zarhunter (Allies+19) vs Simon33 (Axis) BM Game II


  • TripleA Manual Gamesave Post: UK_Pacific round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 battleship, 4 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 units repaired.
            Turning on Edit Mode
            EDIT: Removing units owned by French from 95 Sea Zone: 1 cruiser and 1 destroyer
            EDIT: Adding units owned by French to 98 Sea Zone: 1 cruiser and 1 destroyer
            EDIT: Turning off Edit Mode
            1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
            1 infantry moved from Korea to Manchuria
            2 tactical_bombers moved from Korea to Manchuria
            1 bomber moved from Korea to Kiangsu
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            4 fighters moved from 6 Sea Zone to 17 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 97 Sea Zone
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Strategic bombing raid in Kiangsu
                    Japanese roll AA dice in Kiangsu : 0/1 hits, 0.17 expected hits
                Bombing raid in Kiangsu rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Kiangsu causes 3 damage total. 
            Battle in Manchuria
                Americans attack with 1 infantry and 2 tactical_bombers
                Japanese defend with 1 artillery
                    Americans roll dice for 1 infantry and 2 tactical_bombers in Manchuria, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Manchuria
                Americans win, taking Manchuria from Japanese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 17 Sea Zone
                Americans attack with 1 destroyer and 4 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 4 fighters in 17 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 17 Sea Zone
                Americans win, taking 17 Sea Zone from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 97 Sea Zone
                Americans attack with 6 submarines
                Germans defend with 2 fighters; Italians defend with 1 destroyer and 1 fighter
                    Americans roll dice for 6 submarines in 97 Sea Zone, round 2 : 3/6 hits, 2.00 expected hits
                    Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    3 submarines owned by the Americans lost in 97 Sea Zone
                    1 destroyer owned by the Italians lost in 97 Sea Zone
                Italians and Americans reach a stalemate
                . Battle score for attacker is -10
                Casualties for Americans: 3 submarines
                Casualties for Italians: 1 destroyer
            Battle in Kazakhstan
                Americans attack with 1 armour and 1 mech_infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Kazakhstan
                    Americans roll dice for 1 armour in Kazakhstan, round 3 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour in Kazakhstan, round 4 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Kazakhstan, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour in Kazakhstan, round 5 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Kazakhstan, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour in Kazakhstan, round 6 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Kazakhstan, round 6 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour in Kazakhstan, round 7 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Kazakhstan, round 7 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour in Kazakhstan, round 8 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Kazakhstan, round 8 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour in Kazakhstan, round 9 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Kazakhstan, round 9 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Americans lost in Kazakhstan
                Germans win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Americans: 1 armour and 1 mech_infantry
            Moving scrambled unit from 97 Sea Zone  back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone  back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone  back to originating territory: Southern Italy
    
        Non Combat Move - Americans
            2 submarines moved from 99 Sea Zone to 97 Sea Zone
            2 submarines moved from 91 Sea Zone to 93 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 carrier, 1 cruiser, 2 destroyers and 2 transports moved from 92 Sea Zone to 109 Sea Zone
            1 destroyer moved from 103 Sea Zone to 109 Sea Zone
            2 fighters moved from Gibraltar to 109 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            2 aaGuns moved from Eastern United States to New Brunswick Nova Scotia
            2 infantry moved from Soviet Far East to 3 Sea Zone
            2 tactical_bombers moved from Manchuria to 6 Sea Zone
            4 fighters moved from 17 Sea Zone to 6 Sea Zone
            1 armour moved from Soviet Far East to Amur
            1 infantry moved from Soviet Far East to Siberia
            1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 aaGun and 1 infantry moved from 3 Sea Zone to Soviet Far East
            1 bomber moved from Kiangsu to Korea
            1 transport moved from 3 Sea Zone to 10 Sea Zone
            2 infantry and 1 transport moved from 3 Sea Zone to 6 Sea Zone
            1 carrier and 2 fighters moved from 3 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            2 transports moved from 6 Sea Zone to 3 Sea Zone
    
