@Private-Panic said in NML 1914 team game 16:
@Elrood Your Turks were lucky! But then your Austrians were not.
leave me alone! I am not the bad guy here! :-O
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 1 harbour, 3 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
3 infantry moved from Hopei to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
2 fighters and 2 tactical_bombers moved from Kweichow to Suiyuyan
2 bombers moved from Kweichow to Suiyuyan
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - Japanese
Battle in Dutch New Guinea
Battle in Suiyuyan
Japanese attack with 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers in Suiyuyan, round 2 : 4/10 hits, 4.33 expected hits
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
3 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Dutch New Guinea from ANZAC, taking Suiyuyan from Chinese with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
1 artillery moved from Chahar to Hopei
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Yunnan
2 artilleries moved from Kwangsi to Hunan
1 armour moved from Hunan to Kweichow
1 infantry moved from Kwangtung to Kwangsi
2 bombers moved from Suiyuyan to French Indo China
2 fighters moved from Suiyuyan to Kweichow
2 tactical_bombers moved from Suiyuyan to Kweichow
1 artillery and 2 mech_infantrys moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 36 Sea Zone to French Indo China
1 fighter moved from 6 Sea Zone to French Indo China
1 fighter moved from Philippines to French Indo China
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
1 marine moved from Java to 42 Sea Zone
3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 marine, 1 submarine and 3 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
1 destroyer moved from 21 Sea Zone to 6 Sea Zone
1 battleship moved from 20 Sea Zone to 6 Sea Zone
1 aaGun moved from Jehol to Anhwe
Place Units - Japanese
3 mech_infantrys placed in Kwangtung
1 tactical_bomber placed in 6 Sea Zone
1 destroyer and 2 submarines placed in 6 Sea Zone
1 factory_minor and 1 harbour placed in French Indo China
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 carriers, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from Eastern United States to 91 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
Combat - Americans
Battle in Morocco
Non Combat Move - Americans
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 infantry, 1 marine, 1 mech_infantry, 1 submarine and 3 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 mech_infantry moved from Eastern United States to Western United States
1 aaGun moved from Eastern United States to Central United States
Place Units - Americans
1 infantry and 1 tactical_bomber placed in Western United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 carriers, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from Eastern United States to 91 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
Combat - Americans
Battle in Morocco
Non Combat Move - Americans
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 infantry, 1 marine, 1 mech_infantry, 1 submarine and 3 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 mech_infantry moved from Eastern United States to Western United States
1 aaGun moved from Eastern United States to Central United States
Place Units - Americans
1 infantry and 1 tactical_bomber placed in Western United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Sikang
1 artillery moved from Kansu to Shensi
2 infantry moved from Tsinghai to Shensi
2 artilleries and 4 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 2 artilleries and 4 infantry
Japanese defend with 3 infantry
Chinese roll dice for 2 artilleries and 4 infantry in Suiyuyan, round 2 : 1/6 hits, 1.67 expected hits
Japanese roll dice for 3 infantry in Suiyuyan, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Chinese lost in Suiyuyan
1 infantry owned by the Japanese lost in Suiyuyan
Chinese roll dice for 2 artilleries and 2 infantry in Suiyuyan, round 3 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 3 infantry
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 infantry moved from Kansu to Suiyuyan
2 infantry moved from Tsinghai to Kansu
1 fighter moved from Sikang to Kansu
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter, 1 infantry and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sardinia
2 cruisers moved from 98 Sea Zone to 95 Sea Zone
2 destroyers moved from 98 Sea Zone to 95 Sea Zone
2 carriers moved from 98 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 95 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sicily
3 artilleries and 3 infantry moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Alexandria
1 battleship moved from 81 Sea Zone to 95 Sea Zone
1 carrier moved from 81 Sea Zone to 95 Sea Zone
2 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
2 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
Combat - British
British creates battle in territory 110 Sea Zone
Battle in Sicily
Battle in Sardinia
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Sicily from Italians, taking Sardinia from Italians, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Alexandria
British attack with 3 artilleries, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 3 artilleries, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 3/7 hits, 2.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Alexandria
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Yunnan to Suiyuyan
3 artilleries moved from Burma to India
5 infantry moved from Burma to India
1 infantry moved from Burma to India
1 aaGun moved from Burma to India
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Bryansk
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 aaGun moved from Egypt to 81 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
1 aaGun and 1 infantry moved from 95 Sea Zone to Sardinia
1 armour moved from Ethiopia to Egypt
1 submarine moved from 110 Sea Zone to 91 Sea Zone
Place Units - British
1 submarine placed in 71 Sea Zone
2 submarines placed in 98 Sea Zone
1 infantry placed in Egypt
1 fighter placed in United Kingdom
1 destroyer placed in 106 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Italians regular : 0.33
Japanese regular : 0.00
British regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 carriers, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from Eastern United States to 91 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
Combat - Americans
Battle in Morocco
Non Combat Move - Americans
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 infantry, 1 marine, 1 mech_infantry, 1 submarine and 3 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 mech_infantry moved from Eastern United States to Western United States
1 aaGun moved from Eastern United States to Central United States
Place Units - Americans
1 infantry and 1 tactical_bomber placed in Western United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Sikang
1 artillery moved from Kansu to Shensi
2 infantry moved from Tsinghai to Shensi
2 artilleries and 4 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 2 artilleries and 4 infantry
Japanese defend with 3 infantry
Chinese roll dice for 2 artilleries and 4 infantry in Suiyuyan, round 2 : 1/6 hits, 1.67 expected hits
Japanese roll dice for 3 infantry in Suiyuyan, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Chinese lost in Suiyuyan
1 infantry owned by the Japanese lost in Suiyuyan
Chinese roll dice for 2 artilleries and 2 infantry in Suiyuyan, round 3 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 3 infantry
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 infantry moved from Kansu to Suiyuyan
2 infantry moved from Tsinghai to Kansu
1 fighter moved from Sikang to Kansu
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter, 1 infantry and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sardinia
2 cruisers moved from 98 Sea Zone to 95 Sea Zone
2 destroyers moved from 98 Sea Zone to 95 Sea Zone
2 carriers moved from 98 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 95 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sicily
3 artilleries and 3 infantry moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Alexandria
1 battleship moved from 81 Sea Zone to 95 Sea Zone
1 carrier moved from 81 Sea Zone to 95 Sea Zone
2 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
2 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
Combat - British
British creates battle in territory 110 Sea Zone
Battle in Sicily
Battle in Sardinia
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Sicily from Italians, taking Sardinia from Italians, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Alexandria
British attack with 3 artilleries, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 3 artilleries, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 3/7 hits, 2.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Alexandria
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Yunnan to Suiyuyan
3 artilleries moved from Burma to India
5 infantry moved from Burma to India
1 infantry moved from Burma to India
1 aaGun moved from Burma to India
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Bryansk
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 aaGun moved from Egypt to 81 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
1 aaGun and 1 infantry moved from 95 Sea Zone to Sardinia
1 armour moved from Ethiopia to Egypt
1 submarine moved from 110 Sea Zone to 91 Sea Zone
Place Units - British
1 submarine placed in 71 Sea Zone
2 submarines placed in 98 Sea Zone
1 infantry placed in Egypt
1 fighter placed in United Kingdom
1 destroyer placed in 106 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Italians regular : 0.33
Japanese regular : 0.00
British regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Gold Coast to 82 Sea Zone
1 infantry moved from 82 Sea Zone to Nigeria
4 armour and 2 mech_infantrys moved from Western Ukraine to Ukraine
1 bomber moved from Southern Italy to Ukraine
Combat - Italians
Battle in Nigeria
Battle in Ukraine
Italians attack with 4 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Italians roll dice for 4 armour, 1 bomber and 2 mech_infantrys in Ukraine, round 2 : 5/7 hits, 3.00 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians lost in Ukraine
2 infantry owned by the Russians lost in Ukraine
Italians win, taking Nigeria from British, taking Ukraine from Russians with 4 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Ukraine to Eastern Poland
2 infantry moved from Northern Italy to France
4 infantry moved from Northern Italy to Southern Italy
1 artillery and 2 infantry moved from Libya to Tobruk
1 armour moved from Tunisia to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
1 artillery moved from Tunisia to Libya
Place Units - Italians
2 artilleries and 1 fighter placed in Southern Italy
4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
Italians collect 19 PUs (3 lost to blockades); end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : 2.00
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 63 Sea Zone to 45 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 fighters in 45 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - ANZAC
2 fighters moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to 54 Sea Zone
1 artillery and 2 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 30 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 aaGuns and 4 infantry moved from New South Wales to Queensland
1 fighter moved from New Zealand to 54 Sea Zone
1 cruiser, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
Place Units - ANZAC
2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
4 armour and 2 mech_infantrys moved from Western Ukraine to Ukraine
1 bomber moved from Southern Italy to Ukraine
1 infantry moved from Gold Coast to 82 Sea Zone
1 infantry moved from 82 Sea Zone to Nigeria
Combat - Italians
Battle in Nigeria
Battle in Ukraine
Italians attack with 4 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Italians roll dice for 4 armour, 1 bomber and 2 mech_infantrys in Ukraine, round 2 : 4/7 hits, 3.00 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Ukraine
Italians win, taking Nigeria from British, taking Ukraine from Russians with 4 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Libya
2 aaGuns moved from Western Ukraine to Ukraine
1 bomber moved from Ukraine to Eastern Poland
2 infantry moved from Northern Italy to France
3 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 artilleries and 1 fighter placed in Southern Italy
4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
Italians collect 21 PUs (1 lost to blockades); end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
Russians regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 carrier, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Novgorod to Nenetsia
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
Combat - Germans
Non Combat Move - Germans
1 armour and 5 infantry moved from Novgorod to Belarus
1 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine
7 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 110 Sea Zone to 124 Sea Zone
1 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
2 fighters moved from Gibraltar to 112 Sea Zone
2 fighters moved from Western Ukraine to Western Germany
7 tactical_bombers moved from Western Ukraine to Romania
2 bombers moved from Western Ukraine to Romania
2 aaGuns, 9 armour, 7 artilleries, 17 infantry and 10 mech_infantrys moved from Western Ukraine to Ukraine
Place Units - Germans
1 carrier placed in 112 Sea Zone
1 airfield placed in Romania
3 mech_infantrys placed in Novgorod
1 fighter placed in Western Germany
3 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Ukraine: 2 aaGuns
EDIT: Adding units owned by Italians to Ukraine: 2 aaGuns
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Eastern Poland: 1 armour
EDIT: Removing units owned by Germans from Belarus: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Bryansk to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Belarus
2 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
2 infantry moved from Bryansk to Rostov
1 fighter moved from Bryansk to Rostov
8 artilleries moved from Bryansk to Belarus
8 infantry moved from Bryansk to Belarus
Combat - Russians
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 armour, 8 artilleries and 8 infantry
Germans defend with 1 aaGun, 3 artilleries and 7 infantry
Russians roll dice for 1 armour, 8 artilleries and 8 infantry in Belarus, round 2 : 8/17 hits, 5.83 expected hits
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 2.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Bryansk to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Belarus
2 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
2 infantry moved from Bryansk to Rostov
1 fighter moved from Bryansk to Rostov
8 artilleries moved from Bryansk to Belarus
8 infantry moved from Bryansk to Belarus
Combat - Russians
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 armour, 8 artilleries and 8 infantry
Germans defend with 1 aaGun, 3 artilleries and 7 infantry
Russians roll dice for 1 armour, 8 artilleries and 8 infantry in Belarus, round 2 : 8/17 hits, 5.83 expected hits
Germans roll dice for 1 aaGun, 3 artilleries and 7 infantry in Belarus, round 2 : 2/10 hits, 3.33 expected hits
2 infantry owned by the Russians lost in Belarus
1 aaGun owned by the Germans and 7 infantry owned by the Germans lost in Belarus
6 infantry owned by the Russians, 1 armour owned by the Russians and 8 artilleries owned by the Russians retreated to Bryansk
Germans win with 3 artilleries remaining. Battle score for attacker is 20
Casualties for Russians: 2 infantry
Casualties for Germans: 1 aaGun and 7 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Vologda to Bryansk
1 fighter moved from Vologda to Russia
1 fighter moved from Rostov to Russia
1 artillery and 8 infantry moved from Russia to Bryansk
