2024 Playoffs - Round 1 - Daaras (X+15) vs General Disarray


  • Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery, 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Novgorod
                  Russians take Novgorod from Germans
            1 infantry moved from Bryansk to Southern Belarus
            1 tactical_bomber moved from Russia to Southern Belarus
            1 infantry moved from Ukraine to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Northern Manchuria to Southern Manchuria
                  Chinese take Southern Manchuria from Japanese
            1 armour and 1 mech_infantry moved from Siberia to Korea
            3 infantry moved from Siberia to Amur
    
        Combat - Russians
            Battle in Southern Belarus
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Southern Belarus, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Southern Belarus, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Southern Belarus
                1 tactical_bomber owned by the Russians retreated
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Southern Belarus to Russia
            2 fighters moved from Ukraine to Egypt
            1 armour, 3 artilleries, 19 infantry and 1 mech_infantry moved from Ukraine to Kursk
            3 armour moved from Kursk to Bryansk
            3 mech_infantrys moved from Kursk to Bryansk
            3 artilleries moved from Bryansk to Kursk
            1 aaGun moved from Bryansk to Kursk
            8 infantry moved from Bryansk to Kursk
            1 artillery and 4 infantry moved from Russia to Smolensk
            1 aaGun moved from Bryansk to Smolensk
            2 artilleries moved from Bryansk to Smolensk
            17 infantry moved from Bryansk to Smolensk
            1 aaGun moved from Bryansk to Smolensk
            2 infantry moved from Gorky to Russia
            1 infantry moved from Nenetsia to Gorky
    
        Place Units - Russians
            1 artillery, 1 fighter and 8 infantry placed in Russia
            1 armour, 1 infantry and 1 mech_infantry placed in Stalingrad
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,1,4,3,1
            Russians collect 37 PUs (3 lost to blockades); end with 37 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : -1.33
    

  • TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            10 fighters and 8 tactical_bombers moved from Malaya to Eastern India
            1 infantry moved from Burma to Eastern India
            1 armour moved from Shan State to Eastern India
            1 battleship, 3 cruisers and 8 transports moved from 132 Sea Zone to 39 Sea Zone
            4 artilleries, 12 infantry and 1 marine moved from Shan State to 39 Sea Zone
            4 artilleries, 1 battleship, 3 cruisers, 12 infantry, 1 marine and 8 transports moved from 39 Sea Zone to 40 Sea Zone
            4 artilleries, 12 infantry and 1 marine moved from 40 Sea Zone to Eastern India
            2 bombers moved from Davao to Eastern India
            1 submarine moved from 22 Sea Zone to 18 Sea Zone
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • @GeneralDisarray scramble to deny bombard?


  • @Daaras Scramble the plane


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            10 fighters and 8 tactical_bombers moved from Malaya to Eastern India
            1 infantry moved from Burma to Eastern India
            1 armour moved from Shan State to Eastern India
            1 battleship, 3 cruisers and 8 transports moved from 132 Sea Zone to 39 Sea Zone
            4 artilleries, 12 infantry and 1 marine moved from Shan State to 39 Sea Zone
            4 artilleries, 1 battleship, 3 cruisers, 12 infantry, 1 marine and 8 transports moved from 39 Sea Zone to 40 Sea Zone
            4 artilleries, 12 infantry and 1 marine moved from 40 Sea Zone to Eastern India
            2 bombers moved from Davao to Eastern India
            1 submarine moved from 22 Sea Zone to 18 Sea Zone
    
