TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to South Australia
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Iraq to Syria
2 infantry moved from Queensland to South Australia
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to South Australia
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Iraq to Syria
2 infantry moved from Queensland to South Australia
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Egypt
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
4 tactical_bombers moved from Western Germany to Holland Belgium
5 fighters moved from Western Germany to Holland Belgium
1 infantry moved from Rostov to Volgograd
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Rostov to Volgograd
2 bombers moved from Bryansk to Volgograd
2 infantry moved from Belarus to Archangel
1 bomber moved from Western Germany to Archangel
2 bombers moved from Western Germany to Archangel
1 infantry moved from Belarus to Smolensk
1 artillery moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
Combat - Germans
Battle in Holland Belgium
Germans attack with 5 fighters, 2 infantry and 4 tactical_bombers
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 5 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Archangel
Germans attack with 3 bombers and 2 infantry
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 aaGun, 1 artillery and 1 infantry
1 infantry owned by the Germans and 2 artilleries owned by the Germans retreated to Bryansk
Russians win with 1 artillery remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 1 infantry
Non Combat Move - Germans
3 bombers moved from Archangel to Novgorod
2 bombers moved from Volgograd to Novgorod
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Bessarabia to Rostov
1 armour moved from Rostov to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 armour moved from Rostov to Caucasus
9 mech_infantrys moved from Eastern Poland to Bryansk
3 artilleries and 6 infantry moved from France to Normandy Bordeaux
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to Normandy Bordeaux
3 fighters moved from Holland Belgium to Western Germany
4 tactical_bombers moved from Holland Belgium to Western Germany
1 infantry moved from Western Germany to France
1 infantry moved from Bryansk to Belarus
3 mech_infantrys moved from Belarus to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
10 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Novgorod
Place Units - Germans
3 mech_infantrys placed in Novgorod
3 infantry placed in Ukraine
5 infantry placed in Western Germany
10 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,1,4,3,2,6,4,3,4,1,3,4,1,3,4
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 infantry
EDIT: Adding units owned by Germans to Rostov: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
4 tactical_bombers moved from Western Germany to Holland Belgium
5 fighters moved from Western Germany to Holland Belgium
1 infantry moved from Rostov to Volgograd
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Rostov to Volgograd
2 bombers moved from Bryansk to Volgograd
2 infantry moved from Belarus to Archangel
1 bomber moved from Western Germany to Archangel
2 bombers moved from Western Germany to Archangel
1 infantry moved from Belarus to Smolensk
1 artillery moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
Combat - Germans
Battle in Holland Belgium
Germans attack with 5 fighters, 2 infantry and 4 tactical_bombers
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 5 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Archangel
Germans attack with 3 bombers and 2 infantry
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 aaGun, 1 artillery and 1 infantry
1 infantry owned by the Germans and 2 artilleries owned by the Germans retreated to Bryansk
Russians win with 1 artillery remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 1 infantry
Non Combat Move - Germans
3 bombers moved from Archangel to Novgorod
2 bombers moved from Volgograd to Novgorod
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Bessarabia to Rostov
1 armour moved from Rostov to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 armour moved from Rostov to Caucasus
9 mech_infantrys moved from Eastern Poland to Bryansk
3 artilleries and 6 infantry moved from France to Normandy Bordeaux
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to Normandy Bordeaux
3 fighters moved from Holland Belgium to Western Germany
4 tactical_bombers moved from Holland Belgium to Western Germany
1 infantry moved from Western Germany to France
1 infantry moved from Bryansk to Belarus
3 mech_infantrys moved from Belarus to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
10 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Novgorod
Place Units - Germans
3 mech_infantrys placed in Novgorod
3 infantry placed in Ukraine
5 infantry placed in Western Germany
10 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,1,4,3,2,6,4,3,4,1,3,4,1,3,4
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 infantry
EDIT: Adding units owned by Germans to Rostov: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 fighter
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 7 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 mech_infantry moved from Russia to Archangel
1 mech_infantry moved from Russia to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
2 fighters moved from Russia to Archangel
1 fighter moved from Novosibirsk to Archangel
1 artillery and 2 infantry moved from Russia to Tambov
