@VictoryFirst Awaiting your bid placement that meets league default rules
(If we’d have bid back and forth for sides, we could have agreed beforehand to alter the rules, but since I’m just giving you 50 they should adhere to league defaults)
Casualties in Yunnan?
cant download, tell me what happened, pls.
take one bomber, pls.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 1 harbour, 5 infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Burma to Yunnan
1 bomber, 2 fighters and 2 tactical_bombers moved from India to Yunnan
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 fighter moved from 98 Sea Zone to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Holland Belgium
Battle in Yunnan
British attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
Japanese defend with 1 armour, 3 bombers and 3 mech_infantrys
retreated to Yunnan
Japanese win, taking Holland Belgium from Germans with 1 armour, 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 3 infantry
Casualties for Japanese: 1 bomber
Battle in Caucasus
British attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
retreated to Caucasus
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Non Combat Move - British
1 aaGun moved from Burma to India
2 fighters and 2 tactical_bombers moved from Yunnan to India
1 bomber moved from Yunnan to India
2 artilleries and 2 infantry moved from Trans-Jordan to 98 Sea Zone
3 infantry moved from Persia to Northwest Persia
3 armour, 1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 aaGun, 1 artillery and 12 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Egypt to 80 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 fighter moved from Caucasus to Northwest Persia
1 cruiser, 1 destroyer and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 battleship, 1 carrier, 2 destroyers and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
Place Units - British
1 harbour placed in Iraq
3 infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
British undo move 3.
1 transport placed in 80 Sea Zone
2 infantry placed in Iraq
1 artillery placed in United Kingdom
Turn Complete - British
British collect 42 PUs; end with 43 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1,5,1
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 3 infantry
I dodged a bullet there…
Haha yeah. My forces became disorganized due to a monsoon.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Northern Italy to Holland Belgium
2 fighters moved from Southern Italy to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
1 mech_infantry moved from Bryansk to Samara
Italians take Samara from Russians
1 mech_infantry moved from Rostov to Kazakhstan
Italians take Kazakhstan from Russians
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber, 2 fighters and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Holland Belgium, round 2 : 2/4 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Holland Belgium to Western Germany
3 infantry moved from Northern Italy to Western Germany
3 infantry moved from Southern France to France
2 aaGuns and 7 infantry moved from Southern Italy to Northern Italy
5 mech_infantrys moved from Southern Italy to Western Germany
1 bomber moved from Southern Italy to Shensi
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Holland Belgium to Southern Italy
Place Units - Italians
5 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 transports moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Combat Move - French
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 16 infantry, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
15 armour, 5 artilleries, 5 fighters, 7 infantry, 31 mech_infantrys and 6 tactical_bombers moved from Bryansk to Russia
1 mech_infantry moved from Smolensk to Russia
4 mech_infantrys moved from Western Ukraine to Russia
1 mech_infantry moved from Tambov to Russia
1 armour moved from Volgograd to Russia
3 armour moved from Ukraine to Russia
2 bombers and 3 tactical_bombers moved from Novgorod to Russia
10 bombers moved from Western Germany to Russia
1 submarine moved from 125 Sea Zone to 113 Sea Zone
Combat - Germans
Battle in Russia
Germans attack with 19 armour, 5 artilleries, 12 bombers, 5 fighters, 7 infantry, 37 mech_infantrys and 9 tactical_bombers
Russians defend with 3 aaGuns, 1 airfield, 10 artilleries, 1 factory_major, 4 fighters, 74 infantry and 1 tactical_bomber
AA fire in Russia : 3/9 hits
3 fighters owned by the Germans lost in Russia
Germans roll dice for 19 armour, 5 artilleries, 12 bombers, 2 fighters, 7 infantry, 37 mech_infantrys and 9 tactical_bombers in Russia, round 2 : 32/91 hits
Russians roll dice for 3 aaGuns, 10 artilleries, 4 fighters, 74 infantry and 1 tactical_bomber in Russia, round 2 : 30/89 hits
23 mech_infantrys owned by the Germans, 3 aaGuns owned by the Russians, 7 infantry owned by the Germans and 29 infantry owned by the Russians lost in Russia
Germans roll dice for 19 armour, 5 artilleries, 12 bombers, 2 fighters, 14 mech_infantrys and 9 tactical_bombers in Russia, round 3 : 28/61 hits
Russians roll dice for 10 artilleries, 4 fighters, 45 infantry and 1 tactical_bomber in Russia, round 3 : 16/60 hits
14 mech_infantrys owned by the Germans, 2 artilleries owned by the Germans and 28 infantry owned by the Russians lost in Russia
Germans roll dice for 19 armour, 3 artilleries, 12 bombers, 2 fighters and 9 tactical_bombers in Russia, round 4 : 24/45 hits
Russians roll dice for 10 artilleries, 4 fighters, 17 infantry and 1 tactical_bomber in Russia, round 4 : 16/32 hits
7 artilleries owned by the Russians, 13 armour owned by the Germans, 3 artilleries owned by the Germans and 17 infantry owned by the Russians lost in Russia
Germans roll dice for 6 armour, 12 bombers, 2 fighters and 9 tactical_bombers in Russia, round 5 : 17/29 hits
Russians roll dice for 3 artilleries, 4 fighters and 1 tactical_bomber in Russia, round 5 : 3/8 hits
3 tactical_bombers owned by the Germans, 1 tactical_bomber owned by the Russians, 4 fighters owned by the Russians and 3 artilleries owned by the Russians lost in Russia
Germans captures 22PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 6 armour, 12 bombers, 2 fighters and 6 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 13 armour, 5 artilleries, 3 fighters, 7 infantry, 37 mech_infantrys and 3 tactical_bombers
Casualties for Russians: 3 aaGuns, 10 artilleries, 4 fighters, 74 infantry and 1 tactical_bomber
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
2 bombers, 2 fighters and 6 tactical_bombers moved from Russia to Novgorod
10 bombers moved from Russia to Smolensk
2 transports moved from 113 Sea Zone to 115 Sea Zone
10 mech_infantrys moved from France to Western Germany
8 infantry moved from Western Germany to Denmark
2 mech_infantrys moved from Western Germany to Denmark
1 aaGun moved from Western Germany to Denmark
1 aaGun moved from France to Western Germany
Place Units - Germans
3 infantry placed in Ukraine
Germans undo move 1.
3 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
Germans undo move 2.
2 mech_infantrys placed in Ukraine
2 transports placed in 115 Sea Zone
10 infantry placed in Germany
3 infantry and 3 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship, 1 carrier, 1 destroyer and 2 submarines
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 battleship, 1 carrier, 1 destroyer and 2 submarines
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 114 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 63 PUs; end with 85 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 112 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
12 infantry moved from Amur to Manchuria
Combat - Russians
Battle in Manchuria
Russians attack with 12 infantry
Japanese defend with 2 artilleries, 1 factory_minor and 6 infantry
Russians win, taking Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is -1
Casualties for Russians: 9 infantry
Casualties for Japanese: 2 artilleries and 6 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Trigger Chinese Destroy Factories Manchuria Russians: has removed 1 factory_minor owned by Chinese in Manchuria
Non Combat Move - Russians
2 aaGuns moved from Amur to Manchuria
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 armour, 3 destroyers, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Soviet Far East to Amur
Japanese take Siberia from Russians
Japanese take Amur from Russians
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 mech_infantry moved from Chahar to Manchuria
1 mech_infantry moved from Anhwe to Manchuria
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 bomber moved from Yunnan to Manchuria
1 bomber moved from Yunnan to Manchuria
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
5 fighters moved from 43 Sea Zone to Celebes
3 fighters moved from Philippines to 55 Sea Zone
1 destroyer moved from 43 Sea Zone to 55 Sea Zone
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
2 armour moved from Tsinghai to Hopei
2 tactical_bombers moved from Shensi to Hopei
1 tactical_bomber moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
1 tactical_bomber moved from Shensi to Hunan
1 fighter moved from Shensi to Hunan
1 mech_infantry moved from Yunnan to Hunan
1 tactical_bomber moved from Shensi to Hopei
Combat - Japanese
Battle in Celebes
Japanese attack with 1 artillery, 5 fighters and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 5 fighters and 1 infantry in Celebes, round 2 : 3/7 hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery and 5 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Manchuria
Japanese attack with 1 artillery, 2 bombers, 2 infantry and 2 mech_infantrys
Russians defend with 2 aaGuns and 3 infantry
AA fire in Manchuria : 0/2 hits
Japanese roll dice for 1 artillery, 2 bombers, 2 infantry and 2 mech_infantrys in Manchuria, round 2 : 3/7 hits
Chinese roll dice for 2 aaGuns and 3 infantry in Manchuria, round 2 : 1/3 hits
1 infantry owned by the Japanese, 2 aaGuns owned by the Russians and 1 infantry owned by the Russians lost in Manchuria
Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 2 mech_infantrys in Manchuria, round 3 : 1/6 hits
Chinese roll dice for 2 infantry in Manchuria, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Japanese roll dice for 1 artillery, 2 bombers and 2 mech_infantrys in Manchuria, round 4 : 0/5 hits
Chinese roll dice for 1 infantry in Manchuria, round 4 : 1/1 hits
1 artillery owned by the Japanese lost in Manchuria
Japanese roll dice for 2 bombers and 2 mech_infantrys in Manchuria, round 5 : 2/4 hits
Chinese roll dice for 1 infantry in Manchuria, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 2 aaGuns and 3 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Hopei
Japanese attack with 2 armour and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 armour and 3 tactical_bombers in Hopei, round 2 : 3/5 hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits
1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 armour
Battle in Hunan
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Kweichow to Anhwe
2 bombers moved from Manchuria to Anhwe
1 mech_infantry moved from Suiyuyan to Chahar
1 armour moved from Tsinghai to Suiyuyan
3 mech_infantrys moved from Malaya to Yunnan
2 battleships, 5 carriers, 2 cruisers, 4 destroyers and 11 submarines moved from 43 Sea Zone to 35 Sea Zone
1 carrier, 3 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 5 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Japan to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Szechwan to Malaya
2 fighters and 2 tactical_bombers moved from Kwangsi to 35 Sea Zone
3 fighters moved from 55 Sea Zone to 35 Sea Zone
5 fighters moved from Celebes to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
3 tactical_bombers moved from Hopei to Kwangsi
Place Units - Japanese
2 armour and 1 mech_infantry placed in Malaya
1 factory_minor placed in Kiangsu
3 destroyers placed in 36 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
forgot a sub to 44
@alexgreat:
forgot a sub to 44
Got it
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 7 bombers and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
4 fighters moved from 54 Sea Zone to 55 Sea Zone
1 armour, 4 artilleries, 5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
5 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine and 1 transport
Americans win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 submarine and 1 transport
Battle in Normandy Bordeaux
Battle in Holland Belgium
Americans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 armour, 4 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
1 armour, 4 infantry, 1 mech_infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
1 armour, 4 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
6 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
8 bombers moved from Western United States to Queensland
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 5 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 mech_infantrys moved from Libya to Alexandria
1 infantry moved from Libya to Tobruk
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
Place Units - Americans
7 bombers placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 101 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - British
British buy 1 fighter and 12 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from 80 Sea Zone to 39 Sea Zone
1 bomber moved from India to Sumatra
1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Italian Somaliland
2 infantry moved from Northwest Persia to Caucasus
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
1 cruiser moved from 80 Sea Zone to 39 Sea Zone
1 carrier moved from 80 Sea Zone to 39 Sea Zone
1 artillery moved from Northwest Persia to Caucasus
3 armour, 4 infantry and 6 mech_infantrys moved from Northwest Persia to Caucasus
1 armour and 1 mech_infantry moved from Iraq to Caucasus
Combat - British
Battle in 39 Sea Zone
British attack with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers
Japanese defend with 2 submarines
Units damaged: 1 carrier owned by the British
British win, taking 39 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in Sumatra
British attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
British win, taking Sumatra from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Italian Somaliland
Battle in Caucasus
British attack with 4 armour, 1 artillery, 6 infantry and 7 mech_infantrys
Germans defend with 1 mech_infantry
British win, taking Italian Somaliland from Italians, taking Caucasus from Germans with 4 armour, 1 artillery, 5 infantry and 7 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - British
4 fighters and 1 tactical_bomber moved from 39 Sea Zone to India
1 aaGun, 1 artillery and 14 infantry moved from Iraq to Northwest Persia
1 fighter moved from Northwest Persia to Persia
1 tactical_bomber moved from 39 Sea Zone to Persia
2 infantry moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Eastern Persia to Persia
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Sumatra to India
1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
5 aaGuns and 7 infantry moved from United Kingdom to 110 Sea Zone
Place Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
2 infantry placed in Egypt
1 fighter and 4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
British collect 40 PUs (1 lost to blockades); end with 40 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - British
British buy 1 fighter and 12 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from 80 Sea Zone to 39 Sea Zone
1 bomber moved from India to Sumatra
1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Italian Somaliland
2 infantry moved from Northwest Persia to Caucasus
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
1 cruiser moved from 80 Sea Zone to 39 Sea Zone
1 carrier moved from 80 Sea Zone to 39 Sea Zone
1 artillery moved from Northwest Persia to Caucasus
3 armour, 4 infantry and 6 mech_infantrys moved from Northwest Persia to Caucasus
1 armour and 1 mech_infantry moved from Iraq to Caucasus
Combat - British
Battle in 39 Sea Zone
British attack with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers
Japanese defend with 2 submarines
Units damaged: 1 carrier owned by the British
British win, taking 39 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in Sumatra
British attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
British win, taking Sumatra from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Italian Somaliland
Battle in Caucasus
British attack with 4 armour, 1 artillery, 6 infantry and 7 mech_infantrys
Germans defend with 1 mech_infantry
British win, taking Italian Somaliland from Italians, taking Caucasus from Germans with 4 armour, 1 artillery, 5 infantry and 7 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - British
4 fighters and 1 tactical_bomber moved from 39 Sea Zone to India
1 aaGun, 1 artillery and 14 infantry moved from Iraq to Northwest Persia
1 fighter moved from Northwest Persia to Persia
1 tactical_bomber moved from 39 Sea Zone to Persia
2 infantry moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Eastern Persia to Persia
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Sumatra to India
1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
5 aaGuns and 7 infantry moved from United Kingdom to 110 Sea Zone
Place Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
2 infantry placed in Egypt
1 fighter and 4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
British collect 40 PUs (1 lost to blockades); end with 40 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from France to Normandy Bordeaux
5 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
5 mech_infantrys moved from Northern Italy to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
1 mech_infantry moved from Samara to Novosibirsk
Italians take Novosibirsk from Russians
1 submarine moved from 66 Sea Zone to 68 Sea Zone
Combat - Italians
Italians creates battle in territory 98 Sea Zone
Battle in Normandy Bordeaux
Italians attack with 1 bomber, 2 fighters, 3 infantry and 10 mech_infantrys
British defend with 1 artillery, 2 infantry and 1 mech_infantry; Americans defend with 1 armour, 3 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
Italians roll dice for 1 bomber, 2 fighters, 3 infantry and 10 mech_infantrys in Normandy Bordeaux, round 2 : 2/16 hits
Americans roll dice for 1 armour, 4 artilleries, 6 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 5/13 hits
2 mech_infantrys owned by the Italians, 2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 bomber, 2 fighters and 8 mech_infantrys in Normandy Bordeaux, round 3 : 2/11 hits
Americans roll dice for 1 armour, 4 artilleries, 4 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 4/11 hits
4 mech_infantrys owned by the Italians and 2 infantry owned by the Americans lost in Normandy Bordeaux
Italians roll dice for 1 bomber, 2 fighters and 4 mech_infantrys in Normandy Bordeaux, round 4 : 3/7 hits
Americans roll dice for 1 armour, 4 artilleries, 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 4 : 2/9 hits
2 mech_infantrys owned by the Italians, 1 mech_infantry owned by the Americans and 2 infantry owned by the British lost in Normandy Bordeaux
2 mech_infantrys owned by the Italians retreated to Southern France
Americans win, taking 98 Sea Zone from British with 1 armour, 4 artilleries and 1 mech_infantry remaining. Battle score for attacker is -19
Casualties for Italians: 3 infantry and 8 mech_infantrys
Casualties for British: 2 infantry
Casualties for Americans: 4 infantry and 1 mech_infantry
Non Combat Move - Italians
3 infantry moved from Western Germany to France
2 aaGuns and 7 infantry moved from Northern Italy to France
1 bomber moved from Normandy Bordeaux to Southern Italy
2 fighters moved from Normandy Bordeaux to Western Germany
2 armour moved from Bryansk to Volgograd
1 mech_infantry moved from Kazakhstan to Volgograd
1 bomber moved from Shensi to Kwangsi
Place Units - Italians
1 armour and 5 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
ouch
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Borneo from Japanese, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs