Lebowsky (Axis) vs Simon33 (Allies+0) French Rebalance Game III

  • '19 '17 '16

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 submarine moved from 42 Sea Zone to 41 Sea Zone
            1 carrier moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to New South Wales
            1 fighter moved from Midway to 54 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.33
    

    Savegame

  • 2025

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 1 armour, 4 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Smolensk to Russia
            2 infantry moved from Bryansk to Russia
            3 tactical_bombers moved from Novgorod to Russia
            1 fighter moved from Caucasus to Russia
            8 fighters moved from Bryansk to Russia
            2 tactical_bombers moved from Bryansk to Russia
    
        Combat - Germans
            Battle in Russia
                Germans attack with 9 fighters, 3 infantry and 5 tactical_bombers
                Russians defend with 1 airfield, 1 factory_major and 3 infantry
                    Germans roll dice for 9 fighters, 3 infantry and 5 tactical_bombers in Russia, round 2 : 6/17 hits, 8.33 expected hits
                    Russians roll dice for 3 infantry in Russia, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Russia
                    3 infantry owned by the Russians lost in Russia
                Germans captures 13PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 9 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            9 fighters and 5 tactical_bombers moved from Russia to Tambov
            3 armour moved from Rostov to Northwest Persia
            19 armour and 12 mech_infantrys moved from Volgograd to Northwest Persia
            10 mech_infantrys moved from Caucasus to Northwest Persia
            1 fighter moved from Caucasus to Northwest Persia
            1 tactical_bomber moved from Bryansk to Northwest Persia
            4 bombers moved from Caucasus to Southern Italy
            2 bombers moved from Western Germany to Southern Italy
            3 fighters moved from Western Germany to Gibraltar
            1 armour and 16 mech_infantrys moved from Bryansk to Caucasus
            3 armour moved from Ukraine to Caucasus
            6 aaGuns, 32 artilleries and 21 infantry moved from Bryansk to Tambov
    
        Place Units - Germans
            4 fighters placed in Western Germany
            3 infantry placed in Rostov
            1 airfield placed in Tambov
            1 armour and 2 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 66 PUs; end with 79 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 86 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 106 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : -2.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 13
    
        Combat Move - Russians
            1 infantry moved from Samara to Volgograd
                  Russians take Volgograd from Germans
            1 armour moved from Samara to Kazakhstan
                  Russians take Novosibirsk from Germans
                  Russians take Kazakhstan from Germans
            1 artillery and 2 infantry moved from Samara to Russia
            1 infantry moved from Urals to Vologda
                  Russians take Vologda from Germans
            1 infantry moved from Yenisey to Evenkiyskiy
                  Russians take Evenkiyskiy from Germans
    
        Combat - Russians
            Battle in Russia
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 airfield, 1 factory_minor and 2 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Russia, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Russia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Russia
                    Russians roll dice for 1 artillery and 1 infantry in Russia, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 infantry in Russia, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Russia, round 4 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 2 infantry in Russia, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Russia
                    2 infantry owned by the Germans lost in Russia
                Russians win, taking Russia from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            4 aaGuns, 1 armour, 6 artilleries, 78 infantry and 4 mech_infantrys moved from Samara to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Siberia to Buryatia
            1 infantry moved from Ulaanbaatar to Buryatia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    Russians regular : -0.17
    

    Savegame

  • 2025

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 fighter, 6 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Manchuria to Korea
            1 mech_infantry moved from Jehol to Amur
            2 mech_infantrys moved from Hunan to Kweichow
            3 infantry moved from Anhwe to Kweichow
            1 fighter moved from 36 Sea Zone to 42 Sea Zone
            1 bomber, 6 fighters and 3 tactical_bombers moved from Japan to Korea
            10 fighters and 8 tactical_bombers moved from 19 Sea Zone to Amur
            1 mech_infantry moved from Anhwe to Kweichow
            6 mech_infantrys moved from Yunnan to Szechwan
    
