W@W captain walker (axis)vs dawgoneit


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Yamamoto round 13

    TripleA Turn Summary for game: World At War

    Game History

    Round: 13
    
        Combat Move - Yamamoto
            1 S.Submarine moved from 102 Sea Zone to 88 Sea Zone
            1 Infantry moved from Wake to 88 Sea Zone
            1 Infantry moved from 88 Sea Zone to Midway
                  Yamamoto take Midway from Americans
            1 Infantry moved from West Papua to Milne Bay
                  Yamamoto take Milne Bay from Anzac
            4 Infantrys moved from Hupeh to Szechwan
            1 Bomber moved from Kwangtung to Szechwan
            1 Adv.Fighter and 1 Fighter moved from Hupeh to Shensi
            4 Infantrys moved from Hupeh to Shensi
            1 Artillery moved from Kweichow to Szechwan
            1 Bomber moved from Hong Kong to Shensi
            1 Infantry moved from Hupeh to Shensi
            1 Bomber moved from Hong Kong to Shensi
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 1 Bunker, 1 Destroyer, 4 Elites, 17 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Shensi
                Yamamoto attack with 1 Adv.Fighter, 2 Bombers, 1 Fighter and 5 Infantrys
                Chinese defend with 1 ArmoredCar, 2 Infantrys and 1 Marine
                    Yamamoto roll dice for 1 Adv.Fighter, 2 Bombers, 1 Fighter and 5 Infantrys in Shensi, round 2 : 4/9 hits, 3.00 expected hits
                    Chinese roll dice for 1 ArmoredCar, 2 Infantrys and 1 Marine in Shensi, round 2 : 2/4 hits, 1.17 expected hits
                    2 Infantrys owned by the Yamamoto lost in Shensi
                    1 ArmoredCar owned by the Chinese, 1 Marine owned by the Chinese and 2 Infantrys owned by the Chinese lost in Shensi
                Yamamoto win, taking Shensi from Chinese with 1 Adv.Fighter, 2 Bombers, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 2 Infantrys
                Casualties for Chinese: 1 ArmoredCar, 2 Infantrys and 1 Marine
            Battle in Szechwan
                Yamamoto attack with 1 Artillery, 1 Bomber and 4 Infantrys
                Chinese defend with 1 ArmoredCar and 2 Infantrys
                    Yamamoto roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Szechwan, round 2 : 3/6 hits, 1.83 expected hits
                    Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
                    2 Infantrys owned by the Yamamoto lost in Szechwan
                    1 ArmoredCar owned by the Chinese and 2 Infantrys owned by the Chinese lost in Szechwan
                Yamamoto win, taking Szechwan from Chinese with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 2 Infantrys
                Casualties for Chinese: 1 ArmoredCar and 2 Infantrys
    
        Non Combat Move - Yamamoto
            1 Adv.Fighter and 1 Fighter moved from Shensi to Hupeh
            1 Bomber moved from Szechwan to Kwangtung
            2 Bombers moved from Shensi to Hupeh
            1 Artillery and 2 Infantrys moved from Anhwei to Hupeh
            1 Artillery, 1 Elite, 4 Infantrys and 2 Tanks moved from Hunan to Hupeh
            4 Infantrys moved from Kwangtung to Hunan
            1 Artillery moved from N.French Indochina to Hunan
            2 Tanks moved from Hong Kong to Hunan
            4 Infantrys moved from Hong Kong to Kwangtung
            1 Artillery, 1 Elite and 2 Infantrys moved from Malaya to S.Thailand
            1 Artillery and 1 Elite moved from Merauke to West Papua
            1 Artillery, 1 Elite, 3 Infantrys and 1 Tank moved from Hollandia to West Papua
            1 B.Transport moved from 107 Sea Zone to 108 Sea Zone
            1 Artillery, 1 Elite and 1 Infantry moved from Woleai to 108 Sea Zone
            1 Artillery, 1 B.Transport, 1 Elite and 1 Infantry moved from 108 Sea Zone to 107 Sea Zone
            1 Artillery, 1 Elite and 1 Infantry moved from 107 Sea Zone to Hollandia
            1 B.Transport moved from 107 Sea Zone to 84 Sea Zone
            1 Artillery, 1 Elite and 2 Infantrys moved from Tokyo to 85 Sea Zone
            1 Adv.Fighter, 1 Artillery, 1 Carrier, 1 Destroyer, 1 Elite, 1 Fighter, 2 Infantrys and 2 Transports moved from 85 Sea Zone to 107 Sea Zone
            1 Artillery, 1 Elite and 2 Infantrys moved from 107 Sea Zone to Hollandia
            2 Infantrys moved from Chubu to 84 Sea Zone
            2 Infantrys moved from Tokyo to 84 Sea Zone
            4 Infantrys moved from 84 Sea Zone to Shanghai
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            9 Adv.Fighters, 1 Battleship, 5 Carriers, 2 Cruisers, 11 Destroyers, 1 Fighter, 7 Submarines and 2 Transports moved from 102 Sea Zone to 88 Sea Zone
            2 Infantrys moved from Chubu to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Shanghai
            1 T.Boat moved from 75 Sea Zone to 84 Sea Zone
    
