TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 submarine moved from 127 Sea Zone to 114 Sea Zone
1 submarine moved from 121 Sea Zone to 114 Sea Zone
1 submarine moved from 120 Sea Zone to 109 Sea Zone
1 submarine moved from 111 Sea Zone to 113 Sea Zone
1 submarine moved from 106 Sea Zone to 113 Sea Zone
1 battleship moved from 116 Sea Zone to 114 Sea Zone
1 fighter moved from Norway to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
3 tactical_bombers moved from Western Germany to 113 Sea Zone
2 fighters moved from Western Germany to 113 Sea Zone
1 fighter moved from Holland Belgium to 113 Sea Zone
2 bombers moved from Germany to 113 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Germany to Normandy Bordeaux
2 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France
3 armour and 3 mech_infantrys moved from Austria to France
2 artilleries and 6 infantry moved from Austria to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour and 1 infantry moved from Romania to Yugoslavia
1 armour and 1 fighter moved from Poland to Yugoslavia
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 submarine moved from 127 Sea Zone to 114 Sea Zone
1 submarine moved from 121 Sea Zone to 114 Sea Zone
1 submarine moved from 120 Sea Zone to 109 Sea Zone
1 submarine moved from 111 Sea Zone to 113 Sea Zone
1 submarine moved from 106 Sea Zone to 113 Sea Zone
1 battleship moved from 116 Sea Zone to 114 Sea Zone
1 fighter moved from Norway to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
3 tactical_bombers moved from Western Germany to 113 Sea Zone
2 fighters moved from Western Germany to 113 Sea Zone
1 fighter moved from Holland Belgium to 113 Sea Zone
2 bombers moved from Germany to 113 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Germany to Normandy Bordeaux
2 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France
3 armour and 3 mech_infantrys moved from Austria to France
2 artilleries and 6 infantry moved from Austria to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour and 1 infantry moved from Romania to Yugoslavia
1 armour and 1 fighter moved from Poland to Yugoslavia
Combat - Germans
French scrambles 1 units out of France to defend against the attack in Normandy Bordeaux
Battle in France
Germans attack with 5 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major and 6 infantry
Germans roll dice for 5 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 8/19 hits, 6.50 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries and 6 infantry in France, round 2 : 5/10 hits, 3.67 expected hits
5 infantry owned by the Germans lost in France
1 aaGun owned by the French, 6 infantry owned by the French and 1 artillery owned by the French lost in France
Germans roll dice for 5 armour, 3 artilleries, 2 infantry and 4 mech_infantrys in France, round 3 : 5/14 hits, 5.50 expected hits
French roll dice for 2 armour and 1 artillery in France, round 3 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Germans lost in France
1 armour owned by the French, 1 artillery owned by the British and 1 armour owned by the British lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour, 3 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 25
Casualties for Germans: 6 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/5 hits, 2.17 expected hits
French roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.33 expected hits
1 infantry owned by the French, 1 fighter owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for French: 1 artillery, 1 fighter and 1 infantry
Battle in 113 Sea Zone
Germans attack with 2 bombers, 3 fighters, 2 submarines and 3 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 113 Sea Zone, round 2 : 2/8 hits, 4.50 expected hits
British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
2 submarines owned by the Germans lost in 113 Sea Zone
1 cruiser owned by the French and 1 cruiser owned by the British lost in 113 Sea Zone
Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 113 Sea Zone, round 3 : 3/8 hits, 4.50 expected hits
British roll dice for 1 battleship in 113 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Germans lost in 113 Sea Zone
1 battleship owned by the British lost in 113 Sea Zone
Germans win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Germans: 2 submarines and 1 tactical_bomber
Casualties for British: 1 battleship and 1 cruiser
Casualties for French: 1 cruiser
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
1 destroyer owned by the British lost in 109 Sea Zone
British win with 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 4/15 hits, 4.50 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Germans lost in Yugoslavia
4 infantry owned by the Neutral_Allies lost in Yugoslavia
1 fighter owned by the Germans retreated
2 artilleries owned by the Germans, 7 infantry owned by the Germans and 3 armour owned by the Germans retreated to Romania
Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
Combat Hit Differential Summary :
French regular : -0.33
Neutral_Allies regular : 0.33
Germans regular : -2.50
British regular : 1.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 submarine moved from 127 Sea Zone to 114 Sea Zone
1 submarine moved from 121 Sea Zone to 114 Sea Zone
1 submarine moved from 120 Sea Zone to 109 Sea Zone
1 submarine moved from 111 Sea Zone to 113 Sea Zone
