Ragnell (Allies) vs. VF (Axis) | Classic, Game 2 - Tournament Rules
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Classic
Game History
Round: 3 Purchase Units - Germans Germans buy 1 fighter and 7 infantry; Remaining resources: 1 PUs; Combat Move - Germans 2 infantry moved from East Europe to Black Sea Zone 1 battleship, 2 infantry and 1 transport moved from Black Sea Zone to East Mediteranean Sea Zone 2 infantry moved from East Mediteranean Sea Zone to Anglo Sudan Egypt Combat - Germans Battle in Anglo Sudan Egypt Germans attack with 2 infantry British defend with 1 infantry Germans roll dice for 1 battleship in Anglo Sudan Egypt, round 2 : 0/1 hits, 0,67 expected hits Germans roll dice for 2 infantry in Anglo Sudan Egypt, round 2 : 0/2 hits, 0,33 expected hits British roll dice for 1 infantry in Anglo Sudan Egypt, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 infantry in Anglo Sudan Egypt, round 3 : 0/2 hits, 0,33 expected hits British roll dice for 1 infantry in Anglo Sudan Egypt, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Anglo Sudan Egypt Germans roll dice for 1 infantry in Anglo Sudan Egypt, round 4 : 1/1 hits, 0,17 expected hits British roll dice for 1 infantry in Anglo Sudan Egypt, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Anglo Sudan Egypt Germans win, taking Anglo Sudan Egypt from British with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Americans from East US Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Germany to West Europe 6 infantry moved from Germany to East Europe 1 infantry moved from Germany to East Europe 1 infantry moved from Germany to West Europe Place Units - Germans 1 fighter and 7 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from West Europe: 1 aaGun EDIT: Adding units owned by Germans to East Europe: 1 aaGun EDIT: Removing units owned by Germans from West Europe: 2 fighters EDIT: Adding units owned by Germans to East Europe: 2 fighters EDIT: Removing units owned by Germans from West Europe: 3 infantry EDIT: Adding units owned by Germans to Germany: 2 infantry EDIT: Adding units owned by Germans to East Europe: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from West Europe: 1 bomber EDIT: Adding units owned by Germans to French West Africa: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 31 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : -0,50 British regular : 0,00
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In hindsight I shouldn’t have done that transport attack… lol
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Game History
Round: 3 Purchase Units - British British buy 4 infantry and 2 transports; Remaining resources: 4 PUs; Combat Move - British 1 bomber moved from Karelia S.S.R. to Baltic Sea Zone 1 bomber moved from Baltic Sea Zone to Germany 1 fighter moved from Congo to French West Africa Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 6 and costs: 6 PUs. Bombing raid costs 6 PUs Battle in French West Africa British attack with 1 fighter Germans defend with 1 bomber British roll dice for 1 fighter in French West Africa, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 bomber in French West Africa, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 fighter in French West Africa, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 bomber in French West Africa, round 3 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Germans lost in French West Africa British win with 1 fighter remaining. Battle score for attacker is 15 Casualties for Germans: 1 bomber Non Combat Move - British 1 fighter moved from French West Africa to Congo 1 bomber moved from Germany to Karelia S.S.R. 2 infantry moved from United Kingdom to North Sea Zone 2 infantry moved from North Sea Zone to Finland Norway 1 transport moved from South Africa Sea Zone to Congo Sea Zone Place Units - British 4 infantry placed in United Kingdom 2 transports placed in North Sea Zone Turn Complete - British British collect 23 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans AA : -0.17 Germans regular : -0.33 British regular : 0.00
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Classic
