know how much fun they are, Axis. I do them all the time in KJF games. =) I’m even known as Die Flottemurder because I seem to get lucky a lot in naval warfare. (Luck, as in 3 submarines vs 3 aircraft carriers with all submarines hitting in the opening fire step, kind of luck!)
Here’s what I was thinking, if they need tweaking:
Yamamotos:
1st Battleship costs 15 IPC
Battleships with Combined Arms fire AA Guns at 2 (like Radar, it is the same requirement the British need, seems fair)
Battleships may bombard twice at 4 or less
Battleships may attack and defend at 5 or less
Atlantic Wall:
For every Infantry defending in Germany, W. Europe or Norway against DESTROYERS, the defender may roll a die and negate that destroyer’s bombardment on a roll of 1. (This is identical to jets stopping SBR runs and rockets.)
These should encourage more naval battles in the Pacific by buffing up the Yamamoto as well as give Japan a significant advantage if America ignores her. After all, taking India/Australia/Hawaii will be a snap with 6 battleship bombardments in opening fire! Hell, Japan could seriously stop a North Africa attack plan iwth that kind of firepower. As America, I’d seriously consider taking Reinforced Carriers and trying to stop Japan before she got out there to be a nuissance. But that’s just me. Not to mention, they’ll be significantly harder to kill in naval warfare since 33% of your airpower will be shot down before the battle. (16% if you get Jets, so at least the Yamamoto cannot be nutralized with a tech.)
Also, you won’t have to adjust Radar since combined arms won’t be a huge deal with the destroyers A) being counterable and B) reduced in number with America going Pacific to stop Japan from taking the world over. As for the British Battleships killed 33% of attacking fighters, it’s the same as Japan now and still reducable with a simple Jet Power Technology (a tech I like to get for Germany ANYWAY!)
You see, I do not like nerfing something because it’s currently too powerful. I’d rather buff something else to compensate. That way you are not hurting someone, you are just helping someone else.