You’re using a diffenent bidding system. The system you are discribing isn’t the standard blind bid.
I’m not sure how your system would handle -13 vs. 12 then. Obviously the -13 would get the Axis and the 12 would get 4 inf for the Allies?
Then what is the difference between -12 (your example with the Allies getting 12 more ipc) and my example of actually bidding 12 for the Allies? Suppose both players bid positive, Player A bids 3, Player B bids 6. Now Player A gets the Axis BUT player B gets 6 ipc to spend?
All you’ve done is reverse the porocess to people now bidding absurdly high. You bid -12, I’ll bid 1000. You get the Axis and I get 1000 ipc.
See this is my point you cannot have the option for either side to get units. A decision has to be made where you have to specifically bid for one side and one side only.
Ignore negative bids or discourage them completely, it just creates problems and they simply aren’t needed.
If bidding for one side is so lopsided it will show in the results and you can make adjustments after whatever period of time you want.
To use the League as an Example, we played about 200 games in the Revised Leagues in each of the past two seasons, so if we get near that in the AA50 league and we end up with the Axis winning 60% or more that will tell us one of two things:
- The players in general are bidding too high for the Axis
or (if every game was played with a Zero bid)
2) I need to adjust the rules and next year players will bid for the Allies.
The problem with the second option is, not every game has a bid of zero and we’ve allowed tech.
As it looks now the overall game doesn’t appear that unbalanced with the OOB setup. We can complain about needed an inf here or there right now but I’ve seen no evidence that one side is racking up 70-90% win ratios. And we can complain about China or lack of fighting in certain theatres but those complaints don’t equal not have a fair shot to win the game at the start.
Now my personal opinion is the Allies have the slight adv, but even if I’m wrong I enjoy the fact that for the first time in years it is fun and challanging to play the Allies. Through Classic and Revised I always like playing the Axis b/c it was the bigger challange, it is nice to have the burden on the Allies for change and trying to have them step up to see if they can be as good as the were in previous versions.
Edit:
A couple posts were snuck in. This was in response to Func.