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 7 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from Manchuria to Soviet Far East Japanese take Soviet Far East from Russians 2 infantry moved from Manchuria to Yakut S.S.R. 1 infantry moved from Sinkiang to Kazakh S.S.R. 1 infantry moved from India to Persia Japanese take Persia from British 1 fighter moved from French Indo China to Kazakh S.S.R. 1 bomber moved from Japan to Kazakh S.S.R. 2 fighters moved from Japan Sea Zone to Yakut S.S.R. Combat - Japanese Battle in Yakut S.S.R. Japanese attack with 2 fighters and 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Yakut S.S.R., round 2 : 4/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakh S.S.R. Japanese attack with 1 bomber, 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakh S.S.R. Japanese win, taking Kazakh S.S.R. from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 3 armour moved from French Indo China to India 1 infantry moved from French Indo China to Sinkiang 1 infantry moved from French Indo China to India 1 bomber moved from Kazakh S.S.R. to Sinkiang 1 armour moved from Manchuria to French Indo China 2 infantry moved from Manchuria to China 1 fighter moved from Kazakh S.S.R. to India 2 fighters moved from Yakut S.S.R. to China 4 infantry moved from Japan to Japan Sea Zone 4 infantry and 2 transports moved from Japan Sea Zone to French Indo China Sea Zone 4 infantry moved from French Indo China Sea Zone to French Indo China 1 transport moved from Japan Sea Zone to Wake Island Sea Zone 1 infantry moved from Wake Island to Wake Island Sea Zone 1 infantry and 1 transport moved from Wake Island Sea Zone to Japan Sea Zone 1 infantry moved from Japan to Japan Sea Zone 2 infantry moved from Japan Sea Zone to Manchuria 1 battleship moved from Japan Sea Zone to French Indo China Sea Zone Place Units - Japanese 1 armour and 2 infantry placed in French Indo China 5 infantry placed in Japan 1 transport placed in Japan Sea Zone Turn Complete - Japanese Japanese collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Japanese regular : 2,33 Russians regular : -0,67
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Lol this game is just me making mistakes with bombers 😂
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Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 1 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 transport moved from North Sea Zone to East Canada Sea Zone 1 infantry moved from West Canada to East Canada Sea Zone 1 infantry moved from West Canada to East Canada Sea Zone 2 infantry and 1 transport moved from East Canada Sea Zone to North Sea Zone 2 infantry moved from North Sea Zone to West Europe Americans take West Europe from Germans 1 bomber moved from Karelia S.S.R. to Baltic Sea Zone 1 bomber moved from Baltic Sea Zone to Germany 2 infantry moved from United Kingdom to North Sea Zone 2 infantry and 1 transport moved from North Sea Zone to West Africa Sea Zone 2 infantry moved from West Africa Sea Zone to French West Africa British take French West Africa from Germans Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 4 and costs: 4 PUs. Bombing raid costs 4 PUs Non Combat Move - Americans 1 bomber moved from Germany to Karelia S.S.R. 4 infantry moved from Finland Norway to Karelia S.S.R. 4 infantry moved from West US to West Canada 1 fighter moved from West US to North Sea Zone 1 fighter moved from North Sea Zone to Karelia S.S.R. 1 armour moved from West US to West Canada Place Units - Americans 2 transports placed in East US Sea Zone 1 infantry placed in West US 1 fighter placed in East US Turn Complete - Americans Americans collect 38 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans AA : -0.17
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Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Novosibirsk to Sinkiang 1 armour moved from Novosibirsk to Sinkiang 2 infantry moved from Russia to Kazakh S.S.R. 1 fighter moved from Karelia S.S.R. to Kazakh S.S.R. 1 fighter moved from Karelia S.S.R. to Kazakh S.S.R. Combat - Russians Battle in Sinkiang Russians attack with 1 armour and 2 infantry Japanese defend with 1 bomber and 1 infantry Russians roll dice for 1 armour and 2 infantry in Sinkiang, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 bomber and 1 infantry in Sinkiang, round 2 : 1/2 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Sinkiang 1 bomber owned by the Japanese lost in Sinkiang Russians roll dice for 1 armour and 1 infantry in Sinkiang, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sinkiang, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sinkiang 1 infantry owned by the Japanese lost in Sinkiang Russians win, taking Sinkiang from Japanese with 1 armour remaining. Battle score for attacker is 12 Casualties for Russians: 2 infantry Casualties for Japanese: 1 bomber and 1 infantry Battle in Kazakh S.S.R. Russians attack with 2 fighters and 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Kazakh