I was thinking for new players to axis and allies you could let France go first. Also France could be a single playable country. I think this is just a good, fun, and new idea in general. It also gives the Allies lots of options. For example France can take Northern Italy or try to take Western Germany or Belgium/Holland. Try it out.
FranceNeedsMorePower
@FranceNeedsMorePower
Best posts made by FranceNeedsMorePower
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[Global 1940] France Goes First Idea
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France's role in Global 1940 SE
Re: Warfare Principles of Axis & Allies (by AndrewAAGamer)
@AndrewAAGamer I would disagree about France. France can be really helpful. They have a Fighter in London. And 5 guys in Africa. If the person playing as France saves the French fighter I fly it down to Algeria and stack with 2 or 3 men plus the fighter. After that I push my way east towards Egypt. The Guy in Syria Goes down to Egypt same with the guy in French West Africa. If their fleet in the Mediterranean survives it can evacuate and help the fight againsent the German Sub barrage, or other German ships. The Destroyer in French Madagascar can go to Egypt or India. And if their is a guy in French Indo China he can go backwards to India. If it goes really well for the French they will have 74 IPC’s. They have 8 Infantry, 2 Destroyers, 2 Cruisers, and 1 Fighter. This is the best scenario for them. Worst is they make it out with 6 Infantry, 1 Destroyer. The Worst case is not as good but the French still can do stuff. They are not pointless. When they get or if they get back in the game at the end they can pump out 19 IPC’s each round. This could be 3 Infantry, 1 Artillery, and 1 Tank.
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RE: [Global 1940] Alternate Win Conditions instead of Bid
I think realistically in order for the Axis to win is for them to take Russia’s three capitals. And the Japs take over all over China and a large chunk of the pacific. I think the Allies would try to negotiate with the Axis party’s at the point.
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RE: France's role in Global 1940 SE
@AndrewAAGamer I’m saying that if the setup the player chooses has one their. And btw their should at least be one guy in Indo China. To prove this, there were about 50,000 troops in Algeria this equals one French Infantry according to the setup. While Indo China had 75,000 troops. And their is no Vichy rule as well. So there should be a guy there.
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Small but impactful balanced changes. Global 1940.
China Changes.
1 AAA Gun added to Shezwan and Yunnan.
China can purchase AAA Guns.France Changes.
French Fight from London has been removed.
French Cruiser next to Normandy has been removed.
One Battleship added to Normandy.
1 Transport and destroyer added to Bordeaux.
French destroyer in Madagascar has been switched to a Cruiser.
1 Infantry, 1 Artillery, 1 Naval Base, 1 Airfield Added to Indochina.
Vichy Rules: Southern France is Pro Axis switch French units to German same with sea zone. All North Africa French Territories are Pro Axis switch French units to German. For Indochina roll a dice on a roll of 5-6 that territory is Pro Axis 1-4 is Allies. The rest are free French.
UK Changes.
1 Infantry added to France and Egypt.
Anzac Changes.
1 Sub added to Sea Zone 54.
Italy Changes.
1 Tactical bomber added to Southern Italy. 1 Infantry added to Libya
Russia Changes.
All Naval units in the Pacific must stay next to Soviet territories until attacked. 1 Destroyer added to Sea Zone 5.
US Changes.
1 AAA Gun Added to Hawaii and Philippines. 1 Artillery added to Philippines. 1 Infantry added to Alaska. 1 Battleship and Aircraft Carrier (Carrying 1 Fight and 1 Tactical Bomber) added to Hawaii.
Japan Changes.
1 Cruiser added to Japan.
German Changes.
One Sub Added to Berlin.
Anymore ideas let me know!
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RE: [Global 1940] France Goes First Idea
@SuperbattleshipYamato They don’t really lose IPCS through because they can retake it or Germany can.
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RE: [Global 1940] France Goes First Idea
@crockett36 I wish they had a transport so they could evacuate some forces.
Latest posts made by FranceNeedsMorePower
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A good big fold out table for Axis and Allies Global
I’m currently looking for a fold out table big enough for Axis and Allies Global 1940. I’m struggling to find one. Could someone give me a link to a good fold out table that is big enough?
Thanks,
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RE: Need strategic help
@AndrewAAGamer First off I never meant you had to buy fighters. I may have said that by mistake. Just get three fighters. This strategy would work for Europe. Also, he said he needed new strategy’s. So it does not hurt to try this one. It is very affective if you are just playing the europe board. And who are you to say it is bad advice have you tried it? Try it in triple a. Build a fleet then attack.
Why is not scrambling the fighter bad advice it is good. As I explained in my french video it could take out more units than just assist taking a sub. If it flew to Moscow for example it will probably take out three infantry or more.
I also question why you put my China advice in the questionable area. China needs to have a small offensive ability. If they can take back 2 Japanese territories the Japs have to retake it again. -
RE: Protest Against Larry Harris: French Indo China.
@SuperbattleshipYamato Bummer, if you can spread the word to your friends I see so many Axis and Allies players don’t recognize this. I wish they knew.
