Thank you very much for playing, this game went like a breeze. It was a very fun game.
ProtesT (Axis) vs Inno (Allies + 10 Bid) 42 2E
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I missed wanting to move my infantry from Poland and not Belorussia. After I turned editing mode on I decided that it should be too late for Germany, two other nations have played. I left it as I edited it but you can move the Infantry back to Belorussia. My apogogies as well.
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From Poland to Ukraine, not from Poland to Belorussia is what I meant to say.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 destroyers, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Wake Island to 52 Sea Zone
2 infantry and 1 transport moved from 52 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to New Guinea
1 submarine moved from 63 Sea Zone to 62 Sea Zone
1 destroyer moved from 58 Sea Zone to 62 Sea Zone
1 destroyer moved from 52 Sea Zone to 60 Sea Zone
1 fighter moved from 52 Sea Zone to 60 Sea Zone
1 battleship moved from 52 Sea Zone to 49 Sea Zone
1 cruiser moved from 52 Sea Zone to 49 Sea Zone
1 fighter moved from 52 Sea Zone to New GuineaCombat - Americans
Battle in New Guinea
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in New Guinea, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in New Guinea
Americans win, taking New Guinea from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 60 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 60 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 60 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans lost in 60 Sea Zone
retreated to 60 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 62 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 62 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 62 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 62 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer in 62 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 submarine in 62 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 destroyer in 62 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Americans, 1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 62 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 fighter moved from 60 Sea Zone to 49 Sea Zone
1 destroyer moved from 52 Sea Zone to 48 Sea Zone
1 fighter moved from New Guinea to 49 Sea Zone
1 carrier moved from 52 Sea Zone to 49 Sea Zone
1 submarine moved from 56 Sea Zone to 52 Sea Zone
1 infantry moved from Western United States to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
1 infantry moved from Hawaiian Islands to 53 Sea Zone
2 infantry moved from 53 Sea Zone to Hawaiian Islands
1 armour, 1 artillery and 1 infantry moved from Gibraltar to 13 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 13 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Greenland
1 artillery moved from 2 Sea Zone to Greenland
1 armour moved from 2 Sea Zone to Greenland
1 carrier moved from 13 Sea Zone to 2 Sea Zone
2 fighters moved from Eastern United States to 2 Sea ZonePlace Units - Americans
1 transport placed in 11 Sea Zone
1 destroyer placed in 11 Sea Zone
1 destroyer and 1 submarine placed in 56 Sea Zone
Americans undo move 2.
1 destroyer placed in 56 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 39 PUs; end with 39 PUs totalTerritory Summary for Americans :
2 Sea Zone : 1 carrier, 2 fighters and 2 transports
11 Sea Zone : 1 transport
48 Sea Zone : 1 destroyer
49 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport
52 Sea Zone : 1 submarine
53 Sea Zone : 1 transport
56 Sea Zone : 2 destroyers and 1 submarine
Central United States : 1 infantry
Eastern United States : 1 aaGun, 1 artillery, 1 factory and 1 fighter
Greenland : 1 armour, 1 artillery and 1 infantry
Hawaiian Islands : 3 infantry
New Guinea : 1 flag, 2 infantry
Wake Island : 1 flag
Western United States : 1 aaGun and 1 factoryProduction/PUs Summary :
Russians : 13 / 23
Germans : 39 / 39
British : 36 / 38
Japanese : 41 / 42
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 3x factory; Remaining resources: 20 PUs;
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine S.S.R.: 1 infantry
EDIT: Adding units owned by Germans to Belorussia: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from West Russia to Ukraine S.S.R.
