolensk : 1 flag
Samara : 1 flag, 1 infantry
Portugal : 1 flag, 1 aaGun, 2 artilleries and 4 infantry
Turkey : 1 flag, 1 mech_infantry
95 Sea Zone : 2 carriers, 3 destroyers, 2 fighters, 1 submarine and 1 transport
93 Sea Zone : 1 flag
Bulgaria : 1 infantry
99 Sea Zone : 1 submarine
97 Sea Zone : 1 flag
Northwest Persia : 1 flag, 1 mech_infantry
Spain : 1 flag
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 55 / 79
Russians : 6 / 13
Japanese : 12 / 16
Americans : 59 / 80
Chinese : 23 / 26
British : 39 / 38
UK_Pacific : 25 / 30
Italians : 32 / 34
ANZAC : 17 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 9 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 3 PUs;Combat Move - ANZAC
1 bomber moved from New South Wales to 42 Sea Zone
1 bomber moved from Yunnan to 41 Sea Zone
2 fighters moved from Queensland to 36 Sea ZoneCombat - ANZAC
ANZAC creates battle in territory 36 Sea Zone
Battle in 42 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 bomber moved from 41 Sea Zone to Yunnan
1 bomber moved from 42 Sea Zone to Shan State
1 carrier moved from 19 Sea Zone to 36 Sea Zone
4 submarines moved from 19 Sea Zone to 6 Sea Zone
2 submarines moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 62 Sea Zone to 57 Sea Zone
1 fighter moved from New South Wales to Queensland
1 artillery and 2 infantry moved from Yunnan to Burma
6 fighters moved from Amur to KoreaPlace Units - ANZAC
2 bombers placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,6
ANZAC collect 17 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for ANZAC :
Korea : 6 fighters
Yunnan : 1 bomber
Shan State : 1 bomber
Burma : 1 artillery and 2 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 bombers, 1 factory_minor and 1 harbour
South Australia : 1 artillery and 1 mech_infantry
Celebes : 1 flag, 1 armour and 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
36 Sea Zone : 1 carrier and 2 fighters
35 Sea Zone : 2 submarines
19 Sea Zone : 2 submarines
6 Sea Zone : 4 submarines
57 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 55 / 79
Russians : 6 / 13
Japanese : 12 / 16
Americans : 59 / 80
Chinese : 23 / 26
British : 39 / 38
UK_Pacific : 25 / 30
Italians : 32 / 34
ANZAC : 17 / 30
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 9 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 55 / 79
Russians : 6 / 13
Japanese : 12 / 16
Americans : 59 / 80
Chinese : 23 / 26
British : 39 / 38
UK_Pacific : 25 / 30
Italians : 32 / 34
ANZAC : 17 / 30
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 9 / 0 -
The 2 Anzac Fighters are on the US carrier, time to ship these planes to the West! :-o
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 74 PUs;
Germans buy 4 armour, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 9 PUs;Combat Move - Germans
2 mech_infantrys moved from Yugoslavia to Greece
1 bomber and 1 fighter moved from Caucasus to Greece
2 bombers, 1 fighter and 2 mech_infantrys moved from Caucasus to PersiaCombat - Germans
Battle in Greece
Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
British defend with 1 armour
Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Greece, round 2 : 2/4 hits, 1.50 expected hits
British roll dice for 1 armour in Greece, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Greece
Germans win, taking Greece from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Battle in Persia
Germans attack with 2 bombers, 1 fighter and 2 mech_infantrys
British defend with 1 infantry and 1 mech_infantry
Germans roll dice for 2 bombers, 1 fighter and 2 mech_infantrys in Persia, round 2 : 3/5 hits, 2.17 expected hits
British roll dice for 1 infantry and 1 mech_infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 2 bombers, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantryNon Combat Move - Germans
2 carriers, 2 fighters and 2 submarines moved from 93 Sea Zone to 95 Sea Zone
1 fighter moved from 110 Sea Zone to Southern Italy
1 tactical_bomber moved from Spain to 95 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
3 artilleries moved from Belarus to Bryansk
3 artilleries moved from Novgorod to Belarus
6 mech_infantrys moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Bessarabia to Bryansk
1 mech_infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Yugoslavia to Romania
5 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Tambov
1 artillery moved from Volgograd to Rostov
1 infantry moved from Bryansk to Rostov
1 aaGun moved from Volgograd to Rostov
2 aaGuns moved from Bryansk to Rostov
2 aaGuns, 7 artilleries and 2 infantry moved from Caucasus to Rostov
2 armour and 5 mech_infantrys moved from Bryansk to Caucasus
2 mech_infantrys moved from Volgograd to Caucasus
1 fighter moved from Greece to Caucasus
1 bomber moved from Greece to Caucasus
1 bomber moved from Persia to Caucasus
1 infantry moved from Spain to Portugal
1 mech_infantry moved from Gibraltar to Southern France
1 fighter moved from Persia to Caucasus
1 bomber moved from Persia to CaucasusPlace Units - Germans
3 armour placed in Caucasus
1 armour and 2 mech_infantrys placed in Novgorod