        Place Units - Americans
            2 fighters and 3 infantry placed in Western United States
            2 submarines placed in 101 Sea Zone
            1 battleship and 2 fighters placed in 6 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Tsinghai
            1 fighter moved from Kansu to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Kansu
    
        Place Units - Chinese
            1 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 5 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Northwest Persia to Caucasus
                  Russians take Caucasus from Italians
            1 bomber moved from Persia to 42 Sea Zone
    
        Combat - British
            Battle in 42 Sea Zone
                British attack with 1 bomber
                Japanese defend with 1 destroyer, 1 submarine and 1 transport
                1 submarine owned by the Japanese submerged
                    British roll dice for 1 bomber in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the British lost in 42 Sea Zone
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Japanese win with 1 transport remaining. Battle score for attacker is -6
                Casualties for British: 1 bomber
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - British
            16 armour moved from Persia to West India
            3 mech_infantrys moved from Persia to West India
            3 infantry moved from Iraq to Persia
            2 infantry and 2 transports moved from 98 Sea Zone to 81 Sea Zone
            1 battleship, 1 cruiser and 2 destroyers moved from 98 Sea Zone to 97 Sea Zone
            1 artillery and 2 infantry moved from Tobruk to Alexandria
            1 aaGun and 1 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Iraq to Persia
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 transport moved from 83 Sea Zone to 70 Sea Zone
            1 destroyer moved from 104 Sea Zone to 109 Sea Zone
            2 infantry moved from Quebec to New Brunswick Nova Scotia
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            1 destroyer and 1 transport moved from 91 Sea Zone to 109 Sea Zone
            2 fighters moved from Persia to Russia
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 armour and 2 infantry placed in Persia
            3 armour placed in Iraq
            1 armour and 2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 35 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Americans regular : -4.67
    Italians regular : 0.67
    Japanese regular : 0.50
    Japanese AA : -0.17
    Germans regular : -0.67
    British regular : 0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 armour and 1 mech_infantry moved from Bryansk to Caucasus
            1 bomber moved from Southern Italy to Caucasus
            1 fighter moved from Southern Italy to Southern France
            1 infantry moved from Northern Italy to Southern France
    
        Combat - Italians
            Battle in Southern France
                Italians attack with 1 fighter and 1 infantry
                French defend with 1 artillery, 1 factory_minor and 1 harbour
                    Italians roll dice for 1 fighter and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                1 fighter owned by the Italians retreated
                French win with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Italians: 1 infantry
            Battle in Caucasus
                Italians attack with 2 armour, 1 bomber and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Caucasus, round 2 : 1/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Italians win, taking Caucasus from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Southern France to Southern Italy
            1 bomber moved from Caucasus to Ukraine
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,2,6,3,3,2,1,5,1,1,3,5
            Italians collect 5 PUs (12 lost to blockades); end with 6 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.67
    Italians regular : -1.50
    Russians regular : -0.33
    

    Savegame


  • TripleA Manual Gamesave Post: French round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 1 submarine; Remaining resources: 16 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 submarine and 1 transport
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 transport in 42 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 transport in 42 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 submarine and 1 transport
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 artilleries placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,2
            ANZAC collect 12 PUs (2 lost to blockades); end with 28 PUs
    