        Place Units - Yamamoto
            1 Destroyer placed in 110 Sea Zone
            1 Bunker, 2 Elites and 1 Marine placed in Hupeh
            4 Infantrys and 2 Tanks placed in Hong Kong
            1 Artillery and 1 Elite placed in Wake
            1 Artillery, 1 Elite and 3 Infantrys placed in Malaya
            4 Infantrys placed in Chubu
            2 Adv.Fighters and 6 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 103 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.00
    Yamamoto regular : 2.17
    

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Hisaichi round 13

    TripleA Turn Summary for game: World At War

    Game History

    Round: 13
    
        Combat Move - Hisaichi
            1 Transport moved from 75 Sea Zone to 84 Sea Zone
            2 Infantrys moved from Changchun to 84 Sea Zone
            2 Infantrys and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
            2 Infantrys moved from 75 Sea Zone to Okhotsk
                  Hisaichi take Okhotsk from Russians
            1 Infantry and 1 Tank moved from Shansi to Suiyuan
            2 Infantrys and 1 Tank moved from Chahar to Suiyuan
            1 Infantry moved from Soembawa to 111 Sea Zone
            1 Infantry and 1 Transport moved from 111 Sea Zone to 112 Sea Zone
            1 Infantry and 1 Transport moved from 112 Sea Zone to 113 Sea Zone
            1 Infantry moved from 113 Sea Zone to Northern Territory
                  Hisaichi take Northern Territory from Anzac
            1 Infantry moved from Wellington to North New Zealand
                  Hisaichi take North New Zealand from Anzac
            1 Infantry moved from Wellington to South New Zealand
                  Hisaichi take South New Zealand from Anzac
            1 Transport moved from 111 Sea Zone to 107 Sea Zone
            2 Infantrys moved from Davao to 107 Sea Zone
            2 Infantrys and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
            2 Adv.Fighters and 2 Infantrys moved from 111 Sea Zone to Flores
            2 Cruisers moved from 111 Sea Zone to 110 Sea Zone
            2 Infantrys moved from Banjarmasin to 110 Sea Zone
            2 Cruisers and 2 Infantrys moved from 110 Sea Zone to 111 Sea Zone
            2 Infantrys moved from 111 Sea Zone to Flores
            1 Bomber moved from Banjarmasin to Flores
            1 Infantry moved from Soembawa to Flores
            1 Cruiser moved from 75 Sea Zone to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Cruiser and 1 Infantry moved from 84 Sea Zone to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Ayan
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 ArmoredCars, 2 Artillerys, 1 Destroyer, 1 Elite, 12 Infantrys, 2 Marines and 2 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Hisaichi
            Battle in Suiyuan
                Hisaichi attack with 3 Infantrys and 2 Tanks
                Chinese defend with 1 ArmoredCar and 3 Infantrys
                    Hisaichi roll dice for 3 Infantrys and 2 Tanks in Suiyuan, round 2 : 1/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 ArmoredCar and 3 Infantrys in Suiyuan, round 2 : 1/4 hits, 1.17 expected hits
                    1 Infantry owned by the Hisaichi lost in Suiyuan
                    1 ArmoredCar owned by the Chinese lost in Suiyuan
                    Hisaichi roll dice for 2 Infantrys and 2 Tanks in Suiyuan, round 3 : 0/4 hits, 1.33 expected hits
                    Chinese roll dice for 3 Infantrys in Suiyuan, round 3 : 3/3 hits, 1.00 expected hits
                    1 Tank owned by the Hisaichi and 2 Infantrys owned by the Hisaichi lost in Suiyuan
                1 Tank owned by the Hisaichi retreated to Chahar
                Chinese win with 3 Infantrys remaining. Battle score for attacker is -7
                Casualties for Hisaichi: 3 Infantrys and 1 Tank
                Casualties for Chinese: 1 ArmoredCar
            Battle in Flores
                Hisaichi attack with 2 Adv.Fighters, 1 Bomber and 5 Infantrys
                Anzac defend with 2 Artillerys and 2 Infantrys
                    Hisaichi roll dice for 1 Battleship and 2 Cruisers in Flores, round 2 : 2/3 hits, 1.67 expected hits
                    2 Infantrys owned by the Anzac lost in Flores
                    Hisaichi roll dice for 2 Adv.Fighters, 1 Bomber and 5 Infantrys in Flores, round 2 : 3/8 hits, 2.50 expected hits
                    Dutch roll dice for 2 Artillerys in Flores, round 2 : 0/2 hits, 0.67 expected hits
                    2 Artillerys owned by the Anzac lost in Flores
                Hisaichi win, taking Flores from Dutch with 2 Adv.Fighters, 1 Bomber and 5 Infantrys remaining. Battle score for attacker is 12
                Casualties for Anzac: 2 Artillerys and 2 Infantrys
    