1 aaGun and 12 infantry moved from Buryatia to Amur
1 aaGun moved from Buryatia to Amur
4 infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Buryatia to Amur
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 mech_infantrys moved from Volgograd to Bryansk
1 aaGun moved from Russia to Bryansk
Place Units - Russians
3 infantry placed in Volgograd
7 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : -2.00
Russians regular : 2.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 3 infantry, 3 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
4 infantry moved from Kweichow to Shensi
3 infantry moved from French Indo China to Shan State
3 infantry moved from Kweichow to Yunnan
1 armour and 1 mech_infantry moved from Kweichow to Sikang
1 infantry moved from Szechwan to Sikang
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
1 bomber moved from French Indo China to Shan State
1 bomber and 2 fighters moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Shan State
2 artilleries moved from Hunan to Yunnan
2 fighters and 2 tactical_bombers moved from Kweichow to Shensi
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 5/7 hits, 2.83 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Shan State
1 artillery owned by the British and 2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 1 bomber, 2 fighters and 3 infantry
British defend with 2 infantry
Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters and 3 infantry in Yunnan, round 2 : 1/8 hits, 3.17 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters and 3 infantry in Yunnan, round 3 : 4/8 hits, 3.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Sikang
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Shensi, round 2 : 2/8 hits, 3.00 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Shensi
2 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Shensi, round 3 : 4/7 hits, 2.83 expected hits
Chinese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 36 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Kwangsi
4 carriers moved from 6 Sea Zone to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to French Indo China
1 battleship, 4 destroyers and 3 submarines moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to Hunan
1 artillery moved from Hopei to Kweichow
1 infantry moved from Anhwe to Hopei
2 fighters and 2 tactical_bombers moved from Shensi to Kweichow
2 fighters moved from Yunnan to Kweichow
1 bomber moved from Shan State to French Indo China
1 bomber moved from Yunnan to French Indo China
2 mech_infantrys moved from French Indo China to Szechwan
1 mech_infantry moved from Kwangtung to Anhwe
2 mech_infantrys moved from Kwangtung to Anhwe
1 fighter and 1 tactical_bomber moved from Shan State to Kweichow
Place Units - Japanese
3 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
1 carrier placed in 6 Sea Zone
2 tactical_bombers placed in 6 Sea Zone
1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67
Japanese regular : 1.50
UK_Pacific regular : 0.00
ANZAC regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
1 artillery, 4 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 artillery, 5 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
2 bombers moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Queensland to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
Combat - Americans
Battle in Borneo
Battle in Philippines
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
Americans win, taking Borneo from Japanese, taking Philippines from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 45 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Americans attack with 1 artillery, 2 bombers, 5 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 2 artilleries and 3 infantry; Italians defend with 1 harbour and 5 infantry
Germans roll AA dice in Gibraltar : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 2 bombers, 5 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Gibraltar, round 2 : 4/14 hits, 5.83 expected hits
Italians roll dice for 1 aaGun, 2 artilleries and 8 infantry in Gibraltar, round 2 : 5/10 hits, 3.33 expected hits
4 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Gibraltar
1 aaGun owned by the Germans and 3 infantry owned by the Germans lost in Gibraltar
1 tactical_bomber owned by the Americans, 5 fighters owned by the Americans and 2 bombers owned by the Americans retreated
Americans roll dice for 1 artillery in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits
Italians roll dice for 2 artilleries and 5 infantry in Gibraltar, round 3 : 2/7 hits, 2.33 expected hits
1 artillery owned by the Americans lost in Gibraltar
1 infantry owned by the Italians lost in Gibraltar
Italians win with 2 artilleries and 4 infantry remaining. Battle score for attacker is -3
Casualties for Americans: 1 artillery, 4 infantry and 1 mech_infantry
Casualties for Germans: 1 aaGun and 3 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
5 fighters moved from Gibraltar to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
2 bombers moved from Gibraltar to Morocco
2 fighters moved from 45 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 2 infantry placed in Western United States
2 transports placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
2 infantry placed in Eastern United States
Americans undo move 3.
