@FMErwinRommel spoilsport!
BM4 Cousins Team Game - 2024.6
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 1 fighter moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 artillery and 7 infantry moved from Russia to Bryansk 1 tactical_bomber moved from Western Ukraine to Bryansk 1 tactical_bomber moved from Bryansk to Russia 2 fighters moved from Western Ukraine to Russia 1 aaGun and 1 artillery moved from Archangel to Vologda 2 mech_infantrys moved from Bryansk to Russia 2 armour moved from Bryansk to Russia 1 infantry moved from Ukraine to Bryansk 1 aaGun moved from Ukraine to Western Ukraine 1 submarine moved from 106 Sea Zone to 101 Sea Zone Place Units - Russians 1 armour and 9 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.00
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 44 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 marine moved from Borneo to 43 Sea Zone 1 cruiser and 1 marine moved from 43 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 3 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 2 tactical_bombers moved from Hunan to Szechwan 2 fighters moved from Hunan to Szechwan 2 bombers moved from Hunan to Szechwan Combat - Japanese Battle in Java Battle in Sumatra Battle in Szechwan Japanese attack with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Szechwan, round 2 : 4/9 hits, 4.17 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Szechwan 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Java from ANZAC, taking Sumatra from UK_Pacific, taking Szechwan from Chinese with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 21 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 21 Sea Zone Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 3 infantry moved from Suiyuyan to Hopei 1 artillery moved from Suiyuyan to Chahar 1 infantry moved from Chahar to Hopei 7 infantry moved from Yunnan to Kweichow 5 artilleries moved from Yunnan to Kweichow 1 mech_infantry moved from Yunnan to Kweichow 1 infantry moved from Hunan to Kweichow 1 infantry moved from French Indo China to Yunnan 1 armour moved from Kwangtung to Hunan 2 artilleries moved from Kwangtung to Kwangsi 2 bombers moved from Szechwan to Kweichow 2 fighters moved from Szechwan to Kweichow 2 tactical_bombers moved from Szechwan to Kweichow 2 marines moved from Philippines to 35 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 35 Sea Zone to 6 Sea Zone 2 marines moved from 6 Sea Zone to Japan 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 battleship moved from 35 Sea Zone to 20 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 2 fighters moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 3 fighters and 3 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone 2 carriers moved from 43 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Hunan to 42 Sea Zone 2 fighters moved from 44 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone 1 fighter moved from 42 Sea Zone to Philippines Place Units - Japanese 1 factory_minor placed in Kwangtung 1 carrier and 1 fighter placed in 6 Sea Zone 1 fighter placed in Japan 2 mech_infantrys placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : -0.17 Japanese regular : 1.33 ANZAC regular : -0.17
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 86 Sea Zone to 91 Sea Zone Combat - Americans Battle in 91 Sea Zone Americans attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 3 transports; Italians defend with 1 battleship, 2 cruisers, 1 submarine and 2 transports Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits
Combat Hit Differential Summary :
Americans regular : -1.50
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 86 Sea Zone to 91 Sea Zone Combat - Americans Battle in 91 Sea Zone Americans attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 3 transports; Italians defend with 1 battleship, 2 cruisers, 1 submarine and 2 transports Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits Units damaged: 1 battleship owned by the Italians Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits Units damaged: 1 carrier owned by the Americans Germans roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 5 transports in 91 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 91 Sea Zone 2 submarines owned by the Germans lost in 91 Sea Zone Americans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 3/7 hits, 3.83 expected hits
Combat Hit Differential Summary :
Americans regular : -2.33 Germans regular : -0.67
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 86 Sea Zone to 91 Sea Zone Combat - Americans Battle in 91 Sea Zone Americans attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 3 transports; Italians defend with 1 battleship, 2 cruisers, 1 submarine and 2 transports Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits Units damaged: 1 battleship owned by the Italians Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits Units damaged: 1 carrier owned by the Americans Germans roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 5 transports in 91 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 91 Sea Zone 2 submarines owned by the Germans lost in 91 Sea Zone Americans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 3/7 hits, 3.83 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 5 transports in 91 Sea Zone, round 3 : 6/8 hits, 4.17 expected hits 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 2 tactical_bombers owned by the Americans and 2 fighters owned by the Americans lost in 91 Sea Zone 1 destroyer owned by the Germans, 1 submarine owned by the Italians and 1 cruiser owned by the Germans lost in 91 Sea Zone Americans roll dice for 1 bomber in 91 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 5 transports in 91 Sea Zone, round 4 : 1/6 hits, 3.33 expected hits 1 bomber owned by the Americans lost in 91 Sea Zone Germans win with 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 5 transports remaining. Battle score for attacker is -68 Casualties for Americans: 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers Casualties for Germans: 1 cruiser, 1 destroyer and 2 submarines Casualties for Italians: 1 submarine Non Combat Move - Americans 1 carrier moved from 10 Sea Zone to 89 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 86 Sea Zone to 89 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico 1 fighter moved from Hawaiian Islands to 89 Sea Zone 1 fighter moved from Hawaiian Islands to 89 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Western United States to Eastern United States 1 infantry and 1 mech_infantry moved from Central United States to Eastern United States 2 aaGuns moved from Central United States to Eastern United States Place Units - Americans 2 carriers placed in 101 Sea Zone 3 fighters placed in Eastern United States 1 tactical_bomber placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -3.00 Germans regular : -1.33
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TripleA Move Summary: British round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Combat Move - British 1 bomber and 2 fighters moved from United Kingdom to 91 Sea Zone 1 submarine moved from 88 Sea Zone to 91 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Ethiopia to British Somaliland British take British Somaliland from Italians 1 armour moved from British Somaliland to Ethiopia 4 artilleries moved from India to Burma 11 infantry moved from India to Burma
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 86 Sea Zone to 91 Sea Zone Combat - Americans Battle in 91 Sea Zone Americans attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 3 transports; Italians defend with 1 battleship, 2 cruisers, 1 submarine and 2 transports Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits Units damaged: 1 battleship owned by the Italians Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits Units damaged: 1 carrier owned by the Americans Germans roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 5 transports in 91 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 91 Sea Zone 2 submarines owned by the Germans lost in 91 Sea Zone Americans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 3/7 hits, 3.83 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 5 transports in 91 Sea Zone, round 3 : 6/8 hits, 4.17 expected hits 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 2 tactical_bombers owned by the Americans and 2 fighters owned by the Americans lost in 91 Sea Zone 1 destroyer owned by the Germans, 1 submarine owned by the Italians and 1 cruiser owned by the Germans lost in 91 Sea Zone Americans roll dice for 1 bomber in 91 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 5 transports in 91 Sea Zone, round 4 : 1/6 hits, 3.33 expected hits 1 bomber owned by the Americans lost in 91 Sea Zone Germans win with 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 5 transports remaining. Battle score for attacker is -68 Casualties for Americans: 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers Casualties for Germans: 1 cruiser, 1 destroyer and 2 submarines Casualties for Italians: 1 submarine Non Combat Move - Americans 1 carrier moved from 10 Sea Zone to 89 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 86 Sea Zone to 89 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico 1 fighter moved from Hawaiian Islands to 89 Sea Zone 1 fighter moved from Hawaiian Islands to 89 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Western United States to Eastern United States 1 infantry and 1 mech_infantry moved from Central United States to Eastern United States 2 aaGuns moved from Central United States to Eastern United States Place Units - Americans 2 carriers placed in 101 Sea Zone 3 fighters placed in Eastern United States 1 tactical_bomber placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Kansu 