L25 R1 OOB Playoff AndrewAAGamer (X) vs FlyingBadger (L+50)

  • 2025 2024 '23 '22 '21 '20

    Please ask for OOL if you attack Rome.

  • 2024 '23 '22 '21

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 26 Sea Zone
            1 artillery and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Queensland to 26 Sea Zone
            1 aaGun moved from Western United States to Central United States
            2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone
            2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 aaGuns and 2 infantry moved from 91 Sea Zone to Morocco
            1 infantry and 1 mech_infantry moved from Algeria to Morocco
            2 fighters moved from Eastern United States to Gibraltar
            1 bomber and 2 fighters moved from Malta to Gibraltar
    
        Place Units - Americans
            1 infantry placed in Central United States
            2 fighters placed in Eastern United States
            1 transport placed in 101 Sea Zone
            1 carrier and 2 destroyers placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 artillery, 1 fighter and 23 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 airfield, 2 artilleries, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Malta to Tobruk
            1 fighter moved from Egypt to Tobruk
            1 fighter moved from 98 Sea Zone to Tobruk
            3 artilleries and 3 infantry moved from Alexandria to Tobruk
            1 fighter moved from Malta to Tobruk
    
        Combat - British
            British creates battle in territory 93 Sea Zone
            Battle in Tobruk
                British attack with 3 artilleries, 1 bomber, 3 fighters and 3 infantry
                Italians defend with 1 artillery, 2 infantry and 1 mech_infantry
                    British roll dice for 3 artilleries, 1 bomber, 3 fighters and 3 infantry in Tobruk, round 2 : 3/10 hits, 4.17 expected hits
                    Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 0/4 hits, 1.33 expected hits
                    1 mech_infantry owned by the Italians and 2 infantry owned by the Italians lost in Tobruk
                    British roll dice for 3 artilleries, 1 bomber, 3 fighters and 3 infantry in Tobruk, round 3 : 4/10 hits, 4.17 expected hits
                    Italians roll dice for 1 artillery in Tobruk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Tobruk
                    1 artillery owned by the Italians lost in Tobruk
                British win, taking 93 Sea Zone from Italians, taking Tobruk from Italians with 3 artilleries, 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 11
                Casualties for Italians: 1 artillery, 2 infantry and 1 mech_infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            2 cruisers moved from 92 Sea Zone to 91 Sea Zone
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            2 submarines moved from 92 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from Malta to 92 Sea Zone
            1 artillery and 2 infantry moved from Trans-Jordan to 98 Sea Zone
            1 artillery moved from Egypt to 98 Sea Zone
            2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry and 4 transports moved from 98 Sea Zone to 92 Sea Zone
            2 artilleries and 2 infantry moved from 92 Sea Zone to Morocco
            1 bomber moved from Tobruk to Gibraltar
            3 fighters moved from Tobruk to Egypt
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 aaGun moved from Trans-Jordan to Iraq
            3 aaGuns, 2 artilleries and 10 infantry moved from West India to Eastern Persia
            2 armour moved from Iraq to Eastern Persia
            1 infantry moved from Northwest Persia to Persia
            2 infantry moved from Iraq to Persia
            3 fighters and 1 tactical_bomber moved from Persia to Kansu
    
        Place Units - British
            1 airfield placed in Gibraltar
            1 submarine placed in 81 Sea Zone
            2 mech_infantrys placed in Egypt
            1 artillery and 1 infantry placed in Union of South Africa
            1 artillery placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    British regular : -1.33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 mech_infantrys moved from Greater Southern Germany to Eastern Poland
            2 armour moved from Romania to Eastern Poland
            1 armour moved from Romania to Northern Italy
            1 aaGun, 3 artilleries and 4 infantry moved from France to Northern Italy
            3 aaGuns, 1 armour, 3 fighters, 5 infantry and 1 mech_infantry moved from Southern Italy to Northern Italy
            1 bomber moved from Southern Italy to Eastern Poland
    
