Hey again. I think that the thread name is switched or you forgot you were playing allies again.
If you want to keep it this way ok for me and just scramble Scotland.
If not, I can do the axis turn tomorrow
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Combat Move - French
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 6 artilleries, 1 fighter, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Novgorod to Holland Belgium
1 bomber moved from Novgorod to Normandy Bordeaux
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
5 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 mech_infantrys moved from Denmark to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
3 infantry moved from Volgograd to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
10 bombers moved from Smolensk to Caucasus
2 fighters and 6 tactical_bombers moved from Novgorod to Caucasus
1 submarine moved from 66 Sea Zone to 85 Sea Zone
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber, 2 infantry and 2 mech_infantrys
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 1/5 hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Holland Belgium, round 3 : 3/5 hits
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 bomber, 2 infantry and 5 mech_infantrys
British defend with 1 artillery and 1 mech_infantry; Americans defend with 1 armour, 3 artilleries, 1 factory_minor and 1 harbour
Germans roll dice for 2 artilleries, 1 bomber, 2 infantry and 5 mech_infantrys in Normandy Bordeaux, round 2 : 3/10 hits
Americans roll dice for 1 armour, 4 artilleries and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/6 hits
1 mech_infantry owned by the British, 2 artilleries owned by the Americans and 2 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries, 1 bomber and 5 mech_infantrys in Normandy Bordeaux, round 3 : 0/8 hits
Americans roll dice for 1 armour and 2 artilleries in Normandy Bordeaux, round 3 : 1/3 hits
1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries, 1 bomber and 4 mech_infantrys in Normandy Bordeaux, round 4 : 2/7 hits
Americans roll dice for 1 armour and 2 artilleries in Normandy Bordeaux, round 4 : 2/3 hits
2 mech_infantrys owned by the Germans, 1 artillery owned by the Americans and 1 artillery owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 artilleries, 1 bomber and 2 mech_infantrys in Normandy Bordeaux, round 5 : 0/5 hits
Americans roll dice for 1 armour in Normandy Bordeaux, round 5 : 1/1 hits
1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries, 1 bomber and 1 mech_infantry in Normandy Bordeaux, round 6 : 3/4 hits
Americans roll dice for 1 armour in Normandy Bordeaux, round 6 : 1/1 hits
1 mech_infantry owned by the Germans and 1 armour owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry and 5 mech_infantrys
Casualties for British: 1 artillery and 1 mech_infantry
Casualties for Americans: 1 armour and 3 artilleries
Battle in Caucasus
Germans attack with 10 bombers, 2 fighters, 3 infantry, 2 mech_infantrys and 6 tactical_bombers
British defend with 4 armour, 1 artillery, 5 infantry and 7 mech_infantrys
Germans roll dice for 10 bombers, 2 fighters, 3 infantry, 2 mech_infantrys and 6 tactical_bombers in Caucasus, round 2 : 12/23 hits
British roll dice for 4 armour, 1 artillery, 5 infantry and 7 mech_infantrys in Caucasus, round 2 : 6/17 hits
2 mech_infantrys owned by the Germans, 7 mech_infantrys owned by the British, 1 bomber owned by the Germans, 3 infantry owned by the Germans and 5 infantry owned by the British lost in Caucasus
Germans roll dice for 9 bombers, 2 fighters and 6 tactical_bombers in Caucasus, round 3 : 13/17 hits
British roll dice for 4 armour and 1 artillery in Caucasus, round 3 : 2/5 hits
2 bombers owned by the Germans, 4 armour owned by the British and 1 artillery owned by the British lost in Caucasus
Germans win with 7 bombers, 2 fighters and 6 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Germans: 3 bombers, 3 infantry and 2 mech_infantrys
Casualties for British: 4 armour, 1 artillery, 5 infantry and 7 mech_infantrys
Non Combat Move - Germans
7 bombers, 2 fighters and 6 tactical_bombers moved from Caucasus to Volgograd
6 armour moved from Russia to Volgograd
2 aaGuns moved from Bryansk to Tambov
1 bomber moved from Normandy Bordeaux to France
1 bomber moved from Holland Belgium to Western Germany
4 infantry moved from Denmark to Western Germany
1 infantry moved from Western Germany to Denmark
3 infantry moved from Germany to Western Germany
Place Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
3 mech_infantrys placed in Russia
3 artilleries placed in Germany
3 artilleries placed in France
1 fighter and 2 infantry placed in Western Germany
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Combat Move - Russians
1 submarine moved from 91 Sea Zone to 110 Sea Zone
Non Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Anhwe to Hunan
1 mech_infantry moved from Yunnan to Hunan
2 bombers moved from Anhwe to Hunan
1 mech_infantry moved from Yunnan to Burma
1 fighter moved from Kwangsi to Burma
3 tactical_bombers moved from Kwangsi to Burma
1 tactical_bomber moved from Kwangsi to Hunan
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
2 fighters moved from 35 Sea Zone to 44 Sea Zone
4 fighters moved from 35 Sea Zone to 44 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Borneo
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Malaya to 37 Sea Zone
1 mech_infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 fighter moved from Malaya to 41 Sea Zone
1 tactical_bomber moved from Malaya to 43 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 3 fighters, 1 mech_infantry and 3 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 3 fighters, 1 mech_infantry and 3 tactical_bombers in Borneo, round 2 : 3/7 hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 44 Sea Zone
Japanese attack with 6 fighters and 1 submarine
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 6 fighters in 44 Sea Zone, round 2 : 4/6 hits
Americans roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese, 1 destroyer owned by the Americans and 1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 6 fighters remaining. Battle score for attacker is 9
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Casualties for Japanese: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Hunan
Japanese attack with 2 bombers, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 1/5 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Burma
Japanese attack with 1 fighter, 1 mech_infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 3 tactical_bombers in Burma, round 2 : 3/5 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 battleships, 6 carriers, 2 cruisers, 6 destroyers and 11 submarines moved from 35 Sea Zone to 36 Sea Zone
6 fighters moved from 44 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
3 fighters moved from Borneo to 36 Sea Zone
3 tactical_bombers moved from Borneo to 36 Sea Zone
2 armour moved from Malaya to Yunnan
1 aaGun moved from Anhwe to Hunan
1 mech_infantry moved from Manchuria to Anhwe
1 mech_infantry moved from Manchuria to Chahar
1 mech_infantry moved from Chahar to Hopei
1 armour moved from Kweichow to Kwangsi
1 armour moved from Yunnan to Kwangsi
1 fighter and 3 tactical_bombers moved from Burma to Kwangsi
1 tactical_bomber moved from Hunan to Kwangsi
2 bombers moved from Hunan to Kwangsi
1 armour moved from Hopei to Kweichow
1 fighter moved from Japan to 36 Sea Zone
1 submarine and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from 41 Sea Zone to Malaya
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 36 Sea Zone
1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Malaya
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Malaya: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 58 PUs; end with 59 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 8 bombers; Remaining resources: 5 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
9 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 armour, 4 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
5 fighters, 2 infantry and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 9 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 9 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Germans defend with 2 artilleries, 1 factory_minor and 1 harbour
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Americans attack with 5 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry and 2 mech_infantrys
Americans win, taking Holland Belgium from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 2 infantry and 2 mech_infantrys
Casualties for Americans: 1 infantry
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to Iceland
8 bombers moved from Queensland to India
2 mech_infantrys moved from Alexandria to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
1 infantry moved from French Central Africa to French Equatorial Africa
7 bombers moved from Western United States to Queensland
9 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
Place Units - Americans
8 bombers placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 66 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 106 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - British
British buy 1 fighter and 11 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries; Remaining resources: 1 PUs;
Combat Move - British
1 unit repaired.