Russians take Ukraine S.S.R. from Germans
1 infantry moved from West Russia to Caucasus
1 artillery moved from Russia to Caucasus
2 fighters moved from West Russia to Caucasus
1 infantry moved from Russia to Novosibirsk
1 artillery moved from Russia to NovosibirskCombat - Russians
Battle in Novosibirsk
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Novosibirsk, round 3 : 2/2 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Caucasus
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 armour and 1 factory
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Caucasus, round 2 : 3/4 hits
Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits
1 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
2 fighters moved from Caucasus to West Russia
1 artillery and 6 infantry moved from Russia to West Russia
1 infantry moved from Russia to ArchangelPlace Units - Russians
2 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs totalTerritory Summary for Russians :
Archangel : 1 infantry
Caucasus : 1 artillery, 1 factory and 1 infantry
Novosibirsk : 1 artillery
Russia : 2 artilleries, 1 factory and 4 infantry
Ukraine S.S.R. : 1 flag, 1 infantry
West Russia : 1 flag, 2 aaGuns, 6 armour, 1 artillery, 2 fighters and 8 infantryProduction/PUs Summary :
Russians : 20 / 20
Germans : 33 / 39
British : 36 / 38
Japanese : 40 / 42
Americans : 39 / 39 -
Got you and no worry. Thanks for keeping me informed :-D
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As I shouldn’t be complaining considering the rolls I’ve been getting for defence, the fact that your AAs took out a German and Japanese bomber is just disheartening. LOL I’m still crushed about the Japanese loss.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 3 armour, 1 bomber and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Poland to Ukraine S.S.R.
1 artillery moved from Poland to Ukraine S.S.R.
1 bomber moved from Bulgaria Romania to Russia
1 armour moved from Poland to Ukraine S.S.R.
1 artillery moved from Karelia S.S.R. to Finland
1 infantry moved from Karelia S.S.R. to Finland
3 fighters moved from Bulgaria Romania to Ukraine S.S.R.
3 fighters moved from Germany to FinlandCombat - Germans
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in Ukraine S.S.R.
Germans attack with 1 armour, 1 artillery, 3 fighters and 1 infantry
Russians defend with 1 infantry
Germans win, taking Ukraine S.S.R. from Russians with 1 armour, 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 artillery, 3 fighters and 1 infantry
British defend with 1 armour
Germans win, taking Finland from British with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armourNon Combat Move - Germans
3 fighters moved from Finland to Karelia S.S.R.
1 infantry moved from Baltic States to Karelia S.S.R.
1 artillery moved from Baltic States to Karelia S.S.R.
3 armour moved from Germany to Karelia S.S.R.
2 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
3 fighters moved from Ukraine S.S.R. to Karelia S.S.R.
1 aaGun moved from Poland to Baltic StatesPlace Units - Germans
3 armour, 1 bomber and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 36 PUs; end with 36 PUs total -
WOW! A third AA hit on a bomber. I dont know whether to congratulate you or smash my laptop. haha
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My AA gun must be a technological breakthrough :evil:
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 1 artillery, 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Persia to Kazakh S.S.R.
1 artillery moved from Persia to Kazakh S.S.R.
1 transport moved from 2 Sea Zone to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Northwestern Europe
British take Northwestern Europe from Germans
1 fighter moved from West Russia to Baltic States
1 fighter moved from West Russia to Kazakh S.S.R.
1 infantry moved from India to Burma
1 fighter moved from India to Kazakh S.S.R.
2 fighters moved from India to BurmaCombat - British
Battle in Kazakh S.S.R.
British attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Kazakh S.S.R., round 2 : 3/4 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
British win, taking Kazakh S.S.R. from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Baltic States
British attack with 1 fighter
Germans defend with 1 aaGun
AA fire in Baltic States : 1/1 hits
1 fighter owned by the British lost in Baltic States
Germans win with 1 aaGun remaining. Battle score for attacker is -10
Casualties for British: 1 fighter
Battle in Burma
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Burma, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from United Kingdom to West Russia
1 fighter moved from United Kingdom to 6 Sea Zone
1 fighter moved from Algeria to 6 Sea Zone
1 fighter moved from Kazakh S.S.R. to West Russia
1 fighter moved from Kazakh S.S.R. to West Russia
2 fighters moved from Burma to India
1 infantry moved from Trans-Jordan to Persia
1 armour moved from Egypt to Persia
1 transport moved from 34 Sea Zone to 29 Sea Zone
1 cruiser moved from 52 Sea Zone to 49 Sea Zone
1 submarine moved from 47 Sea Zone to 35 Sea ZonePlace Units - British
1 carrier and 1 destroyer placed in 6 Sea Zone
2 armour and 1 artillery placed in IndiaTurn Complete - British
British collect 37 PUs; end with 37 PUs totalTerritory Summary for British :
6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
29 Sea Zone : 1 carrier and 1 transport
35 Sea Zone : 1 submarine
49 Sea Zone : 1 cruiser
Algeria : 1 flag
Eastern Australia : 2 infantry
Greenland : 2 infantry
India : 1 aaGun, 4 armour, 3 artilleries, 1 factory, 2 fighters and 6 infantry
Kazakh S.S.R. : 1 artillery and 1 infantry
Libya : 1 flag
Morocco : 1 flag
Northwestern Europe : 1 flag, 1 infantry
Norway : 1 flag
Persia : 1 armour and 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
West Russia : 3 fighters
Western United States : 1 infantryProduction/PUs Summary :
Russians : 20 / 20
Germans : 34 / 36
British : 37 / 37
Japanese : 38 / 42
Americans : 39 / 39 -
So is your AA :x
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour and 3 destroyers; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Evenki National Okrug to Novosibirsk
1 armour moved from Sinkiang to Vologda
Japanese take Vologda from Russians
1 armour moved from Sinkiang to Novosibirsk
1 armour moved from Sinkiang to Novosibirsk
1 submarine moved from 60 Sea Zone to 48 Sea Zone
2 fighters moved from 61 Sea Zone to 48 Sea Zone
1 destroyer moved from 62 Sea Zone to 48 Sea Zone
2 battleships moved from 61 Sea Zone to 48 Sea Zone
1 submarine moved from 61 Sea Zone to 48 Sea Zone
1 armour moved from Sinkiang to Kazakh S.S.R.
1 fighter moved from Kwangtung to Kazakh S.S.R.
2 fighters moved from French Indo-China Thailand to Kazakh S.S.R.Combat - Japanese
Battle in 48 Sea Zone
Japanese attack with 2 battleships, 1 destroyer, 2 fighters and 2 submarines
Americans defend with 1 destroyer
Japanese win with 2 battleships, 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kazakh S.S.R.
Japanese attack with 1 armour and 3 fighters
British defend with 1 artillery and 1 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is -9
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 armour and 1 fighter
Battle in Novosibirsk
Japanese attack with 2 armour and 1 infantry
Russians defend with 1 artillery
Japanese win, taking Novosibirsk from Russians with 2 armour remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Kazakh S.S.R. to Sinkiang
3 armour moved from Manchuria to Sinkiang
1 carrier moved from 61 Sea Zone to 48 Sea Zone
3 transports moved from 61 Sea Zone to 36 Sea Zone
3 infantry moved from French Indo-China Thailand to 36 Sea Zone
3 artilleries moved from French Indo-China Thailand to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 48 Sea Zone
3 infantry moved from 48 Sea Zone to Philippine Islands
3 artilleries moved from 48 Sea Zone to Philippine Islands
1 artillery moved from French Indo-China Thailand to Burma
1 infantry moved from Soviet Far East to Yakut S.S.R.Place Units - Japanese
3 armour placed in Manchuria
3 destroyers placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - Americans
2 infantry moved from New Guinea to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to East Indies
1 cruiser moved from 49 Sea Zone to 37 Sea Zone
1 battleship moved from 49 Sea Zone to 37 Sea Zone
2 fighters moved from 49 Sea Zone to East Indies
1 infantry moved from 37 Sea Zone to East Indies
1 infantry moved from Greenland to 2 Sea Zone
1 artillery moved from Greenland to 2 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Finland
1 artillery moved from 3 Sea Zone to Finland
2 fighters moved from 2 Sea Zone to FinlandCombat - Americans
Battle in Finland