        Combat Move - French
    
        Combat - French
    
        Non Combat Move - French
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            1 infantry moved from Trans-Jordan to Iraq
            1 destroyer moved from 72 Sea Zone to 71 Sea Zone
            1 artillery moved from Southern France to Normandy Bordeaux
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 2 fighters and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Bryansk to Belarus
                  Germans take Smolensk from Russians
            10 armour and 10 mech_infantrys moved from Bryansk to Volgograd
                  Germans take Tambov from Russians
            1 infantry moved from Kazakhstan to Volgograd
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 10 armour, 1 infantry and 10 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 10 armour, 1 infantry and 10 mech_infantrys in Volgograd, round 2 : 7/21 hits, 6.83 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 10 armour, 1 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            10 infantry moved from Bryansk to Ukraine
            7 mech_infantrys moved from Ukraine to Rostov
            9 armour and 5 mech_infantrys moved from Bryansk to Caucasus
            10 infantry moved from Bryansk to Rostov
            3 artilleries moved from Bryansk to Rostov
            2 infantry moved from Eastern Poland to Western Ukraine
            5 artilleries and 6 infantry moved from Novgorod to Belarus
            2 mech_infantrys moved from Eastern Poland to Novgorod
            2 bombers, 2 fighters and 2 tactical_bombers moved from Novgorod to Ukraine
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            8 mech_infantrys moved from Germany to Eastern Poland
            4 artilleries moved from Bryansk to Rostov
            8 artilleries and 7 infantry moved from Bryansk to Western Ukraine
            2 tactical_bombers moved from Western Germany to 112 Sea Zone
            1 submarine moved from 124 Sea Zone to 112 Sea Zone
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 artilleries placed in Western Ukraine
            3 mech_infantrys placed in Novgorod
            2 fighters placed in Western Germany
            4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 0.17
    

    Savegame


  • TripleA Manual Gamesave Post: Russians round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 armour moved from Russia to Bryansk
                  Russians take Bryansk from Italians
            1 armour moved from Bryansk to Russia
            1 armour moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 armour moved from Tambov to Russia
            1 armour moved from Russia to Samara
                  Russians take Samara from Germans
            1 armour moved from Samara to Russia
            1 mech_infantry moved from Russia to Novosibirsk
            1 tactical_bomber moved from Russia to Novosibirsk
            1 fighter moved from Russia to Novosibirsk
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Novosibirsk
                    1 infantry owned by the Japanese lost in Novosibirsk
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
    
        Place Units - Russians
            5 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    Russians regular : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese repair damage of 3x factory_minor; Remaining resources: 58 PUs; 0 SuicideAttackTokens; 
            Japanese buy 1 fighter, 10 infantry and 3 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Tsinghai to Kansu
            4 artilleries and 9 infantry moved from Shensi to Kansu
            1 infantry moved from Suiyuyan to Kansu
            2 bombers, 1 fighter and 1 tactical_bomber moved from Anhwe to Kansu
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
            1 infantry moved from Shan State to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 63 Sea Zone
            1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 62 Sea Zone
            1 submarine moved from 54 Sea Zone to 62 Sea Zone
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone
            1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
            2 fighters and 1 submarine moved from 19 Sea Zone to 17 Sea Zone
            2 tactical_bombers moved from Japan to 17 Sea Zone
            4 fighters and 1 submarine moved from 39 Sea Zone to 42 Sea Zone
            2 fighters moved from 39 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in New Zealand
            Battle in Western Australia
            Battle in 42 Sea Zone
                Japanese attack with 6 fighters, 1 submarine and 1 transport
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 6 fighters and 1 transport in 42 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking New Zealand from ANZAC, taking Western Australia from ANZAC, taking 42 Sea Zone from ANZAC with 6 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 17 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 17 Sea Zone
                Japanese win, taking 17 Sea Zone from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Java
            Battle in Kansu
                Japanese attack with 4 artilleries, 2 bombers, 1 fighter, 11 infantry and 1 tactical_bomber
                Chinese defend with 1 fighter and 14 infantry; Russians defend with 1 infantry
                    Japanese roll dice for 4 artilleries, 2 bombers, 1 fighter, 11 infantry and 1 tactical_bomber in Kansu, round 2 : 7/19 hits, 6.33 expected hits
                    Chinese roll dice for 1 fighter and 15 infantry in Kansu, round 2 : 2/16 hits, 5.67 expected hits
                    2 infantry owned by the Japanese lost in Kansu
                    1 infantry owned by the Russians and 6 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 4 artilleries, 2 bombers, 1 fighter, 9 infantry and 1 tactical_bomber in Kansu, round 3 : 6/17 hits, 6.00 expected hits
                    Chinese roll dice for 1 fighter and 8 infantry in Kansu, round 3 : 4/9 hits, 3.33 expected hits
                    4 infantry owned by the Japanese lost in Kansu
                    6 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 4 artilleries, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber in Kansu, round 4 : 5/13 hits, 5.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 4 : 2/3 hits, 1.33 expected hits
                    2 infantry owned by the Japanese lost in Kansu
                    1 fighter owned by the Chinese and 2 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Java from ANZAC, taking Kansu from Chinese with 4 artilleries, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 31
                Casualties for Japanese: 8 infantry
                Casualties for Chinese: 1 fighter and 14 infantry
                Casualties for Russians: 1 infantry
            Battle in 62 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 62 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 62 Sea Zone
                Japanese win, taking 62 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 63 Sea Zone
            1 carrier moved from 49 Sea Zone to 63 Sea Zone
            6 fighters moved from 42 Sea Zone to 36 Sea Zone
            3 carriers and 1 destroyer moved from 39 Sea Zone to 36 Sea Zone
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Sikang to Tsinghai
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Yunnan to Szechwan
            1 artillery moved from Shan State to Burma
            1 aaGun, 1 armour, 8 artilleries, 4 infantry and 4 mech_infantrys moved from India to Burma
            6 fighters and 2 tactical_bombers moved from 19 Sea Zone to Kiangsu
            2 tactical_bombers moved from 17 Sea Zone to Kiangsu
            1 tactical_bomber moved from Japan to Kiangsu
            2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 12 submarines and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            2 fighters moved from 17 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from Kansu to Suiyuyan
            2 bombers moved from Kansu to Suiyuyan
            1 infantry moved from French Indo China to Yunnan
    
        Place Units - Japanese
            2 submarines placed in 39 Sea Zone
            1 submarine placed in 36 Sea Zone
            2 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            1 fighter and 5 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,4,1,5,3,5,4,6,4,2,1,3,2,5,4,6,6,3,5,6,2,3,6,3,4,1,3,5,4,6,5,2,4,5,4,5,1,5,6,2,1
            Japanese collect 58 PUs (8 lost to blockades); end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.33
    Americans regular : -0.33
    Japanese regular : -0.17
    ANZAC regular : -0.50
    

    Savegame


  • Scramble

    875c69ac-8b82-4df5-b91b-3d51141c99de-image.png


  • @zarhunter
    my guess is the british are there just for defense so assume you will scramble vs the subs, have not clicked done on combat move yet


  • @zarhunter
    italians crushed the subs. but now the brits are following up

    30443850-98c0-4875-a265-3c35f3889284-image.png

  • '19 '17 '16

    I killed all the subs? oh, no but enough that you retreated.

    Even so, I’m going to say no scramble.


  • TripleA Manual Gamesave Post: UK_Pacific round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 3 armour, 2 infantry and 9 submarines; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Korea to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            2 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
            8 fighters moved from 6 Sea Zone to 17 Sea Zone
            2 submarines moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
    
        Combat - Americans
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in Guam
            Battle in 97 Sea Zone
                British loiter and taunt; Americans attack with 6 submarines
                Germans defend with 2 fighters; Italians defend with 1 destroyer and 1 fighter
                    Americans roll dice for 6 submarines in 97 Sea Zone, round 2 : 0/6 hits, 2.00 expected hits
                    Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    3 submarines owned by the Americans lost in 97 Sea Zone
                3 submarines owned by the Americans retreated to 95 Sea Zone
                Italians win, taking Guam from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is -18
                Casualties for Americans: 3 submarines
            Battle in 17 Sea Zone
                Americans attack with 1 destroyer, 8 fighters and 2 tactical_bombers
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 8 fighters and 2 tactical_bombers in 17 Sea Zone, round 2 : 7/11 hits, 5.67 expected hits
                    Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 17 Sea Zone
                Americans win, taking 17 Sea Zone from Japanese with 1 destroyer, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Moving scrambled unit from 97 Sea Zone  back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone  back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone  back to originating territory: Southern Italy
    
        Non Combat Move - Americans
            8 fighters and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
            1 armour moved from Amur to Manchuria
            1 infantry moved from Korea to Manchuria
            1 infantry moved from Siberia to Amur
            1 aaGun and 1 infantry moved from Soviet Far East to Siberia
            3 transports moved from 3 Sea Zone to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            2 infantry moved from 3 Sea Zone to Soviet Far East
            2 fighters moved from Western United States to 6 Sea Zone
            2 tactical_bombers moved from 6 Sea Zone to Korea
            2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            2 mech_infantrys moved from Tobruk to Egypt
            1 mech_infantry moved from Morocco to Tunisia
            2 transports moved from 109 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            3 submarines placed in 6 Sea Zone
            3 submarines placed in 101 Sea Zone
            3 submarines placed in 101 Sea Zone
            Americans undo move 3.
            1 submarine placed in 10 Sea Zone
            2 submarines placed in 101 Sea Zone
            3 armour and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 2 armour, 3 artilleries, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            16 armour, 5 artilleries, 5 infantry and 3 mech_infantrys moved from West India to India
                  UK_Pacific take India from Japanese
    
        Combat - British
            British creates battle in territory 97 Sea Zone
            Battle in 97 Sea Zone
                British attack with 1 battleship, 1 cruiser and 2 destroyers
                Italians defend with 1 destroyer
                    British roll dice for 1 battleship, 1 cruiser and 2 destroyers in 97 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the British
                    1 destroyer owned by the Italians lost in 97 Sea Zone
                British win with 1 battleship, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - British
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 mech_infantry moved from Belgian Congo to Egypt
            1 transport moved from 70 Sea Zone to 71 Sea Zone
            3 aaGuns moved from West India to India
            1 aaGun, 3 armour and 1 infantry moved from Iraq to Persia
            1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 artillery moved from Alexandria to 98 Sea Zone
            1 infantry moved from Alexandria to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            5 fighters moved from Russia to Persia
    
        Place Units - British
            1 destroyer placed in 71 Sea Zone
            3 artilleries placed in Persia
            3 infantry placed in Iraq
            2 armour and 1 mech_infantry placed in Egypt
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4,4,3
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Japanese regular : -0.17
    Italians regular : 1.33
    British regular : 0.17
    

    Savegame


  • @simon33

    tough little dd

  • '19 '17 '16

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 6 PUs; 
    
        Combat Move - Italians
            2 armour and 1 mech_infantry moved from Caucasus to Iraq
                  Italians take Northwest Persia from British
            1 bomber moved from Ukraine to Iraq
            1 infantry moved from Northern Italy to Southern France
                  Italians take Southern France from French
    
        Combat - Italians
            Battle in Iraq
                Italians attack with 2 armour, 1 bomber and 1 mech_infantry
                British defend with 1 factory_minor and 3 infantry; French defend with 1 infantry
                    Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Iraq, round 2 : 2/4 hits, 1.83 expected hits
                    British roll dice for 4 infantry in Iraq, round 2 : 2/4 hits, 1.33 expected hits
                    1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Iraq
                    2 infantry owned by the British lost in Iraq
                    Italians roll dice for 1 armour and 1 bomber in Iraq, round 3 : 2/2 hits, 1.17 expected hits
                    British roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
                    1 armour owned by the Italians lost in Iraq
                    1 infantry owned by the French and 1 infantry owned by the British lost in Iraq
                Italians win with 1 bomber remaining. Battle score for attacker is -4
                Casualties for Italians: 2 armour and 1 mech_infantry
                Casualties for British: 3 infantry
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Iraq to Caucasus
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,2,6
            Italians collect 8 PUs (11 lost to blockades); end with 14 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.00
    British regular : 1.00
    

    Savegame

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