1 bomber and 1 fighter moved from India to Burma
1 tactical_bomber moved from India to Burma
2 infantry moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Burma from Japanese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 aaGun, 1 artillery and 16 infantry moved from Northwest Persia to Caucasus
3 infantry moved from Iraq to Northwest Persia
1 artillery and 4 infantry moved from Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from Persia to Caucasus
3 fighters moved from India to Caucasus
1 fighter and 1 tactical_bomber moved from Burma to India
1 bomber moved from Burma to India
1 carrier, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 transport moved from 80 Sea Zone to 71 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
5 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
5 aaGuns and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
3 fighters moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
2 infantry placed in Union of South Africa
3 infantry placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4
British collect 40 PUs (1 lost to blockades); end with 40 PUs total
Place Units - UK_Pacific
3 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 3 artilleries
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 artilleries, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Novosibirsk to Timguska
Italians take Timguska from Russians
1 mech_infantry moved from Volgograd to Tsinghai
1 armour and 5 mech_infantrys moved from Northern Italy to Normandy Bordeaux
2 mech_infantrys moved from Southern France to Normandy Bordeaux
10 infantry moved from France to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 armour, 1 bomber, 2 fighters, 10 infantry and 7 mech_infantrys
British defend with 5 aaGuns, 5 fighters and 11 infantry; Americans defend with 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
AA fire in Normandy Bordeaux : 0/3 hits
Italians roll dice for 1 armour, 1 bomber, 2 fighters, 10 infantry and 7 mech_infantrys in Normandy Bordeaux, round 2 : 4/21 hits
Americans roll dice for 5 aaGuns, 1 armour, 5 fighters, 12 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 7/19 hits
4 aaGuns owned by the British and 7 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 armour, 1 bomber, 2 fighters, 3 infantry and 7 mech_infantrys in Normandy Bordeaux, round 3 : 4/14 hits
Americans roll dice for 1 aaGun, 1 armour, 5 fighters, 12 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 5/19 hits
2 mech_infantrys owned by the Italians, 1 aaGun owned by the British, 1 infantry owned by the Americans, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Normandy Bordeaux
Italians roll dice for 1 armour, 1 bomber, 2 fighters and 5 mech_infantrys in Normandy Bordeaux, round 4 : 2/9 hits
Americans roll dice for 1 armour, 5 fighters, 9 infantry and 1 mech_infantry in Normandy Bordeaux, round 4 : 7/16 hits
5 mech_infantrys owned by the Italians, 1 fighter owned by the Italians, 1 armour owned by the Italians and 2 infantry owned by the British lost in Normandy Bordeaux
retreated to Normandy Bordeaux
Americans win with 1 armour, 5 fighters, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is -34
Casualties for Italians: 1 armour, 1 fighter, 10 infantry and 7 mech_infantrys
Casualties for British: 5 aaGuns and 4 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Normandy Bordeaux to France
1 aaGun moved from France to Southern France
1 submarine moved from 68 Sea Zone to 70 Sea Zone
Place Units - Italians
2 artilleries and 1 infantry placed in Southern France
4 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 3 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea Zone
ANZAC take 42 Sea Zone from Japanese
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
2 artilleries and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Combat Move - French
1 fighter moved from United Kingdom to Normandy Bordeaux
Non Combat Move - French
Turn Complete - French
do you have a ool preference for the German attack on Norm?
@alexgreat:
do you have a ool preference for the German attack on Norm?
Lose the French fighter before the UK fighters
ground units? US last? Apart from best defense.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 3 infantry and 14 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 artilleries and 1 bomber moved from France to Normandy Bordeaux
1 bomber, 1 fighter and 9 mech_infantrys moved from Western Germany to Normandy Bordeaux
4 infantry moved from Western Germany to Holland Belgium
9 armour, 7 bombers, 2 fighters and 6 tactical_bombers moved from Volgograd to Caucasus
3 armour moved from Ukraine to Caucasus
1 submarine moved from 85 Sea Zone to 83 Sea Zone
Combat - Germans
Battle in Holland Belgium
Germans attack with 4 infantry
Americans defend with 1 infantry
Germans roll dice for 4 infantry in Holland Belgium, round 2 : 2/4 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 artilleries, 2 bombers, 1 fighter and 9 mech_infantrys
French defend with 1 fighter; British defend with 5 fighters and 7 infantry; Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 3 artilleries, 2 bombers, 1 fighter and 9 mech_infantrys in Normandy Bordeaux, round 2 : 4/15 hits
Americans roll dice for 1 armour, 6 fighters, 7 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 5/15 hits
5 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 3 artilleries, 2 bombers, 1 fighter and 4 mech_infantrys in Normandy Bordeaux, round 3 : 7/10 hits
Americans roll dice for 1 armour, 6 fighters, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 6/11 hits