1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 aaGun
EDIT: Adding units owned by Americans to Western United States: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Italians regular : 1.33
Japanese regular : -0.67
Germans AA : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
1 artillery, 4 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 artillery, 5 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
2 bombers moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Queensland to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
Combat - Americans
Battle in Borneo
Battle in Philippines
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
Americans win, taking Borneo from Japanese, taking Philippines from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 45 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Americans attack with 1 artillery, 2 bombers, 5 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 2 artilleries and 3 infantry; Italians defend with 1 harbour and 5 infantry
Germans roll AA dice in Gibraltar : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 2 bombers, 5 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Gibraltar, round 2 : 4/14 hits, 5.83 expected hits
Italians roll dice for 1 aaGun, 2 artilleries and 8 infantry in Gibraltar, round 2 : 5/10 hits, 3.33 expected hits
4 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Gibraltar
1 aaGun owned by the Germans and 3 infantry owned by the Germans lost in Gibraltar
1 tactical_bomber owned by the Americans, 5 fighters owned by the Americans and 2 bombers owned by the Americans retreated
Americans roll dice for 1 artillery in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits
Italians roll dice for 2 artilleries and 5 infantry in Gibraltar, round 3 : 2/7 hits, 2.33 expected hits
1 artillery owned by the Americans lost in Gibraltar
1 infantry owned by the Italians lost in Gibraltar
Italians win with 2 artilleries and 4 infantry remaining. Battle score for attacker is -3
Casualties for Americans: 1 artillery, 4 infantry and 1 mech_infantry
Casualties for Germans: 1 aaGun and 3 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
5 fighters moved from Gibraltar to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
2 bombers moved from Gibraltar to Morocco
2 fighters moved from 45 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 2 infantry placed in Western United States
2 transports placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
2 infantry placed in Eastern United States
Americans undo move 3.
1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 aaGun
EDIT: Adding units owned by Americans to Western United States: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery moved from Suiyuyan to Shensi
1 fighter moved from Kansu to Shensi
1 infantry moved from Suiyuyan to Shensi
2 infantry moved from Suiyuyan to Shensi
1 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 artillery, 1 fighter and 4 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Shensi, round 2 : 3/6 hits, 1.67 expected hits
Japanese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Shensi
3 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 1 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
1 artillery and 4 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Sicily to 95 Sea Zone
2 infantry moved from Sardinia to 95 Sea Zone
4 infantry and 3 transports moved from 95 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 battleship and 2 cruisers moved from 95 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 95 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 submarine moved from 71 Sea Zone to 82 Sea Zone
Combat - British
Battle in 82 Sea Zone
British attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 82 Sea Zone
British win, taking 82 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Gibraltar
British attack with 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
Germans defend with 2 artilleries; Italians defend with 1 harbour and 4 infantry
British roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in Gibraltar, round 2 : 4/10 hits, 3.17 expected hits
Italians roll dice for 2 artilleries and 4 infantry in Gibraltar, round 2 : 0/6 hits, 2.00 expected hits
2 artilleries owned by the Germans and 4 infantry owned by the Italians lost in Gibraltar
British win, taking Gibraltar from Italians with 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Germans: 2 artilleries
Casualties for Italians: 4 infantry
Non Combat Move - British
1 tactical_bomber moved from Gibraltar to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
3 carriers moved from 95 Sea Zone to 92 Sea Zone
2 destroyers moved from 95 Sea Zone to 92 Sea Zone
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Alexandria to Anglo Egyptian Sudan
3 artilleries and 2 infantry moved from Alexandria to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 aaGun and 3 infantry moved from Burma to India
1 fighter moved from Suiyuyan to Kansu
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Place Units - British
3 infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
1 fighter and 1 tactical_bomber placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : -0.17
Italians regular : -0.67
Japanese regular : -0.67
Germans AA : -0.50
British regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
1 bomber moved from Eastern Poland to Rostov
1 fighter moved from Southern Italy to Rostov
1 tactical_bomber moved from Southern Italy to Rostov
1 artillery moved from Libya to Tunisia
1 mech_infantry moved from Tobruk to Tunisia
1 armour moved from Tobruk to Tunisia
1 infantry moved from Nigeria to French Central Africa
Italians take French Central Africa from French
Combat - Italians
Battle in Rostov
Italians attack with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Italians roll dice for 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 4/5 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians and 1 fighter owned by the Italians lost in Rostov
2 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Italians: 1 fighter and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Tunisia
Italians attack with 1 armour, 1 artillery and 1 mech_infantry
Americans defend with 1 armour and 1 mech_infantry
