Ragnell (Allies) vs. VF (Axis) | Classic, Game 2 - Tournament Rules


  • Lol this game is just me making mistakes with bombers 😂


  • @VictoryFirst

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 fighter, 1 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 transport moved from North Sea Zone to East Canada Sea Zone
            1 infantry moved from West Canada to East Canada Sea Zone
            1 infantry moved from West Canada to East Canada Sea Zone
            2 infantry and 1 transport moved from East Canada Sea Zone to North Sea Zone
            2 infantry moved from North Sea Zone to West Europe
                  Americans take West Europe from Germans
            1 bomber moved from Karelia S.S.R. to Baltic Sea Zone
            1 bomber moved from Baltic Sea Zone to Germany
            2 infantry moved from United Kingdom to North Sea Zone
            2 infantry and 1 transport moved from North Sea Zone to West Africa Sea Zone
            2 infantry moved from West Africa Sea Zone to French West Africa
                  British take French West Africa from Germans
    
        Combat - Americans
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 4 and costs: 4 PUs.
                Bombing raid costs 4 PUs
    
        Non Combat Move - Americans
            1 bomber moved from Germany to Karelia S.S.R.
            4 infantry moved from Finland Norway to Karelia S.S.R.
            4 infantry moved from West US to West Canada
            1 fighter moved from West US to North Sea Zone
            1 fighter moved from North Sea Zone to Karelia S.S.R.
            1 armour moved from West US to West Canada
    
        Place Units - Americans
            2 transports placed in East US Sea Zone
            1 infantry placed in West US
            1 fighter placed in East US
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans AA : -0.17
    

  • @VictoryFirst

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Novosibirsk to Sinkiang
            1 armour moved from Novosibirsk to Sinkiang
            2 infantry moved from Russia to Kazakh S.S.R.
            1 fighter moved from Karelia S.S.R. to Kazakh S.S.R.
            1 fighter moved from Karelia S.S.R. to Kazakh S.S.R.
    
        Combat - Russians
            Battle in Sinkiang
                Russians attack with 1 armour and 2 infantry
                Japanese defend with 1 bomber and 1 infantry
                    Russians roll dice for 1 armour and 2 infantry in Sinkiang, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 bomber and 1 infantry in Sinkiang, round 2 : 1/2 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Sinkiang
                    1 bomber owned by the Japanese lost in Sinkiang
                    Russians roll dice for 1 armour and 1 infantry in Sinkiang, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sinkiang, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Sinkiang
                    1 infantry owned by the Japanese lost in Sinkiang
                Russians win, taking Sinkiang from Japanese with 1 armour remaining. Battle score for attacker is 12
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 1 bomber and 1 infantry
            Battle in Kazakh S.S.R.
                Russians attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Kazakh S.S.R., round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kazakh S.S.R.
                Russians win, taking Kazakh S.S.R. from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Kazakh S.S.R. to Karelia S.S.R.
            2 infantry moved from Ukraine S.S.R. to Karelia S.S.R.
            2 armour moved from Russia to Novosibirsk
    
        Place Units - Russians
            1 armour and 6 infantry placed in Russia
            2 infantry placed in Karelia S.S.R.
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Novosibirsk: 1 infantry
            EDIT: Adding units owned by Russians to Evenki National Okrug: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Karelia S.S.R.: 3 armour
            EDIT: Adding units owned by Russians to Russia: 3 armour
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Karelia S.S.R.: 1 infantry
            EDIT: Adding units owned by Russians to Caucasus: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.83
    Russians regular : 0.17
    

    R4.tsvg


  • @VictoryFirst

    Not so easy playing the Axis huh?? LOL


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Classic

    Game History

    Round: 4
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans rolls : 0/1 hits, 0,00 expected hits
    
        Purchase Units - Germans
            Germans buy 3 armour; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Germany to West Europe
            1 fighter moved from Germany to West Europe
            2 fighters moved from East Europe to West Europe
            1 battleship and 1 transport moved from East Mediteranean Sea Zone to Black Sea Zone
            2 infantry moved from East Europe to Black Sea Zone
            1 battleship, 2 infantry and 1 transport moved from Black Sea Zone to East Mediteranean Sea Zone
            2 infantry moved from East Mediteranean Sea Zone to Anglo Sudan Egypt
            1 infantry moved from Anglo Sudan Egypt to Kenya-Rhodesia
                  Germans take Kenya-Rhodesia from British
    
        Combat - Germans
            Battle in West Europe
                Germans attack with 3 fighters and 3 infantry
                Americans defend with 2 infantry
                    Germans roll dice for 3 fighters and 3 infantry in West Europe, round 2 : 4/6 hits, 2,00 expected hits
                    Americans roll dice for 2 infantry in West Europe, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in West Europe
                    2 infantry owned by the Americans lost in West Europe
                Germans win, taking West Europe from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Germans
            3 fighters moved from West Europe to East Europe
    
        Place Units - Germans
            3 armour placed in Germany
    
        Turn Complete - Germans
            Germans collect 31 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,33
    Germans rolls : 0,00
    Germans regular : 2,00
    

    Savegame


  • @VictoryFirst

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 1 fighter and 4 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - British
            1 fighter moved from Congo to East Mediteranean Sea Zone
            1 bomber moved from Karelia S.S.R. to East Mediteranean Sea Zone
            2 fighters moved from Karelia S.S.R. to West Europe
            2 infantry moved from United Kingdom to North Sea Zone
            2 infantry moved from North Sea Zone to West Europe
    
        Combat - British
            Battle in East Mediteranean Sea Zone
                British attack with 1 bomber and 1 fighter
                Germans defend with 1 battleship and 1 transport
                    British roll dice for 1 bomber and 1 fighter in East Mediteranean Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Germans roll dice for 1 battleship and 1 transport in East Mediteranean Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 fighter owned by the British lost in East Mediteranean Sea Zone
                    1 battleship owned by the Germans and 1 transport owned by the Germans lost in East Mediteranean Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 20
                Casualties for British: 1 fighter
                Casualties for Germans: 1 battleship and 1 transport
            Battle in West Europe
                British attack with 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    British roll dice for 2 fighters and 2 infantry in West Europe, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in West Europe, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in West Europe
                    2 infantry owned by the Germans lost in West Europe
                British win, taking West Europe from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            2 fighters moved from West Europe to Karelia S.S.R.
            1 bomber moved from East Mediteranean Sea Zone to Karelia S.S.R.
            1 armour and 2 infantry moved from United Kingdom to North Sea Zone
            1 armour and 2 infantry moved from North Sea Zone to Finland Norway
            1 transport moved from Congo Sea Zone to West Spain Sea Zone
    
        Place Units - British
            1 fighter and 4 infantry placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from Finland Norway: 2 infantry
            EDIT: Adding units owned by British to Karelia S.S.R.: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 28 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.50
    British regular : 1.50
    

    UK4.tsvg


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Classic

    Game History

    Round: 4
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese rolls : 0/1 hits, 0,00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 5 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from Persia to Syria Jordan
                  Japanese take Syria Jordan from British
            3 armour moved from India to Syria Jordan
            1 infantry moved from India to Persia
            2 infantry moved from French Indo China to Sinkiang
            1 fighter moved from India to Sinkiang
            2 fighters moved from China to Sinkiang
            3 infantry moved from French Indo China to French Indo China Sea Zone
            1 battleship, 3 infantry and 2 transports moved from French Indo China Sea Zone to East Indies Sea Zone
            1 infantry moved from East Indies to East Indies Sea Zone
            1 battleship, 4 infantry and 2 transports moved from East Indies Sea Zone to West Australia Sea Zone
            4 infantry moved from West Australia Sea Zone to Australia
    
        Combat - Japanese
            Battle in Australia
                Japanese attack with 4 infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 battleship in Australia, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 4 infantry in Australia, round 2 : 0/4 hits, 0,67 expected hits
                    British roll dice for 2 infantry in Australia, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Australia
                    Japanese roll dice for 4 infantry in Australia, round 3 : 0/4 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Australia, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Australia
                    Japanese roll dice for 3 infantry in Australia, round 4 : 2/3 hits, 0,50 expected hits
                    British roll dice for 1 infantry in Australia, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Australia
                Japanese win, taking Australia from British with 3 infantry remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Sinkiang
                Japanese attack with 3 fighters and 2 infantry
                Russians defend with 1 armour
                    Japanese roll dice for 3 fighters and 2 infantry in Sinkiang, round 2 : 3/5 hits, 1,83 expected hits
                    Americans roll dice for 1 armour in Sinkiang, round 2 : 0/1 hits, 0,33 expected hits
                    1 armour owned by the Russians lost in Sinkiang
                Japanese win, taking Sinkiang from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 armour
    
        Non Combat Move - Japanese
            1 fighter moved from Sinkiang to Manchuria
            2 fighters moved from Sinkiang to India
            2 armour moved from French Indo China to India
            1 infantry moved from French Indo China to India
            2 infantry moved from China to French Indo China
            2 infantry moved from Manchuria to China
            1 infantry moved from Yakut S.S.R. to Manchuria
            1 infantry moved from Soviet Far East to Manchuria
            4 infantry moved from Japan to Japan Sea Zone
            4 infantry moved from Japan Sea Zone to Manchuria
    
        Place Units - Japanese
            2 armour and 1 infantry placed in French Indo China
            1 transport placed in Japan Sea Zone
            4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 40 PUs; end with 41 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from India: 2 fighters
            EDIT: Adding units owned by Japanese to French Indo China: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Japanese regular : 1,67
    Japanese rolls : 0,00
    British regular : -0,33
    

    Savegame


  • @VictoryFirst

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 infantry moved from French West Africa to French Equatorial Africa
                  British take French Equatorial Africa from Germans
            1 infantry moved from French West Africa to Algeria
                  Americans take Algeria from Germans
            1 bomber moved from Karelia S.S.R. to Baltic Sea Zone
            1 bomber moved from Baltic Sea Zone to Germany
    
        Combat - Americans
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits
                1 bomber owned by the Americans killed by AA in Germany
                Bombing raid costs 0 PUs
    
        Non Combat Move - Americans
            2 transports moved from East US Sea Zone to East Canada Sea Zone
            1 transport moved from North Sea Zone to East Canada Sea Zone
            1 armour moved from East Canada to East Canada Sea Zone
            4 infantry moved from West Canada to East Canada Sea Zone
            1 armour, 4 infantry and 3 transports moved from East Canada Sea Zone to North Sea Zone
            1 armour and 4 infantry moved from North Sea Zone to Finland Norway
            1 transport moved from West Africa Sea Zone to East US Sea Zone
            1 fighter moved from East US to North Sea Zone
            1 fighter moved from North Sea Zone to Karelia S.S.R.
            2 infantry moved from Karelia S.S.R. to Caucasus
            1 infantry moved from West US to West Canada
    
        Place Units - Americans
            1 armour, 1 fighter and 6 infantry placed in West US
    
        Turn Complete - Americans
            Americans collect 33 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans AA : 0.83
    

  • @VictoryFirst

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 2 armour and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Novosibirsk to Yakut S.S.R.
            1 infantry moved from Evenki National Okrug to Yakut S.S.R.
            1 infantry moved from Caucasus to Persia
            2 fighters moved from Karelia S.S.R. to Persia
    
        Combat - Russians
            Battle in Yakut S.S.R.
                Russians attack with 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry in Yakut S.S.R., round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yakut S.S.R.
                Russians win, taking Yakut S.S.R. from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Persia
                Russians attack with 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Persia, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Persia
                Russians win, taking Persia from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Persia to Karelia S.S.R.
            6 armour and 6 infantry moved from Russia to Novosibirsk
            1 infantry moved from Kazakh S.S.R. to Novosibirsk
    
        Place Units - Russians
            2 armour and 2 infantry placed in Russia
            3 infantry placed in Karelia S.S.R.
            Russians undo move 2.
            2 infantry placed in Karelia S.S.R.
            1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    Russians regular : 0.33
    

    R5.tsvg


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Classic

    Game History

    Round: 5
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans rolls : 0/1 hits, 0,00 expected hits
    
        Purchase Units - Germans
            Germans buy 9 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Germany to West Europe
            1 infantry moved from East Europe to Ukraine S.S.R.
            1 fighter moved from East Europe to Ukraine S.S.R.
            2 fighters moved from East Europe to West Europe
    
        Combat - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Kenya-Rhodesia: 1 infantry
            EDIT: Changing ownership of South Africa from British to Germans
            EDIT: Changing ownership of Congo from British to Germans
            EDIT: Changing ownership of Italian East Africa from British to Germans
            EDIT: Removing units owned by Germans from Anglo Sudan Egypt: 2 infantry
            EDIT: Adding units owned by Germans to Congo: 1 infantry
            EDIT: Adding units owned by Germans to Italian East Africa: 1 infantry
            EDIT: Adding units owned by Germans to South Africa: 1 infantry
            EDIT: Turning off Edit Mode
            Battle in Ukraine S.S.R.
                Germans attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 infantry in Ukraine S.S.R., round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter and 1 infantry in Ukraine S.S.R., round 3 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Ukraine S.S.R., round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Ukraine S.S.R.
                    1 infantry owned by the Russians lost in Ukraine S.S.R.
                Germans win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in West Europe
                Germans attack with 2 fighters and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 2 fighters and 2 infantry in West Europe, round 2 : 1/4 hits, 1,33 expected hits
                    British roll dice for 1 infantry in West Europe, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in West Europe
                    1 infantry owned by the British lost in West Europe
                Germans win, taking West Europe from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            2 fighters moved from West Europe to Germany
            1 fighter moved from Ukraine S.S.R. to Germany
            3 armour moved from Germany to East Europe
    
        Place Units - Germans
            9 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 33 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans rolls : 0,00
    Russians regular : 0,33
    Germans regular : -0,67
    British regular : 0,67
    

    Savegame


  • @VictoryFirst

    Game History

    Round: 5
    
        Purchase Units - British
            British buy 1 armour and 6 infantry; Remaining resources: 8 PUs; 
    
        Combat Move - British
            1 transport moved from West Spain Sea Zone to North Sea Zone
            2 infantry moved from United Kingdom to North Sea Zone
            2 infantry and 1 transport moved from North Sea Zone to West Spain Sea Zone
            2 infantry moved from West Spain Sea Zone to West Europe
            2 fighters moved from Karelia S.S.R. to West Europe
            1 fighter moved from United Kingdom to West Europe
            1 bomber moved from Karelia S.S.R. to French Indo China
    
        Combat - British
            Strategic bombing raid in French Indo China
                Bombing raid in French Indo China rolls: 6 and costs: 6 PUs.
                Bombing raid costs 6 PUs
            Battle in West Europe
                British attack with 3 fighters and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 3 fighters and 2 infantry in West Europe, round 2 : 1/5 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in West Europe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in West Europe
                    1 infantry owned by the Germans lost in West Europe
                British win, taking West Europe from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            3 fighters moved from West Europe to Karelia S.S.R.
            1 armour and 2 infantry moved from Finland Norway to Karelia S.S.R.
            1 armour and 2 infantry moved from United Kingdom to North Sea Zone
            1 aaGun moved from United Kingdom to North Sea Zone
            1 aaGun, 1 armour, 1 carrier, 1 fighter, 2 infantry and 3 transports moved from North Sea Zone to West Spain Sea Zone
            1 aaGun, 1 armour and 2 infantry moved from West Spain Sea Zone to Algeria
            1 bomber moved from French Indo China to Novosibirsk
            1 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
    
        Place Units - British
            1 armour and 6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 23 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    British regular : -0.83
    

    UK5.tsvg


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Classic

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 armour and 6 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Japanese
            2 infantry moved from India to Persia
            1 infantry moved from Sinkiang to Kazakh S.S.R.
            1 armour moved from French Indo China to Kazakh S.S.R.
            1 fighter moved from Manchuria to Yakut S.S.R.
            3 infantry moved from Manchuria to Yakut S.S.R.
            1 infantry moved from Australia to West Australia Sea Zone
            1 infantry moved from Australia to West Australia Sea Zone
            1 infantry and 1 transport moved from West Australia Sea Zone to West Compass Sea Zone
            1 infantry moved from West Compass Sea Zone to Madagascar
                  Japanese take Madagascar from British
            1 infantry moved from Australia to West Australia Sea Zone
            2 infantry and 1 transport moved from West Australia Sea Zone to New Zealand Sea Zone
            2 infantry moved from New Zealand Sea Zone to New Zealand
                  Japanese take New Zealand from British
            1 fighter moved from French Indo China to Yakut S.S.R.
            1 infantry moved from Sinkiang to Kazakh S.S.R.
            1 fighter moved from French Indo China to Yakut S.S.R.
            1 armour moved from French Indo China to Persia
    
        Combat - Japanese
            Battle in Yakut S.S.R.
                Japanese attack with 3 fighters and 3 infantry
                Russians defend with 3 infantry
                    Japanese roll dice for 3 fighters and 3 infantry in Yakut S.S.R., round 2 : 3/6 hits, 2,00 expected hits
                    Russians roll dice for 3 infantry in Yakut S.S.R., round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians lost in Yakut S.S.R.
                Japanese win, taking Yakut S.S.R. from Russians with 3 fighters and 3 infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
            Battle in Persia
                Japanese attack with 1 armour and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 2 infantry in Persia, round 2 : 2/3 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Persia
                Japanese win, taking Persia from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kazakh S.S.R.
                Japanese attack with 1 armour and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 2 infantry in Kazakh S.S.R., round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kazakh S.S.R.
                    Japanese roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 3 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 4 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Kazakh S.S.R., round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Kazakh S.S.R.
                Japanese win, taking Kazakh S.S.R. from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from China to Sinkiang
            3 armour and 1 infantry moved from Syria Jordan to Anglo Sudan Egypt
            2 armour moved from India to Persia
            3 infantry moved from French Indo China to India
            1 infantry moved from China to French Indo China
            3 infantry moved from Manchuria to China
            1 aaGun moved from Japan to Japan Sea Zone
            1 aaGun and 1 transport moved from Japan Sea Zone to French Indo China Sea Zone
            1 aaGun moved from French Indo China Sea Zone to French Indo China
            1 fighter moved from Yakut S.S.R. to French Indo China
            1 fighter moved from Yakut S.S.R. to Manchuria
            1 fighter moved from Yakut S.S.R. to Manchuria
            2 infantry moved from Japan to Japan Sea Zone
            2 infantry and 1 transport moved from Japan Sea Zone to French Indo China Sea Zone
            2 infantry moved from French Indo China Sea Zone to French Indo China
            2 infantry moved from Japan to Japan Sea Zone
            2 infantry moved from Japan Sea Zone to Manchuria
            1 battleship moved from West Australia Sea Zone to French Indo China Sea Zone
    
        Place Units - Japanese
            3 armour placed in French Indo China
            6 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 44 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1,00
    Russians regular : -1,00
    British regular : -0,33
    

    Savegame


  • @VictoryFirst

    Game History

    Round: 5
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Americans
            Americans buy 1 armour and 6 infantry; Remaining resources: 9 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Caucasus to Persia
            3 fighters moved from Karelia S.S.R. to Persia
            1 infantry moved from Algeria to Libya
                  Americans take Libya from Germans
    
        Combat - Americans
            Battle in Persia
                Americans attack with 3 fighters and 2 infantry
                Japanese defend with 3 armour and 2 infantry
                    Americans roll dice for 3 fighters and 2 infantry in Persia, round 2 : 3/5 hits, 1.83 expected hits
                    Japanese roll dice for 3 armour and 2 infantry in Persia, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Americans lost in Persia
                    2 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Persia
                3 fighters owned by the Americans retreated
                Japanese win with 2 armour remaining. Battle score for attacker is 5
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 1 armour and 2 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Persia to Karelia S.S.R.
            2 infantry moved from Karelia S.S.R. to Caucasus
            1 armour and 4 infantry moved from Finland Norway to Karelia S.S.R.
            1 fighter moved from West Spain Sea Zone to Karelia S.S.R.
            1 fighter moved from West US to West Spain Sea Zone
            1 transport moved from East US Sea Zone to East Canada Sea Zone
            3 transports moved from North Sea Zone to East Canada Sea Zone
            2 armour and 2 infantry moved from West Canada to East Canada Sea Zone
            1 armour and 6 infantry moved from West US to West Canada
            2 armour, 2 infantry and 4 transports moved from East Canada Sea Zone to West Spain Sea Zone
            2 armour and 2 infantry moved from West Spain Sea Zone to Algeria
    
        Place Units - Americans
            1 armour and 6 infantry placed in West US
    
        Turn Complete - Americans
            Americans collect 34 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.17
    Japanese regular : 0.33
    Americans rolls : 0.00
    

  • @VictoryFirst

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 3 armour and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Novosibirsk to Yakut S.S.R.
            2 fighters moved from Karelia S.S.R. to Yakut S.S.R.
            2 infantry moved from Russia to Kazakh S.S.R.
            2 armour moved from Novosibirsk to Kazakh S.S.R.
            2 armour moved from Russia to Persia
            1 infantry moved from Novosibirsk to Yakut S.S.R.
    
        Combat - Russians
            Battle in Persia
                Russians attack with 2 armour
                Japanese defend with 2 armour
                    Russians roll dice for 2 armour in Persia, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 2 armour in Persia, round 2 : 1/2 hits, 0.67 expected hits
                    1 armour owned by the Russians lost in Persia
                    1 armour owned by the Japanese lost in Persia
                    Russians roll dice for 1 armour in Persia, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour in Persia, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Russians lost in Persia
                    1 armour owned by the Japanese lost in Persia
                Japanese win with no units remaining. Battle score for attacker is 0
                Casualties for Russians: 2 armour
                Casualties for Japanese: 2 armour
            Battle in Kazakh S.S.R.
                Russians attack with 2 armour and 2 infantry
                Japanese defend with 1 armour and 1 infantry
                    Russians roll dice for 2 armour and 2 infantry in Kazakh S.S.R., round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Kazakh S.S.R.
                    1 infantry owned by the Japanese lost in Kazakh S.S.R.
                    Russians roll dice for 2 armour and 1 infantry in Kazakh S.S.R., round 3 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour in Kazakh S.S.R., round 3 : 0/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese lost in Kazakh S.S.R.
                Russians win, taking Kazakh S.S.R. from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 armour and 1 infantry
            Battle in Yakut S.S.R.
                Russians attack with 2 fighters and 4 infantry
                Japanese defend with 3 infantry
                    Russians roll dice for 2 fighters and 4 infantry in Yakut S.S.R., round 2 : 2/6 hits, 1.67 expected hits
                    Japanese roll dice for 3 infantry in Yakut S.S.R., round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Yakut S.S.R.
                    2 infantry owned by the Japanese lost in Yakut S.S.R.
                    Russians roll dice for 2 fighters and 3 infantry in Yakut S.S.R., round 3 : 1/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yakut S.S.R.
                Russians win, taking Yakut S.S.R. from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Russia to Novosibirsk
            2 armour and 2 infantry moved from Novosibirsk to Yakut S.S.R.
            2 fighters moved from Yakut S.S.R. to Novosibirsk
    
        Place Units - Russians
            3 armour and 2 infantry placed in Russia
            2 infantry placed in Karelia S.S.R.
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    Russians regular : 0.83
    

    R6.tsvg


  • @VictoryFirst

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 3 armour and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Novosibirsk to Yakut S.S.R.
            2 fighters moved from Karelia S.S.R. to Yakut S.S.R.
            2 infantry moved from Russia to Kazakh S.S.R.
            2 armour moved from Novosibirsk to Kazakh S.S.R.
            2 armour moved from Russia to Persia
            1 infantry moved from Novosibirsk to Yakut S.S.R.
    
        Combat - Russians
            Battle in Persia
                Russians attack with 2 armour
                Japanese defend with 2 armour
                    Russians roll dice for 2 armour in Persia, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 2 armour in Persia, round 2 : 1/2 hits, 0.67 expected hits
                    1 armour owned by the Russians lost in Persia
                    1 armour owned by the Japanese lost in Persia
                    Russians roll dice for 1 armour in Persia, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour in Persia, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Russians lost in Persia
                    1 armour owned by the Japanese lost in Persia
                Japanese win with no units remaining. Battle score for attacker is 0
                Casualties for Russians: 2 armour
                Casualties for Japanese: 2 armour
            Battle in Kazakh S.S.R.
                Russians attack with 2 armour and 2 infantry
                Japanese defend with 1 armour and 1 infantry
                    Russians roll dice for 2 armour and 2 infantry in Kazakh S.S.R., round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Kazakh S.S.R.
                    1 infantry owned by the Japanese lost in Kazakh S.S.R.
                    Russians roll dice for 2 armour and 1 infantry in Kazakh S.S.R., round 3 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour in Kazakh S.S.R., round 3 : 0/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese lost in Kazakh S.S.R.
                Russians win, taking Kazakh S.S.R. from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 armour and 1 infantry
            Battle in Yakut S.S.R.
                Russians attack with 2 fighters and 4 infantry
                Japanese defend with 3 infantry
                    Russians roll dice for 2 fighters and 4 infantry in Yakut S.S.R., round 2 : 2/6 hits, 1.67 expected hits
                    Japanese roll dice for 3 infantry in Yakut S.S.R., round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Yakut S.S.R.
                    2 infantry owned by the Japanese lost in Yakut S.S.R.
                    Russians roll dice for 2 fighters and 3 infantry in Yakut S.S.R., round 3 : 1/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yakut S.S.R.
                Russians win, taking Yakut S.S.R. from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Russia to Novosibirsk
            2 armour and 2 infantry moved from Novosibirsk to Yakut S.S.R.
            2 fighters moved from Yakut S.S.R. to Novosibirsk
    
        Place Units - Russians
            3 armour and 2 infantry placed in Russia
            2 infantry placed in Karelia S.S.R.
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    Russians regular : 0.83
    

    R6.tsvg


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Classic

    Game History

    Round: 6
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans rolls : 1/1 hits, 0,00 expected hits
            Germans discover Super subs
    
        Activate Technology - Germans
            Germans activating Super subs
    
        Purchase Units - Germans
            Germans buy 9 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Germany to West Europe
            1 fighter moved from Germany to West Europe
            1 infantry moved from East Europe to Ukraine S.S.R.
            2 fighters moved from Germany to Ukraine S.S.R.
    
        Combat - Germans
            Battle in Ukraine S.S.R.
                Germans attack with 2 fighters and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 2 fighters and 1 infantry in Ukraine S.S.R., round 2 : 1/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Ukraine S.S.R.
                Germans win, taking Ukraine S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in West Europe
                Germans attack with 1 fighter and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in West Europe, round 2 : 1/3 hits, 0,83 expected hits
                    British roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in West Europe
                Germans win, taking West Europe from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from West Europe to Germany
            11 infantry moved from Germany to East Europe
            2 fighters moved from Ukraine S.S.R. to Germany
            1 infantry moved from South Africa to Kenya-Rhodesia
            1 infantry moved from Congo to Anglo Sudan Egypt
            1 infantry moved from Italian East Africa to Anglo Sudan Egypt
    
        Place Units - Germans
            9 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 35 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans rolls : 1,00
    Russians regular : -0,33
    Germans regular : -0,00
    British regular : -0,33
    

    Savegame


  • The Germans got a useful tech 😂


  • G6 edit.tsvg

    Small NCM edit


  • @VictoryFirst

    Stratbomb FIC
    [dice 1d6]
    [dice 1d6<=1]


  • 1d6: 5
    1d6<=1: 1; Hits: 1

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