Your 27 plane Luftwaffe certainly is causing me difficulties.
Ussgordoncaptain (Axis) vs simon33 (Allies+24) G40
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 2
Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 5 artilleries and 2 infantry
EDIT: Adding units owned by Germans to Poland: 5 artilleries and 2 infantry
EDIT: Turning off Edit ModePurchase Units - Russians
Russians buy 3 artilleries and 8 infantry; Remaining resources: 2 PUs;Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Sikang to Szechwan
1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
1 infantry moved from Kazakhstan to Sikang
2 infantry moved from Rostov to Caucasus
2 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Samara
4 infantry moved from Belarus to Novgorod
2 aaGuns, 1 artillery and 10 infantry moved from Russia to Bryansk
1 artillery and 4 infantry moved from Western Ukraine to Ukraine
1 aaGun and 5 infantry moved from Belarus to Archangel
1 infantry moved from Smolensk to ArchangelPlace Units - Russians
3 artilleries placed in Novgorod
3 infantry placed in Ukraine
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 2
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Borneo to 43 Sea Zone
2 artilleries moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
2 bombers, 7 fighters and 6 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Yunnan
2 infantry moved from French Indo China to Yunnan
1 fighter moved from 35 Sea Zone to 45 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to YunnanPurchase Units - Japanese
Japanese buy 2 factory_minors, 1 fighter and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in Java
Battle in Sumatra
Battle in Celebes
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 2 bombers, 10 fighters, 2 infantry and 8 tactical_bombers
British defend with 2 infantry and 1 tactical_bomber; Chinese defend with 1 artillery and 8 infantry
Japanese win, taking Yunnan from Chinese with 2 bombers, 7 fighters, 1 infantry and 8 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 2 infantry and 1 tactical_bomber
Casualties for Chinese: 1 artillery and 8 infantry
Casualties for Japanese: 3 fighters and 1 infantryNon Combat Move - Japanese
1 artillery and 3 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
1 aaGun and 6 infantry moved from Jehol to Manchuria
1 mech_infantry moved from Anhwe to Manchuria
2 infantry moved from Anhwe to Jehol
2 artilleries and 1 infantry moved from Anhwe to Jehol
1 carrier moved from 43 Sea Zone to 41 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
2 battleships, 2 destroyers and 2 submarines moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Yunnan to 42 Sea Zone
2 bombers moved from Yunnan to Kiangsi
4 fighters moved from Yunnan to French Indo China
5 tactical_bombers moved from Yunnan to French Indo China
3 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
2 bombers moved from Kiangsi to French Indo ChinaPlace Units - Japanese
1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
1 factory_minor placed in Kwangtung
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs -
I precommit to scrambling if you attack sea zone 6
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 2
Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
1 bomber moved from United Kingdom to Norway
1 fighter moved from Iceland to 110 Sea ZonePurchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 1 PUs;Combat - Americans
Battle in Norway
Americans attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 bomber and 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Norway, round 2 : 1/3 hits
Germans roll dice for 1 bomber and 2 infantry in Norway, round 2 : 1/3 hits
1 bomber owned by the Germans and 1 infantry owned by the Americans lost in Norway
Americans roll dice for 1 artillery and 1 bomber in Norway, round 3 : 0/2 hits
Germans roll dice for 2 infantry in Norway, round 3 : 2/2 hits
1 bomber owned by the Americans and 1 artillery owned by the Americans lost in Norway
Germans win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 bomber
Casualties for Americans: 1 artillery, 1 bomber and 1 infantry
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 110 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 cruiser
Americans roll dice for 1 fighter in 110 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 cruiser in 110 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone
Germans win with no units remaining. Battle score for attacker is 2
Casualties for Germans: 1 cruiser
Casualties for Americans: 1 fighterNon Combat Move - Americans
1 cruiser moved from 123 Sea Zone to 109 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 7 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
2 carriers and 1 destroyer placed in 10 Sea Zone
1 artillery, 2 fighters and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsCombat Move - Chinese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from JapanesePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat - Chinese
Non Combat Move - Chinese
1 fighter and 3 infantry moved from Suiyuyan to Hopei
1 infantry moved from Chahar to HopeiPlace Units - Chinese
5 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUsCombat Move - British
1 fighter moved from Malta to 99 Sea Zone
