@dawgoneit may the Heavy Bombers be with you … … not! :-) Good luck and have fun!
17L Global BM 3.0 Adam (Allies) vs JuanSpain (Axis) Game for the best of 3.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 39
Purchase Units - Japanese
Japanese buy 3 infantry and 1 mech_infantry; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 38 Sea Zone to 39 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Shan State
26 fighters moved from 38 Sea Zone to Shan StateCombat - Japanese
Battle in Shan State
Japanese attack with 26 fighters and 2 infantry
Americans defend with 1 aaGun, 1 armour and 1 infantry; ANZAC defend with 2 artilleries and 4 infantry
Japanese win, taking Shan State from Americans with 26 fighters and 1 infantry remaining. Battle score for attacker is 31
Casualties for Americans: 1 aaGun, 1 armour and 1 infantry
Casualties for ANZAC: 2 artilleries and 4 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 carrier moved from 38 Sea Zone to 41 Sea Zone
1 bomber moved from Kwangtung to Kwangsi
8 fighters moved from Kwangtung to Kwangsi
3 fighters moved from Shan State to Kwangsi
7 fighters moved from Shan State to Kwangsi
4 fighters moved from Shan State to India
12 fighters moved from Shan State to Kwangsi
1 mech_infantry moved from Iraq to Eastern Persia
24 carriers and 4 submarines moved from 38 Sea Zone to 39 Sea Zone
1 carrier moved from 39 Sea Zone to 38 Sea ZonePlace Units - Japanese
2 infantry and 1 mech_infantry placed in India
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,6,6,6,2,2,4,4,2,1,5,5,6,5,5,2,5,5,1,1,4,3,6,3,4,3,1,6,6,3,1,6,6,4,5,5,3,2,6,5,1,3,6,1,1,5,1,1,1,6,1,6,4,5,2,1,6,5,1,2,1,1,5,4,1,4,1,3,6,6,4,3,4,5,5,2,1,3,2,2,3,3,1,6,5,2,3,2,6,1,1,6,4,5,2,3,4,5,2,2,1,5,5,3,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,6,1,1,1,6,2,1,5
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,3,1
Japanese collect 7 PUs (12 lost to blockades); end with 7 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 12 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 38 Sea Zone: 2 battleships
EDIT: Adding units owned by Japanese to 39 Sea Zone: 2 battleships
EDIT: Turning off Edit Mode -
Shorebombarded by mistake, I have extra hits, hope you don´t mind the edit for the retreat.
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No complaints about Marti in Shan State :-D
But a bit late.
In 91 you can put it of course, now it doesn´t really matter, but with 3 bombers more average would be very favourable to me.
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No problem.
That was a great battle for you, wow.
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The file is too big to post! File sent to your Marti email.
US at 139 8-).
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 39
Purchase Units - Italians
Italians repair damage of 3x factory_minor; Remaining resources: 16 PUs;
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
5 infantry moved from Southern France to Spain
4 fighters moved from Western Germany to Spain
1 artillery moved from Southern France to Spain
1 armour moved from Germany to Slovakia Hungary
5 mech_infantrys moved from Germany to Slovakia Hungary
1 bomber moved from Western Germany to Slovakia Hungary
1 fighter moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from Northern Italy to Yugoslavia
Italians take Yugoslavia from AmericansCombat - Italians
Battle in Slovakia Hungary
Italians attack with 1 armour, 1 bomber, 1 fighter and 5 mech_infantrys
Americans defend with 3 infantry
Italians win, taking Slovakia Hungary from Americans with 1 armour, 1 bomber, 1 fighter and 5 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Battle in Spain
Italians attack with 1 artillery, 4 fighters and 5 infantry
Americans defend with 7 infantry
Italians win, taking Spain from Americans with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 3 infantry
Casualties for Americans: 7 infantryNon Combat Move - Italians
4 fighters moved from Spain to Southern France
1 fighter moved from Slovakia Hungary to Southern France
1 bomber moved from Slovakia Hungary to Southern France
1 mech_infantry moved from Belgian Congo to EgyptPlace Units - Italians
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,4,4,3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,5,3
Italians collect 13 PUs (8 lost to blockades); end with 13 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs -
Jeje, file exceeding the limit, 40 rounds in 43 days, battles till the end, epic fight, a game of records.
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No!
Still able to post it!