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RE: Need strategic help
@AndrewAAGamer First off I have a lot of question about your remarks. Why did you say I take these ideas with a gain of salt. When I said the Allies are always reacting to the Axis that is a fact. Germany and Japan go neck to neck with Russia being the only one in the way. This means the Allied player has to react to them wisely.
If you build up a fleet in the Atlantic, you can easily sail it a round to the Pacific.
When you said you have never seen this strategy before even if my strategy is good or not does not depend on you saying if you have seen it or not. Also, The 9 Fighter scramble allows for you to build a fleet to hit Pairs. I highly doubt the British will struggle against the Italians.
You said buying boats is a waste, it is not a waste. As for the Anzac you need boats to shuttle troops to mainland. It depends if the U.S.A joins the Pacific if they do then you should buy boats to join there boats.
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RE: France Strategy Video
@SuperbattleshipYamato Then I wish Normandy and Bordeaux were split there is enough room for them to split.
Normandy could have guy 1 artillery minor industrial complex, Bordeaux could have 1 mech and a naval base.
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Protest Against Larry Harris: French Indo China.
You may be wondering what the title of my post means. It may have caught you off guard. Let me explain.
Larry’s setup for Global 1940 has no units in French Indo China. Yet there is no Vichy rule. You may be asking, Why does this matter. Well let me also say this. Larry said that he seriously doubts the existence of French units in French Indo China. Still not connecting the dots? Let me explain more.
According to the setup there is 1 Infantry in Algeria, Morocco, and Tunisia. In each territory there were about 50,000 troops in each French colony. So? You may be saying. Well in French Indo China there were also 50,000 troops, and there is no Vichy because Larry did not want to over complicate the game. It says this in the rulebook.
So in conclusion, there should at least be one guys in French Indo China.
Please help me protest this to Larry Harris so teh setup may be changed.
Is there a way to email him? Please let me know and helpout.One last thing when I say protest I do not mean it in a bad way I mean it in a way to let Larry know to put a guy there. Spread the word to your friends!
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RE: France Strategy Video
@SuperbattleshipYamato I wish Normandy/Broardeux was not connected to Holland/Belgium.
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RE: France Strategy Video
@SuperbattleshipYamato My mistake about the subs. I meant in general it will likely take out one more thing.
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RE: France Strategy Video
@SuperbattleshipYamato I got mine just this year maybe that is why. I want to get the roll out mat for Global.
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RE: Need strategic help
@chris-laf When playing as the Allies it’s generally more challenging. Your always reacting to the Axis. Here are some good strategies for each Allied country that should help you.
Russia: There is nothing specific about Russia, you cannot do anything to stop the anslut from Germany. Some players will take the guys in the Pacific and march them to Europe. Keep those 18 inf. and 2 AAA. guns in the Pacific wait for Manchuria or Korea to be vulnerable then attack. By lots of infantry to fight against Germany.
U.S.A.: Your the powerhouse of the Allies. Do not split your power equal to both sides of the board. Pick one and stick with it. I like to go with Europe. for about 4-8 rounds build up a huge fleet in the Atlantic. Make sure you have a lot of guys and transports. Then go to the Morocco Sea Zone and wait. Here you can attack Italy and France, scary! This well get the Axis to build up defences and spread them out. Lastly, team up with the U.K. build a fleet of troops together than strike.
China: China is outgunned but can do a lot. Most players will just focus on defence. China needs defence and offence. Usually if Japan takes Yunnan they will make it out scarce. You can retake it with 8 guys and a fighter vs. some guys and a artillery. Pretty good odds. Your fighter is key keep it and use it for offensive. Build a good stack and go in with the Fighter to attack. If you are able to buy Artillery BUY IT! If you get lucky you may be able to buy 1 or 2 these can be very helpful.
U.K. Europe: In turn 1 and 2 your fleet in the Atlantic will be crushed by the German air force. So you will need a air force to fight back. On turn 1 take Eire. Turn 2 buy a airfield. That’s now three airfields connecting to sea zone 109. That’s a 9 Fighter scramble. Nice! After you have 9 Fighters to scramble build a fleet to help the U.S.A troops. as for Africa clean up the Italian navy in turn one along with some troops if possible. Get Persia as quick as possible then Iraq.
U.K. Pacific: Japan is a beast. You have three main things to do. 1, Build a fleet with the Anzac, 2, steal the Dutch islands from Japan, 3, Help China.
Anzac: KEEP TAKING THE DUTCH ISLANDS! also, build up a fleet to attack Japan. To have a good sized fleet it will take you 10 Turns probably. Make sure there is enough land troops in Sydney to protect it.
France: Germany will expel you from Europe, what to do? Well first, DONT SCRAMBLE THE FRENCH FIGHTER TO THE 110 SEA ZONE ATTACK. He is much more useful. Fly him down to africa to join the three French guys. Whoa cool! That is 3 guys and a fighter pretty good for the French. One last thing is PLACE A GUY IN FRENCH INDO-CHINA. why? Well it is historically accurate. According to the setup there were 50,00 troops in Algeria. But in Indo-China there were 75,000 troops. Also, there is no Vichy rule so put one there.
Thats it… I think…