        Combat - Japanese
            Japanese creates battle in territory 19 Sea Zone
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 19 Sea Zone from Americans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Szechwan
                Japanese attack with 6 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 6 mech_infantrys in Szechwan, round 2 : 1/6 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 6 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kweichow
                Japanese attack with 3 infantry and 3 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 infantry and 3 mech_infantrys in Kweichow, round 2 : 0/6 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 infantry and 3 mech_infantrys in Kweichow, round 3 : 3/6 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Amur
                Japanese attack with 10 fighters, 1 mech_infantry and 8 tactical_bombers
                Americans defend with 1 infantry
                    Japanese roll dice for 10 fighters, 1 mech_infantry and 8 tactical_bombers in Amur, round 2 : 7/19 hits, 10.50 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Amur
                    1 infantry owned by the Americans lost in Amur
                Japanese win with 10 fighters and 8 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Americans: 1 infantry
            Battle in Korea
                Japanese attack with 1 bomber, 6 fighters, 2 infantry and 3 tactical_bombers
                Americans defend with 1 infantry
                    Japanese roll dice for 1 bomber, 6 fighters, 2 infantry and 3 tactical_bombers in Korea, round 2 : 3/12 hits, 6.00 expected hits
                    Americans roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Korea
                Japanese win, taking Korea from Americans with 1 bomber, 6 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber, 6 fighters and 3 tactical_bombers moved from Korea to Japan
            10 fighters and 8 tactical_bombers moved from Amur to 19 Sea Zone
            1 artillery and 1 mech_infantry moved from Jehol to Manchuria
            4 mech_infantrys moved from Anhwe to Manchuria
            1 infantry moved from Chahar to Jehol
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
            1 submarine moved from 20 Sea Zone to 19 Sea Zone
            1 fighter moved from 42 Sea Zone to Borneo
            1 artillery and 5 infantry moved from India to Burma
    
        Place Units - Japanese
            1 fighter and 2 tactical_bombers placed in Japan
            3 submarines placed in 19 Sea Zone
            3 submarines placed in 20 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 15
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,6,6,1,4,2,2,1,3,6,2,6,2,3,6,2,6,3,5,4,1,2,3,3,3,5,4,3,1,6,5,3,6,6,1,1,3,2,4,1,3,4,6,2,2,6,2,4,1,1,2,6,1,1,3,1,4,6,4,6,5,5,6,1,1,5,1,3,3,5,3,3,3,6,6,3,3,3,4,1,2,2,4,6,1,2,3,3,1,2,4,2,1,2,6
            Japanese collect 43 PUs (15 lost to blockades); end with 43 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : -0.33
    Japanese regular : -5.50
    Russians regular : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 fighters and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 artillery, 10 fighters and 1 infantry moved from 6 Sea Zone to Korea
            1 bomber moved from Siberia to Korea
            2 fighters moved from Siberia to 6 Sea Zone
            1 battleship, 8 carriers, 2 cruisers, 5 destroyers, 23 submarines and 1 transport moved from 6 Sea Zone to 21 Sea Zone
    
        Combat - Americans
            Battle in Korea
                Americans attack with 1 artillery, 1 bomber, 10 fighters and 1 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 artillery, 1 bomber, 10 fighters and 1 infantry in Korea, round 2 : 8/13 hits, 6.33 expected hits
                    Japanese roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Korea
                    2 infantry owned by the Japanese lost in Korea
                Americans win, taking Korea from Japanese with 1 artillery, 1 bomber and 10 fighters remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            1 bomber and 10 fighters moved from Korea to 21 Sea Zone
            8 fighters moved from 6 Sea Zone to 21 Sea Zone
            1 bomber and 2 fighters moved from 21 Sea Zone to Guam
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from Central United States to 101 Sea Zone
            1 artillery, 2 carriers and 4 transports moved from 101 Sea Zone to 106 Sea Zone
            1 artillery moved from 106 Sea Zone to Quebec
            3 artilleries and 4 infantry moved from Eastern United States to Quebec
            2 fighters moved from Eastern United States to 106 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 destroyer placed in 101 Sea Zone
            2 fighters placed in Eastern United States
            1 carrier and 4 submarines placed in 10 Sea Zone
            1 fighter placed in Western United States
            Americans undo move 3.
            1 submarine placed in 101 Sea Zone
            1 carrier and 3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hopei to Anhwe
                  Chinese take Anhwe from Japanese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 2 infantry moved from Shensi to Tsinghai
            1 infantry moved from Sikang to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 artillery, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from West India to 79 Sea Zone
            1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            2 armour, 1 infantry and 4 mech_infantrys moved from West India to India
                  UK_Pacific take India from Japanese
            1 bomber moved from Persia to 96 Sea Zone
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Sumatra
    
        Non Combat Move - British
            1 bomber moved from 96 Sea Zone to Egypt
            4 artilleries and 10 infantry moved from Iraq to Trans-Jordan
            4 infantry moved from Iraq to Trans-Jordan
            7 artilleries and 5 infantry moved from Persia to Eastern Persia
            10 artilleries and 10 infantry moved from Eastern Persia to West India
            1 cruiser and 3 destroyers moved from 79 Sea Zone to 41 Sea Zone
            1 battleship moved from 79 Sea Zone to 41 Sea Zone
            1 submarine moved from 79 Sea Zone to 41 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer and 4 submarines moved from 79 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
            1 mech_infantry moved from Belgian Congo to Egypt
            2 fighters moved from Persia to Kazakhstan
            3 fighters and 2 tactical_bombers moved from Persia to Egypt
    
        Place Units - British
            1 transport placed in 71 Sea Zone
            2 infantry placed in Union of South Africa
            1 artillery and 2 infantry placed in Egypt
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional -3 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.67
    Japanese regular : 0.33
    

    Savegame

  • '19 '17 '16

    Assumed no scramble from Japan.

    Was going to retreat to Midway but this way pressure is kept on Japan.

    Should have gone KGF once Japan killed those Indian troops I think.

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 fighters and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 artillery, 10 fighters and 1 infantry moved from 6 Sea Zone to Korea
            1 bomber moved from Siberia to Korea
            2 fighters moved from Siberia to 6 Sea Zone
            1 battleship, 8 carriers, 2 cruisers, 5 destroyers, 23 submarines and 1 transport moved from 6 Sea Zone to 21 Sea Zone
    
        Combat - Americans
            Battle in Korea
                Americans attack with 1 artillery, 1 bomber, 10 fighters and 1 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 artillery, 1 bomber, 10 fighters and 1 infantry in Korea, round 2 : 8/13 hits, 6.33 expected hits
                    Japanese roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Korea
                    2 infantry owned by the Japanese lost in Korea
                Americans win, taking Korea from Japanese with 1 artillery, 1 bomber and 10 fighters remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            1 bomber and 10 fighters moved from Korea to 21 Sea Zone
            8 fighters moved from 6 Sea Zone to 21 Sea Zone
            1 bomber and 2 fighters moved from 21 Sea Zone to Guam
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from Central United States to 101 Sea Zone
            1 artillery, 2 carriers and 4 transports moved from 101 Sea Zone to 106 Sea Zone
            1 artillery moved from 106 Sea Zone to Quebec
            3 artilleries and 4 infantry moved from Eastern United States to Quebec
            2 fighters moved from Eastern United States to 106 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 destroyer placed in 101 Sea Zone
            2 fighters placed in Eastern United States
            1 carrier and 4 submarines placed in 10 Sea Zone
            1 fighter placed in Western United States
            Americans undo move 3.
            1 submarine placed in 101 Sea Zone
            1 carrier and 3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hopei to Anhwe
                  Chinese take Anhwe from Japanese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 2 infantry moved from Shensi to Tsinghai
            1 infantry moved from Sikang to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 artillery, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from West India to 79 Sea Zone
            1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            2 armour, 1 infantry and 4 mech_infantrys moved from West India to India
                  UK_Pacific take India from Japanese
            1 bomber moved from Persia to 96 Sea Zone
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Sumatra
    
        Non Combat Move - British
            1 bomber moved from 96 Sea Zone to Egypt
            4 artilleries and 10 infantry moved from Iraq to Trans-Jordan
            4 infantry moved from Iraq to Trans-Jordan
            7 artilleries and 5 infantry moved from Persia to Eastern Persia
            10 artilleries and 10 infantry moved from Eastern Persia to West India
            1 cruiser and 3 destroyers moved from 79 Sea Zone to 41 Sea Zone
            1 battleship moved from 79 Sea Zone to 41 Sea Zone
            1 submarine moved from 79 Sea Zone to 41 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer and 4 submarines moved from 79 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
            1 mech_infantry moved from Belgian Congo to Egypt
            2 fighters moved from Persia to Kazakhstan
            3 fighters and 2 tactical_bombers moved from Persia to Egypt
    
        Place Units - British
            1 transport placed in 71 Sea Zone
            2 infantry placed in Union of South Africa
            1 artillery and 2 infantry placed in Egypt
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional -3 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Siberia: 1 artillery
            EDIT: Adding units owned by Americans to Sakha: 1 artillery
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 1.67
    Japanese regular : 0.33
    

    Savegame

  • 2025

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 bomber, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Tambov to Samara
                  Italians take Samara from Russians
            2 armour moved from Northwest Persia to Iraq
            2 bombers and 1 fighter moved from Southern Italy to Iraq
    
        Combat - Italians
            Battle in Iraq
                Italians attack with 2 armour, 2 bombers and 1 fighter
                British defend with 4 infantry
                    Italians roll dice for 2 armour, 2 bombers and 1 fighter in Iraq, round 2 : 4/5 hits, 2.83 expected hits
                    British roll dice for 4 infantry in Iraq, round 2 : 1/4 hits, 1.33 expected hits
                    1 armour owned by the Italians lost in Iraq
                    4 infantry owned by the British lost in Iraq
                Italians win, taking Iraq from British with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
                Casualties for British: 4 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Iraq to Northwest Persia
            2 bombers moved from Iraq to Rostov
            1 aaGun and 1 infantry moved from Northern Italy to 95 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
            1 submarine moved from 95 Sea Zone to 96 Sea Zone
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 submarine moved from 92 Sea Zone to 95 Sea Zone
            2 infantry moved from Northern Italy to Southern France
            1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 transport placed in 95 Sea Zone
            1 bomber and 1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.17
    British regular : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Persia to Iraq
    
        Combat - ANZAC
            Battle in Iraq
                ANZAC attack with 2 infantry
                Italians defend with 1 armour
                    ANZAC roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Iraq
                ANZAC win, taking Iraq from Italians with 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
    
        Non Combat Move - ANZAC
            1 submarine moved from 41 Sea Zone to 43 Sea Zone
            1 carrier and 1 fighter moved from 54 Sea Zone to 21 Sea Zone
            1 fighter moved from Queensland to Guam
            1 fighter moved from Midway to 21 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 carrier and 1 submarine placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
            ANZAC collect 18 PUs (1 lost to blockades); end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
            2 infantry moved from Persia to Eastern Persia
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : -0.50
    ANZAC regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            2 fighters moved from 113 Sea Zone to 115 Sea Zone
            1 fighter and 1 tactical_bomber moved from Tambov to Vologda
            1 mech_infantry moved from Novgorod to Vologda
            1 mech_infantry moved from Novgorod to Vologda
            3 mech_infantrys moved from Caucasus to Persia
            1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
            4 armour and 13 mech_infantrys moved from Caucasus to Iraq
            22 armour and 22 mech_infantrys moved from Northwest Persia to Iraq
            2 infantry moved from Rostov to Volgograd
            1 fighter and 1 tactical_bomber moved from Tambov to Russia
            1 fighter and 1 tactical_bomber moved from Tambov to Volgograd
            1 fighter moved from Tambov to Russia
            1 fighter moved from Tambov to Volgograd
            4 fighters and 2 tactical_bombers moved from Tambov to Persia
            1 armour and 2 mech_infantrys moved from Ukraine to Russia
    
        Combat - Germans
            Battle in 115 Sea Zone
                Germans attack with 1 destroyer and 2 fighters
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer and 2 fighters in 115 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 115 Sea Zone
                Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Persia
                Germans attack with 5 fighters, 3 mech_infantrys and 3 tactical_bombers
                British defend with 1 factory_minor; Russians defend with 2 fighters
                    Germans roll dice for 5 fighters, 3 mech_infantrys and 3 tactical_bombers in Persia, round 2 : 5/11 hits, 5.00 expected hits
                    British roll dice for 2 fighters in Persia, round 2 : 2/2 hits, 1.33 expected hits
                    2 mech_infantrys owned by the Germans lost in Persia
                    2 fighters owned by the Russians lost in Persia
                Germans win, taking Persia from British with 5 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 2 fighters
            Battle in Russia
                Germans attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 airfield, 1 artillery and 1 factory_minor
                    Germans roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 1/6 hits, 2.50 expected hits
                    Russians roll dice for 1 artillery in Russia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Russia
                    1 artillery owned by the Russians lost in Russia
                Germans destroys 23PUs while taking Russians capital
                Germans win, taking Russia from Russians with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 artillery
            Battle in Volgograd
                Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 3 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 4 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Iraq
                Germans attack with 26 armour and 35 mech_infantrys
                ANZAC defend with 2 infantry
                    Germans roll dice for 26 armour and 35 mech_infantrys in Iraq, round 2 : 18/61 hits, 18.83 expected hits
                    ANZAC roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Iraq
                    2 infantry owned by the ANZAC lost in Iraq
                Germans win, taking Iraq from ANZAC with 26 armour and 34 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Germans
            5 fighters and 3 tactical_bombers moved from Persia to Northwest Persia
            2 fighters and 1 tactical_bomber moved from Volgograd to Northwest Persia
            6 aaGuns, 32 artilleries and 22 infantry moved from Tambov to Rostov
            2 fighters and 1 tactical_bomber moved from Russia to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Vologda to Rostov
            1 mech_infantry moved from Novgorod to Bryansk
            1 fighter moved from Western Germany to Gibraltar
            2 fighters moved from 115 Sea Zone to 113 Sea Zone
            1 fighter moved from Western Germany to Gibraltar
            1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Norway
            1 infantry moved from Western Germany to France
    
        Place Units - Germans
            3 infantry placed in Rostov
            3 armour placed in Ukraine
            3 mech_infantrys placed in Novgorod
            1 bomber, 2 fighters and 1 tactical_bomber placed in Western Germany
            1 carrier and 1 destroyer placed in 113 Sea Zone
    
        Turn Complete - Germans
            Germans collect 67 PUs; end with 67 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 78 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Rostov: 1 infantry
            EDIT: Adding units owned by Germans to Caucasus: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC regular : 0.33
    Russians regular : 1.17
    Germans regular : -4.00
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 14
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Kazakhstan to Volgograd
            2 armour, 5 artilleries, 77 infantry and 4 mech_infantrys moved from Kazakhstan to Samara
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 2 armour, 5 artilleries, 77 infantry and 4 mech_infantrys
                Italians defend with 1 infantry
                    Russians roll dice for 2 armour, 5 artilleries, 77 infantry and 4 mech_infantrys in Samara, round 2 : 18/88 hits, 17.00 expected hits
                    Italians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                    1 infantry owned by the Italians lost in Samara
                Russians win, taking Samara from Italians with 2 armour, 5 artilleries, 76 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Evenkiyskiy to Urals
            1 fighter and 1 tactical_bomber moved from Buryatia to Timguska
            4 aaGuns moved from Kazakhstan to Samara
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    Germans regular : 0.67
    Russians regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Kweichow to Anhwe
            1 infantry moved from Kweichow to Hopei
                  Japanese take Hopei from Chinese
            1 mech_infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 mech_infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            3 fighters and 2 tactical_bombers moved from 19 Sea Zone to Anhwe
            3 fighters and 2 tactical_bombers moved from 19 Sea Zone to Chahar
            4 fighters and 4 tactical_bombers moved from 19 Sea Zone to Korea
            1 mech_infantry moved from Manchuria to Korea
            1 mech_infantry moved from Manchuria to Korea
            1 mech_infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 bomber moved from Japan to Anhwe
            1 fighter moved from Japan to 6 Sea Zone
    
        Combat - Japanese
            Battle in 6 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Chahar
                Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Chahar, round 2 : 4/6 hits, 3.00 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers in Anhwe, round 2 : 4/7 hits, 3.67 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Korea
                Japanese attack with 4 fighters, 2 mech_infantrys and 4 tactical_bombers
                Americans defend with 1 artillery
                    Japanese roll dice for 4 fighters, 2 mech_infantrys and 4 tactical_bombers in Korea, round 2 : 6/10 hits, 5.00 expected hits
                    Americans roll dice for 1 artillery in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Korea
                Japanese win, taking Korea from Americans with 4 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Japanese
            1 fighter moved from 6 Sea Zone to Japan
            4 fighters and 4 tactical_bombers moved from Korea to 19 Sea Zone
            3 fighters and 2 tactical_bombers moved from Anhwe to 19 Sea Zone
            3 fighters and 2 tactical_bombers moved from Chahar to 19 Sea Zone
            1 bomber moved from Anhwe to Hunan
            4 fighters and 5 tactical_bombers moved from Japan to Hunan
            1 fighter moved from Borneo to Hunan
            3 submarines moved from 20 Sea Zone to 19 Sea Zone
            3 mech_infantrys moved from Yunnan to Burma
            5 mech_infantrys moved from Szechwan to Yunnan
            2 mech_infantrys moved from Kweichow to Yunnan
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            1 carrier placed in 19 Sea Zone
            2 mech_infantrys placed in Kiangsu
            2 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 18 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2
            Japanese collect 50 PUs (5 lost to blockades); end with 50 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -0.33
    Japanese regular : 2.33
    

    Savegame


  • Forgot to attack Amur. Going to roll it here

    [dice 1d6]

    def [dice 1d6]


  • 1d6: 2
    1d6: 4


  • TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 1 fighter, 2 infantry and 9 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Guam to 21 Sea Zone
            16 fighters and 1 submarine moved from 21 Sea Zone to 18 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - Americans
            Battle in Borneo
            Battle in Marshall Islands
            Battle in Philippines
            Battle in 18 Sea Zone
                Americans attack with 16 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 16 fighters in 18 Sea Zone, round 2 : 10/16 hits, 8.00 expected hits
                    Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 18 Sea Zone
                Americans win, taking Borneo from Japanese, taking Marshall Islands from Japanese, taking Philippines from Japanese with 16 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Amur: 1 mech_infantry
            EDIT: Changing ownership of Amur from Japanese to Americans
            EDIT: Turning off Edit Mode
            16 fighters moved from 18 Sea Zone to 35 Sea Zone
            1 battleship, 8 carriers, 2 cruisers, 5 destroyers and 22 submarines moved from 21 Sea Zone to 35 Sea Zone
            2 fighters moved from Guam to 35 Sea Zone
            1 carrier moved from 54 Sea Zone to 35 Sea Zone
            1 bomber moved from Guam to India
            4 artilleries and 4 infantry moved from Quebec to 106 Sea Zone
            4 artilleries, 2 carriers, 2 fighters, 4 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
            4 artilleries and 4 infantry moved from 109 Sea Zone to Scotland
            1 fighter moved from United Kingdom to 109 Sea Zone
            1 fighter moved from Scotland to 109 Sea Zone
            1 destroyer and 1 submarine moved from 101 Sea Zone to 65 Sea Zone
            2 fighters moved from Eastern United States to 26 Sea Zone
            1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 armour moved from Buryatia to Dzavhan
            1 artillery moved from Sakha to Amur
    
        Place Units - Americans
            1 destroyer and 9 submarines placed in 10 Sea Zone
            2 infantry placed in Central United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Tsinghai
            1 fighter and 6 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 2x factory_minor; Remaining resources: 10 PUs; 
            UK_Pacific buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Eastern Persia to Persia
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
    
        Combat - British
            British creates battle in territory 39 Sea Zone
            Battle in Malaya
            Battle in Persia
                British attack with 1 artillery and 1 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    British roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Persia, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Persia, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Persia, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Persia, round 5 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Persia, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Persia
                    1 mech_infantry owned by the Germans lost in Persia
                British win, taking 39 Sea Zone from Japanese, taking Malaya from Japanese, taking Persia from Germans with 1 artillery remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            10 artilleries and 10 infantry moved from West India to India
            6 artilleries and 4 infantry moved from Eastern Persia to West India
            2 fighters moved from Kazakhstan to India
            1 battleship, 1 cruiser, 3 destroyers and 1 submarine moved from 41 Sea Zone to 42 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer and 4 submarines moved from 39 Sea Zone to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            4 artilleries and 5 infantry moved from Trans-Jordan to Egypt
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            1 fighter moved from United Kingdom to Scotland
    
        Place Units - British
            1 destroyer placed in 71 Sea Zone
            2 infantry placed in Union of South Africa
            1 artillery and 2 infantry placed in Egypt
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2
            British collect 32 PUs (3 lost to blockades); end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional -3 PUs; end with 29 PUs
    
        Place Units - UK_Pacific
            1 fighter placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 16 PUs; end with 16 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
            Some Units in India change ownership: 1 fighter
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : 1.67
    Japanese regular : -1.00
    Germans regular : -0.33
    British regular : -0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 1 fighter, 2 infantry and 9 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Guam to 21 Sea Zone
            16 fighters and 1 submarine moved from 21 Sea Zone to 18 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - Americans
            Battle in Borneo
            Battle in Marshall Islands
            Battle in Philippines
            Battle in 18 Sea Zone
                Americans attack with 16 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 16 fighters in 18 Sea Zone, round 2 : 10/16 hits, 8.00 expected hits
                    Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 18 Sea Zone
                Americans win, taking Borneo from Japanese, taking Marshall Islands from Japanese, taking Philippines from Japanese with 16 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Amur: 1 mech_infantry
            EDIT: Changing ownership of Amur from Japanese to Americans
            EDIT: Turning off Edit Mode
            16 fighters moved from 18 Sea Zone to 35 Sea Zone
            1 battleship, 8 carriers, 2 cruisers, 5 destroyers and 22 submarines moved from 21 Sea Zone to 35 Sea Zone
            2 fighters moved from Guam to 35 Sea Zone
            1 carrier moved from 54 Sea Zone to 35 Sea Zone
            1 bomber moved from Guam to India
            4 artilleries and 4 infantry moved from Quebec to 106 Sea Zone
            4 artilleries, 2 carriers, 2 fighters, 4 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
            4 artilleries and 4 infantry moved from 109 Sea Zone to Scotland
            1 fighter moved from United Kingdom to 109 Sea Zone
            1 fighter moved from Scotland to 109 Sea Zone
            1 destroyer and 1 submarine moved from 101 Sea Zone to 65 Sea Zone
            2 fighters moved from Eastern United States to 26 Sea Zone
            1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 armour moved from Buryatia to Dzavhan
            1 artillery moved from Sakha to Amur
    
        Place Units - Americans
            1 destroyer and 9 submarines placed in 10 Sea Zone
            2 infantry placed in Central United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Tsinghai
            1 fighter and 6 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 2x factory_minor; Remaining resources: 10 PUs; 
            UK_Pacific buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Eastern Persia to Persia
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
    
        Combat - British
            British creates battle in territory 39 Sea Zone
            Battle in Malaya
            Battle in Persia
                British attack with 1 artillery and 1 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    British roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Persia, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Persia, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Persia, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Persia, round 5 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Persia, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Persia
                    1 mech_infantry owned by the Germans lost in Persia
                British win, taking 39 Sea Zone from Japanese, taking Malaya from Japanese, taking Persia from Germans with 1 artillery remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            10 artilleries and 10 infantry moved from West India to India
            6 artilleries and 4 infantry moved from Eastern Persia to West India
            2 fighters moved from Kazakhstan to India
            1 battleship, 1 cruiser, 3 destroyers and 1 submarine moved from 41 Sea Zone to 42 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer and 4 submarines moved from 39 Sea Zone to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            4 artilleries and 5 infantry moved from Trans-Jordan to Egypt
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            1 fighter moved from United Kingdom to Scotland
    
        Place Units - British
            1 destroyer placed in 71 Sea Zone
            2 infantry placed in Union of South Africa
            1 artillery and 2 infantry placed in Egypt
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2
            British collect 32 PUs (3 lost to blockades); end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional -3 PUs; end with 29 PUs
    
        Place Units - UK_Pacific
            1 fighter placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 16 PUs; end with 16 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
            Some Units in India change ownership: 1 fighter
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : 1.67
    Japanese regular : -1.00
    Germans regular : -0.33
    British regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 1 bomber, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 armour and 1 mech_infantry moved from Tunisia to Libya
            1 aaGun moved from Southern Italy to 95 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 aaGun, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            2 infantry moved from Southern France to 93 Sea Zone
            2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 fighter moved from Southern Italy to 92 Sea Zone
            1 fighter moved from Gibraltar to 92 Sea Zone
            1 fighter moved from Northwest Persia to Yugoslavia
            2 bombers moved from Rostov to Southern Italy
            2 infantry moved from Northern Italy to Southern France
    
        Place Units - Italians
            1 submarine placed in 95 Sea Zone
            2 infantry placed in Northern Italy
            1 bomber and 1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 92 Sea Zone: 2 fighters
            EDIT: Adding units owned by Italians to Gibraltar: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 43 Sea Zone to 35 Sea Zone
            3 carriers, 1 cruiser, 1 destroyer and 6 fighters moved from 21 Sea Zone to 35 Sea Zone
            1 fighter moved from Guam to Philippines
            1 carrier and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
            ANZAC collect 19 PUs (1 lost to blockades); end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    
        Combat Move - French
            2 infantry moved from Eastern Persia to West India
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Vologda to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 armour and 1 mech_infantry moved from Russia to Urals
            2 infantry moved from Rostov to Volgograd
            1 infantry moved from Caucasus to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
            7 fighters moved from Northwest Persia to Volgograd
            2 fighters and 5 tactical_bombers moved from Northwest Persia to Persia
            1 armour moved from Iraq to Syria
                  Germans take Syria from ANZAC
            1 armour moved from Syria to Trans-Jordan
            2 mech_infantrys moved from Iraq to Persia
            25 armour and 32 mech_infantrys moved from Iraq to Trans-Jordan
    
        Combat - Germans
            Battle in Persia
                Germans attack with 2 fighters, 2 mech_infantrys and 5 tactical_bombers
                British defend with 1 artillery and 1 factory_minor
                    Germans roll dice for 2 fighters, 2 mech_infantrys and 5 tactical_bombers in Persia, round 2 : 4/9 hits, 4.17 expected hits
                    British roll dice for 1 artillery in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Persia
                Germans win, taking Persia from British with 2 fighters, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Trans-Jordan
                Germans attack with 26 armour and 32 mech_infantrys
                British defend with 9 infantry
                    Germans roll dice for 26 armour and 32 mech_infantrys in Trans-Jordan, round 2 : 17/58 hits, 18.33 expected hits
                    British roll dice for 9 infantry in Trans-Jordan, round 2 : 3/9 hits, 3.00 expected hits
                    3 mech_infantrys owned by the Germans lost in Trans-Jordan
                    9 infantry owned by the British lost in Trans-Jordan
                Germans win, taking Trans-Jordan from British with 26 armour and 29 mech_infantrys remaining. Battle score for attacker is 15
                Casualties for Germans: 3 mech_infantrys
                Casualties for British: 9 infantry
            Battle in Volgograd
                Germans attack with 8 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 1 factory_minor
                    Germans roll dice for 8 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 5/11 hits, 5.00 expected hits
                    Russians roll dice for 1 artillery in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                    1 artillery owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 8 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery
            Battle in Urals
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Urals
                Germans win, taking Urals from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 mech_infantry moved from Bryansk to Russia
            1 mech_infantry moved from Novgorod to Vologda
            2 mech_infantrys moved from Novgorod to Bryansk
            1 artillery and 1 infantry moved from Norway to Finland
            1 destroyer moved from 115 Sea Zone to 113 Sea Zone
            5 fighters moved from Gibraltar to Western Germany
            6 aaGuns, 32 artilleries and 23 infantry moved from Rostov to Tambov
            1 tactical_bomber moved from Volgograd to Northwest Persia
            2 fighters and 5 tactical_bombers moved from Persia to Northwest Persia
            3 armour moved from Ukraine to Tambov
            2 fighters moved from Volgograd to Northwest Persia
            6 fighters moved from Volgograd to Tambov
    
        Place Units - Germans
            2 fighters and 1 transport placed in 113 Sea Zone
            3 infantry placed in Rostov
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Novgorod
            2 armour, 2 artilleries, 1 bomber and 2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 72 PUs; end with 72 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 83 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : -1.17
    British regular : -0.33
    

    Savegame

7 / 7

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