Thank you for all the great compliments folks! I chose this set for its relatively small number of pieces and it represents one of the battles that most interested me in the pacific campaign.
Axis & Allies Guadalcanal
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from larry:
Hi guys…
Let me see if I can shed some light on some of these questions you bring up here.First of all the cruisers are:
Japan: Takao class
Allies: Portland class -
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I hope there will be an aspect in the game that involves the native islanders and the huge contribution they made in the Pacific theatre.
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That would not be bad, but you would have to have an interesting set of VC… Completely sorrounded with no chance of survival… That doesn’t exactly chalk up a very exciting mixture of successful possibilities
The real game I’d like to see Mr. Harris do is Stalingrad!
GG
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@Guerrilla:
The real game I’d like to see Mr. Harris do is Stalingrad!
GG
He claims over at his site that he will do a game about Stalingrad. How soon we see it however…
I just hope we get some more info out of GenCon on Guadalcanal or at least another funagain games press release. :roll:
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at least another funagain games press release
Yea they are certainly more knowledgeable about AH games than AH.
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According to this post
http://www.boardgamegeek.com/thread/181064
there are no tanks. So we’re still stuck with the shortage from AAR. Claims the Japanese are in “light brown”. Another in the long series of Japanese colours indistinguishable (to me) from at least one allied colour.
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The japanese will be Revised orange not brown if that helps out at all.
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It looks interesting. I have been on Guadalcanal, New Georgia, Gizo, and Kolumbangara, and spent a lot of time talking with the local people. They still passionately hate the Japanese, by the way. I will be interested in how they handle the supply situation, having been an Army supply officer, and also having studied the Guadalcanal campaign for 47 years now. I will also be interested in how they handle attacking an airfield to render it unfit to land. In World War 2, it took an average of 8 bomb hits, the bombs weighing at least 100 pounds, per 1,000 feet of runway to knock out a Japanese airfield for 24 hours. Twelve bombs hits per 1,000 feet or using bombs weighing 500 pounds would take the Japanese about 48 hours to repair. Generally, the US could repair a runway in about half the time of the Japanese. Henderson Field was never really knocked out the entire campaign, and with it being 200 feet wide with hard packed coral, the Japanese never really mustered the needed bomber force to knock it out. US accuracy from 14,000 feet against runways was about 1 hit per 6 bombs dropped. Based on analysis of Japanese level bombing attacks, their accuracy was about one-half of that. So 8 bombs X 4,000 feet of runway X 6 bombs for one hit X 2 for poor accuracy adds up to 384 bombs dropped to knock out the airfield. I think that the Betty could rack twelve 110 pound bombs, so that means a minimum of 32 Betties to deliver the needed bombs. I do not think that the Japanese ever put 32 bomb-carrying Betties over Henderson Field. I will need to look that up. Regardlless, I will look forward to seeing the game, and at the very least, I will have more naval miniatures to use for other naval rules and game design.
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According to this post
http://www.boardgamegeek.com/thread/181064
there are no tanks. So we’re still stuck with the shortage from AAR. Claims the Japanese are in “light brown”. Another in the long series of Japanese colours indistinguishable (to me) from at least one allied colour.
The Japaneses used very few tanks on Guadalcanal, with the only use being the attack in late October of 1942. The ones uses were the T95 light tank, which were not terribly good. The Marines had a company of M2A4 light tanks that they used in the Tenaru River fight, but were kept in reserve thereafter. Believe me, Guadalcanal is NOT good tank country. With the hills and jungle, it is strictly an infantry and artilllery fight.
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Timerover51 thanks for the information. That stuff about how many bombs you need to wreck a runway was pretty interesting. Hopefully some new info is going to come out of GenCon next week and we will have less speculating on how this new game is going to work.
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Has there been anymore information about the game at all within the past month or so? Just curious to see how this is going to play out.
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I was promised a review copy this month. I’ll send a reminder today.
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Man I would love a review copy
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You’ll need to start a popular gaming website. :-D
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You’ll need to start a popular gaming website. :-D
David, when do you want the article on the Solomons campaign?
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Anytime. The sooner the better. Thanks!
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I received a review copy of Guadalcanal, played one game, and posted the first preview article:
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so the rule book is only 4 pages of rules?
Can we get some info on the new combat system and a basic outline of how the game works?
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@Imperious:
so the rule book is only 4 pages of rules?
Can we get some info on the new combat system and a basic outline of how the game works?
It seems unlikely that the rule book is only 4 pages. It sounds more like djensen is planning 4 articles to me. :|
I have to second the tell us more as fast as you can though. :-)
Excellent coup for the site. Congrats. :mrgreen: