Casualties on malta please
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@dawgoneit Game History
Round: 8
Purchase Units - Germans
Germans buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
6 armour and 11 infantry moved from West Europe to South Europe
1 armour, 1 bomber, 2 fighters and 24 infantry moved from Germany to South Europe
Combat - Germans
Battle in South Europe
Germans attack with 7 armour, 1 bomber, 2 fighters and 35 infantry
British defend with 1 aaGun, 1 factory and 9 infantry; Americans defend with 2 armour, 2 fighters and 6 infantry; Russians defend with 7 armour and 11 infantry
British roll AA dice in South Europe : 0/3 hits, 0.50 expected hits
Germans roll dice for 7 armour, 1 bomber, 2 fighters and 35 infantry in South Europe, round 2 : 5/45 hits, 11.00 expected hits
British roll dice for 9 armour, 2 fighters and 26 infantry in South Europe, round 2 : 15/37 hits, 13.00 expected hits
15 infantry owned by the Germans lost in South Europe
5 infantry owned by the Russians lost in South Europe
1 bomber owned by the Germans and 2 fighters owned by the Germans retreated
20 infantry owned by the Germans and 7 armour owned by the Germans retreated to Germany
British win with 9 armour, 2 fighters and 21 infantry remaining. Battle score for attacker is -30
Casualties for Germans: 15 infantry
Casualties for Russians: 5 infantry
Non Combat Move - Germans
1 bomber and 2 fighters moved from South Europe to Germany
Place Units - Germans
8 infantry placed in Germany
Turn Complete - Germans
Germans collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
British AA : -0.50
Germans regular : -6.00
British regular : 2.00
TripleA Turn Summary for game: World War II Classic
Game History
Round: 8
Purchase Units - British
British buy 1 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Russia to French Indo China
2 infantry moved from United Kingdom to North Sea Zone
1 armour moved from United Kingdom to North Sea Zone
1 armour, 2 infantry and 2 transports moved from North Sea Zone to West Africa Sea Zone
1 armour and 2 infantry moved from West Africa Sea Zone to French West Africa
1 transport moved from Baltic Sea Zone to North Sea Zone
1 infantry moved from United Kingdom to North Sea Zone
1 infantry moved from North Sea Zone to West Europe
British take West Europe from Germans
4 transports moved from Baltic Sea Zone to North Sea Zone
2 armour moved from United Kingdom to North Sea Zone
4 infantry moved from United Kingdom to North Sea Zone
2 armour, 4 infantry and 4 transports moved from North Sea Zone to Baltic Sea Zone
4 infantry moved from Baltic Sea Zone to Karelia S.S.R.
2 armour moved from Baltic Sea Zone to Karelia S.S.R.
Combat - British
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 1 and costs: 1 PU.
Bombing raid costs 1 PU
Battle in French West Africa
British attack with 1 armour and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour and 2 infantry in French West Africa, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French West Africa
1 infantry owned by the Japanese lost in French West Africa
British win, taking French West Africa from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Russia to South Europe
1 bomber moved from French Indo China to Russia
Place Units - British
1 armour and 5 infantry placed in South Europe
3 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
British regular : 1.17
TripleA Turn Summary for game: World War II Classic
Game History
Round: 8
Purchase Units - British
British buy 1 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Russia to French Indo China
2 infantry moved from United Kingdom to North Sea Zone
1 armour moved from United Kingdom to North Sea Zone
1 armour, 2 infantry and 2 transports moved from North Sea Zone to West Africa Sea Zone
1 armour and 2 infantry moved from West Africa Sea Zone to French West Africa
1 transport moved from Baltic Sea Zone to North Sea Zone
1 infantry moved from United Kingdom to North Sea Zone
1 infantry moved from North Sea Zone to West Europe
British take West Europe from Germans
4 transports moved from Baltic Sea Zone to North Sea Zone
2 armour moved from United Kingdom to North Sea Zone
4 infantry moved from United Kingdom to North Sea Zone
2 armour, 4 infantry and 4 transports moved from North Sea Zone to Baltic Sea Zone
4 infantry moved from Baltic Sea Zone to Karelia S.S.R.
2 armour moved from Baltic Sea Zone to Karelia S.S.R.
Combat - British
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 1 and costs: 1 PU.
Bombing raid costs 1 PU
Battle in French West Africa
British attack with 1 armour and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour and 2 infantry in French West Africa, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French West Africa
1 infantry owned by the Japanese lost in French West Africa
British win, taking French West Africa from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Russia to South Europe
1 bomber moved from French Indo China to Russia
Place Units - British
1 armour and 5 infantry placed in South Europe
3 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
British regular : 1.17
a9422192-958d-4671-8580-d510a0006b31-triplea_41680_8jap.tsvg
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
3 infantry moved from Yakut S.S.R. to Novosibirsk
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
8 infantry moved from Manchuria to Yakut S.S.R.
2 infantry moved from Kazakh S.S.R. to Novosibirsk
1 infantry moved from Persia to Kazakh S.S.R.
2 armour moved from French Indo China to Novosibirsk
1 fighter moved from French Indo China to Novosibirsk
8 infantry moved from Japan to Japan Sea Zone
8 infantry moved from Japan Sea Zone to Manchuria
2 infantry moved from South Africa to South Africa Sea Zone
1 battleship, 2 infantry and 1 transport moved from South Africa Sea Zone to Red Sea Zone
1 infantry moved from Madagascar to West Compass Sea Zone
1 infantry and 1 transport moved from West Compass Sea Zone to Mozambique Sea Zone
1 infantry moved from South Africa to Mozambique Sea Zone
2 infantry and 1 transport moved from Mozambique Sea Zone to Red Sea Zone
1 infantry moved from Libya to French Equatorial Africa
1 infantry moved from Congo to French Equatorial Africa
4 infantry moved from Red Sea Zone to Persia
2 infantry moved from French Indo China to French Indo China Sea Zone
2 infantry and 1 transport moved from French Indo China Sea Zone to Red Sea Zone
2 infantry moved from Red Sea Zone to Persia
1 carrier moved from French Indo China Sea Zone to Red Sea Zone
Combat - Japanese
Battle in Novosibirsk
Japanese attack with 2 armour, 1 fighter and 5 infantry
Russians defend with 4 armour
Japanese roll dice for 2 armour, 1 fighter and 5 infantry in Novosibirsk, round 2 : 4/8 hits, 2.33 expected hits
Russians roll dice for 4 armour in Novosibirsk, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese lost in Novosibirsk
4 armour owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 2 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 2 infantry
Casualties for Russians: 4 armour
Non Combat Move - Japanese
1 fighter moved from Novosibirsk to Persia
Place Units - Japanese
3 armour placed in French Indo China
1 fighter and 6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
Japanese regular : 1.67
Russians regular : 0.67
@dawgoneit welp! got to go.
TripleA Turn Summary for game: World War II Classic
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Russia to Evenki National Okrug
1 armour moved from Russia to Evenki National Okrug
1 infantry moved from Russia to Kazakh S.S.R.
1 armour moved from Russia to Kazakh S.S.R.
1 bomber moved from Russia to French Indo China
1 battleship moved from North Sea Zone to West Africa Sea Zone
1 carrier moved from East US Sea Zone to North Sea Zone
Combat - Americans
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 1 and costs: 1 PU.
Bombing raid costs 1 PU
Battle in Kazakh S.S.R.
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Americans win, taking Kazakh S.S.R. from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Evenki National Okrug
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Evenki National Okrug, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Evenki National Okrug
Americans win, taking Evenki National Okrug from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 infantry moved from East Europe to South Europe
4 infantry moved from Finland Norway to North Sea Zone
4 infantry and 2 transports moved from North Sea Zone to West Africa Sea Zone
4 infantry moved from West Africa Sea Zone to French West Africa
1 fighter moved from South Europe to North Sea Zone
1 transport moved from Baltic Sea Zone to North Sea Zone
4 transports moved from North Sea Zone to East Canada Sea Zone
4 infantry moved from West Canada to East Canada Sea Zone
2 armour moved from West Canada to East Canada Sea Zone
2 armour, 4 infantry and 4 transports moved from East Canada Sea Zone to North Sea Zone
2 armour and 4 infantry moved from North Sea Zone to Finland Norway
1 infantry moved from Karelia S.S.R. to East Europe
4 infantry moved from Karelia S.S.R. to Russia
1 infantry moved from Karelia S.S.R. to Russia
1 infantry moved from Finland Norway to Karelia S.S.R.
2 armour moved from Finland Norway to Karelia S.S.R.
1 armour moved from West US to West Canada
4 infantry moved from West US to West Canada
1 bomber moved from French Indo China to Russia
Place Units - Americans
1 armour, 1 fighter and 6 infantry placed in West US
Turn Complete - Americans
Americans collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Americans regular : 1.67
Japanese regular : -0.67
TripleA Turn Summary for game: World War II Classic
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour, 2 fighters and 5 infantry moved from Russia to Novosibirsk
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 armour, 2 fighters and 5 infantry
Japanese defend with 2 armour and 3 infantry
Russians roll dice for 1 armour, 2 fighters and 5 infantry in Novosibirsk, round 2 : 1/8 hits, 2.33 expected hits
Japanese roll dice for 2 armour and 3 infantry in Novosibirsk, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Russians lost in Novosibirsk
1 infantry owned by the Japanese lost in Novosibirsk
Russians roll dice for 1 armour, 2 fighters and 4 infantry in Novosibirsk, round 3 : 1/7 hits, 2.17 expected hits
Japanese roll dice for 2 armour and 2 infantry in Novosibirsk, round 3 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
1 infantry owned by the Japanese lost in Novosibirsk
Russians roll dice for 1 armour, 2 fighters and 3 infantry in Novosibirsk, round 4 : 1/6 hits, 2.00 expected hits
Japanese roll dice for 2 armour and 1 infantry in Novosibirsk, round 4 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians roll dice for 1 armour, 2 fighters and 3 infantry in Novosibirsk, round 5 : 1/6 hits, 2.00 expected hits
Japanese roll dice for 2 armour in Novosibirsk, round 5 : 0/2 hits, 0.67 expected hits
1 armour owned by the Japanese lost in Novosibirsk
2 fighters owned by the Russians retreated
3 infantry owned by the Russians and 1 armour owned by the Russians retreated to Russia
Japanese win with 1 armour remaining. Battle score for attacker is 8
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 armour and 3 infantry
Non Combat Move - Russians
2 fighters moved from Novosibirsk to Russia
1 armour moved from South Europe to Karelia S.S.R.
1 infantry moved from Caucasus to Russia
Place Units - Russians
1 armour and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : -2.67
Russians regular : -4.50
@leemorrison d36eab44-fa40-4a66-9cf1-8167f4c22328-triplea_41680_9Ger.tsvg
Game History
Round: 9
Purchase Units - Germans
Germans buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Germany to East Europe
2 infantry moved from Germany to West Europe
1 bomber moved from Germany to West Europe
2 fighters moved from Germany to East Europe
Combat - Germans
Battle in East Europe
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in East Europe, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 infantry in East Europe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in East Europe
1 infantry owned by the Americans lost in East Europe
Germans win, taking East Europe from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in West Europe
Germans attack with 1 bomber and 2 infantry
British defend with 1 aaGun and 1 infantry
British roll AA dice in West Europe : 1/1 hits, 0.17 expected hits
1 bomber owned by the Germans lost in West Europe
Germans roll dice for 2 infantry in West Europe, round 2 : 0/2 hits, 0.33 expected hits
British roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 infantry in West Europe, round 3 : 1/2 hits, 0.33 expected hits
British roll dice for 1 infantry in West Europe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in West Europe
Germans win, taking West Europe from British with 2 infantry remaining. Battle score for attacker is -12
Casualties for Germans: 1 bomber
Casualties for British: 1 infantry
Non Combat Move - Germans
2 fighters moved from East Europe to Germany
Place Units - Germans
6 infantry placed in Germany
Turn Complete - Germans
Germans collect 22 PUs; end with 23 PUs
Combat Hit Differential Summary :
British AA : 0.83
Germans regular : 1.00
British regular : 0.00
TripleA Turn Summary for game: World War II Classic
Game History
Round: 9
Purchase Units - British
British buy 2 armour and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Russia to French Indo China
1 infantry moved from French West Africa to West Africa Sea Zone
1 armour moved from French West Africa to West Africa Sea Zone
1 armour and 1 transport moved from West Africa Sea Zone to Angola Sea Zone
1 infantry and 1 transport moved from West Africa Sea Zone to Congo Sea Zone
1 infantry moved from Congo Sea Zone to Congo
British take Congo from Japanese
1 armour moved from Angola Sea Zone to South Africa
British take South Africa from Japanese
1 armour moved from Karelia S.S.R. to Novosibirsk
2 fighters moved from Baltic Sea Zone to Novosibirsk
2 infantry moved from United Kingdom to North Sea Zone
2 infantry and 1 transport moved from North Sea Zone to Baltic Sea Zone
2 infantry moved from Baltic Sea Zone to East Europe
2 fighters moved from South Europe to East Europe
Combat - British
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 3 and costs: 3 PUs.
Bombing raid costs 3 PUs
Battle in East Europe
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in East Europe, round 2 : 3/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in East Europe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in East Europe
1 infantry owned by the Germans lost in East Europe
British win, taking East Europe from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Novosibirsk
British attack with 1 armour and 2 fighters
Japanese defend with 1 armour
British roll dice for 1 armour and 2 fighters in Novosibirsk, round 2 : 0/3 hits, 1.50 expected hits
Japanese roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the British lost in Novosibirsk
2 fighters owned by the British retreated
Japanese win with 1 armour remaining. Battle score for attacker is -5
Casualties for British: 1 armour
Non Combat Move - British
1 bomber moved from French Indo China to Russia
2 fighters moved from Novosibirsk to Russia
1 armour moved from Karelia S.S.R. to South Europe
2 fighters moved from East Europe to Baltic Sea Zone
1 transport moved from Baltic Sea Zone to North Sea Zone
2 infantry moved from United Kingdom to North Sea Zone
2 infantry and 1 transport moved from North Sea Zone to Baltic Sea Zone
2 infantry moved from Baltic Sea Zone to Karelia S.S.R.
1 infantry moved from Karelia S.S.R. to Caucasus
2 infantry moved from Karelia S.S.R. to Russia
1 infantry moved from Karelia S.S.R. to Russia
Place Units - British
1 armour and 5 infantry placed in South Europe
British undo move 1.
2 armour and 4 infantry placed in South Europe
3 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Germans regular : 0.67
British regular : 0.17
@leemorrison 808559b9-9f74-4341-a6e4-59dc02f554fa-triplea_41680_9jap.tsvg
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
2 infantry moved from Persia to Red Sea Zone
2 infantry and 1 transport moved from Red Sea Zone to South Africa Sea Zone
1 battleship moved from Red Sea Zone to South Africa Sea Zone
2 infantry moved from South Africa Sea Zone to South Africa
3 infantry moved from French Equatorial Africa to Congo
1 infantry moved from Algeria to Libya
2 infantry moved from Persia to Caucasus
1 fighter moved from Persia to Caucasus
2 infantry moved from Persia to Kazakh S.S.R.
1 armour moved from Novosibirsk to Kazakh S.S.R.
8 infantry moved from Yakut S.S.R. to Novosibirsk
3 armour moved from French Indo China to Novosibirsk
8 infantry moved from Manchuria to Yakut S.S.R.
1 fighter moved from Japan to Novosibirsk
8 infantry moved from Japan to Japan Sea Zone
8 infantry moved from Japan Sea Zone to Manchuria
2 transports moved from Red Sea Zone to French Indo China Sea Zone
Combat - Japanese
Battle in Caucasus
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Caucasus, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Caucasus, round 4 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Caucasus
1 infantry owned by the British lost in Caucasus
Japanese win, taking Caucasus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Congo
Japanese attack with 3 infantry
British defend with 1 infantry
Japanese roll dice for 3 infantry in Congo, round 2 : 0/3 hits, 0.50 expected hits
British roll dice for 1 infantry in Congo, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 infantry in Congo, round 3 : 0/3 hits, 0.50 expected hits
British roll dice for 1 infantry in Congo, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 infantry in Congo, round 4 : 2/3 hits, 0.50 expected hits
British roll dice for 1 infantry in Congo, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Congo
Japanese win, taking Congo from British with 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in South Africa
Japanese attack with 2 infantry
British defend with 1 armour
Japanese roll dice for 1 battleship in South Africa, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in South Africa, round 2 : 0/2 hits, 0.33 expected hits
British roll dice for 1 armour in South Africa, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in South Africa
Japanese roll dice for 1 infantry in South Africa, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 armour in South Africa, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in South Africa, round 4 : 0/1 hits, 0.17 expected hits
British roll dice for 1 armour in South Africa, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in South Africa, round 5 : 0/1 hits, 0.17 expected hits
British roll dice for 1 armour in South Africa, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in South Africa, round 6 : 1/1 hits, 0.17 expected hits
British roll dice for 1 armour in South Africa, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in South Africa
1 armour owned by the British lost in South Africa
British win with no units remaining. Battle score for attacker is -1
Casualties for Japanese: 2 infantry
Casualties for British: 1 armour
Battle in Kazakh S.S.R.
Japanese attack with 1 armour and 2 infantry
Americans defend with 1 armour and 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Kazakh S.S.R., round 2 : 3/3 hits, 0.83 expected hits
Russians roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits, 0.67 expected hits
1 armour owned by the Americans and 1 infantry owned by the Americans lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 armour and 1 infantry
Non Combat Move - Japanese
1 fighter moved from Caucasus to Red Sea Zone
Place Units - Japanese
3 armour placed in French Indo China
1 fighter and 7 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Japanese regular : 1.50
Russians regular : -0.67
British regular : -0.67
TripleA Turn Summary for game: World War II Classic
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 armour, 1 fighter and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour moved from Evenki National Okrug to Kazakh S.S.R.
2 infantry moved from Russia to Kazakh S.S.R.
1 bomber moved from Russia to French Indo China
1 infantry moved from Karelia S.S.R. to Caucasus
2 infantry moved from Russia to Kazakh S.S.R.
3 transports moved from North Sea Zone to East Canada Sea Zone
2 infantry moved from West Canada to East Canada Sea Zone
2 armour moved from West Canada to East Canada Sea Zone
2 armour, 2 infantry and 3 transports moved from East Canada Sea Zone to West Spain Sea Zone
2 armour and 2 infantry moved from West Spain Sea Zone to West Europe
1 battleship moved from West Africa Sea Zone to West Spain Sea Zone
2 transports moved from North Sea Zone to East Canada Sea Zone
3 infantry moved from West Canada to East Canada Sea Zone
3 infantry and 2 transports moved from East Canada Sea Zone to West Spain Sea Zone
3 infantry moved from West Spain Sea Zone to Algeria
Americans take Algeria from Germans
1 armour moved from Finland Norway to Caucasus
1 fighter moved from South Europe to Caucasus
1 fighter moved from North Sea Zone to West Spain Sea Zone
1 fighter moved from West Spain Sea Zone to West Mediteranean Sea Zone
1 fighter moved from West Mediteranean Sea Zone to South Europe
1 carrier moved from North Sea Zone to West Spain Sea Zone
4 infantry moved from French West Africa to French Equatorial Africa
British take French Equatorial Africa from Japanese
Combat - Americans
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 2 and costs: 2 PUs.
Bombing raid costs 2 PUs
Battle in West Europe
Americans attack with 2 armour and 2 infantry
Germans defend with 1 aaGun and 2 infantry
Americans roll dice for 1 battleship in West Europe, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 2 armour and 2 infantry in West Europe, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in West Europe, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in West Europe
Americans roll dice for 2 armour and 2 infantry in West Europe, round 3 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in West Europe, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 armour and 2 infantry in West Europe, round 4 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in West Europe, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 armour and 2 infantry in West Europe, round 5 : 3/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in West Europe, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in West Europe
Americans win, taking West Europe from Germans with 2 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Caucasus
Americans attack with 1 armour, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Caucasus
1 infantry owned by the Japanese lost in Caucasus
Americans win, taking Caucasus from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kazakh S.S.R.
Americans attack with 1 armour and 4 infantry
Japanese defend with 1 armour and 2 infantry
Americans roll dice for 1 armour and 4 infantry in Kazakh S.S.R., round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 armour and 2 infantry in Kazakh S.S.R., round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Americans roll dice for 1 armour and 4 infantry in Kazakh S.S.R., round 3 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Americans roll dice for 1 armour and 4 infantry in Kazakh S.S.R., round 4 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Kazakh S.S.R., round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour and 4 infantry in Kazakh S.S.R., round 5 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Kazakh S.S.R., round 5 : 0/1 hits, 0.33 expected hits
1 armour owned by the Japanese lost in Kazakh S.S.R.
Americans win, taking Kazakh S.S.R. from Japanese with 1 armour and 4 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 armour and 2 infantry
Non Combat Move - Americans
1 bomber moved from French Indo China to Russia
1 infantry moved from Evenki National Okrug to Russia
2 armour moved from Karelia S.S.R. to South Europe
1 armour and 4 infantry moved from Finland Norway to Karelia S.S.R.
1 fighter moved from Caucasus to Russia
2 transports moved from West Africa Sea Zone to East US Sea Zone
1 armour, 1 fighter and 6 infantry moved from West US to West Canada
1 fighter moved from West Canada to West Spain Sea Zone
Place Units - Americans
2 armour and 2 infantry placed in East US
1 fighter and 2 infantry placed in West US
Turn Complete - Americans
Americans collect 42 PUs; end with 43 PUs
Combat Hit Differential Summary :
Americans regular : -3.83
Japanese regular : -1.67
Germans regular : -1.67
TripleA Turn Summary for game: World War II Classic
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 armour, 1 fighter and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour moved from Evenki National Okrug to Kazakh S.S.R.
2 infantry moved from Russia to Kazakh S.S.R.
1 bomber moved from Russia to French Indo China
1 infantry moved from Karelia S.S.R. to Caucasus
2 infantry moved from Russia to Kazakh S.S.R.
3 transports moved from North Sea Zone to East Canada Sea Zone
2 infantry moved from West Canada to East Canada Sea Zone
2 armour moved from West Canada to East Canada Sea Zone
2 armour, 2 infantry and 3 transports moved from East Canada Sea Zone to West Spain Sea Zone
2 armour and 2 infantry moved from West Spain Sea Zone to West Europe
1 battleship moved from West Africa Sea Zone to West Spain Sea Zone
2 transports moved from North Sea Zone to East Canada Sea Zone
3 infantry moved from West Canada to East Canada Sea Zone
3 infantry and 2 transports moved from East Canada Sea Zone to West Spain Sea Zone
3 infantry moved from West Spain Sea Zone to Algeria
Americans take Algeria from Germans
1 armour moved from Finland Norway to Caucasus
1 fighter moved from South Europe to Caucasus
1 fighter moved from North Sea Zone to West Spain Sea Zone
1 fighter moved from West Spain Sea Zone to West Mediteranean Sea Zone
1 fighter moved from West Mediteranean Sea Zone to South Europe
1 carrier moved from North Sea Zone to West Spain Sea Zone
4 infantry moved from French West Africa to French Equatorial Africa
British take French Equatorial Africa from Japanese
Combat - Americans
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 2 and costs: 2 PUs.