1 submarine moved from 106 Sea Zone to 113 Sea Zone
1 battleship moved from 116 Sea Zone to 114 Sea Zone
1 fighter moved from Norway to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
3 tactical_bombers moved from Western Germany to 113 Sea Zone
2 fighters moved from Western Germany to 113 Sea Zone
1 fighter moved from Holland Belgium to 113 Sea Zone
2 bombers moved from Germany to 113 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Germany to Normandy Bordeaux
2 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France
3 armour and 3 mech_infantrys moved from Austria to France
2 artilleries and 6 infantry moved from Austria to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour and 1 infantry moved from Romania to Yugoslavia
1 armour and 1 fighter moved from Poland to Yugoslavia
Combat - Germans
French scrambles 1 units out of France to defend against the attack in Normandy Bordeaux
Battle in France
Germans attack with 5 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major and 6 infantry
Germans roll dice for 5 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 8/19 hits, 6.50 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries and 6 infantry in France, round 2 : 5/10 hits, 3.67 expected hits
5 infantry owned by the Germans lost in France
1 aaGun owned by the French, 6 infantry owned by the French and 1 artillery owned by the French lost in France
Germans roll dice for 5 armour, 3 artilleries, 2 infantry and 4 mech_infantrys in France, round 3 : 5/14 hits, 5.50 expected hits
French roll dice for 2 armour and 1 artillery in France, round 3 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Germans lost in France
1 armour owned by the French, 1 artillery owned by the British and 1 armour owned by the British lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour, 3 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 25
Casualties for Germans: 6 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/5 hits, 2.17 expected hits
French roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.33 expected hits
1 infantry owned by the French, 1 fighter owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for French: 1 artillery, 1 fighter and 1 infantry
Battle in 113 Sea Zone
Germans attack with 2 bombers, 3 fighters, 2 submarines and 3 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 113 Sea Zone, round 2 : 2/8 hits, 4.50 expected hits
British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
2 submarines owned by the Germans lost in 113 Sea Zone
1 cruiser owned by the French and 1 cruiser owned by the British lost in 113 Sea Zone
Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 113 Sea Zone, round 3 : 3/8 hits, 4.50 expected hits
British roll dice for 1 battleship in 113 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Germans lost in 113 Sea Zone
1 battleship owned by the British lost in 113 Sea Zone
Germans win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Germans: 2 submarines and 1 tactical_bomber
Casualties for British: 1 battleship and 1 cruiser
Casualties for French: 1 cruiser
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
1 destroyer owned by the British lost in 109 Sea Zone
British win with 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 4/15 hits, 4.50 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Germans lost in Yugoslavia
4 infantry owned by the Neutral_Allies lost in Yugoslavia
1 fighter owned by the Germans retreated
2 artilleries owned by the Germans, 7 infantry owned by the Germans and 3 armour owned by the Germans retreated to Romania
Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Combat Hit Differential Summary :
French regular : -0.33
Neutral_Allies regular : 0.33
Germans regular : -2.50
British regular : 1.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 submarine moved from 127 Sea Zone to 114 Sea Zone
1 submarine moved from 121 Sea Zone to 114 Sea Zone
1 submarine moved from 120 Sea Zone to 109 Sea Zone
1 submarine moved from 111 Sea Zone to 113 Sea Zone
1 submarine moved from 106 Sea Zone to 113 Sea Zone
1 battleship moved from 116 Sea Zone to 114 Sea Zone
1 fighter moved from Norway to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
3 tactical_bombers moved from Western Germany to 113 Sea Zone
2 fighters moved from Western Germany to 113 Sea Zone
1 fighter moved from Holland Belgium to 113 Sea Zone
2 bombers moved from Germany to 113 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Germany to Normandy Bordeaux
2 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France
3 armour and 3 mech_infantrys moved from Austria to France
2 artilleries and 6 infantry moved from Austria to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour and 1 infantry moved from Romania to Yugoslavia
1 armour and 1 fighter moved from Poland to Yugoslavia
Combat - Germans
French scrambles 1 units out of France to defend against the attack in Normandy Bordeaux
Battle in France
Germans attack with 5 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major and 6 infantry
Germans roll dice for 5 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 8/19 hits, 6.50 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries and 6 infantry in France, round 2 : 5/10 hits, 3.67 expected hits
5 infantry owned by the Germans lost in France