2 infantry moved from Shensi to Suiyuyan 1 artillery moved from Shensi to Kansu 1 fighter moved from Tsinghai to Suiyuyan 1 infantry moved from Shensi to Suiyuyan 1 artillery moved from Shensi to Kansu Combat - Chinese Battle in Kansu Chinese attack with 2 artilleries and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 2 infantry in Kansu, round 2 : 3/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Tsinghai 3 infantry moved from Shensi to Tsinghai 2 infantry moved from Shensi to Tsinghai 1 artillery and 6 infantry moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber and 2 fighters moved from United Kingdom to 91 Sea Zone 1 submarine moved from 88 Sea Zone to 91 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Ethiopia to British Somaliland British take British Somaliland from Italians 1 armour moved from British Somaliland to Ethiopia 4 artilleries moved from India to Burma 11 infantry moved from India to Burma Combat - British Battle in Burma British attack with 4 artilleries and 11 infantry Japanese defend with 1 infantry British roll dice for 4 artilleries and 11 infantry in Burma, round 2 : 5/15 hits, 3.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 4 artilleries and 11 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 91 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine Germans defend with 1 carrier, 2 fighters and 3 transports; Italians defend with 1 battleship, 2 cruisers and 2 transports British roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 2 fighters in 91 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Units damaged: 1 carrier owned by the British Germans roll dice for 1 battleship, 1 carrier, 2 cruisers and 5 transports in 91 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits 1 destroyer owned by the British and 1 carrier owned by the British lost in 91 Sea Zone British roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber, 1 cruiser and 2 fighters in 91 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits Germans roll dice for 2 fighters in 91 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits Germans roll dice for 1 battleship, 1 carrier, 2 cruisers and 5 transports in 91 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits 1 cruiser owned by the British, 1 bomber owned by the British and 2 fighters owned by the British lost in 91 Sea Zone 1 carrier owned by the Germans lost in 91 Sea Zone British roll dice for 1 submarine in 91 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Italians lost in 91 Sea Zone Germans roll dice for 1 battleship, 1 cruiser and 5 transports in 91 Sea Zone, round 4 : 0/2 hits, 1.17 expected hits British roll dice for 1 submarine in 91 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 cruiser and 5 transports in 91 Sea Zone, round 5 : 2/2 hits, 1.17 expected hits 1 submarine owned by the British lost in 91 Sea Zone Germans win with 1 battleship, 1 cruiser, 2 fighters and 5 transports remaining. Battle score for attacker is -48 Casualties for British: 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine Casualties for Germans: 1 carrier Casualties for Italians: 1 cruiser 2 fighters owned by the Germans forced to land in Gibraltar Non Combat Move - British 2 aaGuns moved from India to Burma 1 carrier, 2 cruisers and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 infantry moved from Kenya to 72 Sea Zone 1 artillery moved from Tanganyika Territory to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 battleship and 1 carrier moved from 72 Sea Zone to 81 Sea Zone 2 fighters moved from Egypt to 98 Sea Zone 1 tactical_bomber moved from Egypt to 98 Sea Zone 1 tactical_bomber moved from 76 Sea Zone to 98 Sea Zone 1 fighter moved from 72 Sea Zone to India 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from India to Burma 1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States 2 transports moved from 106 Sea Zone to 101 Sea Zone 1 destroyer moved from 77 Sea Zone to 80 Sea Zone 1 infantry moved from India to Burma Place Units - British 1 carrier, 1 destroyer and 1 submarine placed in 98 Sea Zone 1 submarine placed in 110 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -3.00 Japanese regular : -0.33 Germans regular : -1.33 British regular : -1.83
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Italians Italians buy 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. 1 armour and 2 mech_infantrys moved from Romania to Western Ukraine 3 armour moved from Eastern Poland to Western Ukraine 1 artillery moved from Algeria to Tunisia Italians take Tunisia from French 2 infantry moved from Tobruk to Alexandria 1 artillery moved from Tobruk to Alexandria 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone 1 infantry moved from 82 Sea Zone to Gold Coast Combat - Italians Battle in Gold Coast Battle in Western Ukraine Italians attack with 4 armour and 2 mech_infantrys Russians defend with 1 aaGun and 2 infantry Italians roll dice for 4 armour and 2 mech_infantrys in Western Ukraine, round 2 : 2/6 hits, 2.33 expected hits Russians roll dice for 1 aaGun and 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Western Ukraine Italians roll dice for 4 armour and 2 mech_infantrys in Western Ukraine, round 3 : 3/6 hits, 2.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Gold Coast from British, taking Western Ukraine from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 11 Casualties for Russians: 1 aaGun and 2 infantry Battle in Alexandria Italians attack with 1 artillery and 2 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 mech_infantry moved from Tobruk to Tunisia 1 armour moved from Tobruk to Tunisia 1 artillery and 2 infantry moved from Tobruk to Libya 2 aaGuns moved from Eastern Poland to Western Ukraine 1 battleship, 1 cruiser and 1 transport moved from 91 Sea Zone to 112 Sea Zone 3 infantry moved from Southern France to Northern Italy Place Units - Italians 2 infantry and 1 tactical_bomber placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 Russians regular : -1.00 British regular : 0.67
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 cruiser, 1 destroyer and 3 submarines moved from 63 Sea Zone to 26 Sea Zone 2 infantry moved from Queensland to New South Wales 2 aaGuns moved from Queensland to New South Wales 1 fighter moved from Queensland to New Zealand 1 fighter moved from Queensland to 26 Sea Zone Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 cruiser, 1 destroyer and 3 submarines moved from 63 Sea Zone to 26 Sea Zone 2 infantry moved from Queensland to New South Wales 2 aaGuns moved from Queensland to New South Wales 1 fighter moved from Queensland to New Zealand 1 fighter moved from Queensland to 26 Sea Zone Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 63 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 destroyer, 8 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians Combat - Germans Non Combat Move - Germans 5 infantry moved from Vyborg to Novgorod 4 artilleries, 2 bombers, 7 mech_infantrys and 2 tactical_bombers moved from Eastern Poland to Western Ukraine 2 aaGuns, 9 armour, 3 artilleries, 18 infantry and 4 mech_infantrys moved from Bessarabia to Western Ukraine 1 tactical_bomber moved from Western Germany to Western Ukraine 4 tactical_bombers moved from Southern Italy to Western Ukraine 2 fighters moved from France to Western Ukraine 1 infantry moved from Baltic States to Belarus 1 artillery moved from Baltic States to Belarus 1 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Novgorod to Eastern Poland 1 armour and 8 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from France to Western Germany Place Units - Germans 2 armour and 1 mech_infantry placed in Novgorod 7 mech_infantrys placed in Germany 1 destroyer and 1 submarine placed in 112 Sea Zone Germans undo move 3. 1 destroyer placed in 112 Sea Zone 1 submarine placed in 110 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 91 Sea Zone: 3 transports EDIT: Adding units owned by Germans to 112 Sea Zone: 3 transports EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 51 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Russians Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 1 fighter moved from Russia to Ukraine 1 infantry moved from Bryansk to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Smolensk Combat - Russians Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk 1 infantry owned by the Germans lost in Smolensk Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun and 1 artillery moved from Vologda to Russia 1 fighter moved from Ukraine to Bryansk 1 tactical_bomber moved from Smolensk to Bryansk 1 fighter moved from Smolensk to Bryansk 3 armour and 11 mech_infantrys moved from Russia to Bryansk 2 aaGuns and 18 infantry moved from Amur to Buryatia 1 submarine moved from 101 Sea Zone to 91 Sea Zone Place Units - Russians 10 infantry placed in Russia 2 mech_infantrys placed in Volgograd Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : -0.50
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor, 1 harbour, 3 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 3 infantry moved from Hopei to Suiyuyan 1 infantry moved from Hopei to Suiyuyan 2 fighters and 2 tactical_bombers moved from Kweichow to Suiyuyan 2 bombers moved from Kweichow to Suiyuyan 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - Japanese Battle in Dutch New Guinea Battle in Suiyuyan Japanese attack with 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers in Suiyuyan, round 2 : 4/10 hits, 4.