        Place Units - Italians
            5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,1,2,2,5
            Italians collect 7 PUs (7 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 33 Sea Zone to 54 Sea Zone
            2 fighters moved from Caroline Islands to Queensland
            2 infantry moved from New South Wales to Queensland
            2 infantry moved from Iraq to Northwest Persia
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 infantry moved from Iraq to Northwest Persia
            3 infantry moved from Tunisia to Algeria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 armour moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Western Ukraine to Ukraine
            2 bombers moved from Southern Italy to Ukraine
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Eastern Poland to Western Ukraine
            6 mech_infantrys moved from Eastern Poland to Archangel
            5 armour moved from Belarus to Archangel
            1 artillery and 7 infantry moved from Novgorod to Belarus
            2 armour and 3 mech_infantrys moved from Germany to Eastern Poland
            2 bombers moved from Ukraine to Eastern Poland
            4 fighters, 1 mech_infantry and 5 tactical_bombers moved from Southern Italy to Western Germany
            4 infantry moved from France to Northern Italy
            2 artilleries moved from France to Western Germany
            1 aaGun moved from France to Northern Italy
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 submarine moved from 125 Sea Zone to 113 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Belarus: 2 mech_infantrys
            EDIT: Adding units owned by Germans to Novgorod: 2 mech_infantrys
            EDIT: Turning off Edit Mode
            3 mech_infantrys placed in Novgorod
            3 armour and 7 mech_infantrys placed in Germany
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,1,1,6,2
            Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : -0.50
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 fighters, 2 infantry and 1 tactical_bomber moved from Bryansk to Ukraine
            1 armour moved from Bryansk to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Bryansk
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
            2 infantry moved from Tambov to Bryansk
            3 infantry moved from Volgograd to Tambov
            1 artillery and 9 infantry moved from Russia to Bryansk
            1 artillery moved from Vologda to Nenetsia
            1 infantry moved from Novosibirsk to Vologda
            5 infantry moved from Novosibirsk to Samara
            2 aaGuns and 10 infantry moved from Timguska to Novosibirsk
            2 infantry moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -1.00
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 3 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 1 mech_infantry moved from Manchuria to Sakha
                  Japanese take Amur from Russians
                  Japanese take Sakha from Russians
            1 armour moved from Manchuria to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 1 destroyer, 3 infantry and 2 transports moved from 36 Sea Zone to 33 Sea Zone
            1 fighter and 2 tactical_bombers moved from Philippines to 35 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
            1 artillery, 5 fighters, 3 infantry and 2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
    
        Combat - Japanese
            Battle in Caroline Islands
                Japanese attack with 1 artillery, 5 fighters, 3 infantry and 2 tactical_bombers
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 2 battleships and 1 cruiser in Caroline Islands, round 2 : 3/3 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Caroline Islands
                Japanese win, taking Caroline Islands from Americans with 1 artillery, 5 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            5 fighters and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
            3 fighters and 2 tactical_bombers moved from French Indo China to 33 Sea Zone
            1 destroyer moved from 36 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            2 artilleries and 4 infantry moved from Burma to India
            1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to India
            2 artilleries and 8 infantry moved from Suiyuyan to Hopei
            1 aaGun and 4 infantry moved from Korea to Amur
    
        Place Units - Japanese
            1 carrier placed in 39 Sea Zone
            2 infantry placed in India
            3 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Manchuria
            3 fighters and 1 infantry placed in Japan
            1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : 1.17
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 fighters, 5 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Battle in Normandy Bordeaux
    
        Non Combat Move - Americans
            1 aaGun, 1 artillery, 7 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
            1 aaGun, 1 artillery, 1 cruiser, 1 destroyer, 7 infantry, 3 mech_infantrys and 6 transports moved from 91 Sea Zone to 110 Sea Zone
            1 aaGun, 1 artillery, 7 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber and 4 fighters moved from Gibraltar to United Kingdom
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Eastern United States to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            5 submarines placed in 10 Sea Zone
            2 fighters and 2 tactical_bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 artillery, 1 fighter and 22 infantry moved from Kansu to Shensi
            1 artillery and 3 infantry moved from Tsinghai to Shensi
    
        Place Units - Chinese
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 4 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 infantry moved from Tobruk to Libya
                  British take Libya from Italians
            1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 infantry moved from Tobruk to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Southern Italy
    
        Combat - British
            Battle in Southern Italy
                British captures 7PUs while taking Italians capital
    
        Non Combat Move - British
            3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
            1 armour, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 92 Sea Zone to 110 Sea Zone
            3 artilleries, 3 cruisers, 1 destroyer, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from Gibraltar to United Kingdom
            1 submarine moved from 81 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            3 infantry moved from Persia to Eastern Persia
            3 fighters moved from Egypt to Eastern Persia
            1 tactical_bomber moved from Kansu to Bryansk
            3 fighters moved from Kansu to Russia
            1 aaGun moved from Iraq to Persia
            2 mech_infantrys moved from Egypt to Iraq
            1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
            3 artilleries moved from Tobruk to Alexandria
    
        Place Units - British
            1 artillery and 4 infantry placed in United Kingdom
            1 submarine placed in 81 Sea Zone
            1 submarine placed in 71 Sea Zone
            1 armour and 1 mech_infantry placed in Egypt
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 1 artillery and 1 infantry
            EDIT: Adding units owned by British to Normandy Bordeaux: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            Turning off Edit Mode
    
        Turn Complete - British
            British collect 37 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    @AndrewAAGamer

    Edited a UK NCM which I forgot:
    1xInf & 1xArt - UK => SZ110 => Normandy

    Sorry for the delay, been a bit under the weather.

