Gamerman01 has taken a bid of 35 to the allies and he has elected to place it as follows: For +35, I will take a sub to 98, sub to 91, sub to 109, fighter to Malta, transport to South Africa
2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01
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Please use more words, I’m curious about what you mean!
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I didn’t want to urge you and have been welcoming decisive battles that take place in our game even if it takes some real time until they happen ^^
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Got it,
Well, we’re there, because you’ve played so well and it’s how things played out so far
I will have to gain better position before I can avoid dice much.
I think I NEEDED the West India luck, but of course now that can be erased, especially with what the AA might do -
TripleA Manual Gamesave Post: Italians round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - Italians Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber and 2 fighters moved from Western Germany to 95 Sea Zone 1 submarine moved from 52 Sea Zone to 30 Sea Zone Combat - Italians Battle in 30 Sea Zone Italians attack with 1 submarine Americans defend with 1 destroyer Italians roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 30 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 30 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Italians lost in 30 Sea Zone 1 destroyer owned by the Americans lost in 30 Sea Zone Americans win with no units remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for Americans: 1 destroyer Battle in 95 Sea Zone Italians attack with 1 bomber and 2 fighters British defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport Italians roll dice for 1 bomber and 2 fighters in 95 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Combat Hit Differential Summary :
Americans regular : 0.33 Italians regular : 0.67
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Casualty choice for 95, please
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kill carrier
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - Italians Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber and 2 fighters moved from Western Germany to 95 Sea Zone 1 submarine moved from 52 Sea Zone to 30 Sea Zone Combat - Italians Battle in 30 Sea Zone Italians attack with 1 submarine Americans defend with 1 destroyer Italians roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 30 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 30 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Italians lost in 30 Sea Zone 1 destroyer owned by the Americans lost in 30 Sea Zone Americans win with no units remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for Americans: 1 destroyer Battle in 95 Sea Zone Italians attack with 1 bomber and 2 fighters British defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport Italians roll dice for 1 bomber and 2 fighters in 95 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 95 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits 1 bomber owned by the Italians and 2 fighters owned by the Italians lost in 95 Sea Zone 1 carrier owned by the British lost in 95 Sea Zone British win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -16 Casualties for Italians: 1 bomber and 2 fighters Casualties for British: 1 carrier 1 tactical_bomber owned by the British and 1 fighter owned by the British forced to land in Sicily Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern Italy 1 mech_infantry moved from Western Ukraine to Ukraine 3 mech_infantrys moved from Northern Italy to Romania Place Units - Italians 2 fighters and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Italians regular : 0.67 British regular : 1.50
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Place Units - ANZAC 1 armour and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 3 PUs; end with 3 PUs Combat Move - French 1 cruiser moved from 110 Sea Zone to 92 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Place Units - ANZAC 1 armour and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 3 PUs; end with 3 PUs Combat Move - French 1 cruiser moved from 110 Sea Zone to 92 Sea Zone Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 64 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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lol, it hadn’t even come to my mind at all, what that Italian sub can do!!
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😮
Thanks!I was wondering, but seemed like the master of trickery would not be tricked.
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 fighter, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 armour, 3 artilleries, 7 infantry and 6 mech_infantrys moved from West India to India 3 bombers moved from French Indo China to India 1 fighter moved from Poland to Karelia 2 infantry moved from Finland to Karelia 1 transport moved from 112 Sea Zone to 115 Sea Zone 1 infantry moved from Finland to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 5 infantry moved from Western Germany to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 112 Sea Zone to 115 Sea Zone 1 fighter moved from Denmark to 95 Sea Zone 1 artillery and 3 infantry moved from 115 Sea Zone to Vyborg 2 infantry moved from 115 Sea Zone to Baltic States 1 artillery and 1 infantry moved from Eastern Poland to Baltic States Combat - Germans Battle in Novgorod Battle in 95 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 95 Sea Zone Germans win, taking Novgorod from Russians with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Vyborg Germans attack with 1 artillery and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 3 infantry in Vyborg, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 3 infantry in Vyborg, round 3 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 artillery and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 3 infantry in Baltic States, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 3 infantry in Baltic States, round 3 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Karelia Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Karelia, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in India Germans attack with 3 armour, 3 artilleries, 3 bombers, 7 infantry and 6 mech_infantrys British defend with 3 aaGuns, 4 armour, 6 artilleries, 3 infantry and 7 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour British roll AA dice in India : 1/3 hits, 0.50 expected hits 1 bomber owned by the Germans lost in India Germans roll dice for 3 armour, 3 artilleries, 2 bombers, 7 infantry and 6 mech_infantrys in India, round 2 : 5/21 hits, 6.50 expected hits UK_Pacific roll dice for 3 aaGuns, 4 armour, 6 artilleries, 3 infantry and 7 mech_infantrys in India, round 2 : 6/20 hits, 7.33 expected hits 6 infantry owned by the Germans lost in India 3 aaGuns owned by the British and 2 infantry owned by the British lost in India Germans roll dice for 3 armour, 3 artilleries, 2 bombers, 1 infantry and 6 mech_infantrys in India, round 3 : 4/15 hits, 5.50 expected hits UK_Pacific roll dice for 4 armour, 6 artilleries, 1 infantry and 7 mech_infantrys in India, round 3 : 8/18 hits, 6.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 6 mech_infantrys owned by the Germans lost in India 3 mech_infantrys owned by the British and 1 infantry owned by the British lost in India Germans roll dice for 3 armour, 2 artilleries and 2 bombers in India, round 4 : 3/7 hits, 3.50 expected hits UK_Pacific roll dice for 4 armour, 6 artilleries and 4 mech_infantrys in India, round 4 : 5/14 hits, 5.33 expected hits 2 artilleries owned by the Germans and 3 armour owned by the Germans lost in India 3 artilleries owned by the British lost in India 2 bombers owned by the Germans retreated UK_Pacific win with 4 armour, 3 artilleries and 4 mech_infantrys remaining. Battle score for attacker is -39 Casualties for Germans: 3 armour, 3 artilleries, 1 bomber, 7 infantry and 6 mech_infantrys Casualties for British: 3 aaGuns, 3 artilleries, 3 infantry and 3 mech_infantrys Non Combat Move - Germans 2 bombers moved from India to French Indo China 1 fighter moved from 95 Sea Zone to Southern Italy 1 aaGun, 2 infantry and 2 mech_infantrys moved from Western Ukraine to Ukraine 2 artilleries and 11 infantry moved from Eastern Poland to Western Ukraine 7 mech_infantrys moved from Poland to Western Ukraine 1 fighter moved from Karelia to Finland 1 fighter moved from Western Germany to Ukraine 1 aaGun moved from Denmark to Western Germany 1 artillery moved from Holland Belgium to France 2 infantry moved from Normandy Bordeaux to France 1 fighter moved from Denmark to Southern Italy Place Units - Germans 3 infantry placed in Ukraine 1 artillery and 7 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 infantry EDIT: Adding units owned by Germans to Western Germany: 1 infantry EDIT: Turning off Edit Mode 1 fighter, 1 infantry and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 49 PUs (2 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
British AA : 0.50 UK_Pacific regular : -0.33 Russians regular : -1.67 Germans regular : -5.33
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The British dig in and fight much harder for India than West India
I assumed AA first, then took a mix of artillery and mech, so you should examine the casualties and swap out what you want. I just hit default once, and artillery another. There are a lot more units left than I wanted, but dice give, dice take away.
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TripleA Manual Gamesave Post: Russians round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 13 Purchase Units - Russians Russians buy 2 artilleries, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Eastern Persia to West India UK_Pacific take West India from Germans 1 infantry moved from Eastern Persia to Turkmenistan Russians take Turkmenistan from Germans 1 infantry moved from Rostov to Ukraine 2 artilleries and 10 infantry moved from Bryansk to Ukraine 1 armour, 3 fighters and 1 tactical_bomber moved from Russia to Ukraine 1 bomber moved from Shensi to Ukraine 1 artillery and 2 infantry moved from Archangel to Novgorod Combat - Russians Battle in Ukraine Russians attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters, 11 infantry and 1 tactical_bomber Germans defend with 1 aaGun, 1 armour, 1 factory_minor, 1 fighter, 11 infantry and 2 mech_infantrys; Italians defend with 1 infantry and 1 mech_infantry Germans roll AA dice in Ukraine : 1/3 hits, 0,50 expected hits 1 fighter owned by the Russians lost in Ukraine Russians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 11 infantry and 1 tactical_bomber in Ukraine, round 2 : 4/18 hits, 5,67 expected hits
Combat Hit Differential Summary :
Germans AA : 0,50 Russians regular : -1,67
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I just checked to make sure it wasn’t my turn!
I’m here, if I don’t get interrupted, one minute my friend -
2 Italians, 2 Ger infantry