@Adam514 scramble opportunities?
2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01
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There ya go, @Arthur-Bomber-Harris
1.2% roll by the Chinese in YunnanBut the other 3 dice missed. I can deal.
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But I don’t want to be misunderstood.
The G1/J1 dice were actually not horrible for me, even though some crazy dice were thrown.
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TripleA Manual Gamesave Post: British round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Combat Move - British 1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 fighter moved from Gibraltar to 95 Sea Zone 1 fighter moved from Malta to 95 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 95 Sea Zone 1 submarine moved from 98 Sea Zone to 95 Sea Zone 1 cruiser and 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 bomber moved from Gibraltar to 96 Sea Zone 1 bomber and 1 fighter moved from United Kingdom to 95 Sea Zone 1 destroyer moved from 109 Sea Zone to 111 Sea Zone 1 battleship moved from 110 Sea Zone to 111 Sea Zone 1 fighter moved from United Kingdom to 111 Sea Zone 1 fighter and 1 tactical_bomber moved from Scotland to 111 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec
Combat Hit Differential Summary :
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@gamerman01
scramble to sz95? -
None, thanks
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@gamerman01 He lulls you into a false sense that victory is possible. Then you send your bombers over Moscow and watch a full turn of economic output evaporate in a sea of snake eyes.
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer moved from 35 Sea Zone to 23 Sea Zone 1 submarine moved from 35 Sea Zone to 18 Sea Zone 1 fighter moved from Philippines to Guam 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Central United States to Hawaiian Islands 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone 1 aaGun moved from Eastern United States to Central United States 1 mech_infantry moved from Central United States to Eastern United States 1 mech_infantry moved from Central United States to Southeast Mexico 1 tactical_bomber moved from 10 Sea Zone to Eastern United States 1 fighter moved from 10 Sea Zone to Hawaiian Islands Place Units - Americans 3 submarines placed in 10 Sea Zone 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi 2 infantry moved from Suiyuyan to Shensi 1 infantry moved from Shensi to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British buy 2 destroyers, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 fighter moved from Gibraltar to 95 Sea Zone 1 fighter moved from Malta to 95 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 95 Sea Zone 1 submarine moved from 98 Sea Zone to 95 Sea Zone 1 cruiser and 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 bomber moved from Gibraltar to 96 Sea Zone 1 bomber and 1 fighter moved from United Kingdom to 95 Sea Zone 1 destroyer moved from 109 Sea Zone to 111 Sea Zone 1 battleship moved from 110 Sea Zone to 111 Sea Zone 1 fighter moved from United Kingdom to 111 Sea Zone 1 fighter and 1 tactical_bomber moved from Scotland to 111 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec Combat - British Battle in 111 Sea Zone British attack with 1 battleship, 1 destroyer, 2 fighters and 1 tactical_bomber Germans defend with 1 battleship and 2 submarines British roll dice for 1 battleship, 1 destroyer, 2 fighters and 1 tactical_bomber in 111 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits 1 battleship owned by the Germans and 2 submarines owned by the Germans lost in 111 Sea Zone British win with 1 battleship, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 32 Casualties for Germans: 1 battleship and 2 submarines Battle in 96 Sea Zone British attack with 1 bomber, 1 cruiser and 1 destroyer Italians defend with 1 destroyer and 1 transport British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 96 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 95 Sea Zone British attack with 1 bomber, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport British roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 4/7 hits, 3,67 expected hits Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 95 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits 1 fighter owned by the British lost in 95 Sea Zone 1 destroyer owned by the Italians, 1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 submarine owned by the Italians lost in 95 Sea Zone British win with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 23 Casualties for British: 1 fighter Casualties for Italians: 1 cruiser, 1 destroyer, 1 submarine and 1 transport Non Combat Move - British 1 cruiser moved from 110 Sea Zone to 111 Sea Zone 1 tactical_bomber moved from 111 Sea Zone to United Kingdom 2 fighters moved from 111 Sea Zone to Scotland 1 aaGun moved from United Kingdom to Scotland 1 carrier moved from 98 Sea Zone to 94 Sea Zone 1 fighter moved from 95 Sea Zone to 94 Sea Zone 1 fighter moved from 95 Sea Zone to 94 Sea Zone 2 infantry moved from Alexandria to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to British Somaliland 1 armour and 1 artillery moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 tactical_bomber moved from 95 Sea Zone to Malta 1 bomber moved from 95 Sea Zone to Malta 1 bomber moved from 96 Sea Zone to Egypt 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 1 mech_infantry moved from United Kingdom to 109 Sea Zone 1 infantry moved from Scotland to 109 Sea Zone 1 infantry moved from Scotland to United Kingdom 1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from India to British Somaliland 1 cruiser moved from 39 Sea Zone to 76 Sea Zone 1 transport moved from 39 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 infantry moved from Malaya to Shan State 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 fighter moved from Burma to India 1 aaGun moved from Scotland to United Kingdom Place Units - British 1 transport placed in 71 Sea Zone 1 mech_infantry placed in Union of South Africa 1 destroyer placed in 110 Sea Zone 1 destroyer and 1 submarine placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,5,6,6 British collect 26 PUs (2 lost to blockades); end with 26 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs Place Units - UK_Pacific 2 infantry and 1 tactical_bomber placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 2 infantry and 1 tactical_bomber Turning on Edit Mode EDIT: Removing units owned by British from 111 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to 91 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,17 Italians regular : -0,67 Japanese regular : 0,67 Germans regular : -1,00 British regular : 0,33
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TripleA Manual Gamesave Post: Italians round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Italians Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk 1 armour moved from Albania to Yugoslavia 2 infantry moved from Albania to Yugoslavia 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Yugoslavia 1 fighter moved from Southern Italy to Yugoslavia 1 battleship and 1 cruiser moved from 97 Sea Zone to 95 Sea Zone 2 artilleries and 2 infantry moved from Northern Italy to Southern France 1 bomber moved from Northern Italy to 95 Sea Zone 1 fighter moved from Southern Italy to Southern France 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British Combat - Italians Battle in Yugoslavia Italians attack with 1 armour, 1 fighter and 4 infantry Neutral_Allies defend with 3 infantry Italians roll dice for 1 armour, 1 fighter and 4 infantry in Yugoslavia, round 2 : 2/6 hits, 1.67 expected hits Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Allies lost in Yugoslavia Italians roll dice for 1 armour, 1 fighter and 4 infantry in Yugoslavia, round 3 : 1/6 hits, 1.67 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Yugoslavia 1 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_Allies: 3 infantry Casualties for Italians: 1 infantry Battle in Southern France Italians attack with 2 artilleries, 1 fighter and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Southern France, round 2 : 3/5 hits, 1.83 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry
Combat Hit Differential Summary :
French regular : -0.67 Italians regular : 0.83 Neutral_Allies regular : -0.33
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Fire torpedoes or submerge in 95?
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sub gonna shoot, but if it misses, it may be spared after first round of combat - otherwise let me know dice
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How about a complete whiff by everybody?
2nd round…
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OK, just about what would be expected,
Italians score 2, UK destroyer and cruiser sunk,
UK hits 1 back, battleship damagedSo your sub is saved
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Italians Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk 1 armour moved from Albania to Yugoslavia 2 infantry moved from Albania to Yugoslavia 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Yugoslavia 1 fighter moved from Southern Italy to Yugoslavia 1 battleship and 1 cruiser moved from 97 Sea Zone to 95 Sea Zone 2 artilleries and 2 infantry moved from Northern Italy to Southern France 1 bomber moved from Northern Italy to 95 Sea Zone 1 fighter moved from Southern Italy to Southern France 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British Combat - Italians Battle in Yugoslavia Italians attack with 1 armour, 1 fighter and 4 infantry Neutral_Allies defend with 3 infantry Italians roll dice for 1 armour, 1 fighter and 4 infantry in Yugoslavia, round 2 : 2/6 hits, 1.67 expected hits Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Allies lost in Yugoslavia Italians roll dice for 1 armour, 1 fighter and 4 infantry in Yugoslavia, round 3 : 1/6 hits, 1.67 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Yugoslavia 1 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_Allies: 3 infantry Casualties for Italians: 1 infantry Battle in Southern France Italians attack with 2 artilleries, 1 fighter and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Southern France, round 2 : 3/5 hits, 1.83 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 95 Sea Zone Italians attack with 1 battleship, 1 bomber and 1 cruiser British defend with 1 cruiser, 1 destroyer and 1 submarine British roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 bomber in 95 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 battleship and 1 cruiser in 95 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 bomber in 95 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 battleship and 1 cruiser in 95 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits British roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the British and 1 cruiser owned by the British lost in 95 Sea Zone 1 submarine owned by the British submerged Italians win with 1 battleship, 1 bomber and 1 cruiser remaining. Battle score for attacker is 20 Casualties for British: 1 cruiser and 1 destroyer Italians win with 1 battleship, 1 bomber and 1 cruiser remaining. Battle score for attacker is 20 Casualties for British: 1 cruiser and 1 destroyer Non Combat Move - Italians 1 armour moved from Northern Italy to Romania 1 fighter moved from Southern France to Southern Italy 1 fighter moved from Yugoslavia to Southern Italy 1 bomber moved from 95 Sea Zone to Southern Italy 1 bomber moved from Southern Italy to Western Germany 1 artillery and 1 infantry moved from Libya to Tobruk 1 artillery and 1 infantry moved from Ethiopia to Italian Somaliland 1 aaGun moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 submarine placed in 95 Sea Zone 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2 Italians collect 13 PUs (3 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
French regular : -0.67 Italians regular : -0.83 Neutral_Allies regular : -0.33 British regular : -1.00
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 aaGuns and 1 infantry moved from New South Wales to Queensland 2 fighters moved from New Zealand to Queensland 1 cruiser moved from 63 Sea Zone to 62 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Combat Move - French 1 infantry moved from Normandy Bordeaux to Holland Belgium French take Holland Belgium from Germans Combat - French Non Combat Move - French 1 fighter moved from United Kingdom to Scotland 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 1 cruiser and 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from French West Africa to Nigeria 1 destroyer moved from 72 Sea Zone to 58 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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@gamerman01
if still fine, ANZAC should take Java, but I am offline currently -
i. e. 1 INF from Queensland and cruiser back to NZ
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No problem, I’ll get it
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 2 infantry, 10 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Germans takes Political Action: Political Action Germans To War With Americans Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 2 fighters and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone 1 bomber moved from Western Germany to 96 Sea Zone 1 submarine moved from 112 Sea Zone to 111 Sea Zone 1 destroyer moved from 113 Sea Zone to 111 Sea Zone 1 bomber, 3 fighters and 3 tactical_bombers moved from Western Germany to 111 Sea Zone 2 infantry moved from Western Germany to Holland Belgium 1 artillery moved from France to Holland Belgium 2 artilleries moved from France to Holland Belgium 1 tactical_bomber moved from Western Germany to 111 Sea Zone Combat - Germans
Combat Hit Differential Summary :
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Scramble anything to 111?
Thank you -
Just remembered your edit I said I’d do - I’ll make a note and have it in there before R2