Combat - Russians
Battle in Belarus
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 3 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun and 1 infantry
Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 infantry moved from Samara to Volgograd
1 artillery moved from Smolensk to Russia
1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Belarus to Russia
3 fighters moved from Archangel to Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
2 armour and 4 mech_infantrys moved from Novosibirsk to Urals
1 aaGun moved from Russia to Tambov
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 bomber moved from French Indo China to Shensi
1 bomber moved from French Indo China to Shensi
1 artillery moved from Kweichow to Shensi
1 infantry moved from Hopei to Shensi
1 artillery moved from Kweichow to Shensi
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
Combat - Japanese
Battle in Shensi
Japanese attack with 2 artilleries, 2 bombers and 1 infantry
Chinese defend with 3 infantry
Japanese win, taking Shensi from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 2
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Japanese
2 bombers moved from Shensi to French Indo China
3 mech_infantrys moved from French Indo China to Burma
7 artilleries and 5 infantry moved from Yunnan to Burma
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Amur to Siberia
1 infantry moved from Amur to Buryatia
3 mech_infantrys moved from Korea to Buryatia
3 infantry moved from Korea to Amur
1 mech_infantry moved from Szechwan to Kweichow
1 fighter and 2 tactical_bombers moved from French Indo China to Burma
2 marines moved from New Guinea to 46 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 2 marines and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 submarine moved from 46 Sea Zone to 42 Sea Zone
2 carriers moved from 46 Sea Zone to 42 Sea Zone
4 fighters moved from 46 Sea Zone to 42 Sea Zone
1 carrier moved from 46 Sea Zone to 42 Sea Zone
2 fighters moved from 46 Sea Zone to 42 Sea Zone
4 infantry and 2 mech_infantrys moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 battleship, 1 carrier, 4 infantry, 1 marine, 2 mech_infantrys, 1 submarine and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to French Indo China
2 tactical_bombers moved from 46 Sea Zone to French Indo China
4 fighters moved from 46 Sea Zone to Philippines
4 carriers moved from 46 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Japan to French Indo China
1 tactical_bomber moved from Japan to French Indo China
1 tactical_bomber moved from Japan to French Indo China
Place Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea Zone
1 fighter, 1 infantry and 1 mech_infantry placed in Japan
3 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 2 marines, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 marine moved from Queensland to 54 Sea Zone
1 artillery and 5 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 5 infantry, 1 marine and 3 transports moved from 54 Sea Zone to 48 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 5 infantry, 1 marine and 3 transports moved from 48 Sea Zone to 33 Sea Zone
1 artillery, 5 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from Algeria to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
3 infantry and 3 transports moved from 92 Sea Zone to 96 Sea Zone
2 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from 96 Sea Zone to Malta
Combat - Americans
Battle in Crete
Battle in Cyprus
Battle in Malta
Battle in Caroline Islands
Americans attack with 1 artillery, 5 infantry and 1 marine
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Crete from Italians, taking Cyprus from Italians, taking Malta from Italians, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 1 marine remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 46 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
3 fighters moved from 46 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
3 submarines moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
5 carriers and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
4 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 cruiser moved from 54 Sea Zone to 30 Sea Zone
1 cruiser moved from 30 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 carrier moved from 29 Sea Zone to 26 Sea Zone
1 carrier moved from 28 Sea Zone to 26 Sea Zone
1 infantry and 1 marine moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from Western United States to 26 Sea Zone
3 fighters moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 armour and 1 mech_infantry moved from Algeria to Libya
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Algeria to Libya
1 artillery moved from Algeria to Morocco
1 carrier, 1 cruiser and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
3 fighters moved from Gibraltar to Trans-Jordan
Place Units - Americans
2 fighters, 1 infantry and 1 marine placed in Western United States
2 infantry and 1 marine placed in Central United States
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 2 marines, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 marine moved from Queensland to 54 Sea Zone
1 artillery and 5 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 5 infantry, 1 marine and 3 transports moved from 54 Sea Zone to 48 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 5 infantry, 1 marine and 3 transports moved from 48 Sea Zone to 33 Sea Zone
1 artillery, 5 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from Algeria to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
