@axis_roll:
@Krieghund:
@axis_roll:
@Imperious:
Patterns in this:
So the pattern shows you are best off if you repair the most damage possible each turn because the effect would be felt on each turn it’s not repaired.
So you observe that you ARE losing IPC’s each turn to repair, so the bombers are doing IPC and Production capability damage.
I still don’t see this. The bombers are doing damage to production capacity - no IPCs are lost immediately. The IPCs repair that capacity. If you simply choose to repair all the damage every turn, in effect you’re doing the same thing that you’d be doing in Revised - losing IPCs directly to SBRs. Unless, of course, you don’t have enough IPCs to repair enough to get any production, in which case you’re pretty much screwed anyway.
Are you trying to maintain that SBRs are NOT more powerful in AA50?
They are a bit more powerful than they are LHTR, but much less powerful than they are in OOB. In the OOB rules, SBRs against targets worth six IPCs or more are practically unlimited (Heavy Bombers being the exception).
@axis_roll:
Sure, you have this somewhat ‘delayed’ IPC loss, but is STILL a loss, and to top it off, you can bomb an IC into ‘negative’ capability, meaning you HAVE to buy back production capability. EVEN more powerful.
True, you have to buy back enough to get you into positive territory if you want to produce anything this turn. However, the cap on total IPC losses is no greater than it is in LHTR. In LHTR, the SBR losses in Germany are capped at 10 IPCs per Allied turn. In Anniversary, the IC damage is capped at 20 total. The only difference is that one Allied power can inflict all 20 damage points here, whereas in LHTR it would require two Allied powers acting in concert to get all 20 IPCs.
Either way, Germany’s not going to lose more than 20 IPCs per round to SBRs. And not requiring the IC to be fully repaired gives Germany the flexibility to spend its IPCs the way it wants to (to an extent), rather than simply have them taken away. If the IC isn’t fully repaired, there’s that much less damage that the Allies can inflict on the next round.
@axis_roll:
And USA starts with TWO bombers? And they only cost $13?
Actually, they cost 12 IPCs.
@axis_roll:
Please tell me how Germany is supposed to stop an allied bombing campaign? Technology rolls are the only way?
This is starting to look ugly to me.
Again, the only way to answer this is to play the game.