1 aaGun owned by the French, 6 infantry owned by the French and 1 artillery owned by the French lost in France
Germans roll dice for 5 armour, 3 artilleries, 2 infantry and 4 mech_infantrys in France, round 3 : 5/14 hits, 5.50 expected hits
French roll dice for 2 armour and 1 artillery in France, round 3 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Germans lost in France
1 armour owned by the French, 1 artillery owned by the British and 1 armour owned by the British lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour, 3 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 25
Casualties for Germans: 6 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/5 hits, 2.17 expected hits
French roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.33 expected hits
1 infantry owned by the French, 1 fighter owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for French: 1 artillery, 1 fighter and 1 infantry
Battle in 113 Sea Zone
Germans attack with 2 bombers, 3 fighters, 2 submarines and 3 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 113 Sea Zone, round 2 : 2/8 hits, 4.50 expected hits
British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
2 submarines owned by the Germans lost in 113 Sea Zone
1 cruiser owned by the French and 1 cruiser owned by the British lost in 113 Sea Zone
Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 113 Sea Zone, round 3 : 3/8 hits, 4.50 expected hits
British roll dice for 1 battleship in 113 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Germans lost in 113 Sea Zone
1 battleship owned by the British lost in 113 Sea Zone
Germans win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Germans: 2 submarines and 1 tactical_bomber
Casualties for British: 1 battleship and 1 cruiser
Casualties for French: 1 cruiser
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
1 destroyer owned by the British lost in 109 Sea Zone
British win with 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 4/15 hits, 4.50 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Germans lost in Yugoslavia
4 infantry owned by the Neutral_Allies lost in Yugoslavia
1 fighter owned by the Germans retreated
2 artilleries owned by the Germans, 7 infantry owned by the Germans and 3 armour owned by the Germans retreated to Romania
Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Units damaged: 1 battleship owned by the Germans
1 submarine owned by the Germans lost in 114 Sea Zone
1 destroyer owned by the British lost in 114 Sea Zone
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
1 battleship owned by the Germans and 1 submarine owned by the Germans retreated to 115 Sea Zone
British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
Non Combat Move - Germans
1 fighter moved from Yugoslavia to Southern Italy
2 artilleries and 6 infantry moved from Germany to Slovakia Hungary
2 aaGuns moved from Germany to Slovakia Hungary
4 infantry moved from Germany to Slovakia Hungary
1 artillery and 1 infantry moved from Germany to Poland
1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone
2 infantry moved from Denmark to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Norway
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
2 bombers moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
2 aaGuns moved from Western Germany to Germany
2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Northern Italy
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany
1 fighter moved from 113 Sea Zone to Western Germany
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
Place Units - Germans
1 carrier, 1 destroyer and 1 transport placed in 115 Sea Zone
Turn Complete - Germans
Germans collect 39 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
French regular : -0.33
Neutral_Allies regular : 0.33
Germans regular : -2.50
British regular : 1.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Russians
Russians buy 6 armour; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Karelia to Archangel
3 infantry moved from Vyborg to Leningrad
1 infantry moved from Archangel to Vologda
6 infantry moved from Leningrad to Northern Belarus
3 infantry moved from Baltic States to Northern Belarus
2 infantry moved from Eastern Poland to Southern Belarus
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Russia to Northern Belarus
1 armour moved from Russia to Northern Belarus
2 infantry moved from Southern Caucasus to Northern Caucasus
1 mech_infantry moved from Stalingrad to Southern Caucasus
1 armour moved from Stalingrad to Ukraine
1 artillery moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
Combat - Russians
Non Combat Move - Russians
2 aaGuns moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Leningrad
1 cruiser moved from 118 Sea Zone to 117 Sea Zone
3 infantry moved from Amur to Buryatia
3 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 6 infantry moved from Sakha to Buryatia
1 infantry moved from Siberia to Amur
1 submarine moved from 130 Sea Zone to 128 Sea Zone
Place Units - Russians
3 armour placed in Leningrad
3 armour placed in Ukraine
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 airfield and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 4 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
2 bombers moved from Japan to Yunnan
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 1 infantry moved from Jehol to Shansi
1 mech_infantry moved from Southern Manchuria to Shansi
1 fighter and 1 tactical_bomber moved from Southern Manchuria to Shansi
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/10 hits, 3.83 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese lost in Yunnan
2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/8 hits, 3.50 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Battle in Shansi
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shansi, round 2 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
1 infantry owned by the Chinese lost in Shansi
Japanese win, taking Shansi from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
1 fighter moved from Formosa to Kwangsi
1 tactical_bomber moved from 7 Sea Zone to Kwangsi
1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Okinawa to 20 Sea Zone
1 artillery moved from Southern Manchuria to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Iwo Jima to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone
1 infantry moved from Formosa to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Kwangsi
1 transport moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from Hokkaido to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Korea to 37 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to 37 Sea Zone
3 infantry moved from Korea to Southern Manchuria
1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria
3 infantry moved from Southern Manchuria to Jehol
1 artillery and 1 infantry moved from Shantung to Anhwe
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 artillery and 3 infantry moved from Fukien to Kiangsi
1 fighter and 1 tactical_bomber moved from Shansi to Kiangsu
1 carrier and 1 destroyer moved from 7 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to Marshall Islands
1 battleship moved from 20 Sea Zone to 35 Sea Zone
1 battleship moved from 7 Sea Zone to 34 Sea Zone
1 carrier moved from 7 Sea Zone to 35 Sea Zone
1 destroyer moved from 7 Sea Zone to 35 Sea Zone
1 cruiser and 1 submarine moved from 7 Sea Zone to 34 Sea Zone
1 fighter moved from 7 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands
1 fighter moved from 7 Sea Zone to Caroline Islands
1 fighter moved from 35 Sea Zone to 34 Sea Zone
2 artilleries and 4 infantry moved from Japan to Kyushu
1 cruiser moved from 21 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 airfield placed in Kwangsi
2 transports placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
The Kwangsi airfield really helps but your success attacking Yunnan was enough to keep me out anyway. I had not thought about that airfield in this version.
The Kwangsi airfield really helps but your success attacking Yunnan was enough to keep me out anyway. I had not thought about that airfield in this version.
Yes, I have probably overdone it a little by adding an artillary to attack Yunnan, not attacking Kweichow and/or Hunun and spending $15 on an airfield.
The airfield on Kwangsi is expensive when Japan has plenty of other needs for the J1 purchase, but with land scrambling in PtV it does add cover to Yunnan. Also, it allows the powrful Japanese airforces to threaten a greater area.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers and 2 fighters; Remaining resources: 1 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 fighter moved from Davao to 31 Sea Zone
1 carrier moved from 11 Sea Zone to 31 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 submarine moved from 36 Sea Zone to 57 Sea Zone
1 fighter moved from 11 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 11 Sea Zone to 31 Sea Zone
1 aaGun moved from Western United States to 11 Sea Zone
1 infantry moved from Western United States to 11 Sea Zone
1 transport moved from 27 Sea Zone to 11 Sea Zone
1 marine moved from Western United States to 11 Sea Zone
1 aaGun, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 marine moved from 27 Sea Zone to Hawaiian Islands
1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 aaGun moved from 27 Sea Zone to Hawaiian Islands
1 destroyer moved from 27 Sea Zone to 31 Sea Zone
1 bomber moved from Central United States to Hawaiian Islands
1 fighter moved from Eastern United States to 104 Sea Zone
1 fighter moved from Western United States to 11 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Western United States to Eastern United States
Place Units - Americans
1 carrier placed in 104 Sea Zone
1 fighter placed in 104 Sea Zone
1 carrier placed in 11 Sea Zone
1 fighter placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Inner Mongolia to Tsinghai
2 infantry moved from Hopei to Tsinghai
1 fighter and 6 infantry moved from Szechwan to Tsinghai
1 infantry moved from Eastern Sinkiang to Tsinghai
3 infantry moved from Kansu to Tsinghai
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Inner Mongolia
1 infantry placed in Inner Mongolia
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to 99 Sea Zone
1 fighter moved from Malta to 99 Sea Zone
1 destroyer moved from 100 Sea Zone to 98 Sea Zone
1 cruiser moved from 100 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from 100 Sea Zone to 99 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to 99 Sea Zone
1 carrier moved from 100 Sea Zone to 99 Sea Zone
1 infantry moved from Eastern India to 40 Sea Zone
1 infantry moved from Western India to Baluchistan
1 artillery moved from Eastern India to 40 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone
1 cruiser moved from 40 Sea Zone to 78 Sea Zone
1 artillery and 1 infantry moved from 78 Sea Zone to Ethiopia
1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 artillery moved from Alexandria to 100 Sea Zone
1 infantry moved from Alexandria to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 78 Sea Zone
1 artillery and 1 infantry moved from 78 Sea Zone to Ethiopia
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 99 Sea Zone
Battle in Ethiopia
British attack with 2 artilleries, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Ethiopia, round 2 : 3/6 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in 98 Sea Zone
British attack with 1 cruiser and 1 destroyer
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 98 Sea Zone
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 transport
Battle in 99 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/6 hits, 3.17 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 99 Sea Zone, round 2 : 2/5 hits, 3.17 expected hits
1 carrier owned by the British lost in 99 Sea Zone
British roll dice for 1 bomber, 1 cruiser, 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 3 : 4/6 hits, 3.17 expected hits
Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 99 Sea Zone, round 3 : 2/5 hits, 3.17 expected hits
2 fighters owned by the British lost in 99 Sea Zone
1 cruiser owned by the Italians, 1 fighter owned by the Germans and 2 fighters owned by the Italians lost in 99 Sea Zone
British roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 4 : 2/4 hits, 2.17 expected hits
Italians roll dice for 1 battleship and 1 transport in 99 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
1 transport owned by the Italians and 1 battleship owned by the Italians lost in 99 Sea Zone
British win, taking 99 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for British: 1 carrier and 2 fighters
Casualties for Germans: 1 fighter
Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 99 Sea Zone: 1 fighter
EDIT: Adding units owned by British to Malta: 1 fighter
EDIT: Turning off Edit Mode
1 tactical_bomber moved from 99 Sea Zone to Malta
1 bomber moved from 99 Sea Zone to Malta
1 aaGun, 1 fighter and 2 infantry moved from Scotland to United Kingdom
1 battleship and 1 cruiser moved from 114 Sea Zone to 121 Sea Zone
1 destroyer moved from 112 Sea Zone to 121 Sea Zone
1 transport moved from 112 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 armour moved from Quebec to 109 Sea Zone
1 infantry moved from Quebec to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 90 Sea Zone
1 armour and 1 infantry moved from 90 Sea Zone to Suriname
British take Suriname from Dutch
1 destroyer moved from 73 Sea Zone to 83 Sea Zone
1 armour and 1 infantry moved from Alexandria to Egypt
1 battleship moved from 132 Sea Zone to 40 Sea Zone
1 fighter moved from Burma to Eastern India
3 infantry moved from Malaya to Shan State
5 infantry moved from Eastern India to Burma
3 aaGuns moved from Eastern India to Burma
1 tactical_bomber moved from Eastern India to Burma
2 fighters moved from Eastern India to Burma
Place Units - British
1 fighter and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
1 armour, 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Albania to Yugoslavia
1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 bomber moved from Northern Italy to 99 Sea Zone
Combat - Italians
Battle in Yugoslavia
Italians attack with 2 armour, 1 artillery and 2 infantry
Neutral_Allies defend with 1 infantry
Italians roll dice for 2 armour, 1 artillery and 2 infantry in Yugoslavia, round 2 : 2/5 hits, 1.83 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Yugoslavia
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 1 infantry
Battle in 99 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
British defend with 1 cruiser
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the British lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from British with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 11
Casualties for British: 1 cruiser
Non Combat Move - Italians
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Albania
1 aaGun moved from Northern Italy to Yugoslavia
1 bomber moved from 99 Sea Zone to Southern Italy
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
1 aaGun and 3 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 65 Sea Zone
1 infantry moved from New Zealand to 65 Sea Zone
2 infantry and 1 transport moved from 65 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 infantry moved from Queensland to Northern Australia
2 aaGuns and 1 infantry moved from New South Wales to Queensland
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
1 cruiser moved from 65 Sea Zone to 55 Sea Zone
2 fighters moved from New Zealand to Queensland
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Politics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Combat Move - French
Non Combat Move - French
1 destroyer moved from 74 Sea Zone to 83 Sea Zone
Turn Complete - French
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 destroyer, 1 fighter, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 unit repaired.
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 115 Sea Zone to 121 Sea Zone
1 tactical_bomber moved from Holland Belgium to 121 Sea Zone
1 fighter moved from Western Germany to 121 Sea Zone
2 bombers moved from Western Germany to 98 Sea Zone
2 fighters and 2 tactical_bombers moved from Northern Italy to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 98 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 fighter moved from Queensland to Java
2 fighters moved from New Zealand to Java
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from Queensland to South Australia
1 cruiser moved from 63 Sea Zone to 61 Sea Zone
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
Combat - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Tunisia to Algeria
1 infantry moved from Morocco to Algeria
1 infantry moved from Syria to Trans-Jordan
Turn Complete - French
Round: 5
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Volgograd to Rostov
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
2 infantry moved from Russia to Smolensk
3 fighters moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Rostov
2 armour and 3 mech_infantrys moved from Iraq to Egypt
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Syria
Russians take Syria from Neutral_Axis
Combat - Russians
Battle in Smolensk
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 fighters and 2 infantry in Smolensk, round 2 : 1/5 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
1 infantry owned by the Germans lost in Rostov
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Rostov to Russia
3 fighters moved from Smolensk to Russia
1 fighter moved from Siberia to Yenisey
Place Units - Russians
1 infantry placed in Volgograd
1 artillery, 1 fighter and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour, 5 artilleries, 1 bomber, 3 fighters, 23 infantry and 6 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 5 artilleries, 1 bomber, 3 fighters, 23 infantry and 6 mech_infantrys
British defend with 1 armour, 1 artillery, 8 infantry and 9 mech_infantrys
Italians roll dice for 1 armour, 5 artilleries, 1 bomber, 3 fighters, 23 infantry and 6 mech_infantrys in Anglo Egyptian Sudan, round 2 : 7/39 hits, 10,00 expected hits
British roll dice for 1 armour, 1 artillery, 8 infantry and 9 mech_infantrys in Anglo Egyptian Sudan, round 2 : 5/19 hits, 6,50 expected hits
5 infantry owned by the Italians lost in Anglo Egyptian Sudan
7 infantry owned by the British lost in Anglo Egyptian Sudan
1 bomber owned by the Italians and 3 fighters owned by the Italians retreated
6 mech_infantrys owned by the Italians, 5 artilleries owned by the Italians, 18 infantry owned by the Italians and 1 armour owned by the Italians retreated to Egypt
British win with 1 armour, 1 artillery, 1 infantry and 9 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 5 infantry
Casualties for British: 7 infantry
Non Combat Move - Italians
1 bomber and 3 fighters moved from Anglo Egyptian Sudan to Egypt
3 fighters moved from Southern Italy to Egypt
1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 5 transports moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Volgograd to Tsinghai
1 armour moved from Ukraine to Volgograd
Place Units - Italians
3 infantry placed in Egypt
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
@surfer yeah a harbor there opens a lot of opportunities for the allies. Japan is still really strong and Germany is at Moscow’s door step. I had to declare on the neutrals to buy some time. It will be really interesting to see how the next few turns play out. Thanks for the game so far it has been a lot of fun.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 67 PUs;
Germans buy 3 armour, 1 bomber, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bryansk to Tambov
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
1 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Rostov
1 bomber moved from Western Germany to 112 Sea Zone
1 bomber moved from Western Germany to Rostov
1 fighter moved from Southern Italy to Rostov
2 fighters moved from Southern Italy to Rostov
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
2 fighters moved from Eastern Poland to Tambov
2 tactical_bombers moved from Eastern Poland to Tambov
1 tactical_bomber moved from Eastern Poland to Rostov
1 tactical_bomber moved from Novgorod to Rostov
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 bomber
British defend with 2 transports; Americans defend with 2 transports
2 transports owned by the British and 2 transports owned by the Americans lost in 112 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 28
Casualties for Americans: 2 transports
Casualties for British: 2 transports
Battle in Tambov
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Tambov, round 2 : 0/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Tambov, round 3 : 3/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Rostov, round 2 : 3/8 hits, 3.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Rostov
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Tambov to Bryansk
1 bomber moved from Rostov to Bryansk
3 fighters and 2 tactical_bombers moved from Rostov to Bryansk
2 armour and 3 artilleries moved from Ukraine to Bryansk
6 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Western Ukraine to Bryansk
1 infantry moved from Nenetsia to Vologda
3 armour moved from Novgorod to Bryansk
2 armour moved from Finland to Novgorod
1 mech_infantry moved from Finland to Novgorod
2 mech_infantrys moved from Germany to Eastern Poland
3 armour moved from Germany to Eastern Poland
3 fighters moved from Western Germany to Novgorod
3 artilleries moved from France to Western Germany
5 infantry moved from France to Western Germany
1 bomber moved from 112 Sea Zone to Western Germany
Place Units - Germans
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
1 bomber and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Egypt
Combat - Italians
Non Combat Move - Italians
1 aaGun and 2 infantry moved from Romania to Bessarabia
1 infantry moved from Yugoslavia to Northern Italy
1 aaGun and 1 infantry moved from Yugoslavia to Romania
1 aaGun moved from Southern Italy to Northern Italy
1 bomber moved from Alexandria to Southern Italy
1 artillery and 1 infantry moved from Alexandria to Egypt
1 armour moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Novgorod
Place Units - Italians
1 infantry and 1 mech_infantry placed in Northern Italy
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Shan State to Anhwe
1 aaGun, 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber moved from New South Wales to Queensland
1 fighter moved from Shan State to Anhwe
Place Units - ANZAC
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Scotland to United Kingdom
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 harbour, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
COMMENT: there was an issue every time i attacked Java it just removes the units if i kill the transport, so I am going to not attack it but delete it after combat
1 fighter moved from New Hebrides to 42 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 transports moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from French Indo China to Shan State
1 fighter moved from Malaya to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from 20 Sea Zone to 41 Sea Zone
1 fighter moved from 20 Sea Zone to Shan State
1 armour and 1 mech_infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 armour and 1 mech_infantry moved from Anhwe to Shantung
1 artillery and 1 infantry moved from Kiangsu to Shantung
1 infantry moved from Kiangsi to Hunan
2 fighters moved from Kiangsu to Hunan
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 2 transports
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Battle in Java
Japanese attack with 1 artillery and 3 infantry
ANZAC defend with 1 armour and 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Java, round 2 : 1/4 hits, 1.00 expected hits
ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery and 3 infantry in Java, round 3 : 2/4 hits, 1.00 expected hits
ANZAC roll dice for 1 armour in Java, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 3 infantry remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 armour and 1 infantry
Battle in Shan State
Japanese attack with 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 3 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Sumatra, round 2 : 3/4 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
British defend with 2 submarines
Japanese roll dice for 1 destroyer and 1 fighter in 39 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 2 submarines in 39 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 39 Sea Zone
1 submarine owned by the British lost in 39 Sea Zone
British and Japanese reach a stalemate
. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for British: 1 submarine
Battle in Hunan
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Hunan, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
1 infantry owned by the Chinese lost in Hunan
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Shantung, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 destroyer moved from 20 Sea Zone to 41 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 carrier moved from 20 Sea Zone to 42 Sea Zone
1 transport moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from Shan State to Malaya
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to French Indo China
1 aaGun, 2 artilleries and 2 infantry moved from Kiangsi to 20 Sea Zone
1 aaGun, 2 artilleries, 2 infantry and 3 transports moved from 20 Sea Zone to 36 Sea Zone
1 aaGun, 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
1 artillery and 1 infantry moved from Amur to Korea
1 fighter moved from Japan to Korea
2 fighters moved from Hunan to 36 Sea Zone
Place Units - Japanese
1 carrier placed in 36 Sea Zone
1 harbour placed in French Indo China
2 infantry placed in French Indo China
1 destroyer and 2 submarines placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,2,6,1,5,6,1,1
Japanese collect 44 PUs (8 lost to blockades); end with 44 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 4.00
UK_Pacific regular : -0.67
ANZAC regular : -1.33
British regular : 0.67