3 infantry and 3 transports moved from 92 Sea Zone to 96 Sea Zone
2 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from 96 Sea Zone to Malta
Combat - Americans
Battle in Crete
Battle in Cyprus
Battle in Malta
Battle in Caroline Islands
Americans attack with 1 artillery, 5 infantry and 1 marine
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Crete from Italians, taking Cyprus from Italians, taking Malta from Italians, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 1 marine remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 46 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
3 fighters moved from 46 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
3 submarines moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
5 carriers and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
4 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 cruiser moved from 54 Sea Zone to 30 Sea Zone
1 cruiser moved from 30 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 carrier moved from 29 Sea Zone to 26 Sea Zone
1 carrier moved from 28 Sea Zone to 26 Sea Zone
1 infantry and 1 marine moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from Western United States to 26 Sea Zone
3 fighters moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 armour and 1 mech_infantry moved from Algeria to Libya
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Algeria to Libya
1 artillery moved from Algeria to Morocco
1 carrier, 1 cruiser and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
3 fighters moved from Gibraltar to Trans-Jordan
Place Units - Americans
2 fighters, 1 infantry and 1 marine placed in Western United States
2 infantry and 1 marine placed in Central United States
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total
Purchase Units - British
British buy 1 fighter, 2 marines and 6 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 submarine; Remaining resources: 2 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
British win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
3 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
1 armour and 1 mech_infantry moved from Algeria to Libya
1 infantry moved from Algeria to Tunisia
2 submarines moved from 97 Sea Zone to 93 Sea Zone
2 submarines moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 artillery and 2 mech_infantrys moved from Syria to Iraq
1 armour moved from Syria to Iraq
1 tactical_bomber moved from Syria to Iraq
4 mech_infantrys moved from India to Eastern Persia
1 tactical_bomber moved from India to Eastern Persia
1 fighter moved from Syria to Eastern Persia
3 aaGuns, 3 artilleries, 12 infantry and 1 marine moved from India to West India
1 aaGun and 6 infantry moved from Egypt to Trans-Jordan
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
Place Units - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Union of South Africa
3 mech_infantrys placed in Egypt
1 fighter and 2 marines placed in United Kingdom
Turn Complete - British
British collect 42 PUs; end with 43 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
Place Units - UK_Pacific
1 submarine placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in 39 Sea Zone change ownership: 1 submarine
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
4 armour moved from Caucasus to Tambov
2 mech_infantrys moved from Ukraine to Tambov
1 artillery moved from Bryansk to Tambov
1 fighter moved from Western Germany to Belarus
3 mech_infantrys moved from Romania to Belarus
1 artillery moved from Bryansk to Smolensk
1 bomber moved from Bryansk to Smolensk
2 fighters moved from Southern Italy to Holland Belgium
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 2 submarines; Americans defend with 2 transports
2 submarines owned by the British Submerged
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Belarus
Italians attack with 1 fighter and 3 mech_infantrys
Russians defend with 1 mech_infantry
Italians win, taking Belarus from Russians with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Smolensk
Italians attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tambov
Italians attack with 4 armour, 1 artillery and 2 mech_infantrys
Russians defend with 1 aaGun, 1 artillery and 1 infantry
Italians win, taking Tambov from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Italians: 1 artillery
Casualties for Russians: 1 aaGun, 1 artillery and 1 infantry
Battle in 96 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
2 aaGuns moved from Bryansk to Tambov
1 bomber moved from Smolensk to Novgorod
1 fighter moved from Belarus to Novgorod
1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
2 artilleries moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to France
2 fighters moved from Holland Belgium to Western Germany
2 infantry moved from Bulgaria to Romania
Place Units - Italians
1 armour and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4,6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3,5,1,4,4,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Italians collect 13 PUs (8 lost to blockades); end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 7 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 41 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
2 submarines moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Queensland to Caroline Islands
1 aaGun and 4 mech_infantrys moved from Queensland to South Australia
2 infantry moved from Syria to Iraq
Place Units - ANZAC
