Ragnell (Allies) vs. VF (Axis) | Classic, Game 2 - Tournament Rules
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Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 4 PUs; Combat Move - Americans 1 infantry moved from French West Africa to French Equatorial Africa British take French Equatorial Africa from Germans 1 infantry moved from French West Africa to Algeria Americans take Algeria from Germans 1 bomber moved from Karelia S.S.R. to Baltic Sea Zone 1 bomber moved from Baltic Sea Zone to Germany Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits 1 bomber owned by the Americans killed by AA in Germany Bombing raid costs 0 PUs Non Combat Move - Americans 2 transports moved from East US Sea Zone to East Canada Sea Zone 1 transport moved from North Sea Zone to East Canada Sea Zone 1 armour moved from East Canada to East Canada Sea Zone 4 infantry moved from West Canada to East Canada Sea Zone 1 armour, 4 infantry and 3 transports moved from East Canada Sea Zone to North Sea Zone 1 armour and 4 infantry moved from North Sea Zone to Finland Norway 1 transport moved from West Africa Sea Zone to East US Sea Zone 1 fighter moved from East US to North Sea Zone 1 fighter moved from North Sea Zone to Karelia S.S.R. 2 infantry moved from Karelia S.S.R. to Caucasus 1 infantry moved from West US to West Canada Place Units - Americans 1 armour, 1 fighter and 6 infantry placed in West US Turn Complete - Americans Americans collect 33 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans AA : 0.83
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Game History
Round: 5 Purchase Units - Russians Russians buy 2 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Novosibirsk to Yakut S.S.R. 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 infantry moved from Caucasus to Persia 2 fighters moved from Karelia S.S.R. to Persia Combat - Russians Battle in Yakut S.S.R. Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Yakut S.S.R., round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yakut S.S.R. Russians win, taking Yakut S.S.R. from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Persia Russians attack with 2 fighters and 1 infantry Japanese defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Persia, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Persia Russians win, taking Persia from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 fighters moved from Persia to Karelia S.S.R. 6 armour and 6 infantry moved from Russia to Novosibirsk 1 infantry moved from Kazakh S.S.R. to Novosibirsk Place Units - Russians 2 armour and 2 infantry placed in Russia 3 infantry placed in Karelia S.S.R. Russians undo move 2. 2 infantry placed in Karelia S.S.R. 1 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 Russians regular : 0.33
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Classic
Game History
Round: 5 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0,00 expected hits Purchase Units - Germans Germans buy 9 infantry; Remaining resources: 1 PUs; Combat Move - Germans 2 infantry moved from Germany to West Europe 1 infantry moved from East Europe to Ukraine S.S.R. 1 fighter moved from East Europe to Ukraine S.S.R. 2 fighters moved from East Europe to West Europe Combat - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Kenya-Rhodesia: 1 infantry EDIT: Changing ownership of South Africa from British to Germans EDIT: Changing ownership of Congo from British to Germans EDIT: Changing ownership of Italian East Africa from British to Germans EDIT: Removing units owned by Germans from Anglo Sudan Egypt: 2 infantry EDIT: Adding units owned by Germans to Congo: 1 infantry EDIT: Adding units owned by Germans to Italian East Africa: 1 infantry EDIT: Adding units owned by Germans to South Africa: 1 infantry EDIT: Turning off Edit Mode Battle in Ukraine S.S.R. Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Ukraine S.S.R., round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 1 infantry in Ukraine S.S.R., round 3 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Ukraine S.S.R., round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine S.S.R. 1 infantry owned by the Russians lost in Ukraine S.S.R. Germans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in West Europe Germans attack with 2 fighters and 2 infantry British defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in West Europe, round 2 : 1/4 hits, 1,33 expected hits British roll dice for 1 infantry in West Europe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in West Europe 1 infantry owned by the British lost in West Europe Germans win, taking West Europe from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Non Combat Move - Germans 2 fighters moved from West Europe to Germany 1 fighter moved from Ukraine S.S.R. to Germany 3 armour moved from Germany to East Europe Place Units - Germans 9 infantry placed in Germany Turn Complete - Germans Germans collect 33 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans rolls : 0,00 Russians regular : 0,33 Germans regular : -0,67 British regular : 0,67
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Game History
Round: 5 Purchase Units - British British buy 1 armour and 6 infantry; Remaining resources: 8 PUs; Combat Move - British 1 transport moved from West Spain Sea Zone to North Sea Zone 2 infantry moved from United Kingdom to North Sea Zone 2 infantry and 1 transport moved from North Sea Zone to West Spain Sea Zone 2 infantry moved from West Spain Sea Zone to West Europe 2 fighters moved from Karelia S.S.R. to West Europe 1 fighter moved from United Kingdom to West Europe 1 bomber moved from Karelia S.S.R. to French Indo China Combat - British Strategic bombing raid in French Indo China Bombing raid in French Indo China rolls: 6 and costs: 6 PUs. Bombing raid costs 6 PUs Battle in West Europe British attack with 3 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 3 fighters and 2 infantry in West Europe, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in West Europe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in West Europe 1 infantry owned by the Germans lost in West Europe British win, taking West Europe from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 3 fighters moved from West Europe to Karelia S.S.R. 1 armour and 2 infantry moved from Finland Norway to Karelia S.S.R. 1 armour and 2 infantry moved from United Kingdom to North Sea Zone 1 aaGun moved from United Kingdom to North Sea Zone 1 aaGun, 1 armour, 1 carrier, 1 fighter, 2 infantry and 3 transports moved from North Sea Zone to West Spain Sea Zone 1 aaGun, 1 armour and 2 infantry moved from West Spain Sea Zone to Algeria 1 bomber moved from French Indo China to Novosibirsk 1 infantry moved from Karelia S.S.R. to Ukraine S.S.R. Place Units - British 1 armour and 6 infantry placed in United Kingdom Turn Complete - British British collect 23 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 British regular : -0.83
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Classic
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 armour and 6 infantry; Remaining resources: 2 PUs; Combat Move - Japanese 2 infantry moved from India to Persia 1 infantry moved from Sinkiang to Kazakh S.S.R. 1 armour moved from French Indo China to Kazakh S.S.R. 1 fighter moved from Manchuria to Yakut S.S.R. 3 infantry moved from Manchuria to Yakut S.S.R. 1 infantry moved from Australia to West Australia Sea Zone 1 infantry moved from Australia to West Australia Sea Zone 1 infantry and 1 transport moved from West Australia Sea Zone to West Compass Sea Zone 1 infantry moved from West Compass Sea Zone to Madagascar Japanese take Madagascar from British 1 infantry moved from Australia to West Australia Sea Zone 2 infantry and 1 transport moved from West Australia Sea Zone to New Zealand Sea Zone 2 infantry moved from New Zealand Sea Zone to New Zealand Japanese take New Zealand from British 1 fighter moved from French Indo China to Yakut S.S.R. 1 infantry moved from Sinkiang to Kazakh S.S.R. 1 fighter moved from French Indo China to Yakut S.S.R. 1 armour moved from French Indo China to Persia Combat - Japanese Battle in Yakut S.S.R. Japanese attack with 3 fighters and 3 infantry Russians defend with 3 infantry Japanese roll dice for 3 fighters and 3 infantry in Yakut S.S.R., round 2 : 3/6 hits, 2,00 expected hits Russians roll dice for 3 infantry in Yakut S.S.R., round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 3 fighters and 3 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Persia Japanese attack with 1 armour and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 2 infantry in Persia, round 2 : 2/3 hits, 0,83 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Persia Japanese win, taking Persia from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakh S.S.R. Japanese attack with 1 armour and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 2 infantry in Kazakh S.S.R., round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kazakh S.S.R. Japanese roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 4 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakh S.S.R. Japanese win, taking Kazakh S.S.R. from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 infantry moved from China to Sinkiang 3 armour and 1 infantry moved from Syria Jordan to Anglo Sudan Egypt 2 armour moved from India to Persia 3 infantry moved from French Indo China to India 1 infantry moved from China to French Indo China 3 infantry moved from Manchuria to China 1 aaGun moved from Japan to Japan Sea Zone 1 aaGun and 1 transport moved from Japan Sea Zone to French Indo China Sea Zone 1 aaGun moved from French Indo China Sea Zone to French Indo China 1 fighter moved from Yakut S.S.R. to French Indo China 1 fighter moved from Yakut S.S.R. to Manchuria 1 fighter moved from Yakut S.S.R. to Manchuria 2 infantry moved from Japan to Japan Sea Zone 2 infantry and 1 transport moved from Japan Sea Zone to French Indo China Sea Zone 2 infantry moved from French Indo China Sea Zone to French Indo China 2 infantry moved from Japan to Japan Sea Zone 2 infantry moved from Japan Sea Zone to Manchuria 1 battleship moved from West Australia Sea Zone to French Indo China Sea Zone Place Units - Japanese 3 armour placed in French Indo China 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 44 PUs; end with 46 PUs
Combat Hit Differential Summary :
Japanese regular : 1,00 Russians regular : -1,00 British regular : -0,33
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Game History
Round: 5 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 1 armour and 6 infantry; Remaining resources: 9 PUs; Combat Move - Americans 2 infantry moved from Caucasus to Persia 3 fighters moved from Karelia S.S.R. to Persia 1 infantry moved from Algeria to Libya Americans take Libya from Germans Combat - Americans Battle in Persia Americans attack with 3 fighters and 2 infantry Japanese defend with 3 armour and 2 infantry Americans roll dice for 3 fighters and 2 infantry in Persia, round 2 : 3/5 hits, 1.83 expected hits Japanese roll dice for 3 armour and 2 infantry in Persia, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Americans lost in Persia 2 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Persia 3 fighters owned by the Americans retreated Japanese win with 2 armour remaining. Battle score for attacker is 5 Casualties for Americans: 2 infantry Casualties for Japanese: 1 armour and 2 infantry Non Combat Move - Americans 3 fighters moved from Persia to Karelia S.S.R. 2 infantry moved from Karelia S.S.R. to Caucasus 1 armour and 4 infantry moved from Finland Norway to Karelia S.S.R. 1 fighter moved from West Spain Sea Zone to Karelia S.S.R. 1 fighter moved from West US to West Spain Sea Zone 1 transport moved from East US Sea Zone to East Canada Sea Zone 3 transports moved from North Sea Zone to East Canada Sea Zone 2 armour and 2 infantry moved from West Canada to East Canada Sea Zone 1 armour and 6 infantry moved from West US to West Canada 2 armour, 2 infantry and 4 transports moved from East Canada Sea Zone to West Spain Sea Zone 2 armour and 2 infantry moved from West Spain Sea Zone to Algeria Place Units - Americans 1 armour and 6 infantry placed in West US Turn Complete - Americans Americans collect 34 PUs; end with 43 PUs
Combat Hit Differential Summary :
Americans regular : 1.17 Japanese regular : 0.33 Americans rolls : 0.00
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Game History
Round: 6 Purchase Units - Russians Russians buy 3 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Novosibirsk to Yakut S.S.R. 2 fighters moved from Karelia S.S.R. to Yakut S.S.R. 2 infantry moved from Russia to Kazakh S.S.R. 2 armour moved from Novosibirsk to Kazakh S.S.R. 2 armour moved from Russia to Persia 1 infantry moved from Novosibirsk to Yakut S.S.R. Combat - Russians Battle in Persia Russians attack with 2 armour Japanese defend with 2 armour Russians roll dice for 2 armour in Persia, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 2 armour in Persia, round 2 : 1/2 hits, 0.67 expected hits 1 armour owned by the Russians lost in Persia 1 armour owned by the Japanese lost in Persia Russians roll dice for 1 armour in Persia, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 armour in Persia, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Russians lost in Persia 1 armour owned by the Japanese lost in Persia Japanese win with no units remaining. Battle score for attacker is 0 Casualties for Russians: 2 armour Casualties for Japanese: 2 armour Battle in Kazakh S.S.R. Russians attack with 2 armour and 2 infantry Japanese defend with 1 armour and 1 infantry Russians roll dice for 2 armour and 