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Italians lost in Tunisia
1 mech_infantry owned by the Americans lost in Tunisia
Italians roll dice for 1 armour and 1 artillery in Tunisia, round 3 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 armour in Tunisia, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 1 armour and 1 artillery remaining. Battle score for attacker is 6
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 armour and 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Rostov to Ukraine
1 tactical_bomber moved from Rostov to Ukraine
1 artillery and 2 infantry moved from Tobruk to Libya
1 infantry moved from Northern Italy to France
2 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Southern Italy to Ukraine
Place Units - Italians
3 infantry placed in Ukraine
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Ukraine: 1 bomber
EDIT: Adding units owned by Italians to Romania: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5,5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,4,5,5,4
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,6
Italians collect 21 PUs (3 lost to blockades); end with 21 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 1.50
Russians regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
1 fighter moved from 54 Sea Zone to Dutch New Guinea
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Battle in Sumatra
Battle in Dutch New Guinea
ANZAC attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Java from Japanese, taking Sumatra from Japanese with 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to New Guinea
2 fighters moved from New South Wales to Queensland
1 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 2 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
4 mech_infantrys moved from Ukraine to Volgograd
2 bombers moved from Romania to Volgograd
1 armour and 1 mech_infantry moved from Nenetsia to Timguska
Germans take Urals from Russians
Germans take Timguska from Russians
3 mech_infantrys moved from Ukraine to Caucasus
3 armour moved from Ukraine to Caucasus
3 tactical_bombers moved from Romania to Caucasus
2 tactical_bombers moved from Romania to Volgograd
2 tactical_bombers moved from Romania to Caucasus
Combat - Germans
Battle in Volgograd
Germans attack with 2 bombers, 4 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 2 bombers, 4 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 4/8 hits, 3.00 expected hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 bombers, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Caucasus
Germans attack with 3 armour, 3 mech_infantrys and 5 tactical_bombers
British defend with 1 infantry
Germans roll dice for 3 armour, 3 mech_infantrys and 5 tactical_bombers in Caucasus, round 2 : 3/11 hits, 5.00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 3 armour, 3 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
5 tactical_bombers moved from Caucasus to Romania
2 tactical_bombers moved from Volgograd to Ukraine
2 bombers moved from Volgograd to Romania
1 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine
3 artilleries moved from Belarus to Eastern Poland
1 mech_infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Novgorod to Eastern Poland
2 fighters moved from Southern Italy to Ukraine
1 fighter moved from Western Germany to Ukraine
Place Units - Germans
3 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in France
1 fighter placed in Western Germany
6 mech_infantrys placed in Germany
1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,1,5,3,5
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Russians regular : -1.33
Germans regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
2 infantry moved from Bryansk to Rostov
1 tactical_bomber moved from Bryansk to Rostov
1 fighter moved from Russia to Rostov
2 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.50 expected hits
Italians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 mech_infantry moved from Russia to Kazakhstan
1 fighter moved from Tambov to Russia
1 fighter moved from Rostov to Russia
1 tactical_bomber moved from Rostov to Bryansk
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
3 infantry moved from Russia to Bryansk
1 aaGun moved from Bryansk to Belarus
1 fighter moved from Russia to Bryansk
4 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 14 infantry moved from Amur to Buryatia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : -1.17
Germans regular : 0.00
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
6 artilleries moved from Kweichow to Shensi
2 mech_infantrys moved from Szechwan to Shensi
1 armour moved from Sikang to Shensi
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
3 fighters and 3 tactical_bombers moved from Kweichow to Shensi
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 bomber moved from French Indo China to 41 Sea Zone
1 bomber moved from French Indo China to 42 Sea Zone
1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 marine moved from Kwangsi to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 marine moved from French Indo China to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
1 fighter moved from 36 Sea Zone to Sumatra
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
1 marine moved from French Indo China to 36 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 infantry moved from French Indo China to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Sumatra
1 battleship moved from 36 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 cruiser and 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 cruiser and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 2 battleships, 1 tactical_bomber and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 2 battleships, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 cruiser and 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 cruiser and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 45 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Philippines
Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Philippines, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.50 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Borneo
Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber
Americans defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Borneo, round 2 : 1/3 hits, 1.50 expected hits
UK_Pacific roll dice for 1 mech_infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Sumatra
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1.50 expected hits
ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 infantry and 1 marine
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Celebes, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Celebes, round 3 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Celebes
Japanese roll dice for 1 artillery and 1 marine in Celebes, round 4 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Celebes
Japanese roll dice for 1 marine in Celebes, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 5 : 1/2 hits, 0.67 expected hits
1 marine owned by the Japanese lost in Celebes
Americans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -12
Casualties for Japanese: 1 artillery, 1 infantry and 1 marine
Battle in Shensi
Japanese attack with 1 armour, 6 artilleries, 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers
Chinese defend with 1 artillery and 3 infantry
Japanese roll dice for 1 armour, 6 artilleries, 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Shensi, round 2 : 7/16 hits, 7.00 expected hits
Chinese roll dice for 1 artillery and 3 infantry in Shensi, round 2 : 0/4 hits, 1.33 expected hits
3 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 6 artilleries, 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Chinese: 1 artillery and 3 infantry
Non Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 bomber moved from 41 Sea Zone to French Indo China
1 bomber moved from 42 Sea Zone to French Indo China
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 44 Sea Zone
2 carriers moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 42 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from Kweichow to 36 Sea Zone
1 fighter moved from Kweichow to French Indo China
1 carrier moved from 6 Sea Zone to 36 Sea Zone
3 carriers moved from 36 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Anhwe to Chahar
1 mech_infantry moved from Anhwe to Hopei
1 infantry moved from Hunan to Kweichow
1 infantry moved from Yunnan to Szechwan
1 aaGun moved from Anhwe to Hunan
1 tactical_bomber moved from Japan to French Indo China
3 fighters and 3 tactical_bombers moved from Shensi to Kweichow
1 mech_infantry moved from Kwangtung to Hunan
1 mech_infantry moved from Anhwe to Shensi
2 mech_infantrys moved from Kwangtung to Anhwe
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
3 mech_infantrys placed in Kwangtung
1 armour and 2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Americans regular : -0.17
Japanese regular : -2.50
UK_Pacific regular : -0.33
ANZAC regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 7 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Queensland to 54 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Morocco to United Kingdom
1 fighter moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from 91 Sea Zone to United Kingdom
1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
2 carriers moved from 91 Sea Zone to 64 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
Place Units - Americans
7 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
2 carriers and 1 submarine placed in 10 Sea Zone
2 tactical_bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,2,3,2,6,4,4,3,5,6,3,6,1
Americans collect 54 PUs (3 lost to blockades); end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 7 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Queensland to 54 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Morocco to United Kingdom
1 fighter moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from 91 Sea Zone to United Kingdom
1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
2 carriers moved from 91 Sea Zone to 64 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
Place Units - Americans
7 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
2 carriers and 1 submarine placed in 10 Sea Zone
2 tactical_bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,2,3,2,6,4,4,3,5,6,3,6,1
Americans collect 54 PUs (3 lost to blockades); end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to Suiyuyan
1 artillery and 2 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 1 airfield, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from India to Burma
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to French Central Africa
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 106 Sea Zone to 124 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 124 Sea Zone
Combat - British
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 124 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 124 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 124 Sea Zone
British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 2 infantry in Burma, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Central Africa
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in French Central Africa, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in French Central Africa, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 1 mech_infantry in French Central Africa, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in French Central Africa, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in French Central Africa
British win, taking French Central Africa from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
3 artilleries and 4 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Trans-Jordan to Iraq
1 aaGun moved from India to Burma
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Kansu to Eastern Persia
1 tactical_bomber moved from Bryansk to Eastern Persia
3 carriers and 1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 124 Sea Zone to 110 Sea Zone
2 cruisers moved from 92 Sea Zone to 110 Sea Zone
1 battleship moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 tactical_bomber moved from 92 Sea Zone to Gibraltar
Place Units - British
1 airfield placed in Gibraltar
3 infantry placed in Egypt
1 fighter placed in 110 Sea Zone
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Italians regular : -0.67
Japanese regular : -1.33
Germans regular : -0.17
British regular : 0.50