        Non Combat Move - Hisaichi
            2 Adv.Fighters moved from Flores to 111 Sea Zone
            1 Bomber moved from Flores to Banjarmasin
            1 Artillery and 2 Infantrys moved from Peking to Chahar
            1 Artillery and 1 Elite moved from Changchun to 84 Sea Zone
            1 Artillery and 1 Elite moved from 84 Sea Zone to Shantung
            1 Elite and 2 Infantrys moved from Hulunbuir to Chita
            1 Artillery, 1 Elite and 1 Infantry moved from Heilungchiang to Chita
            3 Infantrys moved from Liaoning to Hulunbuir
            1 Infantry moved from Liaoning to Peking
            1 T.Boat moved from 84 Sea Zone to 75 Sea Zone
            1 Destroyer moved from 85 Sea Zone to 107 Sea Zone
    
        Place Units - Hisaichi
            2 Infantrys placed in Wellington
            1 Destroyer placed in 110 Sea Zone
            3 Infantrys placed in Banjarmasin
            4 Infantrys placed in Davao
            1 Artillery, 1 Elite and 1 Marine placed in Heilungchiang
            1 Artillery, 2 Infantrys and 1 Marine placed in Liaoning
            2 ArmoredCars, 1 Infantry and 2 Tanks placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 70 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.83
    Dutch regular : -0.67
    Hisaichi regular : -1.00
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Hisaichi round 13

    TripleA Turn Summary for game: World At War

    Game History

    Round: 13
    
        Combat Move - Hisaichi
            1 Transport moved from 75 Sea Zone to 84 Sea Zone
            2 Infantrys moved from Changchun to 84 Sea Zone
            2 Infantrys and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
            2 Infantrys moved from 75 Sea Zone to Okhotsk
                  Hisaichi take Okhotsk from Russians
            1 Infantry and 1 Tank moved from Shansi to Suiyuan
            2 Infantrys and 1 Tank moved from Chahar to Suiyuan
            1 Infantry moved from Soembawa to 111 Sea Zone
            1 Infantry and 1 Transport moved from 111 Sea Zone to 112 Sea Zone
            1 Infantry and 1 Transport moved from 112 Sea Zone to 113 Sea Zone
            1 Infantry moved from 113 Sea Zone to Northern Territory
                  Hisaichi take Northern Territory from Anzac
            1 Infantry moved from Wellington to North New Zealand
                  Hisaichi take North New Zealand from Anzac
            1 Infantry moved from Wellington to South New Zealand
                  Hisaichi take South New Zealand from Anzac
            1 Transport moved from 111 Sea Zone to 107 Sea Zone
            2 Infantrys moved from Davao to 107 Sea Zone
            2 Infantrys and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
            2 Adv.Fighters and 2 Infantrys moved from 111 Sea Zone to Flores
            2 Cruisers moved from 111 Sea Zone to 110 Sea Zone
            2 Infantrys moved from Banjarmasin to 110 Sea Zone
            2 Cruisers and 2 Infantrys moved from 110 Sea Zone to 111 Sea Zone
            2 Infantrys moved from 111 Sea Zone to Flores
            1 Bomber moved from Banjarmasin to Flores
            1 Infantry moved from Soembawa to Flores
            1 Cruiser moved from 75 Sea Zone to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Cruiser and 1 Infantry moved from 84 Sea Zone to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Ayan
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 ArmoredCars, 2 Artillerys, 1 Destroyer, 1 Elite, 12 Infantrys, 2 Marines and 2 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Hisaichi
            Battle in Suiyuan
                Hisaichi attack with 3 Infantrys and 2 Tanks
                Chinese defend with 1 ArmoredCar and 3 Infantrys
                    Hisaichi roll dice for 3 Infantrys and 2 Tanks in Suiyuan, round 2 : 1/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 ArmoredCar and 3 Infantrys in Suiyuan, round 2 : 1/4 hits, 1.17 expected hits
                    1 Infantry owned by the Hisaichi lost in Suiyuan
                    1 ArmoredCar owned by the Chinese lost in Suiyuan
                    Hisaichi roll dice for 2 Infantrys and 2 Tanks in Suiyuan, round 3 : 0/4 hits, 1.33 expected hits
                    Chinese roll dice for 3 Infantrys in Suiyuan, round 3 : 3/3 hits, 1.00 expected hits
                    1 Tank owned by the Hisaichi and 2 Infantrys owned by the Hisaichi lost in Suiyuan
                1 Tank owned by the Hisaichi retreated to Chahar
                Chinese win with 3 Infantrys remaining. Battle score for attacker is -7
                Casualties for Hisaichi: 3 Infantrys and 1 Tank
                Casualties for Chinese: 1 ArmoredCar
            Battle in Flores
                Hisaichi attack with 2 Adv.Fighters, 1 Bomber and 5 Infantrys
                Anzac defend with 2 Artillerys and 2 Infantrys
                    Hisaichi roll dice for 1 Battleship and 2 Cruisers in Flores, round 2 : 2/3 hits, 1.67 expected hits
                    2 Infantrys owned by the Anzac lost in Flores
                    Hisaichi roll dice for 2 Adv.Fighters, 1 Bomber and 5 Infantrys in Flores, round 2 : 3/8 hits, 2.50 expected hits
                    Dutch roll dice for 2 Artillerys in Flores, round 2 : 0/2 hits, 0.67 expected hits
                    2 Artillerys owned by the Anzac lost in Flores
                Hisaichi win, taking Flores from Dutch with 2 Adv.Fighters, 1 Bomber and 5 Infantrys remaining. Battle score for attacker is 12
                Casualties for Anzac: 2 Artillerys and 2 Infantrys
    
        Non Combat Move - Hisaichi
            2 Adv.Fighters moved from Flores to 111 Sea Zone
            1 Bomber moved from Flores to Banjarmasin
            1 Artillery and 2 Infantrys moved from Peking to Chahar
            1 Artillery and 1 Elite moved from Changchun to 84 Sea Zone
            1 Artillery and 1 Elite moved from 84 Sea Zone to Shantung
            1 Elite and 2 Infantrys moved from Hulunbuir to Chita
            1 Artillery, 1 Elite and 1 Infantry moved from Heilungchiang to Chita
            3 Infantrys moved from Liaoning to Hulunbuir
            1 Infantry moved from Liaoning to Peking
            1 T.Boat moved from 84 Sea Zone to 75 Sea Zone
            1 Destroyer moved from 85 Sea Zone to 107 Sea Zone
    
        Place Units - Hisaichi
            2 Infantrys placed in Wellington
            1 Destroyer placed in 110 Sea Zone
            3 Infantrys placed in Banjarmasin
            4 Infantrys placed in Davao
            1 Artillery, 1 Elite and 1 Marine placed in Heilungchiang
            1 Artillery, 2 Infantrys and 1 Marine placed in Liaoning
            2 ArmoredCars, 1 Infantry and 2 Tanks placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 70 PUs; end with 71 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from 102 Sea Zone: 3 Adv.Fighters, 1 Battleship, 2 Carriers, 3 Destroyers, 1 Fighter, 1 S.Submarine and 2 Submarines
            EDIT: Adding units owned by Hisaichi to 88 Sea Zone: 3 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Fighter, 1 S.Submarine and 3 Submarines
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from 88 Sea Zone: 1 Submarine
            EDIT: Adding units owned by Hisaichi to 88 Sea Zone: 3 Destroyers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 1.83
    Dutch regular : -0.67
    Hisaichi regular : -1.00
    

    Savegame


  • @dawgoneit use the second post. I forgot to move my ships


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Finns round 13

    TripleA Turn Summary for game: World At War

    Game History

    Round: 13
    
        Purchase Units - Finns
            Finns buy 1 Elite, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Non Combat Move - Finns
            1 Artillery, 1 Elite, 2 Infantrys and 3 Tanks moved from Oulu to Vyborg
            1 Infantry moved from Kotka to Vyborg
            1 Artillery moved from Tampere to 24 Sea Zone
            1 Elite moved from Helsinki to 24 Sea Zone
            1 Artillery and 1 Elite moved from 24 Sea Zone to Vyborg
            1 Infantry moved from Tampere to Oulu
            1 Tank moved from Helsinki to Oulu
            1 Tank moved from Helsinki to Oulu
            2 Infantrys moved from Helsinki to Tampere
    
        Place Units - Finns
            1 Elite, 3 Infantrys and 1 Tank placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Romanians round 13

    TripleA Turn Summary for game: World At War

    Game History

    Round: 13
    
        Combat Move - Romanians
            1 Elite and 2 Tanks moved from Donetsk to Kiev
            1 Fighter moved from Odessa to Kiev
    
        Purchase Units - Romanians
            Romanians buy 2 ArmoredCars, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Kiev
                Romanians attack with 1 Elite, 1 Fighter and 2 Tanks
                Russians defend with 1 Artillery and 1 Infantry
                    Romanians roll dice for 1 Elite, 1 Fighter and 2 Tanks in Kiev, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Kiev, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Kiev
                    Romanians roll dice for 1 Elite, 1 Fighter and 2 Tanks in Kiev, round 3 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 Artillery in Kiev, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Kiev
                Romanians win, taking Kiev from Russians with 1 Elite, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Artillery and 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Kiev to Vinnytsia
            1 Elite moved from Odessa to Vinnytsia
            2 Artillerys moved from E.Romania to Vinnytsia
            1 Elite moved from E.Romania to Vinnytsia
    
        Place Units - Romanians
            3 Infantrys placed in E.Romania
            2 ArmoredCars and 1 Tank placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -0.33
    Russians regular : -1.00
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Thai round 13

    TripleA Turn Summary for game: World At War

    Game History

    Round: 13
    
        Combat Move - Thai
            1 Artillery, 1 Elite and 1 Infantry moved from N.Thailand to Yunnan
    
        Purchase Units - Thai
            Thai buy 3 Infantrys and 3 Marines; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Yunnan
                Thai attack with 1 Artillery, 1 Elite and 1 Infantry
                British defend with 1 Infantry
                    Thai roll dice for 1 Artillery, 1 Elite and 1 Infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in Yunnan
                    Thai roll dice for 1 Artillery and 1 Elite in Yunnan, round 3 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Artillery and 1 Elite in Yunnan, round 4 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Artillery and 1 Elite in Yunnan, round 5 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Yunnan
                Thai win, taking Yunnan from Chinese with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
                Casualties for Thai: 1 Infantry
                Casualties for British: 1 Infantry
    
        Non Combat Move - Thai
            1 Elite, 4 Infantrys and 1 Tank moved from Bangkok to S.Thailand
            1 Destroyer and 1 Submarine moved from 110 Sea Zone to 107 Sea Zone
    
        Place Units - Thai
            3 Infantrys and 3 Marines placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Thai regular : -2.50
    

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World At War

    Game History

    Round: 14
    
        Combat Move - Germans
            1 Mech.Inf moved from Georgia to Astrakhan
                  Germans take Astrakhan from Russians
            1 Mech.Inf moved from Astrakhan to Azerbaijan
                  Germans take Azerbaijan from Russians
            3 ArmoredCars, 7 Artillerys, 6 Elites, 1 HeavyTank, 31 Infantrys and 24 Tanks moved from Donetsk to Rostov
            1 Artillery, 2 Elites and 1 Infantry moved from Vyborg to S.Karelia
            1 Stuka moved from Oulu to S.Karelia
            1 Elite moved from Vyborg to S.Karelia
            1 Elite moved from Latvia to Minsk
            3 Infantrys moved from Brest to Minsk
            2 Stukas moved from Vinnytsia to Minsk
            1 Fighter moved from Vinnytsia to Minsk
            1 Fighter moved from Minsk to Novgorod
            1 Artillery and 1 Elite moved from Latvia to Novgorod
            1 Infantry moved from Latvia to Novgorod
            2 Infantrys moved from Kufra to New Valley
            1 Stuka moved from El Agheila to New Valley
            1 Artillery and 1 Infantry moved from Lower Egypt to Nubia
            1 Tank moved from Lower Egypt to Nubia
            1 ArmoredCar moved from Lower Egypt to New Valley
            1 Elite moved from Orleanais to Aquitaine
            2 Infantrys moved from Orleanais to Aquitaine
            1 Artillery, 1 Elite and 1 Infantry moved from Burgundy to Languedoc
            2 Stukas moved from Normandy to Aquitaine
            1 Bomber moved from Paris to Aquitaine
            1 Elite moved from Orleanais to Aquitaine
    
        Purchase Units - Germans
            Germans buy 2 ArmoredCars, 4 Artillerys, 1 Bunker, 5 Elites, 1 HeavyTank, 17 Infantrys, 2 Mot.Infs, 2 Submarines, 1 T.Boat and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 3 ArmoredCars, 7 Artillerys, 6 Elites, 1 HeavyTank, 31 Infantrys and 24 Tanks
                Russians defend with 1 AAGun, 1 Artillery and 5 Infantrys
                    Germans roll dice for 3 ArmoredCars, 7 Artillerys, 6 Elites, 1 HeavyTank, 31 Infantrys and 24 Tanks in Rostov, round 2 : 25/72 hits, 24.33 expected hits
                    Russians roll dice for 1 Artillery and 5 Infantrys in Rostov, round 2 : 1/6 hits, 2.00 expected hits
                    1 Infantry owned by the Germans lost in Rostov
                    5 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 3 ArmoredCars, 7 Artillerys, 6 Elites, 1 HeavyTank, 30 Infantrys and 24 Tanks remaining. Battle score for attacker is 12
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Artillery and 5 Infantrys
            Battle in Languedoc
                Germans attack with 1 Artillery, 1 Elite and 1 Infantry
                Americans defend with 1 ArmoredCar
                    Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Languedoc, round 2 : 2/3 hits, 1.00 expected hits
                    French roll dice for 1 ArmoredCar in Languedoc, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Americans lost in Languedoc
                Germans win, taking Languedoc from French with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 ArmoredCar
            Battle in S.Karelia
                Germans attack with 1 Artillery, 3 Elites, 1 Infantry and 1 Stuka
                Russians defend with 4 Infantrys
                    Germans roll dice for 1 Artillery, 3 Elites, 1 Infantry and 1 Stuka in S.Karelia, round 2 : 2/6 hits, 2.33 expected hits
                    Russians roll dice for 4 Infantrys in S.Karelia, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Germans lost in S.Karelia
                    2 Infantrys owned by the Russians lost in S.Karelia
                    Germans roll dice for 1 Artillery, 3 Elites and 1 Stuka in S.Karelia, round 3 : 0/5 hits, 2.17 expected hits
                    Russians roll dice for 2 Infantrys in S.Karelia, round 3 : 1/2 hits, 0.67 expected hits
                    1 Elite owned by the Germans lost in S.Karelia
                    Germans roll dice for 1 Artillery, 2 Elites and 1 Stuka in S.Karelia, round 4 : 1/4 hits, 1.83 expected hits
                    Russians roll dice for 2 Infantrys in S.Karelia, round 4 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in S.Karelia
                    Germans roll dice for 1 Artillery, 2 Elites and 1 Stuka in S.Karelia, round 5 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 1 Infantry in S.Karelia, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in S.Karelia
                Germans win, taking S.Karelia from Russians with 1 Artillery, 2 Elites and 1 Stuka remaining. Battle score for attacker is 3
                Casualties for Germans: 1 Elite and 1 Infantry
                Casualties for Russians: 4 Infantrys
            Battle in Aquitaine
                Germans attack with 1 Bomber, 2 Elites, 2 Infantrys and 2 Stukas
                British defend with 2 Infantrys and 1 Tank
                    Germans roll dice for 1 Bomber, 2 Elites, 2 Infantrys and 2 Stukas in Aquitaine, round 2 : 3/7 hits, 3.00 expected hits
                    French roll dice for 2 Infantrys and 1 Tank in Aquitaine, round 2 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Germans lost in Aquitaine
                    1 Tank owned by the British and 2 Infantrys owned by the British lost in Aquitaine
                Germans win, taking Aquitaine from French with 1 Bomber, 2 Elites, 1 Infantry and 2 Stukas remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Infantry
                Casualties for British: 2 Infantrys and 1 Tank
            Battle in Minsk
                Germans attack with 1 Elite, 3 Infantrys and 2 Stukas
                Russians defend with 2 Infantrys
                    Germans roll dice for 1 Elite, 3 Infantrys and 2 Stukas in Minsk, round 2 : 4/6 hits, 2.17 expected hits
                    Russians roll dice for 2 Infantrys in Minsk, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 1 Elite, 3 Infantrys and 2 Stukas remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
            Battle in Nubia
                Germans attack with 1 Artillery, 1 Infantry and 1 Tank
                British defend with 1 Infantry
                    Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Nubia, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Nubia
                Germans win, taking Nubia from British with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in New Valley
                Germans attack with 1 ArmoredCar, 2 Infantrys and 1 Stuka
                French defend with 1 Infantry
                    Germans roll dice for 1 ArmoredCar, 2 Infantrys and 1 Stuka in New Valley, round 2 : 0/4 hits, 1.33 expected hits
                    British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 ArmoredCar, 2 Infantrys and 1 Stuka in New Valley, round 3 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 Infantry in New Valley, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in New Valley
                Germans win, taking New Valley from British with 1 ArmoredCar, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Novgorod
                Germans attack with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Novgorod, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Germans
            1 Fighter moved from Novgorod to Latvia
            2 Stukas moved from Minsk to Brest
            1 Artillery and 1 Infantry moved from Brest to Vinnytsia
            4 Infantrys moved from Warsaw to Brest
            2 Infantrys moved from Vinnytsia to Donetsk
            2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia
            3 Cruisers and 2 Transports moved from 24 Sea Zone to 23 Sea Zone
            1 Tank moved from Hamburg to 23 Sea Zone
            1 Elite moved from Hamburg to 23 Sea Zone
            5 Infantrys moved from Hamburg to 23 Sea Zone
            1 Artillery, 1 Elite and 1 Infantry moved from Danzig to 24 Sea Zone
            3 Cruisers, 1 Elite, 5 Infantrys, 1 Tank and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery, 2 Elites, 6 Infantrys and 1 Tank moved from 24 Sea Zone to Vyborg
            2 Infantrys moved from Saxony to Hamburg
            1 Artillery and 4 Infantrys moved from Rhine to Hamburg
            2 Tanks moved from Venetia to Rome
            2 Infantrys moved from Lombardy to Tuscany
            3 Infantrys moved from Venetia to Tuscany
            1 Tank moved from Provence to Tuscany
            1 Artillery and 3 Infantrys moved from Burgundy to Provence
            2 Elites moved from Paris to Orleanais
            1 Infantry moved from Paris to Orleanais
            1 Bomber moved from Aquitaine to Paris
            2 Stukas moved from Aquitaine to Normandy
            2 Infantrys moved from Normandy to Orleanais
            1 Elite moved from Normandy to Orleanais
            1 Artillery moved from Normandy to Orleanais
            1 Infantry moved from Belgium to Lorraine
            2 Infantrys moved from Bavaria to Venetia
            1 Infantry moved from Bavaria to Lorraine
            1 Stuka moved from New Valley to El Agheila
            1 HeavyTank moved from Paris to Orleanais
            1 Stuka moved from S.Karelia to Oulu
    
        Place Units - Germans
            1 Bunker and 3 Infantrys placed in Georgia
            2 Infantrys placed in El Agheila
            2 Submarines and 1 T.Boat placed in 22 Sea Zone
            1 Artillery, 1 Elite and 1 Infantry placed in Danzig
            1 Elite and 3 Infantrys placed in Vinnytsia
            1 Elite and 3 Infantrys placed in Warsaw
            2 Mot.Infs placed in Bavaria
            2 Elites and 1 Tank placed in Hamburg
            3 Infantrys placed in Normandy
            1 Artillery, 1 HeavyTank and 2 Infantrys placed in Paris
            2 ArmoredCars and 1 Tank placed in Bohemia
            Germans undo move 6.
            1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw
            1 Artillery and 1 Infantry placed in Paris
    
        Turn Complete - Germans
            Germans collect 131 PUs; end with 131 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Russians regular : -3.00
    Germans regular : 0.17
    British regular : -1.00
    

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World At War

    Game History

    Round: 14
    
        Combat Move - Italians
            2 Adv.Fighters moved from E.Morocco to 42 Sea Zone
    
        Purchase Units - Italians
            Italians buy 1 Bunker, 1 Factory and 24 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 42 Sea Zone
                Italians attack with 2 Adv.Fighters
                Dutch defend with 1 Transport
                    Italians roll dice for 2 Adv.Fighters in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Dutch roll dice for 1 Transport in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Dutch lost in 42 Sea Zone
                Italians win with 2 Adv.Fighters remaining. Battle score for attacker is 6
                Casualties for Dutch: 1 Transport
    
        Non Combat Move - Italians
            1 Artillery, 1 Elite, 4 Infantrys and 1 Tank moved from N.Tunisia to S.Algeria
            1 AAGun, 4 ArmoredCars, 1 HeavyTank and 3 Infantrys moved from Ghadames to Hun
            1 AAGun, 7 Artillerys, 1 Elite, 26 Infantrys, 2 Mech.Infs and 4 Tanks moved from Lower Egypt to New Valley
            1 Infantry moved from Mersa Matruh to Lower Egypt
            4 Infantrys moved from Mersa Matruh to New Valley
            1 Adv.Fighter moved from Greece to Tunis
            2 Adv.Fighters moved from 42 Sea Zone to E.Morocco
    
        Place Units - Italians
            1 Factory placed in Hun
            1 Bunker and 10 Infantrys placed in Rome
            4 Infantrys placed in Tunis
            4 Infantrys placed in E.Morocco
            5 Infantrys placed in Lombardy
            1 Infantry placed in Provence
    
        Turn Complete - Italians
            Italians collect 65 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    Dutch regular : -0.17
    

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Yamamoto round 14

    TripleA Turn Summary for game: World At War

    Game History

    Round: 14
    
        Combat Move - Yamamoto
            1 Infantry moved from Wake to 88 Sea Zone
            1 Infantry and 1 S.Submarine moved from 88 Sea Zone to 80 Sea Zone
            1 Infantry moved from 80 Sea Zone to Vancouver
                  Yamamoto take Vancouver from British
            1 Battleship moved from 88 Sea Zone to 89 Sea Zone
            1 Submarine moved from 88 Sea Zone to 97 Sea Zone
            9 Adv.Fighters and 1 Fighter moved from 88 Sea Zone to 97 Sea Zone
            11 Destroyers and 6 Submarines moved from 88 Sea Zone to 89 Sea Zone
            2 Artillerys, 2 Elites and 3 Infantrys moved from Hollandia to West Papua
            3 Adv.Fighters and 1 Fighter moved from 107 Sea Zone to West Papua
            1 Infantry moved from Tokyo to 84 Sea Zone
            1 Infantry and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Koryakia
                  Yamamoto take Koryakia from Russians
            4 Infantrys moved from Hupeh to Shensi
            1 Adv.Fighter, 2 Bombers and 1 Fighter moved from Hupeh to Shensi
            1 Bomber moved from Kwangtung to Shensi
            1 Infantry moved from Hupeh to Shensi
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 AAGun, 2 Adv.Fighters, 2 Artillerys, 3 Bunkers, 3 Elites, 13 Infantrys, 2 Marines and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 89 Sea Zone
                Yamamoto attack with 1 Battleship, 11 Destroyers and 6 Submarines
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 6 Submarines in 89 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
                    Americans roll dice for 1 Destroyer in 89 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans lost in 89 Sea Zone
                Yamamoto win with 1 Battleship, 11 Destroyers and 6 Submarines remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Destroyer
            Battle in 97 Sea Zone
                Yamamoto attack with 9 Adv.Fighters, 1 Fighter and 1 Submarine
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 1 Submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 9 Adv.Fighters and 1 Fighter in 97 Sea Zone, round 2 : 8/10 hits, 4.83 expected hits
                    Americans roll dice for 1 Destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Yamamoto lost in 97 Sea Zone
                    1 Destroyer owned by the Americans lost in 97 Sea Zone
                Yamamoto win with 9 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 1
                Casualties for Yamamoto: 1 Submarine
                Casualties for Americans: 1 Destroyer
            Battle in Shensi
                Yamamoto attack with 1 Adv.Fighter, 3 Bombers, 1 Fighter and 5 Infantrys
                Chinese defend with 1 Elite and 2 Infantrys
                    Yamamoto roll dice for 1 Adv.Fighter, 3 Bombers, 1 Fighter and 5 Infantrys in Shensi, round 2 : 5/10 hits, 3.67 expected hits
                    Chinese roll dice for 1 Elite and 2 Infantrys in Shensi, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Yamamoto lost in Shensi
                    1 Elite owned by the Chinese and 2 Infantrys owned by the Chinese lost in Shensi
                Yamamoto win, taking Shensi from Chinese with 1 Adv.Fighter, 3 Bombers, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 5
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 1 Elite and 2 Infantrys
            Battle in West Papua
                Yamamoto attack with 3 Adv.Fighters, 2 Artillerys, 2 Elites, 1 Fighter and 3 Infantrys
                Anzac defend with 4 Artillerys, 2 Infantrys and 1 Tank
                    Yamamoto roll dice for 3 Adv.Fighters, 2 Artillerys, 2 Elites, 1 Fighter and 3 Infantrys in West Papua, round 2 : 2/11 hits, 4.00 expected hits
                    Anzac roll dice for 4 Artillerys, 2 Infantrys and 1 Tank in West Papua, round 2 : 2/7 hits, 2.50 expected hits
                    2 Infantrys owned by the Yamamoto lost in West Papua
                    2 Infantrys owned by the Anzac lost in West Papua
                    Yamamoto roll dice for 3 Adv.Fighters, 2 Artillerys, 2 Elites, 1 Fighter and 1 Infantry in West Papua, round 3 : 5/9 hits, 3.67 expected hits
                    Anzac roll dice for 4 Artillerys and 1 Tank in West Papua, round 3 : 1/5 hits, 1.83 expected hits
                    1 Infantry owned by the Yamamoto lost in West Papua
                    4 Artillerys owned by the Anzac and 1 Tank owned by the Anzac lost in West Papua
                Yamamoto win, taking West Papua from Anzac with 3 Adv.Fighters, 2 Artillerys, 2 Elites and 1 Fighter remaining. Battle score for attacker is 19
                Casualties for Yamamoto: 3 Infantrys
                Casualties for Anzac: 4 Artillerys, 2 Infantrys and 1 Tank
    
        Non Combat Move - Yamamoto
            3 Adv.Fighters and 1 Fighter moved from West Papua to 107 Sea Zone
            2 Artillerys, 1 Elite and 2 Infantrys moved from Malaya to S.Thailand
            1 Adv.Fighter and 1 Fighter moved from Shensi to Hupeh
            1 Bomber moved from Shensi to Kwangtung
            2 Bombers moved from Shensi to Hupeh
            1 Artillery, 4 Infantrys and 2 Tanks moved from Hunan to Hupeh
            2 Infantrys moved from Kweichow to Hupeh
            1 Infantry moved from N.French Indochina to Kweichow
            6 Infantrys moved from Shanghai to Anhwei
            4 Infantrys moved from Kwangtung to Hunan
            4 Infantrys moved from Hong Kong to Kwangtung
            2 Tanks moved from Hong Kong to Hunan
            4 Infantrys moved from Chubu to 84 Sea Zone
            1 B.Transport and 4 Infantrys moved from 84 Sea Zone to 107 Sea Zone
            4 Infantrys moved from 107 Sea Zone to Hollandia
            2 Infantrys moved from Tokyo to 84 Sea Zone
            2 Infantrys and 1 Transport moved from 84 Sea Zone to 107 Sea Zone
            2 Infantrys moved from 107 Sea Zone to Hollandia
            1 B.Transport and 1 Transport moved from 107 Sea Zone to 84 Sea Zone
            1 Transport moved from 107 Sea Zone to 108 Sea Zone
            1 Infantry moved from Ulithi to 108 Sea Zone
            1 Infantry and 1 Transport moved from 108 Sea Zone to 107 Sea Zone
            1 Infantry moved from 107 Sea Zone to Hollandia
            1 Artillery and 1 Elite moved from Wake to 88 Sea Zone
            1 AAGun and 1 Infantry moved from Wake to 88 Sea Zone
            2 Infantrys moved from Wake to 88 Sea Zone
            1 AAGun, 1 Artillery, 5 Carriers, 2 Cruisers, 1 Elite, 3 Infantrys and 2 Transports moved from 88 Sea Zone to 89 Sea Zone
            1 AAGun, 1 Artillery, 1 Elite and 3 Infantrys moved from 89 Sea Zone to Midway
            9 Adv.Fighters and 1 Fighter moved from 97 Sea Zone to 89 Sea Zone
            2 Adv.Fighters moved from Tokyo to Wake
    
        Place Units - Yamamoto
            1 AAGun and 1 Infantry placed in Wake
            1 Bunker placed in Midway
            1 Bunker placed in Hupeh
            2 Elites and 1 Marine placed in Hupeh
            1 Artillery, 1 Elite, 3 Infantrys and 1 Marine placed in Malaya
            1 Bunker placed in Malaya
            Yamamoto undo move 5.
            4 Infantrys and 2 Tanks placed in Hong Kong
            1 Artillery, 4 Infantrys and 1 Marine placed in Malaya
            4 Infantrys placed in Chubu
            2 Adv.Fighters, 1 Artillery and 1 Elite placed in Tokyo
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from Tokyo: 2 Infantrys
            EDIT: Adding units owned by Yamamoto to Shanghai: 2 Infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - Yamamoto
            Yamamoto collect 103 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Yamamoto regular : 2.50
    Americans regular : 0.33
    Anzac regular : -1.33
    

    Savegame


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