4 mech_infantrys owned by the Germans, 1 mech_infantry owned by the Americans, 1 armour owned by the Americans, 1 fighter owned by the French, 1 fighter owned by the British, 2 artilleries owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux
1 artillery owned by the Germans retreated to France
Americans win with 4 fighters remaining. Battle score for attacker is 7
Casualties for French: 1 fighter
Casualties for Germans: 2 artilleries and 9 mech_infantrys
Casualties for British: 1 fighter and 7 infantry
Casualties for Americans: 1 armour and 1 mech_infantry
Battle in Caucasus
Germans attack with 12 armour, 7 bombers, 2 fighters and 6 tactical_bombers
British defend with 1 aaGun, 1 artillery, 4 fighters, 16 infantry and 1 tactical_bomber
AA fire in Caucasus : 0/3 hits
Germans roll dice for 12 armour, 7 bombers, 2 fighters and 6 tactical_bombers in Caucasus, round 2 : 17/27 hits
British roll dice for 1 aaGun, 1 artillery, 4 fighters, 16 infantry and 1 tactical_bomber in Caucasus, round 2 : 4/22 hits
1 aaGun owned by the British, 4 armour owned by the Germans and 16 infantry owned by the British lost in Caucasus
Germans roll dice for 8 armour, 7 bombers, 2 fighters and 6 tactical_bombers in Caucasus, round 3 : 16/23 hits
British roll dice for 1 artillery, 4 fighters and 1 tactical_bomber in Caucasus, round 3 : 3/6 hits
1 tactical_bomber owned by the British, 4 fighters owned by the British, 1 artillery owned by the British and 3 armour owned by the Germans lost in Caucasus
Germans win, taking Caucasus from British with 5 armour, 7 bombers, 2 fighters and 6 tactical_bombers remaining. Battle score for attacker is 66
Casualties for Germans: 7 armour
Casualties for British: 1 aaGun, 1 artillery, 4 fighters, 16 infantry and 1 tactical_bomber
Non Combat Move - Germans
2 aaGuns moved from Tambov to Volgograd
3 mech_infantrys moved from Russia to Volgograd
3 mech_infantrys moved from Novgorod to Bryansk
7 bombers moved from Caucasus to Eastern Poland
2 fighters and 6 tactical_bombers moved from Caucasus to Volgograd
2 bombers and 1 fighter moved from Normandy Bordeaux to Western Germany
5 infantry moved from Denmark to Western Germany
1 aaGun moved from Denmark to Western Germany
5 infantry moved from Western Germany to France
3 artilleries and 7 infantry moved from Germany to Western Germany
Place Units - Germans
3 infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
3 artilleries placed in France
6 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
immensly lucky
@alexgreat:
immensly lucky
For the love of god!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Combat Move - Russians
Turn Complete - Russians
@alexgreat:
immensly lucky
For the love of god!
acknowledging it is all I can do. Its no fun to be on the other side, I know.
@alexgreat:
@alexgreat:
immensly lucky
For the love of god!
acknowledging it is all I can do. Its no fun to be on the other side, I know.
Haha yeah, my jest about it isn’t conveyed in text. That was my Chris Farely impersonation.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
2 bombers moved from Kwangsi to India
1 fighter moved from Kwangsi to India
2 mech_infantrys moved from Malaya to Burma
1 fighter and 1 tactical_bomber moved from Malaya to Burma
3 tactical_bombers moved from Kwangsi to Burma
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
10 fighters and 4 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
2 destroyers moved from 36 Sea Zone to 55 Sea Zone
Combat - Japanese
Air Battle in India
Japanese attacks with 3 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/1 hits
AA fire in India : 0/1 hits
Bombing raid in India rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in India causes 10 damage total. Damaged units is as follows: airfield = 6, factory_major = 4
Battle in Burma
Japanese attack with 1 fighter, 2 mech_infantrys and 4 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 4 tactical_bombers in Burma, round 2 : 2/7 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 10 fighters and 4 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 10 fighters and 4 tactical_bombers in 43 Sea Zone, round 2 : 11/15 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 10 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 2 destroyers
Americans defend with 1 submarine
Japanese roll dice for 2 destroyers in 55 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Cleaning up after air battles
Non Combat Move - Japanese
2 bombers moved from India to Malaya
1 fighter moved from India to Yunnan
1 mech_infantry moved from Chahar to Suiyuyan
1 armour moved from Suiyuyan to Kweichow
1 armour moved from Kweichow to Yunnan
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Shensi to Tsinghai
1 armour moved from Tsinghai to Kweichow
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Kiangsu to Kwangsi
1 aaGun moved from Hunan to Yunnan
1 fighter and 4 tactical_bombers moved from Burma to Yunnan
1 mech_infantry moved from Malaya to Yunnan
6 fighters moved from 43 Sea Zone to Malaya
4 fighters and 4 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
4 tactical_bombers moved from 36 Sea Zone to French Indo China
4 fighters moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 carrier and 1 fighter placed in 36 Sea Zone
1 infantry placed in French Indo China
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in Kiangsu
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
was assuming you wouldnt intercept with one fig vs fig and 2 strats