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Finland, round 2 : 2/4 hits
Germans roll dice for 1 artillery in Finland, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in East Indies
Americans attack with 2 fighters and 2 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in East Indies, round 2 : 1/2 hits
Americans roll dice for 2 fighters and 2 infantry in East Indies, round 2 : 2/4 hits
Japanese roll dice for 2 infantry in East Indies, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in East Indies
Americans win, taking East Indies from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Americans
1 carrier moved from 49 Sea Zone to 37 Sea Zone
2 fighters moved from East Indies to 37 Sea Zone
1 fighter moved from Western United States to 56 Sea Zone
1 submarine moved from 52 Sea Zone to 56 Sea Zone
2 infantry moved from Hawaiian Islands to 53 Sea Zone
2 infantry and 1 transport moved from 53 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western United States
1 carrier moved from 2 Sea Zone to 6 Sea Zone
2 fighters moved from Finland to 6 Sea Zone
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 artillery moved from Eastern United States to Eastern Canada
1 infantry moved from Central United States to Eastern Canada
1 aaGun moved from Eastern United States to Eastern Canada
1 armour moved from Greenland to 2 Sea Zone
1 armour and 1 transport moved from 2 Sea Zone to 6 Sea Zone
1 armour moved from 6 Sea Zone to NorwayPlace Units - Americans
1 carrier placed in 56 Sea Zone
1 destroyer and 1 transport placed in 11 Sea Zone
Americans undo move 2.
1 destroyer placed in 56 Sea Zone
1 transport placed in 11 Sea Zone
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 44 PUs; end with 48 PUs totalTerritory Summary for Americans :
3 Sea Zone : 1 transport
6 Sea Zone : 1 carrier, 2 fighters and 1 transport
10 Sea Zone : 1 transport
11 Sea Zone : 1 transport
37 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport
56 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 transport
East Indies : 1 flag, 1 infantry
Eastern Canada : 1 aaGun, 1 artillery and 1 infantry
Eastern United States : 1 factory and 2 infantry
Finland : 1 flag, 1 artillery and 1 infantry
Hawaiian Islands : 1 infantry
New Guinea : 1 flag
Norway : 1 armour
Wake Island : 1 flag
Western United States : 1 aaGun, 1 factory and 2 infantryProduction/PUs Summary :
Russians : 17 / 20
Germans : 33 / 36
British : 37 / 37
Japanese : 37 / 41
Americans : 44 / 48 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from West Russia to Ukraine S.S.R.
1 armour moved from West Russia to Ukraine S.S.R.
1 fighter moved from West Russia to Ukraine S.S.R.
1 artillery moved from West Russia to Belorussia
1 fighter moved from West Russia to Belorussia
1 infantry moved from West Russia to Belorussia
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to VologdaCombat - Russians
Battle in Belorussia
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 2 : 3/3 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits
Japanese roll dice for 1 armour in Vologda, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Vologda
Russians win, taking Vologda from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Ukraine S.S.R.
Russians attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 armour, 1 artillery and 1 infantry
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 2/5 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Ukraine S.S.R., round 2 : 2/3 hits
1 infantry owned by the Germans, 2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 1 armour, 1 artillery and 1 fighter in Ukraine S.S.R., round 3 : 1/3 hits
Germans roll dice for 1 armour in Ukraine S.S.R., round 3 : 1/1 hits
1 artillery owned by the Russians and 1 armour owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Russians
1 fighter moved from Ukraine S.S.R. to West Russia
1 fighter moved from Belorussia to West Russia
1 artillery and 2 infantry moved from Russia to West RussiaPlace Units - Russians
2 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs totalTerritory Summary for Russians :
Archangel : 1 infantry
Belorussia : 1 flag, 1 artillery and 1 infantry
Caucasus : 1 factory
Russia : 2 artilleries, 1 factory and 5 infantry
Ukraine S.S.R. : 1 flag, 1 armour
Vologda : 1 artillery and 1 infantry
West Russia : 1 flag, 2 aaGuns, 5 armour, 1 artillery, 2 fighters and 8 infantryProduction/PUs Summary :
Russians : 23 / 23
Germans : 29 / 36
British : 37 / 37
Japanese : 35 / 41
Americans : 44 / 48 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Karelia S.S.R. to 3 Sea Zone
1 infantry moved from France to Northwestern Europe
1 armour moved from Germany to Northwestern Europe
1 fighter moved from Karelia S.S.R. to Northwestern Europe
2 infantry moved from Poland to Ukraine S.S.R.