S.S.R., round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakh S.S.R. Russians win, taking Kazakh S.S.R. from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 fighters moved from Kazakh S.S.R. to Karelia S.S.R. 2 infantry moved from Ukraine S.S.R. to Karelia S.S.R. 2 armour moved from Russia to Novosibirsk Place Units - Russians 1 armour and 6 infantry placed in Russia 2 infantry placed in Karelia S.S.R. Turning on Edit Mode EDIT: Removing units owned by Russians from Novosibirsk: 1 infantry EDIT: Adding units owned by Russians to Evenki National Okrug: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Karelia S.S.R.: 3 armour EDIT: Adding units owned by Russians to Russia: 3 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Karelia S.S.R.: 1 infantry EDIT: Adding units owned by Russians to Caucasus: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : 0.83 Russians regular : 0.17
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Not so easy playing the Axis huh?? LOL
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Classic
Game History
Round: 4 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0,00 expected hits Purchase Units - Germans Germans buy 3 armour; Remaining resources: 2 PUs; Combat Move - Germans 3 infantry moved from Germany to West Europe 1 fighter moved from Germany to West Europe 2 fighters moved from East Europe to West Europe 1 battleship and 1 transport moved from East Mediteranean Sea Zone to Black Sea Zone 2 infantry moved from East Europe to Black Sea Zone 1 battleship, 2 infantry and 1 transport moved from Black Sea Zone to East Mediteranean Sea Zone 2 infantry moved from East Mediteranean Sea Zone to Anglo Sudan Egypt 1 infantry moved from Anglo Sudan Egypt to Kenya-Rhodesia Germans take Kenya-Rhodesia from British Combat - Germans Battle in West Europe Germans attack with 3 fighters and 3 infantry Americans defend with 2 infantry Germans roll dice for 3 fighters and 3 infantry in West Europe, round 2 : 4/6 hits, 2,00 expected hits Americans roll dice for 2 infantry in West Europe, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in West Europe 2 infantry owned by the Americans lost in West Europe Germans win, taking West Europe from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Germans 3 fighters moved from West Europe to East Europe Place Units - Germans 3 armour placed in Germany Turn Complete - Germans Germans collect 31 PUs; end with 33 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Germans rolls : 0,00 Germans regular : 2,00
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Game History
Round: 4 Purchase Units - British British buy 1 fighter and 4 infantry; Remaining resources: 3 PUs; Combat Move - British 1 fighter moved from Congo to East Mediteranean Sea Zone 1 bomber moved from Karelia S.S.R. to East Mediteranean Sea Zone 2 fighters moved from Karelia S.S.R. to West Europe 2 infantry moved from United Kingdom to North Sea Zone 2 infantry moved from North Sea Zone to West Europe Combat - British Battle in East Mediteranean Sea Zone British attack with 1 bomber and 1 fighter Germans defend with 1 battleship and 1 transport British roll dice for 1 bomber and 1 fighter in East Mediteranean Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 battleship and 1 transport in East Mediteranean Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 fighter owned by the British lost in East Mediteranean Sea Zone 1 battleship owned by the Germans and 1 transport owned by the Germans lost in East Mediteranean Sea Zone British win with 1 bomber remaining. Battle score for attacker is 20 Casualties for British: 1 fighter Casualties for Germans: 1 battleship and 1 transport Battle in West Europe British attack with 2 fighters and 2 infantry Germans defend with 2 infantry British roll dice for 2 fighters and 2 infantry in West Europe, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in West Europe, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in West Europe 2 infantry owned by the Germans lost in West Europe British win, taking West Europe from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British 2 fighters moved from West Europe to Karelia S.S.R. 1 bomber moved from East Mediteranean Sea Zone to Karelia S.S.R. 1 armour and 2 infantry moved from United Kingdom to North Sea Zone 1 armour and 2 infantry moved from North Sea Zone to Finland Norway 1 transport moved from Congo Sea Zone to West Spain Sea Zone Place Units - British 1 fighter and 4 infantry placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from Finland Norway: 2 infantry EDIT: Adding units owned by British to Karelia S.S.R.: 2 infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 28 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : 0.50 British regular : 1.50
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Classic
Game History
Round: 4 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 0/1 hits, 0,00 expected hits Purchase Units - Japanese Japanese buy 2 armour, 5 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Japanese 1 infantry moved from Persia to Syria Jordan Japanese take Syria Jordan from British 3 armour moved from India to Syria Jordan 1 infantry moved from India to Persia 2 infantry moved from French Indo China to Sinkiang 1 fighter moved from India to Sinkiang 2 fighters moved from China to Sinkiang 3 infantry moved from French Indo China to French Indo China Sea Zone 1 battleship, 3 infantry and 2 transports moved from French Indo China Sea Zone to East Indies Sea Zone 1 infantry moved from East Indies to East Indies Sea Zone 1 battleship, 4 infantry and 2 transports moved from East Indies Sea Zone to West Australia Sea Zone 4 infantry moved from West Australia Sea Zone to Australia Combat - Japanese Battle in Australia Japanese attack with 4 infantry British defend with 2 infantry Japanese roll dice for 1 battleship in Australia, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 4 infantry in Australia, round 2 : 0/4 hits, 0,67 expected hits British roll dice for 2 infantry in Australia, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Australia Japanese roll dice for 4 infantry in Australia, round 3 : 0/4 hits, 0,67 expected hits British roll dice for 1 infantry in Australia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Australia Japanese roll dice for 3 infantry in Australia, round 4 : 2/3 hits, 0,50 expected hits British roll dice for 1 infantry in Australia, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Australia Japanese win, taking Australia from British with 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Battle in Sinkiang Japanese attack with 3 fighters and 2 infantry Russians defend with 1 armour Japanese roll dice for 3 fighters and 2 infantry in Sinkiang, round 2 : 3/5 hits, 1,83 expected hits Americans roll dice for 1 armour in Sinkiang, round 2 : 0/1 hits, 0,33 expected hits 1 armour owned by the Russians lost in Sinkiang Japanese win, taking Sinkiang from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Non Combat Move - Japanese 1 fighter moved from Sinkiang to Manchuria 2 fighters moved from Sinkiang to India 2 armour moved from French Indo China to India 1 infantry moved from French Indo China to India 2 infantry moved from China to French Indo China 2 infantry moved from Manchuria to China 1 infantry moved from Yakut S.S.R. to Manchuria 1 infantry moved from Soviet Far East to Manchuria 4 infantry moved from Japan to Japan Sea Zone 4 infantry moved from Japan Sea Zone to Manchuria Place Units - Japanese 2 armour and 1 infantry placed in French Indo China 1 transport placed in Japan Sea Zone 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 40 PUs; end with 41 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from India: 2 fighters EDIT: Adding units owned by Japanese to French Indo China: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : 1,67 Japanese rolls : 0,00 British regular : -0,33
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Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 4 PUs; Combat Move - Americans 1 infantry moved from French West Africa to French Equatorial Africa British take French Equatorial Africa from Germans 1 infantry moved from French West Africa to Algeria Americans take Algeria from Germans 1 bomber moved from Karelia S.S.R. to Baltic Sea Zone 1 bomber moved from Baltic Sea Zone to Germany Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits 1 bomber owned by the Americans killed by AA in Germany Bombing raid costs 0 PUs Non Combat Move - Americans 2 transports moved from East US Sea Zone to East Canada Sea Zone 1 transport moved from North Sea Zone to East Canada Sea Zone 1 armour moved from East Canada to East Canada Sea Zone 4 infantry moved from West Canada to East Canada Sea Zone 1 armour, 4 infantry and 3 transports moved from East Canada Sea Zone to North Sea Zone 1 armour and 4 infantry moved from North Sea Zone to Finland Norway 1 transport moved from West Africa Sea Zone to East US Sea Zone 1 fighter moved from East US to North Sea Zone 1 fighter moved from North Sea Zone to Karelia S.S.R. 2 infantry moved from Karelia S.S.R. to Caucasus 1 infantry moved from West US to West Canada Place Units - Americans 1 armour, 1 fighter and 6 infantry placed in West US Turn Complete - Americans Americans collect 33 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans AA : 0.83
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Game History
Round: 5 Purchase Units - Russians Russians buy 2 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Novosibirsk to Yakut S.S.R. 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 infantry moved from Caucasus to Persia 2 fighters moved from Karelia S.S.R. to Persia Combat - Russians Battle in Yakut S.S.R. Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Yakut S.S.R., round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yakut S.S.R. Russians win, taking Yakut S.S.R. from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Persia Russians attack with 2 fighters and 1 infantry Japanese defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Persia, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Persia Russians win, taking Persia from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 fighters moved from Persia to Karelia S.S.R. 6 armour and 6 infantry moved from Russia to Novosibirsk 1 infantry moved from Kazakh S.S.R. to Novosibirsk Place Units - Russians 2 armour and 2 infantry placed in Russia 3 infantry placed in Karelia S.S.R. Russians undo move 2. 2 infantry placed in Karelia S.S.R. 1 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 Russians regular : 0.33
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Classic
Game History
Round: 5 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0,00 expected hits Purchase Units - Germans Germans buy 9 infantry; Remaining resources: 1 PUs; Combat Move - Germans 2 infantry moved from Germany to West Europe 1 infantry moved from East Europe to Ukraine S.S.R. 1 fighter moved from East Europe to Ukraine S.S.R. 2 fighters moved from East Europe to West Europe Combat - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Kenya-Rhodesia: 1 infantry EDIT: Changing ownership of South Africa from British to Germans EDIT: Changing ownership of Congo from British to Germans EDIT: Changing ownership of Italian East Africa from British to Germans EDIT: Removing units owned by Germans from Anglo Sudan Egypt: 2 infantry EDIT: Adding units owned by Germans to Congo: 1 infantry EDIT: Adding units owned by Germans to Italian East Africa: 1 infantry EDIT: Adding units owned by Germans to South Africa: 1 infantry EDIT: Turning off Edit Mode Battle in Ukraine S.S.R. Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Ukraine S.S.R., round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 1 infantry in Ukraine S.S.R., round 3 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Ukraine S.S.R., round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine S.S.R. 1 infantry owned by the Russians lost in Ukraine S.S.R. Germans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in West Europe Germans attack with 2 fighters and 2 infantry British defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in West Europe, round 2 : 1/4 hits, 1,33 expected hits British roll dice for 1 infantry in West Europe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in West Europe 1 infantry owned by the British lost in West Europe Germans win, taking West Europe from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Non Combat Move - Germans 2 fighters moved from West Europe to Germany 1 fighter moved from Ukraine S.S.R. to Germany 3 armour moved from Germany to East Europe Place Units - Germans 9 infantry placed in Germany Turn Complete - Germans Germans collect 33 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans rolls : 0,00 Russians regular : 0,33 Germans regular : -0,67 British regular : 0,67
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Game History
Round: 5 Purchase Units - British British buy 1 armour and 6 infantry; Remaining resources: 8 PUs; Combat Move - British 1 transport moved from West Spain Sea Zone to North Sea Zone 2 infantry moved from United Kingdom to North Sea Zone 2 infantry and 1 transport moved from North Sea Zone to West Spain Sea Zone 2 infantry moved from West Spain Sea Zone to West Europe 2 fighters moved from Karelia S.S.R. to West Europe 1 fighter moved from United Kingdom to West Europe 1 bomber moved from Karelia S.S.R. to French Indo China Combat - British Strategic bombing raid in French Indo China Bombing raid in French Indo China rolls: 6 and costs: 6 PUs. Bombing raid costs 6 PUs Battle in West Europe British attack with 3 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 3 fighters and 2 infantry in West Europe, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in West Europe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in West Europe 1 infantry owned by the Germans lost in West Europe British win, taking West Europe from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 3 fighters moved from West Europe to Karelia S.S.R. 1 armour and 2 infantry moved from Finland Norway to Karelia S.S.R. 1 armour and 2 infantry moved from United Kingdom to North Sea Zone 1 aaGun moved from United Kingdom to North Sea Zone 1 aaGun, 1 armour, 1 carrier, 1 fighter, 2 infantry and 3 transports moved from North Sea Zone to West Spain Sea Zone 1 aaGun, 1 armour and 2 infantry moved from West Spain Sea Zone to Algeria 1 bomber moved from French Indo China to Novosibirsk 1 infantry moved from Karelia S.S.R. to Ukraine S.S.R. Place Units - British 1 armour and 6 infantry placed in United Kingdom Turn Complete - British British collect 23 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 British regular : -0.83
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Classic
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 armour and 6 infantry; Remaining resources: 2 PUs; Combat Move - Japanese 2 infantry moved from India to Persia 1 infantry moved from Sinkiang to Kazakh S.S.R. 1 armour moved from French Indo China to Kazakh S.S.R. 1 fighter moved from Manchuria to Yakut S.S.R. 3 infantry moved from Manchuria to Yakut S.S.R. 1 infantry moved from Australia to West Australia Sea Zone 1 infantry moved from Australia to West Australia Sea Zone 1 infantry and 1 transport moved from West Australia Sea Zone to West Compass Sea Zone 1 infantry moved from West Compass Sea Zone to Madagascar Japanese take Madagascar from British 1 infantry moved from Australia to West Australia Sea Zone 2 infantry and 1 transport moved from West Australia Sea Zone to New Zealand Sea Zone 2 infantry moved from New Zealand Sea Zone to New Zealand Japanese take New Zealand from British 1 fighter moved from French Indo China to Yakut S.S.R. 1 infantry moved from Sinkiang to Kazakh S.S.R. 1 fighter moved from French Indo China to Yakut S.S.R. 1 armour moved from French Indo China to Persia Combat - Japanese Battle in Yakut S.S.R. Japanese attack with 3 fighters and 3 infantry Russians defend with 3 infantry Japanese roll dice for 3 fighters and 3 infantry in Yakut S.S.R., round 2 : 3/6 hits, 2,00 expected hits Russians roll dice for 3 infantry in Yakut S.S.R., round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 3 fighters and 3 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Persia Japanese attack with 1 armour and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 2 infantry in Persia, round 2 : 2/3 hits, 0,83 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Persia Japanese win, taking Persia from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakh S.S.R. Japanese attack with 1 armour and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 2 infantry in Kazakh S.S.R., round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kazakh S.S.R. Japanese roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 4 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakh S.S.R. Japanese win, taking Kazakh S.S.R. from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 infantry moved from China to Sinkiang 3 armour and 1 infantry moved from Syria Jordan to Anglo Sudan Egypt 2 armour moved from India to Persia 3 infantry moved from French Indo China to India 1 infantry moved from China to French Indo China 3 infantry moved from Manchuria to China 1 aaGun moved from Japan to Japan Sea Zone 1 aaGun and 1 transport moved from Japan Sea Zone to French Indo China Sea Zone 1 aaGun moved from French Indo China Sea Zone to French Indo China 1 fighter moved from Yakut S.S.R. to French Indo China 1 fighter moved from Yakut S.S.R. to Manchuria 1 fighter moved from Yakut S.S.R. to Manchuria 2 infantry moved from Japan to Japan Sea Zone 2 infantry and 1 transport moved from Japan Sea Zone to French Indo China Sea Zone 2 infantry moved from French Indo China Sea Zone to French Indo China 2 infantry moved from Japan to Japan Sea Zone 2 infantry moved from Japan Sea Zone to Manchuria 1 battleship moved from West Australia Sea Zone to French Indo China Sea Zone Place Units - Japanese 3 armour placed in French Indo China 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 44 PUs; end with 46 PUs
Combat Hit Differential Summary :
Japanese regular : 1,00 Russians regular : -1,00 British regular : -0,33
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Game History
Round: 5 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 1 armour and 6 infantry; Remaining resources: 9 PUs; Combat Move - Americans 2 infantry moved from Caucasus to Persia 3 fighters moved from Karelia S.S.R. to Persia 1 infantry moved from Algeria to Libya Americans take Libya from Germans Combat - Americans Battle in Persia Americans attack with 3 fighters and 2 infantry Japanese defend with 3 armour and 2 infantry Americans roll dice for 3 fighters and 2 infantry in Persia, round 2 : 3/5 hits, 1.83 expected hits Japanese roll dice for 3 armour and 2 infantry in Persia, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Americans lost in Persia 2 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Persia 3 fighters owned by the Americans retreated Japanese win with 2 armour remaining. Battle score for attacker is 5 Casualties for Americans: 2 infantry Casualties for Japanese: 1 armour and 2 infantry Non Combat Move - Americans 3 fighters moved from Persia to Karelia S.S.R. 2 infantry moved from Karelia S.S.R. to Caucasus 1 armour and 4 infantry moved from Finland Norway to Karelia S.S.R. 1 fighter moved from West Spain Sea Zone to Karelia S.S.R. 1 fighter moved from West US to West Spain Sea Zone 1 transport moved from East US Sea Zone to East Canada Sea Zone 3 transports moved from North Sea Zone to East Canada Sea Zone 2 armour and 2 infantry moved from West Canada to East Canada Sea Zone 1 armour and 6 infantry moved from West US to West Canada 2 armour, 2 infantry and 4 transports moved from East Canada Sea Zone to West Spain Sea Zone 2 armour and 2 infantry moved from West Spain Sea Zone to Algeria Place Units - Americans 1 armour and 6 infantry placed in West US Turn Complete - Americans Americans collect 34 PUs; end with 43 PUs
Combat Hit Differential Summary :
Americans regular : 1.17 Japanese regular : 0.33 Americans rolls : 0.00
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Game History
Round: 6 Purchase Units - Russians Russians buy 3 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Novosibirsk to Yakut S.S.R. 2 fighters moved from Karelia S.S.R. to Yakut S.S.R. 2 infantry moved from Russia to Kazakh S.S.R. 2 armour moved from Novosibirsk to Kazakh S.S.R. 2 armour moved from Russia to Persia 1 infantry moved from Novosibirsk to Yakut S.S.R. Combat - Russians Battle in Persia Russians attack with 2 armour Japanese defend with 2 armour Russians roll dice for 2 armour in Persia, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 2 armour in Persia, round 2 : 1/2 hits, 0.67 expected hits 1 armour owned by the Russians lost in Persia 1 armour owned by the Japanese lost in Persia Russians roll dice for 1 armour in Persia, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 armour in Persia, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Russians lost in Persia 1 armour owned by the Japanese lost in Persia Japanese win with no units remaining. Battle score for attacker is 0 Casualties for Russians: 2 armour Casualties for Japanese: 2 armour Battle in Kazakh S.S.R. Russians attack with 2 armour and 2 infantry Japanese defend with 1 armour and 1 infantry Russians roll dice for 2 armour and 2 infantry in Kazakh S.S.R., round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Kazakh S.S.R. 1 infantry owned by the Japanese lost in Kazakh S.S.R. Russians roll dice for 2 armour and 1 infantry in Kazakh S.S.R., round 3 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 armour in Kazakh S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Kazakh S.S.R. Russians win, taking Kazakh S.S.R. from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Japanese: 1 armour and 1 infantry Battle in Yakut S.S.R. Russians attack with 2 fighters and 4 infantry Japanese defend with 3 infantry Russians roll dice for 2 fighters and 4 infantry in Yakut S.S.R., round 2 : 2/6 hits, 1.67 expected hits Japanese roll dice for 3 infantry in Yakut S.S.R., round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. 2 infantry owned by the Japanese lost in Yakut S.S.R. Russians roll dice for 2 fighters and 3 infantry in Yakut S.S.R., round 3 : 1/5 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yakut S.S.R. Russians win, taking Yakut S.S.R. from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Japanese: 3 infantry Non Combat Move - Russians 1 infantry moved from Russia to Novosibirsk 2 armour and 2 infantry moved from Novosibirsk to Yakut S.S.R. 2 fighters moved from Yakut S.S.R. to Novosibirsk Place Units - Russians 3 armour and 2 infantry placed in Russia 2 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 Russians regular : 0.83
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Game History
Round: 6 Purchase Units - Russians Russians buy 3 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Novosibirsk to Yakut S.S.R. 2 fighters moved from Karelia S.S.R. to Yakut S.S.R. 2 infantry moved from Russia to Kazakh S.S.R. 2 armour moved from Novosibirsk to Kazakh S.S.R. 2 armour moved from Russia to Persia 1 infantry moved from Novosibirsk to Yakut S.S.R. Combat - Russians Battle in Persia Russians attack with 2 armour Japanese defend with 2 armour Russians roll dice for 2 armour in Persia, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 2 armour in Persia, round 2 : 1/2 hits, 0.67 expected hits 1 armour owned by the Russians lost in Persia 1 armour owned by the Japanese lost in Persia Russians roll dice for 1 armour in Persia, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 armour in Persia, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Russians lost in Persia 1 armour owned by the Japanese lost in Persia Japanese win with no units remaining. Battle score for attacker is 0 Casualties for Russians: 2 armour Casualties for Japanese: 2 armour Battle in Kazakh S.S.R. Russians attack with 2 armour and 2 infantry Japanese defend with 1 armour and 1 infantry Russians roll dice for 2 armour and 2 infantry in Kazakh S.S.R., round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Kazakh S.S.R. 1 infantry owned by the Japanese lost in Kazakh S.S.R. Russians roll dice for 2 armour and 1 infantry in Kazakh S.S.R., round 3 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 armour in Kazakh S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Kazakh S.S.R. Russians win, taking Kazakh S.S.R. from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Japanese: 1 armour and 1 infantry Battle in Yakut S.S.R. Russians attack with 2 fighters and 4 infantry Japanese defend with 3 infantry Russians roll dice for 2 fighters and 4 infantry in Yakut S.S.R., round 2 : 2/6 hits, 1.67 expected hits Japanese roll dice for 3 infantry in Yakut S.S.R., round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. 2 infantry owned by the Japanese lost in Yakut S.S.R. Russians roll dice for 2 fighters and 3 infantry in Yakut S.S.R., round 3 : 1/5 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yakut S.S.R. Russians win, taking Yakut S.S.R. from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Japanese: 3 infantry Non Combat Move - Russians 1 infantry moved from Russia to Novosibirsk 2 armour and 2 infantry moved from Novosibirsk to Yakut S.S.R. 2 fighters moved from Yakut S.S.R. to Novosibirsk Place Units - Russians 3 armour and 2 infantry placed in Russia 2 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 Russians regular : 0.83
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Classic
Game History
Round: 6 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 1/1 hits, 0,00 expected hits Germans discover Super subs Activate Technology - Germans Germans activating Super subs Purchase Units - Germans Germans buy 9 infantry; Remaining resources: 2 PUs; Combat Move - Germans 2 infantry moved from Germany to West Europe 1 fighter moved from Germany to West Europe 1 infantry moved from East Europe to Ukraine S.S.R. 2 fighters moved from Germany to Ukraine S.S.R. Combat - Germans Battle in Ukraine S.S.R. Germans attack with 2 fighters and 1 infantry British defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Ukraine S.S.R., round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Ukraine S.S.R. Germans win, taking Ukraine S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in West Europe Germans attack with 1 fighter and 2 infantry British defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in West Europe, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in West Europe Germans win, taking West Europe from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 fighter moved from West Europe to Germany 11 infantry moved from Germany to East Europe 2 fighters moved from Ukraine S.S.R. to Germany 1 infantry moved from South Africa to Kenya-Rhodesia 1 infantry moved from Congo to Anglo Sudan Egypt 1 infantry moved from Italian East Africa to Anglo Sudan Egypt Place Units - Germans 9 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans rolls : 1,00 Russians regular : -0,33 Germans regular : -0,00 British regular : -0,33