TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Yunnan
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Shan State to Yunnan
3 infantry moved from French Indo China to Yunnan
3 infantry moved from Malaya to Shan State
2 artilleries and 9 infantry moved from Jehol to Anhwe
1 artillery and 1 infantry moved from Korea to Manchuria
3 infantry moved from Manchuria to Jehol
1 fighter moved from French Indo China to Yunnan
1 fighter moved from French Indo China to 6 Sea Zone
1 tactical_bomber moved from French Indo China to 6 Sea Zone
3 carriers, 2 destroyers, 3 fighters, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
Japanese take 22 Sea Zone from Americans
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
Combat - Japanese
Non Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 bomber moved from French Indo China to Kwangsi
Place Units - Japanese
1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
3 infantry placed in Manchuria
2 infantry and 1 mech_infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 2 infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
EDIT: Adding units owned by Japanese to Malaya: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 1 bomber
EDIT: Adding units owned by Japanese to French Indo China: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 aaGun
EDIT: Adding units owned by Japanese to Shan State: 1 aaGun
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 4 infantry and 3 transports moved from 33 Sea Zone to 42 Sea Zone
2 artilleries and 4 infantry moved from 42 Sea Zone to Java
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
2 bombers moved from Norway to Western Germany
1 bomber moved from Norway to Germany
Combat - Americans
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 2/2 hits, 0.33 expected hits
2 bombers owned by the Americans killed by AA in Western Germany
Bombing raid in Western Germany causes 0 damage total.
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.
Battle in Java
Americans attack with 2 artilleries and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Java, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 2 artilleries and 4 infantry in Java, round 2 : 0/6 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Java
1 infantry owned by the Japanese lost in Java
Americans roll dice for 2 artilleries and 3 infantry in Java, round 3 : 0/5 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 artilleries and 3 infantry in Java, round 4 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 34 Sea Zone
Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/7 hits, 3.67 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from Germany to Norway
3 carriers and 1 fighter moved from 33 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
3 carriers and 2 destroyers moved from 33 Sea Zone to 26 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
5 fighters moved from 34 Sea Zone to 42 Sea Zone
1 aaGun moved from New South Wales to Queensland
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 92 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
1 artillery moved from Algeria to Tunisia
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
2 fighters moved from Gibraltar to 98 Sea Zone
1 fighter moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
1 airfield, 1 artillery and 2 infantry placed in Norway
1 submarine placed in 101 Sea Zone
1 bomber and 1 fighter placed in Eastern United States
2 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Politics - Chinese
Chinese takes Political Action: Political Action Chinese To War With Germans
Chinese succeeds on action: Political Action Chinese To War With Germans: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Germans
1 infantry moved from Kweichow to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
3 artilleries and 7 infantry moved from Kweichow to Hopei
1 fighter and 1 infantry moved from Tsinghai to Shensi
Place Units - Chinese
2 infantry placed in Hopei
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British repair damage of 1x factory_minor; Remaining resources: 29 PUs;
British buy 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
British take Belgian Congo from Italians
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
British take French Equatorial Africa from Italians
1 infantry moved from South West Africa to Rhodesia
British take Rhodesia from Italians
4 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
2 tactical_bombers moved from Norway to Holland Belgium
1 bomber moved from Norway to Western Germany
1 artillery and 2 infantry moved from India to Burma
Combat - British
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Battle in Holland Belgium
British attack with 3 fighters, 4 infantry and 2 tactical_bombers
Germans defend with 2 artilleries and 2 infantry
British roll dice for 3 fighters, 4 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 6/9 hits, 3.50 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the British lost in Holland Belgium
2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 2 infantry
Casualties for Germans: 2 artilleries and 2 infantry
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 2 infantry in Burma, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 aaGun moved from Kweichow to Hopei
1 aaGun moved from Kweichow to Shensi
2 mech_infantrys moved from Kweichow to Shensi
1 mech_infantry moved from Kweichow to Hopei
1 infantry moved from Kweichow to Hopei
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 destroyer and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Algeria to Tunisia
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
3 fighters moved from Norway to Gibraltar
3 fighters moved from Holland Belgium to Norway
2 tactical_bombers moved from Holland Belgium to United Kingdom
1 bomber moved from Western Germany to Egypt
Place Units - British
1 submarine and 1 transport placed in 98 Sea Zone
1 infantry placed in Egypt
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : -7.33
Japanese regular : -0.33
Germans AA : 1.33
Germans regular : 0.67
British regular : 1.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Italians
Italians repair damage of 1x factory_minor; Remaining resources: 23 PUs;
Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 mech_infantry moved from Ukraine to Rostov
2 fighters moved from 97 Sea Zone to Rostov
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 bomber moved from Yugoslavia to Bryansk
1 artillery moved from Nigeria to French West Africa
Italians take French West Africa from French
Combat - Italians
Battle in Bryansk
Italians attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 airfield and 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Bryansk, round 3 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Bryansk
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry
Battle in Rostov
Italians attack with 2 fighters and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 fighters and 1 mech_infantry in Rostov, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 fighters and 1 mech_infantry in Rostov, round 3 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Rostov
1 infantry owned by the Russians lost in Rostov
Italians win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Rostov to Volgograd
1 bomber moved from Bryansk to Volgograd
1 armour moved from Yugoslavia to Greece
1 mech_infantry moved from Yugoslavia to Greece
1 infantry moved from Northern Italy to 97 Sea Zone
1 aaGun moved from Northern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 aaGun moved from 97 Sea Zone to Greece
2 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Southern Italy
2 artilleries moved from Alexandria to Tobruk
5 infantry moved from Alexandria to Tobruk
1 fighter moved from Southern Italy to 97 Sea Zone
Place Units - Italians
1 infantry placed in Ukraine
1 destroyer and 1 fighter placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 mech_infantry moved from New South Wales to Northern Territory
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to India
1 fighter moved from Kweichow to India
1 aaGun and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 aaGun, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
3 fighters moved from Caroline Islands to 42 Sea Zone
2 fighters moved from 42 Sea Zone to Java
1 cruiser, 1 destroyer and 3 submarines moved from 33 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Norway to United Kingdom
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 mech_infantry moved from New South Wales to Northern Territory
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to India
1 fighter moved from Kweichow to India
1 aaGun and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 aaGun, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
3 fighters moved from Caroline Islands to 42 Sea Zone
2 fighters moved from 42 Sea Zone to Java
1 cruiser, 1 destroyer and 3 submarines moved from 33 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Norway to United Kingdom
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from United Kingdom: 1 fighter
EDIT: Adding units owned by French to Norway: 1 fighter
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_major; Remaining resources: 57 PUs;
Germans buy 2 artilleries, 1 fighter and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from France to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 fighter moved from Ukraine to Samara
1 infantry moved from Volgograd to Samara
2 infantry moved from Volgograd to Caucasus
1 fighter moved from Southern Italy to Caucasus
2 fighters moved from 113 Sea Zone to Southern Italy
1 armour moved from Volgograd to Rostov
Germans take Rostov from Russians
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 tactical_bomber moved from Ukraine to Samara
1 bomber moved from Southern Italy to Caucasus
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery and 3 infantry
British defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 0/4 hits, 1.00 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 3 : 0/4 hits, 1.00 expected hits
British roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 4 : 2/4 hits, 1.00 expected hits
British roll dice for 2 infantry in Holland Belgium, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Samara
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Caucasus, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Kazakhstan: 1 armour
EDIT: Removing units owned by Germans from Rostov: 1 armour
EDIT: Adding units owned by Germans to Volgograd: 2 armour
EDIT: Turning off Edit Mode
1 fighter moved from Caucasus to Volgograd
1 tactical_bomber moved from Samara to Volgograd
1 fighter moved from Samara to Volgograd
1 mech_infantry moved from Belarus to Ukraine
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 bomber moved from Caucasus to Romania
2 mech_infantrys moved from Germany to Romania
2 infantry moved from Northern Italy to Southern Italy
4 infantry moved from Southern France to Northern Italy
2 infantry moved from Southern France to Northern Italy
2 infantry moved from Southern France to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 artillery moved from Western Germany to 113 Sea Zone
11 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 1 fighter, 11 infantry, 3 tactical_bombers and 6 transports moved from 113 Sea Zone to 115 Sea Zone
11 infantry moved from 115 Sea Zone to Finland
1 artillery moved from 115 Sea Zone to Finland
2 infantry moved from Vyborg to Finland
1 mech_infantry moved from Novgorod to Finland
Place Units - Germans
3 infantry placed in Southern France
3 infantry placed in France
1 fighter and 2 infantry placed in Novgorod
3 infantry placed in Volgograd
2 artilleries and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Round: 2
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Baltic States
8 infantry moved from Novgorod to Belarus
1 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
2 artilleries and 1 infantry moved from Ukraine to Bryansk
1 artillery and 3 infantry moved from Western Ukraine to Bryansk
1 artillery and 9 infantry moved from Belarus to Bryansk
1 fighter moved from Yakut S.S.R. to Buryatia
1 fighter moved from Buryatia to Sakha
1 fighter moved from Russia to Yakut S.S.R.
1 armour moved from Russia to Bryansk
4 infantry moved from Bryansk to Western Ukraine
Non Combat Move - Russians
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Bryansk to Western Ukraine
2 aaGuns, 2 armour, 1 artillery and 18 infantry moved from Buryatia to Sakha
Place Units - Russians
1 fighter and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Round: 13
Purchase Units - Germans
Germans buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
3 infantry moved from Germany to East Europe
2 fighters moved from Germany to East Europe
Combat - Germans
Battle in East Europe
Germans attack with 2 fighters and 3 infantry
Americans defend with 3 infantry
Germans roll dice for 2 fighters and 3 infantry in East Europe, round 2 : 0/5 hits, 1.50 expected hits
Americans roll dice for 3 infantry in East Europe, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in East Europe
Germans roll dice for 2 fighters and 2 infantry in East Europe, round 3 : 1/4 hits, 1.33 expected hits
Americans roll dice for 3 infantry in East Europe, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in East Europe
1 infantry owned by the Americans lost in East Europe
Germans roll dice for 2 fighters and 1 infantry in East Europe, round 4 : 3/3 hits, 1.17 expected hits
Americans roll dice for 2 infantry in East Europe, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in East Europe
Germans win, taking East Europe from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 3 infantry
Non Combat Move - Germans
2 fighters moved from East Europe to Germany
Place Units - Germans
6 infantry placed in Germany
Turn Complete - Germans
Germans collect 14 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 3 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 armour moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Bessarabia
Italians take Bessarabia from Russians
Combat - Italians
Battle in Malta
Non Combat Move - Italians
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 artillery moved from Tunisia to Algeria
1 infantry moved from Libya to Tobruk
1 infantry moved from Libya to Tunisia
2 infantry moved from Gibraltar to 92 Sea Zone
1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 92 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Northern Italy
1 mech_infantry moved from Northern Italy to Romania
2 artilleries and 2 infantry moved from Yugoslavia to Romania
1 fighter moved from Western Germany to 97 Sea Zone
1 bomber moved from Western Germany to Southern Italy
1 armour moved from Normandy Bordeaux to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 carrier placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 carrier, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Kweichow to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
3 fighters and 2 tactical_bombers moved from 19 Sea Zone to Anhwe
3 fighters and 2 tactical_bombers moved from 19 Sea Zone to Chahar
4 fighters and 4 tactical_bombers moved from 19 Sea Zone to Korea
1 mech_infantry moved from Manchuria to Korea
1 mech_infantry moved from Manchuria to Korea
1 mech_infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 bomber moved from Japan to Anhwe
1 fighter moved from Japan to 6 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Chahar
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Chahar, round 2 : 4/6 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers in Anhwe, round 2 : 4/7 hits, 3.67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 4 fighters, 2 mech_infantrys and 4 tactical_bombers
Americans defend with 1 artillery
Japanese roll dice for 4 fighters, 2 mech_infantrys and 4 tactical_bombers in Korea, round 2 : 6/10 hits, 5.00 expected hits
Americans roll dice for 1 artillery in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 4 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Japanese
1 fighter moved from 6 Sea Zone to Japan
4 fighters and 4 tactical_bombers moved from Korea to 19 Sea Zone
3 fighters and 2 tactical_bombers moved from Anhwe to 19 Sea Zone
3 fighters and 2 tactical_bombers moved from Chahar to 19 Sea Zone
1 bomber moved from Anhwe to Hunan
4 fighters and 5 tactical_bombers moved from Japan to Hunan
1 fighter moved from Borneo to Hunan
3 submarines moved from 20 Sea Zone to 19 Sea Zone
3 mech_infantrys moved from Yunnan to Burma
5 mech_infantrys moved from Szechwan to Yunnan
2 mech_infantrys moved from Kweichow to Yunnan
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
1 carrier placed in 19 Sea Zone
2 mech_infantrys placed in Kiangsu
2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 18 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2
Japanese collect 50 PUs (5 lost to blockades); end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.33
Japanese regular : 2.33
Round: 9
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 fighters moved from Southern Italy to Northern Italy
Non Combat Move - Italians
Place Units - Italians
4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2
Italians collect 11 PUs (2 lost to blockades); end with 11 PUs