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 17 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 7 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 41 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
2 submarines moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Queensland to Caroline Islands
1 aaGun and 4 mech_infantrys moved from Queensland to South Australia
2 infantry moved from Syria to Iraq
Place Units - ANZAC
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 17 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Novgorod to Archangel
5 mech_infantrys moved from Novgorod to Archangel
10 mech_infantrys moved from Eastern Poland to Archangel
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Caucasus to Kazakhstan
1 mech_infantry moved from Rostov to Samara
2 bombers moved from Novgorod to Samara
2 bombers moved from Novgorod to Kazakhstan
2 armour moved from Caucasus to Volgograd
1 mech_infantry moved from Caucasus to Volgograd
Combat - Germans
Battle in Kazakhstan
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 2 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 15 mech_infantrys
Russians defend with 1 mech_infantry
Germans win, taking Archangel from Russians with 1 bomber and 15 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
2 bombers moved from Kazakhstan to Yunnan
2 bombers moved from Samara to Novgorod
11 artilleries, 21 infantry and 33 mech_infantrys moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Smolensk
2 infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Caucasus
1 infantry moved from Ukraine to Rostov
7 armour moved from Rostov to Volgograd
1 bomber moved from Archangel to Novgorod
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
5 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
3 artilleries placed in Ukraine
5 infantry placed in Western Germany
6 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1,2,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6,2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,3,1,1,4,4
Germans collect 46 PUs (8 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to Germany: 2 infantry
EDIT: Removing units owned by Germans from Tambov: 1 mech_infantry
EDIT: Adding units owned by Germans to Archangel: 1 mech_infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Novgorod to Archangel
5 mech_infantrys moved from Novgorod to Archangel
10 mech_infantrys moved from Eastern Poland to Archangel
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Caucasus to Kazakhstan
1 mech_infantry moved from Rostov to Samara
2 bombers moved from Novgorod to Samara
2 bombers moved from Novgorod to Kazakhstan
2 armour moved from Caucasus to Volgograd
1 mech_infantry moved from Caucasus to Volgograd
Combat - Germans
Battle in Kazakhstan
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 2 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 15 mech_infantrys
Russians defend with 1 mech_infantry
Germans win, taking Archangel from Russians with 1 bomber and 15 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
2 bombers moved from Kazakhstan to Yunnan
2 bombers moved from Samara to Novgorod
11 artilleries, 21 infantry and 33 mech_infantrys moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Smolensk
2 infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Caucasus
1 infantry moved from Ukraine to Rostov
7 armour moved from Rostov to Volgograd
1 bomber moved from Archangel to Novgorod
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
5 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
3 artilleries placed in Ukraine
5 infantry placed in Western Germany
6 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1,2,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6,2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,3,1,1,4,4
Germans collect 46 PUs (8 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to Germany: 2 infantry
EDIT: Removing units owned by Germans from Tambov: 1 mech_infantry
EDIT: Adding units owned by Germans to Archangel: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 4 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
2 armour and 4 mech_infantrys moved from Urals to Archangel
4 fighters and 1 tactical_bomber moved from Russia to Archangel
1 armour and 2 mech_infantrys moved from Russia to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 3 armour, 4 fighters, 1 infantry, 6 mech_infantrys and 1 tactical_bomber
Germans defend with 16 mech_infantrys
2 armour owned by the Russians retreated to Vologda
Germans win with 11 mech_infantrys remaining. Battle score for attacker is -13
Casualties for Germans: 5 mech_infantrys
Casualties for Russians: 1 armour, 1 infantry and 6 mech_infantrys
Non Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Archangel to Russia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 9 PUs; end with 13 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 destroyers and 4 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Japanese captures 10PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
1 armour moved from Yenisey to Urals
Japanese take Timguska from Russians
Japanese take Urals from Russians
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Burma to India
Japanese take India from UK_Pacific
1 infantry moved from Hopei to Shensi
1 infantry moved from Szechwan to Shensi
1 fighter and 1 tactical_bomber moved from Burma to Shensi
1 bomber moved from French Indo China to Suiyuyan
1 bomber moved from French Indo China to Shensi
Combat - Japanese
Japanese creates battle in territory 42 Sea Zone
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Iwo Jima
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 battleship, 1 carrier, 4 infantry, 1 marine, 2 mech_infantrys, 1 submarine and 3 transports moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
2 carriers, 1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Anhwe to Chahar
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Hunan to Anhwe
1 infantry moved from Yunnan to Hunan
1 mech_infantry moved from Kweichow to Hopei
3 mech_infantrys moved from Burma to Yunnan
1 mech_infantry moved from French Indo China to Kweichow
2 mech_infantrys moved from French Indo China to Yunnan
1 tactical_bomber moved from Burma to French Indo China
1 fighter moved from Shensi to Kweichow
1 tactical_bomber moved from Shensi to Kweichow
1 bomber moved from Shensi to French Indo China
1 bomber moved from Suiyuyan to Yunnan
4 tactical_bombers moved from French Indo China to 35 Sea Zone
2 fighters moved from 42 Sea Zone to Java
2 fighters moved from 42 Sea Zone to Celebes
1 artillery, 1 battleship, 7 carriers, 1 cruiser, 2 fighters, 1 infantry, 2 marines, 1 submarine and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to French Indo China
1 tactical_bomber moved from French Indo China to 35 Sea Zone
3 infantry moved from Amur to Korea
3 mech_infantrys moved from Buryatia to Korea
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Sakha to Siberia
1 infantry moved from Buryatia to Amur
1 fighter moved from Japan to 35 Sea Zone
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
4 fighters placed in Japan
3 destroyers placed in 36 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
Japanese collect 58 PUs (16 lost to blockades); end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Tsinghai to Shensi
1 fighter moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
2 infantry moved from Kansu to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
Combat - Americans
Americans creates battle in territory 37 Sea Zone
Battle in Paulau Island
Battle in New Guinea
Battle in Guam
Battle in 17 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 37 Sea Zone from Japanese, taking Paulau Island from Japanese, taking New Guinea from Japanese, taking Guam from Japanese, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 marine moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Hawaiian Islands
3 fighters moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 9 fighters, 1 marine and 5 submarines moved from 33 Sea Zone to 46 Sea Zone
1 submarine moved from 55 Sea Zone to 46 Sea Zone
1 submarine moved from 44 Sea Zone to 46 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 infantry and 1 marine moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 aaGun, 2 infantry and 1 marine moved from Central United States to 101 Sea Zone
1 aaGun, 2 infantry, 1 marine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 infantry and 1 marine moved from 91 Sea Zone to Morocco
1 aaGun moved from Morocco to Algeria
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from Gibraltar to Trans-Jordan
3 fighters moved from Trans-Jordan to Gibraltar
1 armour and 2 mech_infantrys moved from Libya to Alexandria
Place Units - Americans
2 fighters placed in Eastern United States
1 fighter placed in Eastern United States
2 infantry placed in Western United States
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
Americans undo move 2.
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Tsinghai to Shensi
1 fighter moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
2 infantry moved from Kansu to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
Purchase Units - British
British buy 1 battleship, 1 fighter, 1 infantry, 2 marines and 1 transport; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 tactical_bomber moved from Eastern Persia to Caucasus
1 tactical_bomber moved from Iraq to Caucasus
1 bomber moved from Trans-Jordan to Ukraine
Combat - British
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Caucasus
British attack with 1 infantry, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 infantry
British win, taking Caucasus from Italians with 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
2 tactical_bombers moved from Caucasus to Eastern Persia
1 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
2 artilleries moved from Iraq to Persia
2 infantry moved from Iraq to Northwest Persia
1 armour moved from Trans-Jordan to Persia
6 infantry moved from Trans-Jordan to Iraq
1 aaGun moved from Trans-Jordan to Iraq
1 fighter moved from Eastern Persia to Trans-Jordan
3 mech_infantrys moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Libya to Alexandria
1 infantry moved from Tunisia to Libya
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 bomber moved from Ukraine to Russia
Place Units - British
1 fighter, 1 infantry and 2 marines placed in United Kingdom
1 battleship and 1 transport placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 battleship
EDIT: Removing units owned by British from United Kingdom: 1 marine
EDIT: Adding units owned by British to 110 Sea Zone: 1 carrier and 1 fighter
EDIT: Changing PUs for British from 2 to 1
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 39 PUs; end with 40 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Turn Complete - UK_Pacific
Rubi, why did you not take India back? You are aware that Japan does not get the war chest again? only for the first time in BM.
:-o
Didn’t know it.