MrRoboto (Axis) vs Axis-Dominion (Allies) BM3

  • '19 '18

    Here we go!

  • '19 '18

    Test summary from TripleA, engine version: 1.9, time: 15:39:58

  • '19 '18

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 118 Sea Zone to 106 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 tactical_bomber moved from Germany to 111 Sea Zone
                1 bomber moved from Germany to 111 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 bomber moved from Germany to 110 Sea Zone
                3 infantry moved from Holland Belgium to Normandy Bordeaux
                1 artillery moved from Holland Belgium to Normandy Bordeaux
                3 armour and 1 artillery moved from Holland Belgium to France
                1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                3 armour moved from Greater Southern Germany to France
                1 tactical_bomber moved from Poland to France
                1 fighter moved from Slovakia Hungary to France
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                1 armour and 1 infantry moved from Romania to Yugoslavia

    triplea_42235_Ger1.tsvg


  • scramble 111

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 118 Sea Zone to 106 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 tactical_bomber moved from Germany to 111 Sea Zone
                1 bomber moved from Germany to 111 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 bomber moved from Germany to 110 Sea Zone
                3 infantry moved from Holland Belgium to Normandy Bordeaux
                1 artillery moved from Holland Belgium to Normandy Bordeaux
                3 armour and 1 artillery moved from Holland Belgium to France
                1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                3 armour moved from Greater Southern Germany to France
                1 tactical_bomber moved from Poland to France
                1 fighter moved from Slovakia Hungary to France
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                1 armour and 1 infantry moved from Romania to Yugoslavia

    Combat - Germans
                British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
                Battle in 106 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the British and 1 transport owned by the British lost in 106 Sea Zone
                    Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in Yugoslavia
                    Germans attack with 3 armour, 2 artilleries and 9 infantry
                    Neutral_Allies defend with 5 infantry
                        Germans roll dice for 3 armour, 2 artilleries and 9 infantry in Yugoslavia, round 2 : 3/14 hits, 4,00 expected hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits, 1,67 expected hits
                        3 infantry owned by the Neutral_Allies lost in Yugoslavia
                        Germans roll dice for 3 armour, 2 artilleries and 9 infantry in Yugoslavia, round 3 : 1/14 hits, 4,00 expected hits
                        Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                        Germans roll dice for 3 armour, 2 artilleries and 8 infantry in Yugoslavia, round 4 : 4/13 hits, 3,83 expected hits
                        Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 4 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 12
                    Casualties for Neutral_Allies: 5 infantry
                    Casualties for Germans: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery and 4 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery and 4 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 1,17 expected hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 1 artillery and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry
                Battle in France
                    Germans attack with 6 armour, 2 artilleries, 1 fighter, 3 infantry, 4 mech_infantrys and 1 tactical_bomber
                    British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                        AA fire in France : 1/2 hits, 0,33 expected hits
                        1 fighter owned by the Germans lost in France
                        Germans roll dice for 6 armour, 2 artilleries, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 10/16 hits, 5,83 expected hits
                        French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 2/11 hits, 4,33 expected hits
                        1 aaGun owned by the French, 2 infantry owned by the Germans, 6 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
                        Germans roll dice for 6 armour, 2 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 4/14 hits, 5,50 expected hits
                        French roll dice for 1 armour and 1 fighter in France, round 3 : 2/2 hits, 1,17 expected hits
                        1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the French and 1 fighter owned by the French lost in France
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 6 armour, 1 artillery, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 30
                    Casualties for Germans: 1 artillery, 1 fighter and 3 infantry
                    Casualties for British: 1 armour and 1 artillery
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
                    British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                        Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/7 hits, 4,17 expected hits
                        British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                        1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                    Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 38
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 battleship and 1 cruiser
                    Casualties for French: 1 cruiser
                Battle in 111 Sea Zone
                    Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                        Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Units damaged: 1 battleship owned by the British
                        Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/4 hits, 2,50 expected hits
                        British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
                    Units damaged: 1 battleship owned by the Germans
                        1 destroyer owned by the British and 1 cruiser owned by the British lost in 111 Sea Zone
                    1 battleship owned by the Germans and 1 submarine owned by the Germans retreated to 112 Sea Zone
                    British win with 1 battleship and 1 fighter remaining. Battle score for attacker is 20
                    Casualties for British: 1 cruiser and 1 destroyer
                Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
                triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
                3 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                1 cruiser moved from 114 Sea Zone to 112 Sea Zone
                1 bomber moved from 111 Sea Zone to Western Germany
                2 infantry moved from Denmark to Western Germany
                3 aaGuns moved from Germany to Western Germany
                1 transport moved from 114 Sea Zone to 112 Sea Zone
                2 artilleries moved from Germany to Western Germany
                1 artillery and 11 infantry moved from Germany to Poland
                1 tactical_bomber moved from France to Western Germany
                3 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
                1 bomber moved from 110 Sea Zone to Western Germany
                1 infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis

    Place Units - Germans
                1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 41 PUs; end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs

    Combat Hit Differential Summary :

    Germans : 0,67
        British : -2,50
        French : -2,17
        AA fire in France : : 0,67
        Neutral_Allies : -1,67

    Dice Statistics:

    Total
                1 was rolled 19 times
                2 was rolled 17 times
                3 was rolled 22 times
                4 was rolled 27 times
                5 was rolled 20 times
                6 was rolled 23 times
            Average roll : 3,633
            Median : 4,000
            Variance : 0,488
            Standard Deviation : 0,699
            Total rolls : 128

    Germans Combat
                1 was rolled 16 times
                2 was rolled 13 times
                3 was rolled 19 times
                4 was rolled 19 times
                5 was rolled 15 times
                6 was rolled 12 times
            Average roll : 3,426
            Median : 3,000
            Variance : 0,495
            Standard Deviation : 0,703
            Total rolls : 94

    British Combat
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 4,889
            Median : 5,000
            Variance : 1,875
            Standard Deviation : 1,369
            Total rolls : 9

    French Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3,706
            Median : 4,000
            Variance : 0,688
            Standard Deviation : 0,829
            Total rolls : 17

    Neutral_Allies Combat
                2 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4,500
            Median : 4,500
            Variance : 1,143
            Standard Deviation : 1,069
            Total rolls : 8

    triplea_42235_Ger1.tsvg


  • wow that’s a massive start for germany.

    this won’t be easy!


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                1 artillery and 6 infantry moved from Novgorod to Belarus
                2 infantry moved from Karelia to Novgorod
                3 infantry moved from Vyborg to Novgorod
                1 infantry moved from Archangel to Belarus
                3 infantry moved from Baltic States to Belarus
                2 infantry moved from Eastern Poland to Belarus
                1 aaGun moved from Novgorod to Belarus
                2 infantry moved from Bessarabia to Western Ukraine
                3 infantry moved from Ukraine to Western Ukraine
                1 armour and 1 mech_infantry moved from Russia to Belarus
                1 armour and 1 mech_infantry moved from Volgograd to Bryansk
                2 infantry moved from Caucasus to Rostov
                2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Novgorod
                1 submarine moved from 127 Sea Zone to 124 Sea Zone
                6 infantry moved from Buryatia to Yakut S.S.R.
                2 aaGuns and 6 infantry moved from Sakha to Buryatia
                6 infantry moved from Amur to Buryatia

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 38 PUs

    Combat Hit Differential Summary :

    triplea_42235_Rus1.tsvg

  • '15 '14

    @axis-dominion:

    wow that’s a massive start for germany.

    this won’t be easy!

    I agree, PERFECT dice. Welcome back gift from MARTI. Arathorn experienced the same in his first games after a long break :)

  • '19 '18

    I feel like Marti is like a drug dealer, luring me in with perfect dice only to then get me addicted to the game while it ultimately destroys my soul  :evil:

    So but seriously - perfect dice and I even feel a bit ashamed to be that lucky for the first round. Good luck sir!

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                1 fighter moved from Formosa to Hunan
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                2 bombers moved from Japan to Yunnan
                1 artillery and 2 infantry moved from Kiangsi to Hunan

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 4/8 hits, 3,67 expected hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3,50 expected hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits, 1,33 expected hits
                        3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                1 infantry moved from Kiangsi to Kwangsi
                1 artillery and 3 infantry moved from Kiangsu to Kiangsi
                1 artillery and 2 infantry moved from Shantung to Anhwe
                1 artillery and 1 infantry moved from Jehol to Chahar
                1 mech_infantry moved from Manchuria to Chahar
                1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Jehol
                1 battleship moved from 19 Sea Zone to 36 Sea Zone
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
                1 cruiser moved from 6 Sea Zone to 36 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
                1 battleship and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                1 fighter moved from Okinawa to Kwangsi
                2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 fighter moved from Korea to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                4 infantry moved from Korea to Manchuria
                1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Korea
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 30 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs

    Combat Hit Differential Summary :

    Chinese : 2,00
        Japanese : 0,83

    triplea_42235_Jap1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 3 carriers and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
                1 battleship and 1 cruiser moved from 10 Sea Zone to 26 Sea Zone
                1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 fighter moved from Eastern United States to 26 Sea Zone
                1 bomber moved from Central United States to Hawaiian Islands
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone
                1 fighter moved from Philippines to Guam
                1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                2 aaGuns moved from Eastern United States to Central United States

    Place Units - Americans
                3 carriers placed in 10 Sea Zone
                1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs

    Combat Hit Differential Summary :

    triplea_42235_Ame1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                1 fighter moved from Yunnan to Szechwan
                2 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    Combat Hit Differential Summary :

    Chinese : 0.17
        Japanese : -0.33

    triplea_42235_Chi1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 3 carriers and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
                1 battleship and 1 cruiser moved from 10 Sea Zone to 26 Sea Zone
                1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 fighter moved from Eastern United States to 26 Sea Zone
                1 bomber moved from Central United States to Hawaiian Islands
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone
                1 fighter moved from Philippines to Guam
                1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                2 aaGuns moved from Eastern United States to Central United States

    Place Units - Americans
                3 carriers placed in 10 Sea Zone
                1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                1 fighter moved from Yunnan to Szechwan
                2 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    Purchase Units - British
                British buy 2 fighters and 2 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 106 Sea Zone
                1 cruiser moved from 91 Sea Zone to 106 Sea Zone
                1 bomber moved from United Kingdom to 106 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone

    Combat - British
                Battle in 106 Sea Zone
                    British attack with 1 bomber, 1 cruiser and 1 destroyer
                    Germans defend with 2 submarines
                        British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 106 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                        2 submarines owned by the Germans lost in 106 Sea Zone
                    British win, taking 106 Sea Zone from Germans with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 submarines
                Battle in 96 Sea Zone
                    British attack with 2 fighters and 1 tactical_bomber
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 fighter owned by the British lost in 96 Sea Zone
                        British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Italians and 1 tactical_bomber owned by the British lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is -6
                    Casualties for British: 1 fighter and 1 tactical_bomber
                    Casualties for Italians: 1 destroyer and 1 transport

    Non Combat Move - British
                1 destroyer moved from 98 Sea Zone to 94 Sea Zone
                1 fighter moved from 96 Sea Zone to Egypt
                1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
                1 aaGun and 1 infantry moved from 81 Sea Zone to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 carrier and 1 cruiser moved from 98 Sea Zone to 81 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to 81 Sea Zone
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 transport moved from 39 Sea Zone to 79 Sea Zone
                1 infantry moved from West India to 79 Sea Zone
                1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Persia
                      British take Persia from Neutral_Allies
                3 aaGuns, 1 artillery and 6 infantry moved from India to Burma
                3 infantry moved from Malaya to Shan State
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 battleship moved from 37 Sea Zone to 79 Sea Zone
                1 cruiser moved from 39 Sea Zone to 80 Sea Zone
                2 infantry moved from Union of South Africa to Rhodesia
                1 bomber moved from 106 Sea Zone to Quebec
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 battleship moved from 111 Sea Zone to 104 Sea Zone
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 aaGun, 1 fighter and 2 infantry moved from Scotland to United Kingdom

    Place Units - British
                2 fighters and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 32 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs

    Place Units - UK_Pacific
                3 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs
                Some Units in India change ownership: 3 infantry and 2 mech_infantrys

    Combat Hit Differential Summary :

    Germans : -0.33
        British : -1.33
        Italians : 1.33
        Chinese : 0.17
        Japanese : -0.33

    triplea_42235_UK_1.tsvg

  • '19 '18

    Oh that 96 went really well for Italy too.

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 2 marines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour moved from Alexandria to Tobruk
                1 artillery and 2 infantry moved from Ethiopia to Kenya
                      Italians take Kenya from British
                1 armour and 2 infantry moved from Albania to Greece
                1 submarine moved from 95 Sea Zone to 94 Sea Zone
                1 fighter moved from Southern Italy to 94 Sea Zone
                1 bomber moved from Northern Italy to 94 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Italian Somaliland to British Somaliland
                      Italians take British Somaliland from British
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                1 fighter moved from Southern Italy to 94 Sea Zone
                1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 armour, 2 artilleries and 4 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 1/3 hits, 1,67 expected hits
                        Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Greece, round 2 : 4/7 hits, 2,17 expected hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits
                        4 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                    Casualties for Neutral_Allies: 4 infantry
                Battle in 94 Sea Zone
                    Italians attack with 1 bomber, 2 fighters and 1 submarine
                    British defend with 1 destroyer
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 1 bomber and 2 fighters in 94 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                        British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the British lost in 94 Sea Zone
                    Italians win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from 94 Sea Zone to Southern Italy
                2 aaGuns, 1 armour and 1 infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Yugoslavia to Romania
                2 aaGuns and 5 infantry moved from Southern Italy to Northern Italy
                1 artillery and 1 infantry moved from Libya to Tobruk
                1 mech_infantry moved from Tobruk to Libya

    Place Units - Italians
                2 marines placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
                Italians collect 13 PUs; end with 13 PUs

    Combat Hit Differential Summary :

    Italians : 2,17
        British : -0,33
        Neutral_Allies : 0,67

    triplea_42235_Ita1.tsvg

  • '15 '14

    The Boldfresh 3 carrier-buy, nice AD:D

    Rough dice at 96 as well. Tough for the Allies so far, you need your A-game now:D


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                2 fighters moved from New Zealand to Java
                1 fighter moved from Queensland to Java
                1 aaGun and 1 infantry moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 61 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs

    Politics - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Malaya: 1 infantry
                EDIT: Adding units owned by ANZAC to Shan State: 1 infantry
                EDIT: Turning off Edit Mode
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
                Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
                Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
                Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
                Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
                Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
                Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
                Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
                Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
                Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
                Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
                Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
                Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
                Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
                Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
                Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
                Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
                Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
                Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
                Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
                Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
                Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
                Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
                Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
                Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
                Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
                Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
                Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
                Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
                Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
                Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
                Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
                Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
                Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
                Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
                Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
                Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
                Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
                Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
                Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
                Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
                Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
                Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
                Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
                Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
                Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
                Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
                Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 72 Sea Zone to 58 Sea Zone

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42235_Fre1.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 8 artilleries, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French

    Combat Move - Germans
                1 unit repaired.
                1 submarine moved from 110 Sea Zone to 104 Sea Zone
                2 bombers moved from Western Germany to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 battleship
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/4 hits, 2,50 expected hits
                        British roll dice for 1 battleship in 104 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                        1 battleship owned by the British lost in 104 Sea Zone
                    Germans win with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for British: 1 battleship

    Non Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                2 bombers moved from 104 Sea Zone to Western Germany
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 110 Sea Zone to 104 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 104 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                      Germans take Morocco from Neutral_Axis
                3 infantry moved from Normandy Bordeaux to France
                6 armour, 1 artillery and 4 mech_infantrys moved from France to Western Germany
                6 aaGuns, 6 armour, 2 artilleries, 3 fighters, 2 infantry, 4 mech_infantrys and 4 tactical_bombers moved from Western Germany to Germany
                3 fighters and 4 tactical_bombers moved from Germany to Western Germany
                3 armour moved from Yugoslavia to Poland
                5 infantry moved from Bulgaria to Romania
                2 artilleries and 8 infantry moved from Yugoslavia to Slovakia Hungary

    Place Units - Germans
                8 artilleries and 2 infantry placed in Germany
                2 armour and 2 mech_infantrys placed in Western Germany
                1 submarine placed in 112 Sea Zone
                1 submarine placed in 110 Sea Zone

    Turn Complete - Germans
                Germans collect 42 PUs; end with 42 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Combat Hit Differential Summary :

    Germans : 0,17
        British : -0,67

    triplea_42235_Ger2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 2 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians

    Non Combat Move - Russians
                1 fighter moved from Russia to Szechwan
                2 aaGuns and 12 infantry moved from Buryatia to Amur
                6 infantry moved from Yakut S.S.R. to Buryatia
                8 infantry moved from Novgorod to Belarus
                1 artillery and 1 infantry moved from Bryansk to Belarus
                1 armour and 1 mech_infantry moved from Belarus to Novgorod
                6 infantry moved from Russia to Bryansk
                3 infantry moved from Ukraine to Bryansk
                1 artillery and 6 infantry moved from Western Ukraine to Bryansk
                1 aaGun moved from Bryansk to Belarus
                2 infantry moved from Rostov to Bryansk
                1 infantry moved from Belarus to Eastern Poland
                1 submarine moved from 124 Sea Zone to 125 Sea Zone

    Place Units - Russians
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 39 PUs

    Combat Hit Differential Summary :

    triplea_42235_Rus2.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 harbour, 2 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 1 infantry moved from Hunan to Yunnan
                4 fighters, 1 infantry and 2 tactical_bombers moved from Kwangsi to Yunnan
                2 bombers moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 4 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 6/11 hits, 5,50 expected hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 armour, 1 artillery and 2 infantry moved from Korea to Manchuria
                1 aaGun, 1 artillery and 6 infantry moved from Jehol to Manchuria
                1 armour moved from Manchuria to Jehol
                1 artillery, 1 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
                1 artillery and 1 infantry moved from Anhwe to Hunan
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 3 infantry moved from Kiangsi to Kwangsi
                1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                2 transports moved from 6 Sea Zone to 17 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone
                1 cruiser and 1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                1 battleship moved from 33 Sea Zone to 6 Sea Zone
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                2 tactical_bombers moved from Yunnan to Kwangsi
                4 fighters moved from Yunnan to Kwangsi
                2 bombers moved from Yunnan to Kwangsi
                4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                1 harbour placed in Hainan
                1 marine placed in Japan
                1 armour and 2 infantry placed in Kiangsu
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs

    Combat Hit Differential Summary :

    Chinese : 0,33
        Japanese : 0,50

    triplea_42235_Jap2.tsvg

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