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Combat Move - Italians
            3 fighters and 2 infantry moved from Northern Italy to Southern Italy
            1 bomber moved from Eastern Poland to Southern Italy
            2 armour and 2 mech_infantrys moved from Eastern Poland to Smolensk
                  Italians take Smolensk from Russians
    
        Combat - Italians
            Battle in Southern Italy
                Italians attack with 1 bomber, 3 fighters and 2 infantry
                British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 bomber, 3 fighters and 2 infantry in Southern Italy, round 2 : 4/6 hits, 2.50 expected hits
                    British roll dice for 1 infantry in Southern Italy, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern Italy
                    1 infantry owned by the British lost in Southern Italy
                Italians win, taking Southern Italy from British with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Southern Italy to Southern France
            4 aaGuns, 2 armour, 3 artilleries, 12 infantry and 1 mech_infantry moved from Northern Italy to Southern France
            1 bomber and 1 fighter moved from Southern Italy to Western Germany
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,5,5,5,1,6,6
            Italians collect 8 PUs (6 lost to blockades); end with 8 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.50
    British regular : 0.67
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 46 Sea Zone
            1 destroyer moved from 26 Sea Zone to 49 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
            1 infantry moved from New South Wales to Queensland
            2 infantry moved from Northwest Persia to Caucasus
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            1 cruiser moved from 92 Sea Zone to 110 Sea Zone
            3 infantry moved from Algeria to Morocco
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 11 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            11 mech_infantrys moved from Belarus to Russia
            2 bombers moved from Eastern Poland to Russia
            6 armour moved from Archangel to Russia
    
        Combat - Germans
            Battle in Russia
                Germans attack with 6 armour, 2 bombers and 11 mech_infantrys
                British defend with 3 fighters; Russians defend with 1 airfield, 1 factory_major and 10 infantry
                    Germans roll dice for 6 armour, 2 bombers and 11 mech_infantrys in Russia, round 2 : 6/19 hits, 6.17 expected hits
                    Russians roll dice for 3 fighters and 10 infantry in Russia, round 2 : 6/13 hits, 5.33 expected hits
                    6 mech_infantrys owned by the Germans lost in Russia
                    6 infantry owned by the Russians lost in Russia
                    Germans roll dice for 6 armour, 2 bombers and 5 mech_infantrys in Russia, round 3 : 7/13 hits, 5.17 expected hits
                    Russians roll dice for 3 fighters and 4 infantry in Russia, round 3 : 2/7 hits, 3.33 expected hits
                    2 mech_infantrys owned by the Germans lost in Russia
                    4 infantry owned by the Russians and 3 fighters owned by the British lost in Russia
                Germans captures 28PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 6 armour, 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 28
                Casualties for Germans: 8 mech_infantrys
                Casualties for Russians: 10 infantry
                Casualties for British: 3 fighters
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
            1 aaGun and 4 infantry moved from Northern Italy to Western Germany
            6 mech_infantrys moved from Archangel to Belarus
            2 armour and 3 mech_infantrys moved from Eastern Poland to Belarus
            3 mech_infantrys moved from Novgorod to Smolensk
            2 bombers moved from Russia to Eastern Poland
            2 mech_infantrys moved from Novgorod to Eastern Poland
            3 mech_infantrys moved from Germany to Eastern Poland
            1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            2 aaGuns, 2 fighters and 2 tactical_bombers moved from Western Germany to Germany
            1 mech_infantry moved from Western Germany to Germany
            6 armour, 9 artilleries, 33 infantry and 11 mech_infantrys moved from Belarus to Smolensk
    
        Place Units - Germans
            2 artilleries and 8 infantry placed in Western Germany
            3 infantry and 5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,3,4,3,2,5
            Germans collect 49 PUs (2 lost to blockades); end with 77 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : 1.67
    

    Savegame

  • 2024 '23 '22 '21

    @AndrewAAGamer
    Ooops, I completely missed the need to block the route for the German fast movers to take Moscow. A fatal mistake and not one I can recover from, I conceed. I think you were very well placed to win anyway.

    Thanks you for the game and opportunity to learn from the experience. Very well played.

    I genuinely wish you all the best for your future playoff games.

  • FlyingBadgerF FlyingBadger referenced this topic
  • 2025 2024 '23 '22 '21 '20

    Thank you for the game! I would agree, especially with your overall strategy to put tremendous pressure on Europe, that this error makes winning the game for the Allies virtually impossible.

    You made me think very hard with your strategy. You did a great job of putting massive pressure on Europe - so much that I doubt Germany would ever have been able to take Moscow without the error.

Suggested Topics

  • 40
  • 41
  • 155
  • 103
  • 63
  • 108
  • 110
  • 155
Axis & Allies Boardgaming Custom Painted Miniatures

74

Online

17.5k

Users

40.0k

Topics

1.7m

Posts