3 tactical_bombers placed in Western GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 3 mech_infantrys
EDIT: Adding units owned by Germans to Caucasus: 3 mech_infantrys
EDIT: Removing units owned by Germans from Caucasus: 1 bomber
EDIT: Adding units owned by Germans to Bryansk: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 1 aaGun
EDIT: Adding units owned by Germans to Bryansk: 1 aaGun
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 1.33
British : -0.17Territory Summary for Germans :
Evenkiyskiy : 1 flag
Yakut S.S.R. : 1 flag
Buryatia : 1 flag
Gibraltar : 1 flag, 1 airfield and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 mech_infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 3 tactical_bombers
Romania : 1 mech_infantry
Germany : 1 factory_major
Southern Italy : 1 fighter
Belarus : 1 flag, 1 aaGun and 3 artilleries
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 aaGun, 3 armour, 38 artilleries, 1 bomber, 18 infantry and 14 mech_infantrys
Rostov : 4 aaGuns, 8 artilleries and 3 infantry
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 6 mech_infantrys
Tambov : 1 infantry
Novosibirsk : 1 flag
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Caucasus : 1 flag, 32 armour, 2 bombers, 1 factory_minor, 2 fighters and 19 mech_infantrys
Smolensk : 1 infantry
Portugal : 1 infantry
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
95 Sea Zone : 2 carriers, 2 fighters, 2 submarines and 1 tactical_bomber
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 submarine
Greece : 1 flag, 1 mech_infantry
Persia : 1 flag, 2 mech_infantrys
Yugoslavia : 1 flag, 1 factory_minor
Finland : 1 flagProduction/PUs Summary :
Germans : 59 / 85
Russians : 6 / 13
Japanese : 12 / 16
Americans : 59 / 80
Chinese : 23 / 26
British : 35 / 38
UK_Pacific : 25 / 30
Italians : 32 / 34
ANZAC : 17 / 30
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 9 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 12 PUs;
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Samara
1 fighter moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Samara
Russians win, taking Samara from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 fighter moved from Samara to RussiaPlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 7 PUs; end with 7 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 13 PUsTerritory Summary for Russians :
Tobruk : 1 flag
Italian Somaliland : 1 flag
Russia : 3 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 factory_major, 1 fighter, 83 infantry and 1 mech_infantry
Samara : 1 infantryProduction/PUs Summary :
Germans : 59 / 85
Russians : 7 / 13
Japanese : 12 / 16
Americans : 59 / 80
Chinese : 23 / 26
British : 35 / 38
UK_Pacific : 25 / 30
Italians : 31 / 34
ANZAC : 17 / 30
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 9 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 fighter and 2 infantry; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
6 fighters and 2 tactical_bombers moved from Japan to 36 Sea ZoneCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 6 fighters and 2 tactical_bombers
British defend with 1 destroyer; Americans defend with 1 carrier; ANZAC defend with 1 carrier and 2 fighters
Japanese roll dice for 6 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 6/8 hits, 4.33 expected hits
ANZAC roll dice for 2 carriers, 1 destroyer and 2 fighters in 36 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
2 fighters owned by the Japanese, 1 carrier owned by the ANZAC, 1 fighter owned by the ANZAC, 1 destroyer owned by the British and 1 carrier owned by the Americans lost in 36 Sea Zone
Japanese roll dice for 4 fighters and 2 tactical_bombers in 36 Sea Zone, round 3 : 2/6 hits, 3.33 expected hits
ANZAC roll dice for 1 fighter in 36 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 36 Sea Zone
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 30
Casualties for British: 1 destroyer
Casualties for ANZAC: 1 carrier and 2 fighters
Casualties for Americans: 1 carrier
Casualties for Japanese: 3 fightersNon Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from 36 Sea Zone to Hainan
2 carriers and 2 destroyers moved from 54 Sea Zone to 30 Sea ZonePlace Units - Japanese
1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,4,2,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5,3,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,6,3,3,5,1,1,6,2,5,2,2,4
Japanese collect 1 PU (11 lost to blockades); end with 1 PUCombat Hit Differential Summary :
ANZAC : -0.00
Japanese : 0.33Territory Summary for Japanese :
Japan : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 9 infantry
Hainan : 3 fighters and 2 tactical_bombers
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
30 Sea Zone : 2 carriers and 2 destroyers
36 Sea Zone : 1 flag
2 Sea Zone : 1 submarine
54 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 59 / 85
Russians : 7 / 13
Japanese : 12 / 1
Americans : 59 / 80
Chinese : 23 / 26
British : 35 / 38
UK_Pacific : 25 / 30
Italians : 31 / 34
ANZAC : 17 / 30
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 9 / 0