2 infantry in Kazakh S.S.R., round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Kazakh S.S.R. 1 infantry owned by the Japanese lost in Kazakh S.S.R. Russians roll dice for 2 armour and 1 infantry in Kazakh S.S.R., round 3 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 armour in Kazakh S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Kazakh S.S.R. Russians win, taking Kazakh S.S.R. from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Japanese: 1 armour and 1 infantry Battle in Yakut S.S.R. Russians attack with 2 fighters and 4 infantry Japanese defend with 3 infantry Russians roll dice for 2 fighters and 4 infantry in Yakut S.S.R., round 2 : 2/6 hits, 1.67 expected hits Japanese roll dice for 3 infantry in Yakut S.S.R., round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. 2 infantry owned by the Japanese lost in Yakut S.S.R. Russians roll dice for 2 fighters and 3 infantry in Yakut S.S.R., round 3 : 1/5 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yakut S.S.R. Russians win, taking Yakut S.S.R. from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Japanese: 3 infantry Non Combat Move - Russians 1 infantry moved from Russia to Novosibirsk 2 armour and 2 infantry moved from Novosibirsk to Yakut S.S.R. 2 fighters moved from Yakut S.S.R. to Novosibirsk Place Units - Russians 3 armour and 2 infantry placed in Russia 2 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 Russians regular : 0.83
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Game History
Round: 6 Purchase Units - Russians Russians buy 3 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Novosibirsk to Yakut S.S.R. 2 fighters moved from Karelia S.S.R. to Yakut S.S.R. 2 infantry moved from Russia to Kazakh S.S.R. 2 armour moved from Novosibirsk to Kazakh S.S.R. 2 armour moved from Russia to Persia 1 infantry moved from Novosibirsk to Yakut S.S.R. Combat - Russians Battle in Persia Russians attack with 2 armour Japanese defend with 2 armour Russians roll dice for 2 armour in Persia, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 2 armour in Persia, round 2 : 1/2 hits, 0.67 expected hits 1 armour owned by the Russians lost in Persia 1 armour owned by the Japanese lost in Persia Russians roll dice for 1 armour in Persia, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 armour in Persia, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Russians lost in Persia 1 armour owned by the Japanese lost in Persia Japanese win with no units remaining. Battle score for attacker is 0 Casualties for Russians: 2 armour Casualties for Japanese: 2 armour Battle in Kazakh S.S.R. Russians attack with 2 armour and 2 infantry Japanese defend with 1 armour and 1 infantry Russians roll dice for 2 armour and 2 infantry in Kazakh S.S.R., round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Kazakh S.S.R. 1 infantry owned by the Japanese lost in Kazakh S.S.R. Russians roll dice for 2 armour and 1 infantry in Kazakh S.S.R., round 3 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 armour in Kazakh S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Kazakh S.S.R. Russians win, taking Kazakh S.S.R. from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Japanese: 1 armour and 1 infantry Battle in Yakut S.S.R. Russians attack with 2 fighters and 4 infantry Japanese defend with 3 infantry Russians roll dice for 2 fighters and 4 infantry in Yakut S.S.R., round 2 : 2/6 hits, 1.67 expected hits Japanese roll dice for 3 infantry in Yakut S.S.R., round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. 2 infantry owned by the Japanese lost in Yakut S.S.R. Russians roll dice for 2 fighters and 3 infantry in Yakut S.S.R., round 3 : 1/5 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yakut S.S.R. Russians win, taking Yakut S.S.R. from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Japanese: 3 infantry Non Combat Move - Russians 1 infantry moved from Russia to Novosibirsk 2 armour and 2 infantry moved from Novosibirsk to Yakut S.S.R. 2 fighters moved from Yakut S.S.R. to Novosibirsk Place Units - Russians 3 armour and 2 infantry placed in Russia 2 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 Russians regular : 0.83
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Classic
Game History