Bombing raid costs 2 PUs
Battle in West Europe
Americans attack with 2 armour and 2 infantry
Germans defend with 1 aaGun and 2 infantry
Americans roll dice for 1 battleship in West Europe, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 2 armour and 2 infantry in West Europe, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in West Europe, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in West Europe
Americans roll dice for 2 armour and 2 infantry in West Europe, round 3 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in West Europe, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 armour and 2 infantry in West Europe, round 4 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in West Europe, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 armour and 2 infantry in West Europe, round 5 : 3/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in West Europe, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in West Europe
Americans win, taking West Europe from Germans with 2 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Caucasus
Americans attack with 1 armour, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Caucasus
1 infantry owned by the Japanese lost in Caucasus
Americans win, taking Caucasus from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kazakh S.S.R.
Americans attack with 1 armour and 4 infantry
Japanese defend with 1 armour and 2 infantry
Americans roll dice for 1 armour and 4 infantry in Kazakh S.S.R., round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 armour and 2 infantry in Kazakh S.S.R., round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Americans roll dice for 1 armour and 4 infantry in Kazakh S.S.R., round 3 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Americans roll dice for 1 armour and 4 infantry in Kazakh S.S.R., round 4 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Kazakh S.S.R., round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour and 4 infantry in Kazakh S.S.R., round 5 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Kazakh S.S.R., round 5 : 0/1 hits, 0.33 expected hits
1 armour owned by the Japanese lost in Kazakh S.S.R.
Americans win, taking Kazakh S.S.R. from Japanese with 1 armour and 4 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 armour and 2 infantry
Non Combat Move - Americans
1 bomber moved from French Indo China to Russia
1 infantry moved from Evenki National Okrug to Russia
2 armour moved from Karelia S.S.R. to South Europe
1 armour and 4 infantry moved from Finland Norway to Karelia S.S.R.
1 fighter moved from Caucasus to Russia
2 transports moved from West Africa Sea Zone to East US Sea Zone
1 armour, 1 fighter and 6 infantry moved from West US to West Canada
1 fighter moved from West Canada to West Spain Sea Zone
Place Units - Americans
2 armour and 2 infantry placed in East US
1 fighter and 2 infantry placed in West US
Turn Complete - Americans
Americans collect 42 PUs; end with 43 PUs
Combat Hit Differential Summary :
Americans regular : -3.83
Japanese regular : -1.67
Germans regular : -1.67
TripleA Turn Summary for game: World War II Classic
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour, 2 fighters and 9 infantry moved from Russia to Novosibirsk
1 armour moved from Karelia S.S.R. to Novosibirsk
Combat - Russians
Battle in Novosibirsk
Russians attack with 3 armour, 2 fighters and 9 infantry
Japanese defend with 3 armour, 1 fighter and 8 infantry
Russians roll dice for 3 armour, 2 fighters and 9 infantry in Novosibirsk, round 2 : 1/14 hits, 4.00 expected hits
Japanese roll dice for 3 armour, 1 fighter and 8 infantry in Novosibirsk, round 2 : 7/12 hits, 4.33 expected hits
7 infantry owned by the Russians lost in Novosibirsk
1 infantry owned by the Japanese lost in Novosibirsk
2 fighters owned by the Russians retreated
2 infantry owned by the Russians and 3 armour owned by the Russians retreated to Russia
Japanese win with 3 armour, 1 fighter and 7 infantry remaining. Battle score for attacker is -18
Casualties for Russians: 7 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 fighters moved from Novosibirsk to Russia
4 armour moved from South Europe to Karelia S.S.R.
