TripleA Manual Gamesave Post for game: World War II Global 1940 French Rebalance
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
And thanks for not presuming, I really appreciate that
Never mind, if you haven’t rolled british and you’re not changing noncom in pacific then I definitely have no problem w these small atlantic changes, proceed and a big thank you again
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - British
British buy 2 fighters and 1 harbour; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Americans takes Libya from Italians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 infantry and 2 mech_infantrys moved from Morocco to French West Africa
EDIT: 2 transports moved from 91 Sea Zone to 87 Sea Zone
EDIT: 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 bomber moved from Eastern Persia to 39 Sea Zone
1 bomber and 1 tactical_bomber moved from Eastern Persia to Italian Somaliland
1 artillery and 9 infantry moved from West India to India
1 submarine moved from 44 Sea Zone to 37 Sea Zone
3 fighters moved from United Kingdom to 112 Sea Zone
1 destroyer and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
Combat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 112 Sea Zone
British attack with 1 cruiser, 2 destroyers, 3 fighters and 1 submarine
Germans defend with 1 cruiser, 1 destroyer, 3 fighters and 3 submarines
British roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 cruiser, 2 destroyers and 3 fighters in 112 Sea Zone, round 2 : 2/6 hits, 2,67 expected hits
Germans roll dice for 3 submarines in 112 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits
Germans roll dice for 1 cruiser, 1 destroyer and 3 fighters in 112 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits
1 destroyer owned by the British, 1 cruiser owned by the British and 1 submarine owned by the British lost in 112 Sea Zone
2 submarines owned by the Germans lost in 112 Sea Zone
British roll dice for 1 destroyer and 3 fighters in 112 Sea Zone, round 3 : 2/4 hits, 1,83 expected hits
Combat Hit Differential Summary :
Germans regular : -0,33
British regular : -0,83
second round of combat; you could be far ahead now - kill sub and dd?
I completely trust you, but I can’t see the rolls come in, and sometimes it’s nice to be able to see them right away
Maybe no one is getting them well, but I only get a few MARTI e-mails here and there over the past month or more.
I’ll try a different e-mail address, surely you can do that mid-game?
Thanks for the quick moves,
It is super fun to play you
Luck evening out again?
I’ll download and look, I thought at first you posted the whole turn
Also, I notice you always roll amphibious first, thanks for that too
@gamerman01 said in 2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01:
I completely trust you, but I can’t see the rolls come in, and sometimes it’s nice to be able to see them right away
Maybe no one is getting them well, but I only get a few MARTI e-mails here and there over the past month or more.
I’ll try a different e-mail address, surely you can do that mid-game?
Thanks for the quick moves,
It is super fun to play you
you are right, I don’t cheat on dice and am sure you can change e-mail address mid-game.
In my game with Adam I had nice dice Anzac01 and then realised they were in local mode … MARTI dice rolled essentially worse
@gamerman01 said in 2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01:
Also, I notice you always roll amphibious first, thanks for that too
at least I am aware of of the rule; sometimes I miss to follow though
Do you realize we probably just set a record?
Through 4 rounds, zero industrial complexes built
@gamerman01 said in 2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01:
Do you realize we probably just set a record?
Through 4 rounds, zero industrial complexes built
It had come to my mind, that Japan did not and that UK Europe did not, but I didnt see that our whole game world did not
Lose sub, cruiser
@gamerman01 said in 2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01:
Luck evening out again?
I’ll download and look, I thought at first you posted the whole turn
have I missed your reply regarding your current casualties?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 3 destroyers, 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter moved from Scotland to 127 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 bomber moved from Wake Island to 16 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
2 fighters moved from Queensland to 36 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 submarines moved from 33 Sea Zone to 36 Sea Zone
Americans take 35 Sea Zone from Japanese
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of French Indo China to defend against the attack in 36 Sea Zone
Battle in Java
Battle in Normandy Bordeaux
Battle in 127 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 127 Sea Zone
Americans win, taking Java from Japanese, taking Normandy Bordeaux from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Iceland
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Germans defend with 1 airfield and 2 infantry
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iceland, round 2 : 1/4 hits, 1,00 expected hits
Germans roll dice for 2 infantry in Iceland, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Iceland
1 infantry owned by the Germans lost in Iceland
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Iceland, round 3 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Iceland, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Iceland
Americans roll dice for 1 armour and 1 infantry in Iceland, round 4 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Iceland, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Iceland
Americans win, taking Iceland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is -1
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Germans: 2 infantry
Battle in 36 Sea Zone
Americans attack with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 2 submarines
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports
Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 fighters in 36 Sea Zone, round 2 : 5/7 hits, 3,50 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports in 36 Sea Zone, round 2 : 5/9 hits, 4,83 expected hits
Units damaged: 1 battleship owned by the Americans
1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 36 Sea Zone
1 fighter owned by the Japanese and 2 carriers owned by the Japanese lost in 36 Sea Zone
Americans roll dice for 2 submarines in 36 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 battleship, 3 cruisers and 1 destroyer in 36 Sea Zone, round 3 : 3/5 hits, 2,50 expected hits
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 3 transports in 36 Sea Zone, round 3 : 3/6 hits, 3,50 expected hits
2 submarines owned by the Americans and 1 cruiser owned by the Americans lost in 36 Sea Zone
3 fighters owned by the Japanese lost in 36 Sea Zone
Americans roll dice for 1 battleship, 2 cruisers and 1 destroyer in 36 Sea Zone, round 4 : 2/4 hits, 2,00 expected hits
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 3 transports in 36 Sea Zone, round 4 : 1/3 hits, 1,50 expected hits
1 cruiser owned by the Americans lost in 36 Sea Zone
1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 36 Sea Zone
Americans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 36 Sea Zone, round 5 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 battleship and 3 transports in 36 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits
1 cruiser owned by the Americans lost in 36 Sea Zone
1 battleship owned by the Japanese lost in 36 Sea Zone
3 transports owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 49
Casualties for Americans: 1 carrier, 3 cruisers, 2 fighters and 2 submarines
Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 transports moved from 33 Sea Zone to 26 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from 16 Sea Zone to Wake Island
1 fighter moved from Western United States to Wake Island
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
2 mech_infantrys and 2 transports moved from 89 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 fighter moved from 127 Sea Zone to Novgorod
1 tactical_bomber moved from Scotland to Novgorod
2 fighters moved from 33 Sea Zone to Queensland
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
Americans undo move 2.
1 destroyer and 1 submarine placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
Americans undo move 2.
1 destroyer placed in 10 Sea Zone
1 fighter placed in Western United States
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 fighter and 2 infantry moved from Kweichow to Hunan
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Kweichow
3 infantry moved from Kweichow to Anhwe
Place Units - Chinese
4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 2 fighters and 1 harbour; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Americans takes Libya from Italians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 infantry and 2 mech_infantrys moved from Morocco to French West Africa
EDIT: 2 transports moved from 91 Sea Zone to 87 Sea Zone
EDIT: 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 bomber moved from Eastern Persia to 39 Sea Zone
1 bomber and 1 tactical_bomber moved from Eastern Persia to Italian Somaliland
1 artillery and 9 infantry moved from West India to India
1 submarine moved from 44 Sea Zone to 37 Sea Zone
3 fighters moved from United Kingdom to 112 Sea Zone
1 destroyer and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
Combat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 112 Sea Zone
British attack with 1 cruiser, 2 destroyers, 3 fighters and 1 submarine
Germans defend with 1 cruiser, 1 destroyer, 3 fighters and 3 submarines
British roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 cruiser, 2 destroyers and 3 fighters in 112 Sea Zone, round 2 : 2/6 hits, 2,67 expected hits
Germans roll dice for 3 submarines in 112 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits
Germans roll dice for 1 cruiser, 1 destroyer and 3 fighters in 112 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits
1 destroyer owned by the British, 1 cruiser owned by the British and 1 submarine owned by the British lost in 112 Sea Zone
2 submarines owned by the Germans lost in 112 Sea Zone
British roll dice for 1 destroyer and 3 fighters in 112 Sea Zone, round 3 : 2/4 hits, 1,83 expected hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 cruiser, 1 destroyer and 3 fighters in 112 Sea Zone, round 3 : 2/5 hits, 2,83 expected hits
1 destroyer owned by the British and 1 fighter owned by the British lost in 112 Sea Zone
1 submarine owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone
2 fighters owned by the British retreated
Germans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -14
Casualties for British: 1 cruiser, 2 destroyers, 1 fighter and 1 submarine
Casualties for Germans: 1 cruiser and 3 submarines
Battle in Italian Somaliland
British attack with 1 bomber and 1 tactical_bomber
Japanese defend with 1 bomber
British roll dice for 1 bomber and 1 tactical_bomber in Italian Somaliland, round 2 : 2/2 hits, 1,17 expected hits
Italians roll dice for 1 bomber in Italian Somaliland, round 2 : 0/1 hits, 0,17 expected hits
1 bomber owned by the Japanese lost in Italian Somaliland
British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Battle in India
British attack with 1 artillery and 9 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 artillery and 9 infantry in India, round 2 : 4/10 hits, 2,00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 1 artillery and 9 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 39 Sea Zone
British attack with 1 bomber and 2 submarines
Japanese defend with 1 destroyer and 1 transport
British roll dice for 2 submarines in 39 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 1 bomber in 39 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 39 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the British lost in 39 Sea Zone
1 destroyer owned by the Japanese lost in 39 Sea Zone
1 transport owned by the Japanese lost in 39 Sea Zone
British win, taking 39 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 9
Casualties for British: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Libya from Americans to Italians
EDIT: Turning off Edit Mode
3 aaGuns moved from West India to India
1 armour moved from British Somaliland to 76 Sea Zone
1 armour and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to Alexandria
1 carrier moved from 76 Sea Zone to 98 Sea Zone
1 fighter moved from Persia to 98 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
1 armour moved from 98 Sea Zone to Alexandria
1 tactical_bomber moved from Italian Somaliland to British Somaliland
1 bomber moved from 39 Sea Zone to Persia
1 bomber moved from Italian Somaliland to Trans-Jordan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 aaGuns moved from Scotland to United Kingdom
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 mech_infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from Morocco to Algeria
1 fighter moved from 112 Sea Zone to United Kingdom
1 fighter moved from 112 Sea Zone to 123 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
1 armour and 1 infantry moved from 123 Sea Zone to Iceland
Place Units - British
1 harbour placed in Iceland
2 fighters placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Americans regular : 0,33
Italians regular : -0,17
Japanese regular : -1,17
Germans regular : -0,67
British regular : 1,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 cruiser moved from 110 Sea Zone to 123 Sea Zone
1 cruiser moved from 110 Sea Zone to 125 Sea Zone
2 infantry moved from Scotland to United Kingdom
Combat - French
Battle in 123 Sea Zone
British loiter and taunt; French attack with 1 cruiser; Americans loiter and taunt
Germans defend with 1 transport
1 transport owned by the Germans lost in 123 Sea Zone
French win with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@pacifiersboard said in 2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01:
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Egypt to Alexandria 1 submarine moved from 33 Sea Zone to 43 Sea Zone 1 submarine moved from 42 Sea Zone to 44 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 cruiser moved from 110 Sea Zone to 123 Sea Zone 1 cruiser moved from 110 Sea Zone to 125 Sea Zone 2 infantry moved from Scotland to United Kingdom Combat - French Battle in 123 Sea Zone British loiter and taunt; French attack with 1 cruiser; Americans loiter and taunt Germans defend with 1 transport 1 transport owned by the Germans lost in 123 Sea Zone French win with 1 cruiser remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
gonna go to bed already but could not imagine an Italian turn stopping me from doing with Anzac and France as posted ^^ so Italy and Germany go
Once again you’re cooler than most, thanks a lot, yes I am just sitting down to play Italy now
I don’t think the other side of the bracket has even started yet - Disarray has all 3 playoffs to take on, after all
But we are on a roll and the action is addicting
Well, there is one thing.
Would you attack the German fighter on Libya with 1 French infantry?
Probably not because it would turn blue if I miss you
There’s an ANZAC there too.
I guess by giving your move in advance you are saying you will not attack.