I will need a scramble decision in 91. I will attack with all my German air: 22 Bombers and 2 fghters.
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Full scramble of course.
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Ahh I see, I forgot to put the DDs in 91. Oh well.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 39
Purchase Units - ANZAC
ANZAC buy 1 aaGun, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 7 PUs;Combat Move - ANZAC
1 armour moved from Malaya to Shan State
ANZAC take Shan State from Japanese
1 armour moved from Shan State to MalayaCombat - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Kazakhstan to Kweichow
2 fighters moved from 37 Sea Zone to Kweichow
1 infantry moved from Yunnan to Kweichow
6 infantry moved from Queensland to 54 Sea Zone
6 infantry and 3 transports moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
4 infantry moved from 37 Sea Zone to Siam
1 infantry moved from 37 Sea Zone to Shan State
1 mech_infantry moved from Malaya to Siam
1 aaGun moved from Malaya to Shan State
3 infantry moved from New South Wales to Queensland
2 transports moved from 37 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 fighters and 1 infantry placed in Queensland
1 aaGun and 2 mech_infantrys placed in Malaya
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 33 PUs; end with 40 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 43 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 46 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 49 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 40
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 5x factory_minor; Remaining resources: 84 PUs;
Germans buy 2 bombers, 4 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
10 bombers moved from Egypt to 91 Sea Zone
10 bombers moved from Southern France to 91 Sea Zone
2 fighters moved from Southern France to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
10 mech_infantrys moved from Germany to Romania
1 infantry moved from Ukraine to Bessarabia
Germans take Bessarabia from Americans
2 armour moved from Kwangsi to French Indo China
2 mech_infantrys moved from Kwangsi to French Indo China
2 infantry moved from Tambov to Volgograd
2 artilleries moved from Tambov to VolgogradCombat - Germans
Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in Romania
Germans attack with 10 mech_infantrys
British defend with 1 infantry
Germans win, taking Romania from Americans with 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Volgograd
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in French Indo China
Germans attack with 2 armour and 2 mech_infantrys
Americans defend with 1 factory_minor and 1 infantry
Germans win, taking French Indo China from Americans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 91 Sea Zone
Germans attack with 22 bombers and 2 fighters
British defend with 2 carriers, 1 cruiser, 1 destroyer and 4 transports; Americans defend with 1 carrier, 2 cruisers, 4 destroyers, 9 fighters, 1 submarine and 6 transports
1 submarine owned by the Americans Submerged
Germans win with 4 bombers remaining. Battle score for attacker is 48
Casualties for Germans: 18 bombers and 2 fighters
Casualties for British: 2 carriers, 1 cruiser, 1 destroyer and 4 transports
Casualties for Americans: 1 carrier, 2 cruisers, 4 destroyers, 9 fighters and 6 transportsNon Combat Move - Germans
4 bombers moved from 91 Sea Zone to Southern France
12 mech_infantrys moved from Germany to Romania
4 mech_infantrys moved from Ukraine to Romania
4 infantry moved from Germany to Poland
1 aaGun moved from Germany to Poland
2 aaGuns and 21 infantry moved from Germany to Slovakia Hungary
10 infantry moved from Germany to Slovakia Hungary
10 infantry moved from Germany to Western Germany
4 infantry moved from India to West India
1 mech_infantry moved from Kiangsi to French Indo China
1 mech_infantry moved from Kwangtung to French Indo China
6 armour moved from Kwangsi to French Indo China
7 mech_infantrys moved from Kwangsi to French Indo China
2 mech_infantrys moved from Union of South Africa to Belgian Congo
4 armour moved from Angola to Anglo Egyptian SudanPlace Units - Germans
2 bombers and 1 infantry placed in Egypt
3 infantry placed in Kwangtung
3 mech_infantrys placed in Union of South Africa
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in West IndiaTurn Complete - Germans
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,1,6,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1,1,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,2,4,6,1,6,4,1,4,4
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,5,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5
Germans collect 67 PUs (12 lost to blockades); end with 67 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs -
Ahh I see, I forgot to put the DDs in 91. Oh well.
Good defense anyway.
I have to leave for holadays, time to resign I think. Not bad achieving a 48 battle in round 40, Spain under my control and Germany with 11 factories in the globe.
Very good game Sir!
You are the fair winner.
Juan
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Good game! It was a close one for a long time. Well played!