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Suiyuyan 3 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Dutch New Guinea from ANZAC, taking Suiyuyan from Chinese with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 artillery moved from Chahar to Hopei 1 infantry moved from Anhwe to Chahar 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Kweichow to Yunnan 2 artilleries moved from Kwangsi to Hunan 1 armour moved from Hunan to Kweichow 1 infantry moved from Kwangtung to Kwangsi 2 bombers moved from Suiyuyan to French Indo China 2 fighters moved from Suiyuyan to Kweichow 2 tactical_bombers moved from Suiyuyan to Kweichow 1 artillery and 2 mech_infantrys moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 6 Sea Zone to 36 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 36 Sea Zone to French Indo China 1 fighter moved from 6 Sea Zone to French Indo China 1 fighter moved from Philippines to French Indo China 1 destroyer moved from 44 Sea Zone to 45 Sea Zone 1 marine moved from Java to 42 Sea Zone 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 marine, 1 submarine and 3 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 1 destroyer moved from 21 Sea Zone to 6 Sea Zone 1 battleship moved from 20 Sea Zone to 6 Sea Zone 1 aaGun moved from Jehol to Anhwe Place Units - Japanese 3 mech_infantrys placed in Kwangtung 1 tactical_bomber placed in 6 Sea Zone 1 destroyer and 2 submarines placed in 6 Sea Zone 1 factory_minor and 1 harbour placed in French Indo China Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -0.33
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 2 carriers, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone 3 fighters moved from Eastern United States to 91 Sea Zone 1 armour, 1 artillery, 1 carrier, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco Combat - Americans Battle in Morocco Non Combat Move - Americans 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 infantry, 1 marine, 1 mech_infantry, 1 submarine and 3 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to Queensland 1 mech_infantry moved from Eastern United States to Western United States 1 aaGun moved from Eastern United States to Central United States Place Units - Americans 1 infantry and 1 tactical_bomber placed in Western United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 bombers placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 2 carriers, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone 3 fighters moved from Eastern United States to 91 Sea Zone 1 armour, 1 artillery, 1 carrier, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco Combat - Americans Battle in Morocco Non Combat Move - Americans 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 infantry, 1 marine, 1 mech_infantry, 1 submarine and 3 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to Queensland 1 mech_infantry moved from Eastern United States to Western United States 1 aaGun moved from Eastern United States to Central United States Place Units - Americans 1 infantry and 1 tactical_bomber placed in Western United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 bombers placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang 1 artillery moved from Kansu to Shensi 2 infantry moved from Tsinghai to Shensi 2 artilleries and 4 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 2 artilleries and 4 infantry Japanese defend with 3 infantry Chinese roll dice for 2 artilleries and 4 infantry in Suiyuyan, round 2 : 1/6 hits, 1.67 expected hits Japanese roll dice for 3 infantry in Suiyuyan, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Japanese lost in Suiyuyan Chinese roll dice for 2 artilleries and 2 infantry in Suiyuyan, round 3 : 2/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 3 infantry Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 infantry moved from Kansu to Suiyuyan 2 infantry moved from Tsinghai to Kansu 1 fighter moved from Sikang to Kansu Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 1 infantry and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Egypt to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Sardinia 2 cruisers moved from 98 Sea Zone to 95 Sea Zone 2 destroyers moved from 98 Sea Zone to 95 Sea Zone 2 carriers moved from 98 Sea Zone to 95 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 95 Sea Zone 2 infantry moved from Egypt to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Sicily 3 artilleries and 3 infantry moved from Egypt to Alexandria 1 mech_infantry moved from Egypt to Alexandria 1 battleship moved from 81 Sea Zone to 95 Sea Zone 1 carrier moved from 81 Sea Zone to 95 Sea Zone 2 infantry moved from Burma to Yunnan 1 fighter moved from India to Yunnan 2 infantry moved from Burma to Shan State 1 artillery moved from Burma to Shan State Combat - British British creates battle in territory 110 Sea Zone Battle in Sicily Battle in Sardinia Battle in Yunnan British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Sicily from Italians, taking Sardinia from Italians, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Alexandria British attack with 3 artilleries, 3 infantry and 1 mech_infantry Italians defend with 1 artillery and 1 infantry British roll dice for 3 artilleries, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 3/7 hits, 2.