@dawgoneit sorry i went to far for the rest of the post.
2016 Play-off Balladeer (Allies) vs Alex
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 2
Purchase Units - Germans
Germans buy 10 transports; Remaining resources: 1 PUs;Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to FrenchCombat Move - Germans
1 unit repaired.
1 submarine moved from 110 Sea Zone to 109 Sea Zone
2 bombers moved from Western Germany to 109 Sea Zone
1 fighter moved from 112 Sea Zone to 109 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
3 tactical_bombers moved from Western Germany to 109 Sea ZoneCombat - Germans
Battle in Scotland
Battle in 109 Sea Zone
Germans attack with 2 bombers, 1 fighter, 1 submarine and 3 tactical_bombers
British defend with 1 battleship
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 bombers, 1 fighter and 3 tactical_bombers in 109 Sea Zone, round 2 : 3/6 hits
British roll dice for 1 battleship in 109 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
Germans win, taking Scotland from British with 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 submarine
Casualties for British: 1 battleshipNon Combat Move - Germans
2 bombers moved from 109 Sea Zone to Western Germany
1 fighter moved from 109 Sea Zone to 111 Sea Zone
1 carrier moved from 112 Sea Zone to 111 Sea Zone
1 cruiser moved from 112 Sea Zone to 111 Sea Zone
1 submarine moved from 112 Sea Zone to 111 Sea Zone
1 fighter moved from Southern Italy to 111 Sea Zone
3 tactical_bombers moved from 109 Sea Zone to Holland Belgium
1 aaGun moved from France to Holland Belgium
6 infantry moved from Finland to Norway
1 battleship moved from 112 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to Western Germany
5 infantry moved from Bulgaria to Romania
7 infantry moved from Yugoslavia to Slovakia Hungary
2 artilleries moved from Yugoslavia to Slovakia Hungary
3 armour moved from Yugoslavia to Germany
5 armour moved from France to Germany
2 mech_infantrys moved from France to Germany
1 armour moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from France to Western Germany
1 infantry moved from Norway to 112 Sea Zone
1 aaGun moved from Western Germany to 112 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to Scotland
1 aaGun moved from 111 Sea Zone to Scotland
6 infantry moved from Slovakia Hungary to GermanyPlace Units - Germans
10 transports placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 43 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
With this percentage, I assumed no scramble to 109.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 6 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 aaGuns, 1 artillery and 10 infantry moved from Belarus to Baltic States
2 armour and 2 mech_infantrys moved from Bryansk to Baltic States
1 artillery and 3 infantry moved from Novgorod to Karelia
4 infantry moved from Novgorod to Baltic States
2 aaGuns, 2 artilleries and 6 infantry moved from Bryansk to Belarus
2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Ukraine
5 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Baltic States
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
1 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer and 1 harbour; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Hunan to Yunnan
1 armour moved from Kwangsi to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
3 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
3 fighters moved from Kwangsi to Szechwan
3 tactical_bombers moved from Kwangsi to Szechwan
2 bombers moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
2 fighters moved from Kwangsi to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 2 fighters, 5 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 5 infantry and 1 mech_infantry in Yunnan, round 2 : 1/10 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 fighters, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 6 fighters and 6 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 6 fighters and 6 tactical_bombers in Szechwan, round 2 : 9/14 hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits
2 infantry owned by the Chinese, 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Szechwan
Japanese win with 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is -15
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 fighter and 1 tactical_bomberNon Combat Move - Japanese
2 fighters moved from Yunnan to Kwangsi
2 fighters moved from 36 Sea Zone to 33 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
2 artilleries and 2 infantry moved from Kiangsi to Kwangsi
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Jehol to Chahar
2 artilleries and 4 infantry moved from Anhwe to Hopei
2 bombers, 5 fighters and 5 tactical_bombers moved from Szechwan to Kwangsi
3 infantry moved from Jehol to Anhwe
1 aaGun moved from Jehol to Anhwe
1 infantry moved from Kiangsi to Hunan
3 infantry moved from Japan to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 20 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 airfield placed in Kwangsi
1 harbour placed in HainanTurn Complete - Japanese
Japanese collect 33 PUs; end with 35 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 marine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 carrier moved from 101 Sea Zone to 102 Sea Zone
2 fighters moved from Eastern United States to 102 Sea Zone
1 destroyer and 2 submarines moved from 101 Sea Zone to 102 Sea Zone
1 armour, 1 infantry and 1 marine moved from Western United States to 10 Sea Zone
1 armour, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Guam to Wake Island
2 fighters moved from Hawaiian Islands to Wake IslandPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
2 fighters placed in Eastern United States
Americans undo move 1.
1 carrier placed in 101 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 marine placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
7 infantry moved from Shensi to Tsinghai
1 fighter moved from Suiyuyan to TsinghaiPlace Units - Chinese
4 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 2
Purchase Units - British
British buy 1 aaGun and 10 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Eire to Scotland
4 fighters and 1 infantry moved from United Kingdom to Scotland
1 bomber moved from New Brunswick Nova Scotia to Scotland
1 artillery and 1 infantry moved from Ethiopia to Kenya
1 tactical_bomber moved from Anglo Egyptian Sudan to Kenya
1 fighter moved from Egypt to KenyaCombat - British
Battle in Scotland
British attack with 1 bomber, 4 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 airfield and 3 infantry
British win, taking Scotland from Germans with 1 bomber, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun and 3 infantry
Casualties for British: 1 infantry
Battle in Kenya
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Kenya to Egypt
1 mech_infantry moved from Ethiopia to Egypt
2 infantry moved from Rhodesia to Tanganyika Territory
1 transport moved from 76 Sea Zone to 72 Sea Zone
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 battleship moved from 39 Sea Zone to 80 Sea Zone
2 cruisers moved from 76 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Egypt
1 infantry moved from Alexandria to Egypt
1 fighter moved from Nigeria to Egypt
3 aaGuns, 1 fighter and 7 infantry moved from Burma to India
3 infantry moved from Shan State to Burma
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 bomber and 4 fighters moved from Scotland to United Kingdom
1 infantry moved from Ontario to Quebec
1 armour moved from Alberta Saskatchewan Manitoba to QuebecPlace Units - British
10 infantry placed in United Kingdom
1 aaGun placed in EgyptTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUsPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 1 marine; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Poland
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from BritishCombat - Italians
Non Combat Move - Italians
1 fighter moved from Southern Italy to Poland
1 fighter moved from Southern Italy to Gibraltar
1 submarine moved from 96 Sea Zone to 95 Sea Zone
2 marines moved from Southern Italy to 97 Sea Zone
1 aaGun moved from Yugoslavia to Romania
1 aaGun moved from Yugoslavia to Slovakia Hungary
1 artillery moved from Yugoslavia to Slovakia Hungary
1 mech_infantry moved from Tunisia to Morocco
Italians take Algeria from Neutral_Axis
Italians take Morocco from Neutral_Axis
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Greece to 97 Sea Zone
1 artillery moved from Greece to 97 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 2 marines and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 2 marines and 1 transport moved from 94 Sea Zone to 92 Sea Zone
2 marines moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Libya to Algeria
1 artillery and 1 infantry moved from Libya to Tobruk
1 infantry moved from Libya to Tunisia
1 armour moved from Greece to Yugoslavia
2 infantry moved from Greece to Bulgaria
1 aaGun and 2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 marine placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
gimme a sec pls to figure out what happened there diplomatically. thought this is about russia only, not EVERYONE :)
thx
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looks like strict neutrals are unchanged, so whatever, pls continue. Any unwanted side effects for me, I see down the road :)
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@alexgreat:
looks like strict neutrals are unchanged, so whatever, pls continue. Any unwanted side effects for me, I see down the road :)
Seems this is the usual result of declaring on Russia to me, but maybe I’m wrong (I hope so, I like extra benefits ;-)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from Queensland to New South Wales
1 infantry moved from Shan State to BurmaPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 2
Combat Move - French
1 destroyer moved from 78 Sea Zone to 41 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 2
Combat Move - French
1 destroyer moved from 78 Sea Zone to 41 Sea ZoneNon Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from 41 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 39 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
Scramble to 112?
Here is to a nice, average SL….no surprises, no “barely won” :)
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110 oc, sry
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No scramble.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 armour and 8 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 submarine moved from 111 Sea Zone to 109 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 cruiser moved from 111 Sea Zone to 110 Sea Zone
1 carrier moved from 111 Sea Zone to 110 Sea Zone
2 transports moved from 111 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 artilleries moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries moved from 110 Sea Zone to United Kingdom
2 infantry moved from 110 Sea Zone to United Kingdom
6 infantry moved from Germany to 113 Sea Zone
4 infantry moved from Norway to 113 Sea Zone
8 armour moved from Germany to 113 Sea Zone
1 armour moved from Western Germany to 113 Sea Zone
1 mech_infantry moved from Germany to 113 Sea Zone
9 armour, 10 infantry, 1 mech_infantry and 10 transports moved from 113 Sea Zone to 110 Sea Zone
9 armour, 10 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from 111 Sea Zone to United Kingdom
2 tactical_bombers moved from Western Germany to United Kingdom
3 fighters moved from Western Germany to United Kingdom
3 tactical_bombers moved from Holland Belgium to United Kingdom
1 fighter moved from 111 Sea Zone to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to 110 Sea ZoneCombat - Germans
Battle in United Kingdom
Germans attack with 9 armour, 2 artilleries, 1 bomber, 5 fighters, 12 infantry, 1 mech_infantry and 5 tactical_bombers
French defend with 1 fighter and 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 4 fighters, 1 harbour and 16 infantry
AA fire in United Kingdom : 2/11 hits
2 fighters owned by the Germans lost in United Kingdom
Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 2/2 hits
Germans roll dice for 9 armour, 2 artilleries, 1 bomber, 3 fighters, 12 infantry, 1 mech_infantry and 5 tactical_bombers in United Kingdom, round 2 : 14/33 hits
British roll dice for 5 aaGuns, 1 artillery, 1 bomber, 5 fighters and 18 infantry in United Kingdom, round 2 : 11/25 hits
1 bomber owned by the British, 5 aaGuns owned by the British, 2 infantry owned by the French, 11 infantry owned by the Germans and 8 infantry owned by the British lost in United Kingdom
Germans roll dice for 9 armour, 2 artilleries, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers in United Kingdom, round 3 : 7/22 hits
British roll dice for 1 artillery, 5 fighters and 8 infantry in United Kingdom, round 3 : 7/14 hits
1 mech_infantry owned by the Germans, 1 infantry owned by the Germans, 3 armour owned by the Germans, 2 artilleries owned by the Germans and 7 infantry owned by the British lost in United Kingdom
Germans roll dice for 6 armour, 1 bomber, 3 fighters and 5 tactical_bombers in United Kingdom, round 4 : 12/15 hits
British roll dice for 1 artillery, 5 fighters and 1 infantry in United Kingdom, round 4 : 3/7 hits
1 fighter owned by the French, 4 fighters owned by the British, 1 artillery owned by the British, 3 armour owned by the Germans and 1 infantry owned by the British lost in United Kingdom
Germans captures 34PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 3 armour, 1 bomber, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 41
Casualties for French: 1 fighter and 2 infantry
Casualties for Germans: 6 armour, 2 artilleries, 2 fighters, 12 infantry and 1 mech_infantry
Casualties for British: 5 aaGuns, 1 artillery, 1 bomber, 4 fighters and 16 infantry
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to BritishNon Combat Move - Germans
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
1 bomber moved from 110 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Western Germany
5 tactical_bombers moved from United Kingdom to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Romania to Eastern Poland
2 aaGuns, 4 artilleries and 15 infantry moved from Slovakia Hungary to Poland
2 infantry moved from Romania to Slovakia Hungary
2 infantry moved from Romania to Slovakia Hungary
1 mech_infantry moved from Germany to Poland
1 mech_infantry moved from Holland Belgium to Southern France
Germans take Southern France from Neutral_AxisPlace Units - Germans
1 armour and 8 mech_infantrys placed in Germany
1 airfield placed in Holland BelgiumTurn Complete - Germans
Germans collect 50 PUs; end with 85 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 100 PUs -
As average as it gets I guess.
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as far as I remeber the calc, it was indeed very close to that.