Hi Everyone,
Not sure any of you know me, but my company, the Guild of Blades Publishing Group has been one of the longest lasting A&A variant publishers, but for a variety of legal and strategic reasons we chose to stop promoting that connection much. But our games all remain variants.
This project you are talking about sound a great deal like what we have been trying to accomplish with our Empires of History Online Gaming Network. Currently we have games 1483 Online and Thermopylae Online, but based on their original A&A variant board games we published years ago. Anyway, these programs were made in visual basic and use XMLs in some fashion.
I’m not the programmer (other than stuff like PHP and HTML my last programming experience dates back to IBM Basic and Pascal. lol) so I can sort of follow some of your discussions, but not all of them.
I guess one real question is, what would you be trying to achieve that is not already achieved with the A&A computer game that Hasbro did a few years back?
I guess the reason is, there is the potential that once our own games get their legs under them a bit more we could seek to get an official license to render an online version for A&A. But I sort of thought that market was already serviced by the past software releases, more or less. So what new would you want brought to the table with regards to functionality?
Ryan S. Johnson
Guild of Blades Publishing Group
http://www.guildofblades.com
http://www.1483online.com
http://www.thermopylae-online.com