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Alexandria 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Shan State British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Yunnan to Suiyuyan 3 artilleries moved from Burma to India 5 infantry moved from Burma to India 1 infantry moved from Burma to India 1 aaGun moved from Burma to India 1 destroyer moved from 80 Sea Zone to 79 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Bryansk 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 aaGun moved from Egypt to 81 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone 1 aaGun and 1 infantry moved from 95 Sea Zone to Sardinia 1 armour moved from Ethiopia to Egypt 1 submarine moved from 110 Sea Zone to 91 Sea Zone Place Units - British 1 submarine placed in 71 Sea Zone 2 submarines placed in 98 Sea Zone 1 infantry placed in Egypt 1 fighter placed in United Kingdom 1 destroyer placed in 106 Sea Zone Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33 Italians regular : 0.33 Japanese regular : 0.00 British regular : 1.17
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 2 carriers, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone 3 fighters moved from Eastern United States to 91 Sea Zone 1 armour, 1 artillery, 1 carrier, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco Combat - Americans Battle in Morocco Non Combat Move - Americans 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 infantry, 1 marine, 1 mech_infantry, 1 submarine and 3 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to Queensland 1 mech_infantry moved from Eastern United States to Western United States 1 aaGun moved from Eastern United States to Central United States Place Units - Americans 1 infantry and 1 tactical_bomber placed in Western United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 bombers placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang 1 artillery moved from Kansu to Shensi 2 infantry moved from Tsinghai to Shensi 2 artilleries and 4 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 2 artilleries and 4 infantry Japanese defend with 3 infantry Chinese roll dice for 2 artilleries and 4 infantry in Suiyuyan, round 2 : 1/6 hits, 1.67 expected hits Japanese roll dice for 3 infantry in Suiyuyan, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Japanese lost in Suiyuyan Chinese roll dice for 2 artilleries and 2 infantry in Suiyuyan, round 3 : 2/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 3 infantry Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 infantry moved from Kansu to Suiyuyan 2 infantry moved from Tsinghai to Kansu 1 fighter moved from Sikang to Kansu Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 1 infantry and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Egypt to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Sardinia 2 cruisers moved from 98 Sea Zone to 95 Sea Zone 2 destroyers moved from 98 Sea Zone to 95 Sea Zone 2 carriers moved from 98 Sea Zone to 95 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 95 Sea Zone 2 infantry moved from Egypt to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Sicily 3 artilleries and 3 infantry moved from Egypt to Alexandria 1 mech_infantry moved from Egypt to Alexandria 1 battleship moved from 81 Sea Zone to 95 Sea Zone 1 carrier moved from 81 Sea Zone to 95 Sea Zone 2 infantry moved from Burma to Yunnan 1 fighter moved from India to Yunnan 2 infantry moved from Burma to Shan State 1 artillery moved from Burma to Shan State Combat - British British creates battle in territory 110 Sea Zone Battle in Sicily Battle in Sardinia Battle in Yunnan British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Sicily from Italians, taking Sardinia from Italians, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Alexandria British attack with 3 artilleries, 3 infantry and 1 mech_infantry Italians defend with 1 artillery and 1 infantry British roll dice for 3 artilleries, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 3/7 hits, 2.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Alexandria 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Shan State British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Yunnan to Suiyuyan 3 artilleries moved from Burma to India 5 infantry moved from Burma to India 1 infantry moved from Burma to India 1 aaGun moved from Burma to India 1 destroyer moved from 80 Sea Zone to 79 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Bryansk 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 aaGun moved from Egypt to 81 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone 1 aaGun and 1 infantry moved from 95 Sea Zone to Sardinia 1 armour moved from Ethiopia to Egypt 1 submarine moved from 110 Sea Zone to 91 Sea Zone Place Units - British 1 submarine placed in 71 Sea Zone 2 submarines placed in 98 Sea Zone 1 infantry placed in Egypt 1 fighter placed in United Kingdom 1 destroyer placed in 106 Sea Zone Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33 Italians regular : 0.33 Japanese regular : 0.00 British regular : 1.17
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Gold Coast to 82 Sea Zone 1 infantry moved from 82 Sea Zone to Nigeria 4 armour and 2 mech_infantrys moved from Western Ukraine to Ukraine 1 bomber moved from Southern Italy to Ukraine Combat - Italians Battle in Nigeria Battle in Ukraine Italians attack with 4 armour, 1 bomber and 2 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Italians roll dice for 4 armour, 1 bomber and 2 mech_infantrys in Ukraine, round 2 : 5/7 hits, 3.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians lost in Ukraine 2 infantry owned by the Russians lost in Ukraine Italians win, taking Nigeria from British, taking Ukraine from Russians with 4 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 mech_infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 1 bomber moved from Ukraine to Eastern Poland 2 infantry moved from Northern Italy to France 4 infantry moved from Northern Italy to Southern Italy 1 artillery and 2 infantry moved from Libya to Tobruk 1 armour moved from Tunisia to Tobruk 1 mech_infantry moved from Tunisia to Tobruk 1 artillery moved from Tunisia to Libya Place Units - Italians 2 artilleries and 1 fighter placed in Southern Italy 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3 Italians collect 19 PUs (3 lost to blockades); end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : 2.00 Russians regular : 0.33
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 63 Sea Zone to 45 Sea Zone 2 fighters moved from 54 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in 45 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - ANZAC 2 fighters moved from 45 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to 54 Sea Zone 1 artillery and 2 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 30 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 2 aaGuns and 4 infantry moved from New South Wales to Queensland 1 fighter moved from New Zealand to 54 Sea Zone 1 cruiser, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 98 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 4 armour and 2 mech_infantrys moved from Western Ukraine to Ukraine 1 bomber moved from Southern Italy to Ukraine 1 infantry moved from Gold Coast to 82 Sea Zone 1 infantry moved from 82 Sea Zone to Nigeria Combat - Italians Battle in Nigeria Battle in Ukraine Italians attack with 4 armour, 1 bomber and 2 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Italians roll dice for 4 armour, 1 bomber and 2 mech_infantrys in Ukraine, round 2 : 4/7 hits, 3.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Ukraine Italians win, taking Nigeria from British, taking Ukraine from Russians with 4 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Libya 2 aaGuns moved from Western Ukraine to Ukraine 1 bomber moved from Ukraine to Eastern Poland 2 infantry moved from Northern Italy to France 3 infantry moved from Northern Italy to Southern Italy Place Units - Italians 2 artilleries and 1 fighter placed in Southern Italy 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6 Italians collect 21 PUs (1 lost to blockades); end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 1.00 Russians regular : -0.67
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 carrier, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 mech_infantry moved from Novgorod to Nenetsia Germans take Nenetsia from Russians 1 armour moved from Novgorod to Nenetsia 1 mech_infantry moved from Western Ukraine to Rostov Germans take Rostov from Russians Combat - Germans Non Combat Move - Germans 1 armour and 5 infantry moved from Novgorod to Belarus 1 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine 7 mech_infantrys moved from Germany to Eastern Poland 1 submarine moved from 110 Sea Zone to 124 Sea Zone 1 infantry moved from Western Germany to France 1 artillery moved from Western Germany to France 2 fighters moved from Gibraltar to 112 Sea Zone 2 fighters moved from Western Ukraine to Western Germany 7 tactical_bombers moved from Western Ukraine to Romania 2 bombers moved from Western Ukraine to Romania 2 aaGuns, 9 armour, 7 artilleries, 17 infantry and 10 mech_infantrys moved from Western Ukraine to Ukraine Place Units - Germans 1 carrier placed in 112 Sea Zone 1 airfield placed in Romania 3 mech_infantrys placed in Novgorod 1 fighter placed in Western Germany 3 infantry placed in France Turning on Edit Mode EDIT: Removing units owned by Italians from Western Ukraine: 2 aaGuns EDIT: Adding units owned by Italians to Ukraine: 2 aaGuns EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6 Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to Eastern Poland: 1 armour EDIT: Removing units owned by Germans from Belarus: 1 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :