Hi! We played a game using two National Advantages each recently. As the US, I chose Good Logistics and Amphibious Assault. I played Good logistics during purchase turn 1, buying 8 artillery and enough supplies and transports to deploy them, along with one supply+ trans to build an airfield in Malaita. Before that, Japan bought supplies and trannies to build two airfields (first round JAP built one field on New Georgia).
Turn 2: US first player - move everything to SZ south of New Georgia (just kept enough to prevent complete fall of Guadalcanal) - played Amphibious assault during land combat. The results were complete control of New Georgia, with twelve ART left along with one captured airfield. Next turn, JAP has to move back for fear of my twelve ART and the rest of my fleet. I could have invaded another island if JAP had not focused on fortifying his islands with INF. We played first to 20 points, but the rest of the game was easy. One airfield more than JAP and a constant threat from my cannons.
Of course in round two I lost control of Santa Isabel (north of Guadalcanal) but the advantage of having my ART at New Georgia, an extra airfield and almost unhindered access to the JAP slot made the game very one sided.
Any thought as to counter strategy?
One idea would of course be to not build supplies on purchase turn 1, and instead reinforce New Georgia. But then US can either build airfields to get ahead in the race, or try to land (playing amphibious assault to severely weaken the JAP forces) and go ahead as usual. Weäre playing soon again, and I have to come up with a viable counter strategy to this US play.
It would be great to hear your thoughts!