        Combat - Japanese
            UK_Pacific scrambles 1 units out of Eastern India to defend against the attack in 40 Sea Zone
            UK_Pacific scrambles to create a battle in territory 40 Sea Zone
            Battle in 18 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 18 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in 40 Sea Zone
                Japanese attack with 1 battleship, 3 cruisers and 8 transports
                British defend with 1 fighter
                    Japanese roll dice for 1 battleship, 3 cruisers and 8 transports in 40 Sea Zone, round 2 : 0/4 hits, 2.17 expected hits
                    British roll dice for 1 fighter in 40 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 3 cruisers and 8 transports in 40 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits
                    British roll dice for 1 fighter in 40 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the British lost in 40 Sea Zone
                Japanese win, taking 40 Sea Zone from Neutral with 1 battleship, 3 cruisers and 8 transports remaining. Battle score for attacker is 10
                Casualties for British: 1 fighter
            Battle in Eastern India
                Japanese attack with 1 armour, 4 artilleries, 2 bombers, 10 fighters, 13 infantry, 1 marine and 8 tactical_bombers
                British defend with 3 aaGuns, 1 armour, 3 artilleries, 22 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    British roll AA dice in Eastern India : 3/9 hits, 1.50 expected hits
                    3 fighters owned by the Japanese lost in Eastern India
                    Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 7 fighters, 13 infantry, 1 marine and 8 tactical_bombers in Eastern India, round 2 : 9/36 hits, 14.83 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 1 armour, 3 artilleries, 22 infantry and 1 mech_infantry in Eastern India, round 2 : 7/27 hits, 9.33 expected hits
                    7 infantry owned by the Japanese lost in Eastern India
                    3 aaGuns owned by the British and 6 infantry owned by the British lost in Eastern India
                    Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 7 fighters, 6 infantry, 1 marine and 8 tactical_bombers in Eastern India, round 3 : 20/29 hits, 13.67 expected hits
                    UK_Pacific roll dice for 1 armour, 3 artilleries, 16 infantry and 1 mech_infantry in Eastern India, round 3 : 2/21 hits, 7.33 expected hits
                    2 infantry owned by the Japanese lost in Eastern India
                    1 mech_infantry owned by the British, 3 artilleries owned by the British and 16 infantry owned by the British lost in Eastern India
                    Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 7 fighters, 4 infantry, 1 marine and 8 tactical_bombers in Eastern India, round 4 : 16/27 hits, 13.33 expected hits
                    UK_Pacific roll dice for 1 armour in Eastern India, round 4 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese lost in Eastern India
                    1 armour owned by the British lost in Eastern India
                Japanese captures 9PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking Eastern India from UK_Pacific with 1 armour, 4 artilleries, 2 bombers, 7 fighters, 3 infantry, 1 marine and 8 tactical_bombers remaining. Battle score for attacker is 44
                Casualties for Japanese: 3 fighters and 10 infantry
                Casualties for British: 3 aaGuns, 1 armour, 3 artilleries, 22 infantry and 1 mech_infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 destroyer moved from 36 Sea Zone to 56 Sea Zone
            4 carriers, 4 destroyers and 2 submarines moved from 36 Sea Zone to 132 Sea Zone
            1 destroyer moved from 56 Sea Zone to 43 Sea Zone
            2 submarines moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from Japan to Kyushu
            2 bombers, 7 fighters and 8 tactical_bombers moved from Eastern India to Burma
            7 fighters and 8 tactical_bombers moved from Burma to Shan State
            2 artilleries, 3 infantry and 1 mech_infantry moved from Hunan to Kiangsi
            1 infantry moved from Kiangsi to Hunan
            1 submarine moved from 6 Sea Zone to 21 Sea Zone
    
        Place Units - Japanese
            1 carrier placed in 132 Sea Zone
            2 infantry placed in Malaya
            3 infantry placed in French Indo China
            1 destroyer, 2 submarines and 2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.83
    British AA : 1.50
    UK_Pacific regular : -7.17
    British regular : -0.33
    

    Savegame


  • @GeneralDisarray I thought the game was over after 3 AAA gun hits and then only 9 hits by the entire attack. This is interesting though, losing three planes is rough but a few extra land units survived.



  • Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 64 Sea Zone
            2 infantry and 1 transport moved from 64 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Celebes
            3 fighters moved from 44 Sea Zone to Celebes
            1 fighter moved from 44 Sea Zone to Celebes
            1 destroyer moved from 35 Sea Zone to 132 Sea Zone
                  ANZAC take 132 Sea Zone from Japanese
            4 submarines moved from 35 Sea Zone to 20 Sea Zone
                  ANZAC take 22 Sea Zone from Japanese
                  ANZAC take 20 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in Celebes
                ANZAC attack with 4 fighters and 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 4 fighters and 2 infantry in Celebes, round 2 : 4/6 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                ANZAC win, taking Celebes from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            4 fighters moved from Celebes to 44 Sea Zone
            1 fighter moved from Caroline Islands to 44 Sea Zone
            1 cruiser and 3 destroyers moved from 35 Sea Zone to 44 Sea Zone
            2 fighters moved from Caroline Islands to Queensland
            2 infantry moved from Queensland to New South Wales
            2 infantry moved from Baluchistan to Southern Persia
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 64 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 1.67
    

  • Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 cruiser, 3 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 marines moved from Queensland to 55 Sea Zone
            2 infantry moved from Queensland to 55 Sea Zone
            1 battleship and 1 marine moved from 55 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Caroline Islands
            2 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Caroline Islands
            1 cruiser and 1 marine moved from 55 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Paulau
            1 cruiser moved from 55 Sea Zone to 35 Sea Zone
            1 bomber moved from United Kingdom to Western Germany
            1 infantry and 1 mech_infantry moved from Brazil to 88 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 85 Sea Zone
            1 infantry and 1 mech_infantry moved from 85 Sea Zone to French West Africa
            2 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Western Germany causes 3 damage total. 
            Battle in French West Africa
            Battle in Paulau
            Battle in Caroline Islands
                Americans attack with 2 infantry and 1 marine
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking French West Africa from Neutral_Axis, taking Paulau from Japanese, taking Caroline Islands from Japanese with 2 infantry and 1 marine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 aaGun and 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Western Germany to United Kingdom
            1 destroyer moved from 91 Sea Zone to 109 Sea Zone
            1 carrier and 1 destroyer moved from 27 Sea Zone to 34 Sea Zone
            1 destroyer moved from 55 Sea Zone to 36 Sea Zone
            3 carriers, 2 destroyers, 5 fighters, 5 submarines and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
            1 fighter moved from Western United States to 11 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 aaGun moved from Western United States to Central United States
            1 submarine moved from 35 Sea Zone to 34 Sea Zone
    
        Place Units - Americans
            1 cruiser and 3 transports placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            2 infantry placed in Central United States
            3 fighters placed in Eastern United States
            Americans undo move 4.
            2 fighters placed in Eastern United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Tsinghai to Hunan
            1 infantry moved from Szechwan to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Honan
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Tsinghai: 16 infantry
            EDIT: Adding units owned by Chinese to Honan: 16 infantry
            EDIT: Removing units owned by Chinese from Tsinghai: 1 fighter
            EDIT: Adding units owned by Chinese to Honan: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 7 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
    
        Combat - British
    
        Non Combat Move - British
            1 infantry moved from Northwest Persia to Iraq
            2 infantry moved from Union of South Africa to 73 Sea Zone
            2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
            2 infantry moved from 83 Sea Zone to Egypt
            1 transport moved from 83 Sea Zone to 73 Sea Zone
            2 infantry moved from Trans-Jordan to Egypt
            1 artillery and 1 infantry moved from Eastern United States to Quebec
            1 armour and 1 infantry moved from Iceland to 126 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 126 Sea Zone to 109 Sea Zone
            1 armour and 1 infantry moved from 109 Sea Zone to Quebec
    
        Place Units - British
            1 artillery, 1 fighter and 1 infantry placed in Union of South Africa
            British undo move 1.
            1 fighter placed in Union of South Africa
            1 artillery and 2 infantry placed in Egypt
            3 infantry placed in Iraq
            2 infantry placed in Union of South Africa
            1 transport placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Americans regular : 0.33
    Japanese regular : -1.33
    Germans AA : -0.17
    

  • TripleA Manual Gamesave Post: Italians round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 unit repaired.
            1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Alexandria to Egypt
            1 bomber and 2 fighters moved from Malta to Egypt
            1 artillery and 1 infantry moved from Malta to 96 Sea Zone
            1 artillery moved from Tunisia to 96 Sea Zone
            1 infantry moved from Algeria to 96 Sea Zone
            1 infantry moved from Algeria to Morocco
                  Italians take Morocco from Americans
            1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            3 artilleries, 1 battleship, 3 destroyers, 3 infantry and 3 transports moved from 96 Sea Zone to 100 Sea Zone
            3 artilleries and 3 infantry moved from 100 Sea Zone to Egypt
    
        Combat - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • @GeneralDisarray scramble? and what order of losses would you like?

4 / 4

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