Round: 6 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 1/1 hits, 0,00 expected hits Germans discover Super subs Activate Technology - Germans Germans activating Super subs Purchase Units - Germans Germans buy 9 infantry; Remaining resources: 2 PUs; Combat Move - Germans 2 infantry moved from Germany to West Europe 1 fighter moved from Germany to West Europe 1 infantry moved from East Europe to Ukraine S.S.R. 2 fighters moved from Germany to Ukraine S.S.R. Combat - Germans Battle in Ukraine S.S.R. Germans attack with 2 fighters and 1 infantry British defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Ukraine S.S.R., round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Ukraine S.S.R. Germans win, taking Ukraine S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in West Europe Germans attack with 1 fighter and 2 infantry British defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in West Europe, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in West Europe Germans win, taking West Europe from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 fighter moved from West Europe to Germany 11 infantry moved from Germany to East Europe 2 fighters moved from Ukraine S.S.R. to Germany 1 infantry moved from South Africa to Kenya-Rhodesia 1 infantry moved from Congo to Anglo Sudan Egypt 1 infantry moved from Italian East Africa to Anglo Sudan Egypt Place Units - Germans 9 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans rolls : 1,00 Russians regular : -0,33 Germans regular : -0,00 British regular : -0,33
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The Germans got a useful tech ๐
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Small NCM edit
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Stratbomb FIC
[dice 1d6]
[dice 1d6<=1] -
1d6: 5
1d6<=1: 1; Hits: 1 -
Game History
Round: 6 Purchase Units - British British buy 1 armour and 6 infantry; Remaining resources: 8 PUs; Combat Move - British 1 transport moved from West Spain Sea Zone to North Sea Zone 2 infantry moved from United Kingdom to North Sea Zone 3 fighters moved from Karelia S.S.R. to West Europe 2 infantry moved from North Sea Zone to West Europe Combat - British Battle in West Europe British attack with 3 fighters and 2 infantry Germans defend with 2 infantry British roll dice for 3 fighters and 2 infantry in West Europe, round 2 : 0/5 hits, 1.83 expected hits Germans roll dice for 2 infantry in West Europe, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 3 fighters and 2 infantry in West Europe, round 3 : 2/5 hits, 1.83 expected hits Germans roll dice for 2 infantry in West Europe, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in West Europe 2 infantry owned by the Germans lost in West Europe British win, taking West Europe from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from Novosibirsk: 1 bomber EDIT: Turning off Edit Mode 3 fighters moved from West Europe to Karelia S.S.R. 1 carrier, 1 fighter and 3 transports moved from West Spain Sea Zone to North Sea Zone 1 infantry moved from United Kingdom to North Sea Zone 1 armour and 3 infantry moved from United Kingdom to North Sea Zone 1 armour and 4 infantry moved from North Sea Zone to Finland Norway Place Units - British 1 armour and 6 infantry placed in United Kingdom Turn Complete - British British collect 20 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 British regular : -1.67
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Classic
Game History
Round: 6 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 0/1 hits, 0,00 expected hits Purchase Units - Japanese Japanese buy 3 armour and 8 infantry; Remaining resources: 2 PUs; Combat Move - Japanese 2 infantry moved from New Zealand to New Zealand Sea Zone 2 infantry and 1 transport moved from New Zealand Sea Zone to Hawaii Sea Zone 2 infantry moved from Hawaii Sea Zone to Hawaiian Islands Combat - Japanese Battle in Hawaiian Islands Japanese attack with 2 infantry Americans defend with 1 infantry Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0,33 expected hits Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 2 transports moved from French Indo China Sea Zone to Japan Sea Zone 6 infantry moved from Japan to Japan Sea Zone 6 infantry moved from Japan Sea Zone to Manchuria 1 battleship moved from French Indo China Sea Zone to Japan Sea Zone 1 infantry moved from Madagascar to West Compass Sea Zone 1 infantry and 1 transport moved from West Compass Sea Zone to Red Sea Zone 1 fighter moved from French Indo China to Manchuria 2 infantry moved from China to Manchuria 1 infantry moved from Red Sea Zone to Anglo Sudan Egypt 1 infantry moved from India to Persia 1 infantry moved from China to French Indo China 1 armour moved from French Indo China to Manchuria Place Units - Japanese 8 infantry placed in Japan 3 armour placed in French Indo China Turn Complete - Japanese Japanese collect 41 PUs; end with 43 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : 0,67 Japanese rolls : 0,00
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Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from West Spain Sea Zone to Central Mediteranean Sea Zone 1 infantry moved from Libya to Central Mediteranean Sea Zone 1 infantry moved from Central Mediteranean Sea Zone to South Europe Americans take South Europe from Germans 1 infantry moved from Caucasus to Persia 1 infantry moved from Karelia S.S.R. to Ukraine S.S.R. 2 fighters moved from Karelia S.S.R. to Ukraine S.S.R. 2 fighters moved from Karelia S.S.R. to Persia 1 infantry moved from French Equatorial Africa to Congo British take Congo from Germans Combat - Americans Battle in Persia Americans attack with 2 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 2 fighters and 1 infantry in Persia, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Persia 2 fighters owned by the Americans retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Americans: 1 infantry Battle in Ukraine S.S.R. Americans attack with 2 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 2 fighters and 1 infantry in Ukraine S.S.R., round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine S.S.R. Americans win, taking Ukraine S.S.R. from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 2 fighters moved from Ukraine S.S.R. to Karelia S.S.R. 2 fighters moved from Persia to Karelia S.S.R. 3 transports moved from West Spain Sea Zone to East Canada Sea Zone 6 infantry moved from West Canada to East Canada Sea Zone 6 infantry and 3 transports moved from East Canada Sea Zone to North Sea Zone 6 infantry moved from North Sea Zone to Finland Norway 1 armour and 6 infantry moved from West US to West Canada 1 infantry moved from Algeria to French Equatorial Africa 1 infantry moved from Algeria to Libya Place Units - Americans 1 transport placed in East US Sea Zone 1 armour, 1 fighter and 6 infantry placed in West US Turn Complete - Americans Americans collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Americans regular : -1.33 Japanese regular : 0.67 Germans regular : -0.33
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save file?
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I didnt do the Russian turn?
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Sorry, I missed that.
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Game History
Round: 7 Purchase Units - Russians Russians buy 3 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 armour and 2 fighters moved from Novosibirsk to Manchuria 1 armour moved from Yakut S.S.R. to Soviet Far East Russians take Soviet Far East from Japanese 1 armour moved from Soviet Far East to Manchuria 1 armour and 5 infantry moved from Yakut S.S.R. to Manchuria Combat - Russians Battle in Manchuria Russians attack with 6 armour, 2 fighters and 5 infantry Japanese defend with 1 armour, 3 fighters and 10 infantry Russians roll dice for 6 armour, 2 fighters and 5 infantry in Manchuria, round 2 : 5/13 hits, 4.83 expected hits Japanese roll dice for 1 armour, 3 fighters and 10 infantry in Manchuria, round 2 : 5/14 hits, 5.67 expected hits 5 infantry owned by the Russians lost in Manchuria 5 infantry owned by the Japanese lost in Manchuria Russians roll dice for 6 armour and 2 fighters in Manchuria, round 3 : 5/8 hits, 4.00 expected hits Japanese roll dice for 1 armour, 3 fighters and 5 infantry in Manchuria, round 3 : 5/9 hits, 4.00 expected hits 5 armour owned by the Russians lost in Manchuria 5 infantry owned by the Japanese lost in Manchuria 2 fighters owned by the Russians retreated 1 armour owned by the Russians retreated to Yakut S.S.R. Japanese win with 1 armour and 3 fighters remaining. Battle score for attacker is -10 Casualties for Russians: 5 armour and 5 infantry Casualties for Japanese: 10 infantry Non Combat Move - Russians 2 fighters moved from Manchuria to Yakut S.S.R. 2 fighters moved from Yakut S.S.R. to Novosibirsk 2 armour moved from Kazakh S.S.R. to Novosibirsk 3 armour and 2 infantry moved from Russia to Novosibirsk 3 infantry moved from Novosibirsk to Yakut S.S.R. 1 infantry moved from Kazakh S.S.R. to Novosibirsk Place Units - Russians 3 armour placed in Russia 1 infantry placed in Russia Turning on Edit Mode EDIT: Adding units owned by Russians to Kazakh S.S.R.: 1 infantry EDIT: Removing units owned by Russians from Novosibirsk: 1 infantry EDIT: Turning off Edit Mode 1 infantry placed in Russia 2 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 Russians regular : 1.17