LH 9/5/09
I have some catching up to do with your questions, sorry:
No to Azores. Yes to Malta. No to Railroad (as much as I love the idea).
Movements between Sicily and Italy require transports. Palma – I haven’t decided yet.
Italy will not have the option of joining the Axis… by Spring 1940 Italy was firmly in the Axis camp. No separate Chinese player. US War-Time economy kicks in when it enters the war… around turn 3 or 4. this roughly equates to sometime around late 41.
There will be TECH system but only in the Global game. . Probably no paratroopers. There will not be blockhouses.
I don’t see blockhouses as a potential TECH. Yes… minor ICs can be upgraded to major providing they are on 3-IPC territories.
Hi and welcome Wild Bill – France will be split into 3 territories. Indeed you cannot attack the same territory from the Med and the Atlantic. There is a central territory called France (it contains Paris). It has an IC. It does not touch coast. Coastal territories of the country (France) are worth far less than central France. No buffer between Paris territory and German border. France has two major ICs (This might change to one major and one minor). France will have a major or minor IC on the Atlantic coast. French fleet will have its own turn sequence… It will be controlled probably by the British player, however. Like any power, if the capital falls it cannot produce new units until it is liberated. France will fall! How many axis units it takes with it is what is in question. France can be liberated… In which case it will receive and activate its own economy. It will also receive a certain amount of infantry units (free) that are immediately placed in the game. Viva le France! England will be two territories…
I don’t want to get too into convoys at this time other than to say: They are there. If an enemy fleet is parked on a convoy (sea zone) that is adjacent to one of your controlled territories, the income from these or this territory is subject to disruption.
Totally impassable Pripet Marsh is in the game.
There will be no Polish Corridor – not worth the effort and complications it presents.
Greater Southern Germany will include Austria. I’ve linked Czech Republic (call it Slovakia) to Hungary. No, Northern Ireland will not be a separate territory.
There will be no special D-Day rule.
I don’t want a special case for Pripet marsh. It cannot be occupied nor can it be entered.
I like your thinking Flashman…. I just can’t (or actually) – don’t want go into that kind of special detail for this one map location. This is purely a game mechanic decision. I feel like it crosses that “complication” line where you and i often differ.
As I said above there will be no railroad game mechanics.
The US gets into the war in one of two ways. It is either attacked by Japan or it automatically goes to war on a given turn… Japan, due to economic reasons WILL attack the US before it automatically finds itself at war (or at least at the same time). This had to be designed this way… Otherwise there was a real potential that the US player ended up not even playing.
Who is this “Eagle” from Norway? Never heard of an Eagle with such a nice Icon. Are you asking a question or telling me that there is a special rule that says that the German player must declare war on USA in turn 3? You’ll be one of the few who will be happy to know there is no new rail system of movement in this game. Oh… sea movement changes… you’d like to see ships move 4 sea zones a turn? Wow, with the new naval bases that would let em move 5 sea zones per turn… I mean if I’m going to change a sea movement rule that has been traditionally (25 years) a 2 sea zones per turn and the design was based on 2 sea zones per turn stat , then I might just as well make it a 4 as any other number (I don’t think so). You think its silly to end a trannys move just because it dropped off some men… ok… its silly. What do you want me to tell you ?
If Japan does attack the UK and ANZACs then yes… The US goes to war.