L25 PtV FlyingBadger (Axis+8) vs Zarhunter (Allies) #1


  • TripleA Manual Gamesave Post: Russians round 10

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians repair damage of 15x factory_major; Remaining resources: 18 PUs; 
            Russians buy 1 armour and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 armour moved from Russia to Tula
                  Russians take Tula from Germans
            1 armour moved from Tula to Russia
            1 infantry moved from Saratov to Tambov
            1 armour moved from Russia to Tambov
            1 tactical_bomber moved from Russia to Tambov
            1 infantry moved from Nenetsia to Archangel
            1 mech_infantry moved from Nenetsia to Archangel
            1 infantry moved from Gorky to Vologda
                  Russians take Vologda from Germans
            2 fighters moved from Russia to Archangel
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 armour, 1 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Russians lost in Tambov
                    1 infantry owned by the Germans lost in Tambov
                1 tactical_bomber owned by the Russians retreated
                Germans win with 1 artillery remaining. Battle score for attacker is -6
                Casualties for Russians: 1 armour and 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Archangel, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Archangel, round 3 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Archangel to Kirov
            1 infantry moved from Russia to Gorky
            1 infantry moved from Russia to Penza
            1 tactical_bomber moved from Tambov to Russia
            1 infantry moved from Kazakhstan to Samara
    
        Place Units - Russians
            1 armour and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.67
    Russians regular : -1.00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Eastern India to 40 Sea Zone
            1 infantry and 1 transport moved from 40 Sea Zone to 74 Sea Zone
            1 infantry moved from 74 Sea Zone to Kenya
            1 armour moved from Eastern India to Western India
                  Japanese take Western India from UK_Pacific
            1 armour moved from Western India to Eastern India
            1 infantry moved from Eastern India to 40 Sea Zone
            1 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone
            1 infantry moved from 78 Sea Zone to Ethiopia
            1 fighter and 1 tactical_bomber moved from 40 Sea Zone to 43 Sea Zone
            4 infantry moved from Hunan to Szechwan
            1 infantry moved from Kweichow to Szechwan
            1 artillery moved from Yunnan to Szechwan
            1 artillery and 1 infantry moved from Kiangsu to Shantung
            1 artillery and 4 infantry moved from Southern Manchuria to Jehol
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            6 fighters and 6 tactical_bombers moved from 7 Sea Zone to Shantung
            2 bombers moved from Japan to Jehol
            1 artillery moved from Ceylon to 40 Sea Zone
            1 artillery and 1 transport moved from 40 Sea Zone to 74 Sea Zone
            1 artillery moved from 74 Sea Zone to Tanganyika Territory
    
        Combat - Japanese
            Japanese creates battle in territory 7 Sea Zone
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking 7 Sea Zone from Americans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in Kenya
            Battle in Ethiopia
            Battle in Tanganyika Territory
            Battle in Szechwan
                Japanese attack with 1 artillery and 5 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 5 infantry in Szechwan, round 2 : 1/6 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Kenya from British, taking Ethiopia from British, taking Tanganyika Territory from British, taking Szechwan from Chinese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shantung
                Japanese attack with 1 artillery, 6 fighters, 1 infantry and 6 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 6 fighters, 1 infantry and 6 tactical_bombers in Shantung, round 2 : 3/14 hits, 7.67 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 artillery, 6 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Jehol
                Japanese attack with 1 artillery, 2 bombers and 4 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 4 infantry in Jehol, round 2 : 5/7 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 artillery, 2 bombers and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Southern Manchuria to Jehol
            2 bombers moved from Jehol to Japan
            2 transports moved from 5 Sea Zone to 7 Sea Zone
            2 artilleries moved from Siberia to Amur
            1 infantry moved from Northern Manchuria to Amur
            1 destroyer moved from 7 Sea Zone to 35 Sea Zone
            1 destroyer moved from 7 Sea Zone to 23 Sea Zone
            1 submarine moved from 45 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from Kwangsi to 7 Sea Zone
            6 fighters and 6 tactical_bombers moved from Shantung to 7 Sea Zone
            1 aaGun moved from Hunan to Szechwan
            2 infantry moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 40 Sea Zone
    
        Place Units - Japanese
            2 carriers and 3 fighters placed in 7 Sea Zone
            1 infantry placed in Japan
            3 infantry placed in Eastern India
            Japanese undo move 3.
            2 infantry placed in Eastern India
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : -2.17
    

    Savegame

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