1 armour moved from Egypt to Iraq
1 artillery and 2 infantry moved from Persia to Iraq
2 artilleries, 1 infantry and 1 mech_infantry moved from Ethiopia to Italian Somaliland
1 fighter moved from India to Yunnan
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to Yunnan
1 fighter moved from India to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea ZonePurchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 41 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 carrier and 1 transport
British roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier and 1 transport in 41 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 carrier and 1 transport in 41 Sea Zone, round 3 : 0/1 hits
1 transport owned by the Japanese and 1 carrier owned by the Japanese lost in 41 Sea Zone
British win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 23
Casualties for Japanese: 1 carrier and 1 transport
Battle in Italian Somaliland
British attack with 2 artilleries, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Italian Somaliland, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 armour, 1 artillery and 2 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 artillery and 2 infantry in Iraq, round 2 : 3/4 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Yunnan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Yunnan to India
1 infantry moved from Shan State to Yunnan
2 aaGuns and 6 infantry moved from Burma to Yunnan
1 aaGun, 2 artilleries and 3 infantry moved from India to Burma
1 fighter moved from 41 Sea Zone to India
1 infantry moved from Eastern Persia to Persia
2 infantry moved from Rhodesia to Belgian Congo
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 cruiser moved from 76 Sea Zone to 79 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 mech_infantry moved from British Guiana to 88 Sea Zone
1 mech_infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
1 mech_infantry moved from 87 Sea Zone to French West Africa
1 infantry moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
1 fighter moved from 99 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Malta to EgyptPlace Units - British
1 factory_minor placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUsPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
Italians take Eastern Poland from Russians
1 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 armour moved from Southern France to Greater Southern Germany
2 infantry moved from Yugoslavia to Northern Italy
2 artilleries moved from Southern France to Northern Italy
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to LibyaPurchase Units - Italians
Italians buy 4 mech_infantrys; Remaining resources: 1 PUs;Combat - Italians
Battle in Libya
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Libya from French with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
Place Units - Italians
4 mech_infantrys placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
EDIT: Adding units owned by Italians to Southern Italy: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 2
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Shan State to YunnanPlace Units - ANZAC
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsCombat Move - French
1 infantry moved from Nigeria to French Equatorial Africa
2 infantry moved from Algeria to Morocco
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneNon Combat Move - French
Turn Complete - French
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I concede, I made too many careless errors to keep on playing.
Thanks for my first game
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Thanks for the game. Do you think the SBR rule change makes a big difference for the Axis? I do.
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in my experiments it made a big difference in the russian front, and almost no difference in the pacific. In the pacific Japan is mostly just crushing india/china and building submarines to hold off USA/ANZAC. If i didn’t make the positioning errors I think Japan would be massively favored to just kill calcutta and hold off the USA by spamming submarines.
In my personal plays of the game by myself I find the big issue for the axis in BM2 was getting the Japanese to get submarines to deny UK/USSR National Objectives. So I don’t think that there is much difference between just SBR rules and regular other than rushing south russia being more important. The 8 territories stretching from South ukraine to volgograd to persia is worth 30 IPC’s a turn in the hands of the germans, combined with Leningrad european axis make 94 IPC’s a turn. Which if the Japanese take Calcutta means the axis overall are getting 170 IPCs/turn which allows the axis to outecon the allies. Even with SBR rules I don’t like the allies chances there. So it’s clear to me that the allies need to fight in south russia somehow to prevent this “economic” win of controlling the middle east and india.
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Well if the Axis control Ukraine-Stalingrad-Persia plus Leningrad then they have pretty much already won. Egypt and Moscow will fall soon.
Killing the Japanese sub off Persia only really requires one DD unless you have a other support for it which ties up the IJN.