1 artillery moved from Poland to Belorussia
1 infantry moved from Karelia S.S.R. to Belorussia
1 artillery moved from Karelia S.S.R. to Belorussia
2 fighters moved from Karelia S.S.R. to Belorussia
2 fighters moved from Karelia S.S.R. to Ukraine S.S.R.
1 infantry moved from Karelia S.S.R. to Finland
1 artillery moved from Karelia S.S.R. to Finland
1 armour moved from Karelia S.S.R. to Finland
1 bomber moved from Germany to Finland
1 infantry moved from France to GermanyCombat - Germans
Battle in 3 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Northwestern Europe
Germans attack with 1 armour, 1 fighter and 1 infantry
British defend with 1 infantry
Germans win, taking Northwestern Europe from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 armour
Germans win, taking Ukraine S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Belorussia
Germans attack with 2 artilleries, 2 fighters and 1 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Belorussia from Russians with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Finland
Germans attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 artillery and 1 infantry
Germans win, taking Finland from Americans with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Germans
2 fighters moved from Belorussia to Karelia S.S.R.
1 bomber moved from Finland to Karelia S.S.R.
1 fighter moved from Northwestern Europe to Germany
1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.
1 fighter moved from 3 Sea Zone to Karelia S.S.R.
1 aaGun moved from Baltic States to Karelia S.S.R.
2 armour moved from Poland to Karelia S.S.R.
1 fighter moved from Ukraine S.S.R. to GermanyPlace Units - Germans
1 artillery and 1 infantry placed in Karelia S.S.R.
1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Germany
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Karelia S.S.R.: 2 armour
EDIT: Removing units owned by Germans from Germany: 2 armour
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 36 PUs; end with 36 PUs total -
I wanted to move my 2 tanks from Germany to Karelia on non combat. That was the edit. Let me know if you have any questions.
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May I know what time zone are you from? I am surprised you would reply this moment… :lol:
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - British
British buy 1 carrier, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 artillery moved from United Kingdom to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Northwestern Europe
1 artillery moved from 8 Sea Zone to Northwestern Europe
1 fighter moved from 6 Sea Zone to Northwestern Europe
1 fighter moved from 6 Sea Zone to Northwestern Europe
1 armour moved from Persia to Novosibirsk
3 fighters moved from West Russia to Novosibirsk
1 armour moved from India to Burma
1 artillery and 3 infantry moved from India to Burma
1 infantry moved from India to BurmaCombat - British
Battle in Northwestern Europe
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 armour and 1 infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Northwestern Europe, round 2 : 2/4 hits
Germans roll dice for 1 armour and 1 infantry in Northwestern Europe, round 2 : 1/2 hits
1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe
British win, taking Northwestern Europe from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for British: 1 infantry
Battle in Novosibirsk
British attack with 1 armour and 3 fighters
Japanese defend with 2 armour
British roll dice for 1 armour and 3 fighters in Novosibirsk, round 2 : 1/4 hits
Japanese roll dice for 2 armour in Novosibirsk, round 2 : 1/2 hits
1 armour owned by the Japanese and 1 armour owned by the British lost in Novosibirsk
British roll dice for 3 fighters in Novosibirsk, round 3 : 2/3 hits
Japanese roll dice for 1 armour in Novosibirsk, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 fighter owned by the British lost in Novosibirsk
British win with 2 fighters remaining. Battle score for attacker is -4
Casualties for British: 1 armour and 1 fighter
Casualties for Japanese: 2 armour
Battle in Burma
British attack with 1 armour, 1 artillery and 4 infantry
Japanese defend with 1 artillery
British roll dice for 1 armour, 1 artillery and 4 infantry in Burma, round 2 : 3/6 hits
Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 carrier and 1 transport moved from 29 Sea Zone to 37 Sea Zone
2 fighters moved from India to 37 Sea Zone
1 cruiser moved from 49 Sea Zone to 36 Sea Zone
1 aaGun moved from India to Burma
1 infantry moved from Persia to Kazakh S.S.R.
2 fighters moved from Novosibirsk to Russia
1 infantry moved from India to Burma
2 fighters moved from Northwestern Europe to 8 Sea Zone
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
1 carrier moved from 6 Sea Zone to 8 Sea Zone
1 artillery moved from India to Burma
1 armour moved from India to Caucasus
1 armour moved from India to Caucasus
1 infantry moved from India to Burma
1 armour moved from India to Burma
1 artillery moved from India to Burma
1 infantry moved from Western United States to Central United States
2 infantry moved from Eastern Australia to Western AustraliaPlace Units - British
1 carrier placed in 8 Sea Zone
1 infantry placed in India
2 fighters placed in 8 Sea ZoneTurn Complete - British
British collect 38 PUs; end with 38 PUs totalTerritory Summary for British :
8 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 1 transport
36 Sea Zone : 1 cruiser
37 Sea Zone : 1 carrier, 2 fighters, 1 submarine and 1 transport
Algeria : 1 flag
Burma : 1 aaGun, 2 armour, 3 artilleries and 5 infantry
Caucasus : 2 armour
Central United States : 1 infantry
Greenland : 2 infantry
India : 1 factory and 1 infantry
Kazakh S.S.R. : 1 infantry
Libya : 1 flag
Morocco : 1 flag
Northwestern Europe : 1 flag, 1 artillery
Norway : 1 flag
Russia : 2 fighters
United Kingdom : 1 aaGun, 1 armour, 1 factory and 1 infantry
Western Australia : 2 infantryProduction/PUs Summary :
Russians : 19 / 23
Germans : 34 / 36
British : 38 / 38
Japanese : 34 / 41
Americans : 43 / 48 -
I am Atlantic time zone. Which is 4 hours ahead of the time on the forums. I was up late last night after working until midnight. It was 2 am-ish when I responded there. I’m not usually up that late.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier and 1 destroyer; Remaining resources: 1 PUs;Combat Move - Japanese
2 armour moved from Sinkiang to Kazakh S.S.R.
1 submarine moved from 48 Sea Zone to 36 Sea Zone
2 fighters moved from 48 Sea Zone to 36 Sea Zone
1 destroyer moved from 48 Sea Zone to 36 Sea Zone
2 fighters moved from Sinkiang to Kazakh S.S.R.
3 armour moved from Sinkiang to Kazakh S.S.R.Combat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
British defend with 1 cruiser
Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Kazakh S.S.R.
Japanese attack with 5 armour and 2 fighters
British defend with 1 infantry
Japanese win, taking Kazakh S.S.R. from Russians with 5 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 fighters moved from Kazakh S.S.R. to 61 Sea Zone
1 carrier moved from 48 Sea Zone to 61 Sea Zone
1 infantry moved from Philippine Islands to 48 Sea Zone
1 artillery moved from Philippine Islands to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Yunnan
1 artillery moved from 61 Sea Zone to Yunnan
2 battleships, 1 submarine and 2 transports moved from 48 Sea Zone to 61 Sea Zone
2 fighters moved from 36 Sea Zone to 60 Sea Zone
1 destroyer moved from 60 Sea Zone to 47 Sea Zone
1 destroyer moved from 60 Sea Zone to 61 Sea Zone
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
3 armour moved from Manchuria to Anhwei
3 armour moved from Anhwei to SinkiangPlace Units - Japanese
1 carrier and 1 destroyer placed in 60 Sea Zone
3 armour placed in ManchuriaTurn Complete - Japanese
Japanese collect 36 PUs; end with 37 PUs total