Place Units - Russians
1 armour and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : 2.67
Russians regular : -3.00
@leemorrison 00268041-0467-44ab-9a34-bacf87ba6d40-triplea_41680_10GER.tsvg
Game History
Round: 10
Purchase Units - Germans
Germans buy 1 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Germany to East Europe
1 fighter moved from Germany to East Europe
4 infantry moved from Germany to West Europe
1 fighter moved from Germany to West Europe
1 armour moved from Germany to West Europe
Combat - Germans
Battle in East Europe
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in East Europe, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in East Europe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in East Europe
Germans win, taking East Europe from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in West Europe
Germans attack with 1 armour, 1 fighter and 4 infantry
Americans defend with 1 aaGun, 2 armour and 2 infantry
Americans roll AA dice in West Europe : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 armour, 1 fighter and 4 infantry in West Europe, round 2 : 1/6 hits, 1.67 expected hits
Americans roll dice for 2 armour and 2 infantry in West Europe, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germans lost in West Europe
1 infantry owned by the Americans lost in West Europe
Germans roll dice for 1 armour, 1 fighter and 3 infantry in West Europe, round 3 : 2/5 hits, 1.50 expected hits
Americans roll dice for 2 armour and 1 infantry in West Europe, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in West Europe
1 armour owned by the Americans and 1 infantry owned by the Americans lost in West Europe
Germans roll dice for 1 armour, 1 fighter and 1 infantry in West Europe, round 4 : 0/3 hits, 1.17 expected hits
Americans roll dice for 1 armour in West Europe, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in West Europe
Germans roll dice for 1 armour and 1 fighter in West Europe, round 5 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 armour in West Europe, round 5 : 0/1 hits, 0.33 expected hits
1 armour owned by the Americans lost in West Europe
Germans win, taking West Europe from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 4 infantry
Casualties for Americans: 2 armour and 2 infantry
Non Combat Move - Germans
1 fighter moved from West Europe to Germany
1 fighter moved from East Europe to Germany
Place Units - Germans
1 armour and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
Americans AA : -0.17
Germans regular : -1.17
British regular : -0.33
TripleA Turn Summary for game: World War II Classic
Game History
Round: 10
Purchase Units - British
British buy 2 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 transports moved from Baltic Sea Zone to North Sea Zone
3 infantry moved from United Kingdom to North Sea Zone
3 infantry and 2 transports moved from North Sea Zone to Baltic Sea Zone
3 infantry moved from Baltic Sea Zone to East Europe
2 fighters moved from Baltic Sea Zone to East Europe
2 fighters moved from Russia to East Europe
1 bomber moved from Russia to French Indo China
Combat - British
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 1 and costs: 1 PU.
Bombing raid costs 1 PU
Battle in East Europe
British attack with 4 fighters and 3 infantry
Germans defend with 2 infantry
British roll dice for 4 fighters and 3 infantry in East Europe, round 2 : 3/7 hits, 2.50 expected hits
Germans roll dice for 2 infantry in East Europe, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in East Europe
British win, taking East Europe from Germans with 4 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - British
2 fighters moved from East Europe to Russia
2 fighters moved from East Europe to Baltic Sea Zone
2 infantry moved from Karelia S.S.R. to Russia
1 infantry moved from Russia to Evenki National Okrug
1 transport moved from Congo Sea Zone to West Spain Sea Zone
1 transport moved from Angola Sea Zone to West Africa Sea Zone
1 bomber moved from French Indo China to Russia
Place Units - British
2 armour and 4 infantry placed in South Europe
2 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
British regular : 0.50
@leemorrison 0d6ab4c3-fdae-4e3e-857d-5180975696d4-triplea_41680_10jap.tsvg
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
3 infantry moved from Congo to Anglo Sudan Egypt
1 infantry moved from Libya to Anglo Sudan Egypt
1 battleship and 1 transport moved from South Africa Sea Zone to Red Sea Zone
1 fighter moved from Red Sea Zone to Germany
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
4 infantry moved from Novosibirsk to Kazakh S.S.R.
2 armour moved from Novosibirsk to Kazakh S.S.R.
1 fighter moved from Novosibirsk to Kazakh S.S.R.
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 transport moved from French Indo China Sea Zone to Caroline Islands Sea Zone
Combat - Japanese
Battle in Kazakh S.S.R.
Japanese attack with 2 armour, 1 fighter and 4 infantry
Americans defend with 1 armour and 4 infantry
Japanese roll dice for 2 armour, 1 fighter and 4 infantry in Kazakh S.S.R., round 2 : 5/7 hits, 2.17 expected hits
Russians roll dice for 1 armour and 4 infantry in Kazakh S.S.R., round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Japanese lost in Kazakh S.S.R.
1 armour owned by the Americans and 4 infantry owned by the Americans lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 2 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 armour and 4 infantry
Battle in Evenki National Okrug
Japanese attack with 3 infantry
British defend with 1 infantry
Japanese roll dice for 3 infantry in Evenki National Okrug, round 2 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Evenki National Okrug
Japanese roll dice for 2 infantry in Evenki National Okrug, round 3 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Evenki National Okrug
Japanese roll dice for 1 infantry in Evenki National Okrug, round 4 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 5 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 6 : 1/1 hits, 0.17 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Evenki National Okrug
1 infantry owned by the British lost in Evenki National Okrug
Russians win with no units remaining. Battle score for attacker is -6
Casualties for Japanese: 3 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
8 infantry moved from Manchuria to Yakut S.S.R.
1 armour and 2 infantry moved from Novosibirsk to Sinkiang
3 armour moved from French Indo China to Sinkiang
1 fighter moved from Kazakh S.S.R. to Red Sea Zone
1 fighter moved from Japan to Sinkiang
7 infantry moved from Japan to Japan Sea Zone
7 infantry moved from Japan Sea Zone to Manchuria
1 fighter moved from Red Sea Zone to Anglo Sudan Egypt
1 fighter moved from Germany to Anglo Sudan Egypt
1 fighter moved from Germany to Anglo Sudan Egypt
Place Units - Japanese
3 armour placed in French Indo China
1 fighter and 7 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
Japanese regular : 2.50
Russians regular : 1.67
@dawgoneit Auto servicing day, sorry for slow response
TripleA Turn Summary for game: World War II Classic
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from French Equatorial Africa to Congo
British take Congo from Japanese
1 infantry moved from Algeria to Libya
Americans take Libya from Germans
1 bomber moved from Russia to French Indo China
1 armour moved from Caucasus to Persia
British take Persia from Japanese
1 armour moved from Persia to India
British take India from Japanese
2 infantry moved from Russia to Novosibirsk
1 fighter moved from Russia to Novosibirsk
2 transports moved from West Spain Sea Zone to East Canada Sea Zone
2 infantry moved from West Canada to East Canada Sea Zone
1 armour moved from West Canada to East Canada Sea Zone
1 armour, 2 infantry and 2 transports moved from East Canada Sea Zone to West Spain Sea Zone
1 transport moved from West Spain Sea Zone to East Canada Sea Zone
1 infantry moved from West Canada to East Canada Sea Zone
1 infantry and 1 transport moved from East Canada Sea Zone to West Spain Sea Zone
3 infantry moved from West Spain Sea Zone to West Europe
1 armour moved from West Spain Sea Zone to West Europe
2 armour moved from East US to East US Sea Zone
2 armour and 2 transports moved from East US Sea Zone to West Spain Sea Zone
2 armour moved from West Spain Sea Zone to Algeria
2 transports moved from West Spain Sea Zone to East Canada Sea Zone
3 infantry moved from West Canada to East Canada Sea Zone
3 infantry and 2 transports moved from East Canada Sea Zone to West Spain Sea Zone
3 infantry moved from West Spain Sea Zone to Algeria
1 fighter moved from West US to West Spain Sea Zone
2 infantry moved from East US to East Canada
2 infantry moved from West US to West Canada
1 infantry moved from French Equatorial Africa to Congo
1 infantry moved from Algeria to Libya
Combat - Americans
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 5 and costs: 5 PUs.
Bombing raid costs 5 PUs
Battle in West Europe
Americans attack with 1 armour and 3 infantry
Germans defend with 1 aaGun and 1 armour
Americans roll dice for 1 battleship in West Europe, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 armour and 3 infantry in West Europe, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 armour in West Europe, round 2 : 0/1 hits, 0.33 expected hits
1 armour owned by the Germans lost in West Europe
Americans win, taking West Europe from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Battle in Novosibirsk
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Novosibirsk
1 infantry owned by the Japanese lost in Novosibirsk
Americans win, taking Novosibirsk from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from Novosibirsk to Russia
1 armour moved from Karelia S.S.R. to South Europe
1 infantry moved from Karelia S.S.R. to Caucasus
3 infantry moved from Karelia S.S.R. to Russia
1 fighter moved from South Europe to Russia
1 fighter moved from West Spain Sea Zone to South Europe
1 bomber moved from French Indo China to Russia
Place Units - Americans
2 armour, 1 fighter and 7 infantry placed in West US
Turn Complete - Americans
Americans collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Japanese regular : 0.67
Germans regular : -0.33
@leemorrison said in leemorrison -VS- dawgoneit:
@dawgoneit Auto servicing day, sorry for slow response
all good my friend. i;m going to have those days also. Lol
TripleA Turn Summary for game: World War II Classic
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 armour, 2 fighters and 7 infantry moved from Russia to Kazakh S.S.R.
4 armour moved from Karelia S.S.R. to Kazakh S.S.R.
Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 8 armour, 2 fighters and 7 infantry
Japanese defend with 2 armour and 2 infantry
Russians roll dice for 8 armour, 2 fighters and 7 infantry in Kazakh S.S.R., round 2 : 6/17 hits, 6.17 expected hits
Japanese roll dice for 2 armour and 2 infantry in Kazakh S.S.R., round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
2 infantry owned by the Japanese and 2 armour owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 8 armour, 2 fighters and 6 infantry remaining. Battle score for attacker is 13
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 armour and 2 infantry
Non Combat Move - Russians
2 fighters moved from Kazakh S.S.R. to Russia
2 armour moved from South Europe to Karelia S.S.R.
Place Units - Russians
1 armour and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Russians regular : -0.17