@dawgoneit you would be wise to study the map carefully before you do any Hisaichi moves…
crockett vs dawgoneit oob
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TripleA Manual Gamesave Post: French round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 56 Sea Zone 1 fighter moved from Queensland to 56 Sea Zone 1 fighter moved from Iraq to 98 Sea Zone 1 fighter moved from Iraq to 98 Sea Zone 1 cruiser moved from 6 Sea Zone to 21 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 56 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 1 fighter in 56 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 56 Sea Zone ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone ANZAC attack with 1 cruiser Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 1 cruiser in 21 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the ANZAC lost in 21 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12 Casualties for ANZAC: 1 cruiser Battle in 98 Sea Zone ANZAC attack with 2 fighters Italians defend with 1 destroyer ANZAC roll dice for 2 fighters in 98 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 56 Sea Zone to Western Australia 1 artillery and 1 infantry moved from Queensland to South Australia 1 transport moved from 62 Sea Zone to 61 Sea Zone 2 fighters moved from 98 Sea Zone to Tobruk 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from United Kingdom to 110 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0.33 Japanese regular : 0.33 ANZAC regular : 0.67
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TripleA Manual Gamesave Post: Russians round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Russians Russians buy 2 armour and 7 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Tobruk to Libya Russians take Libya from Italians 1 armour moved from Libya to Tobruk 1 infantry moved from Caucasus to Rostov 1 artillery moved from Caucasus to Rostov 1 infantry moved from Caucasus to Rostov 1 infantry moved from Tambov to Rostov 2 bombers moved from Russia to Ukraine 5 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 5 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 5 infantry moved from Russia to Bryansk 1 infantry moved from Tambov to Bryansk 2 infantry moved from Tambov to Bryansk 2 infantry moved from Tambov to Bryansk 1 infantry moved from Tambov to Bryansk 1 infantry moved from Tambov to Rostov 1 mech_infantry moved from Novosibirsk to Nenetsia Russians take Nenetsia from Germans 1 infantry moved from Tambov to Rostov 3 infantry moved from Tambov to Bryansk Combat - Russians Air Battle in Ukraine
Combat Hit Differential Summary :
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scramble?
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Russians Russians buy 2 armour and 7 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Tobruk to Libya Russians take Libya from Italians 1 armour moved from Libya to Tobruk 1 infantry moved from Caucasus to Rostov 1 artillery moved from Caucasus to Rostov 1 infantry moved from Caucasus to Rostov 1 infantry moved from Tambov to Rostov 2 bombers moved from Russia to Ukraine 5 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 5 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 5 infantry moved from Russia to Bryansk 1 infantry moved from Tambov to Bryansk 2 infantry moved from Tambov to Bryansk 2 infantry moved from Tambov to Bryansk 1 infantry moved from Tambov to Bryansk 1 infantry moved from Tambov to Rostov 1 mech_infantry moved from Novosibirsk to Nenetsia Russians take Nenetsia from Germans 1 infantry moved from Tambov to Rostov 3 infantry moved from Tambov to Bryansk Combat - Russians Air Battle in Ukraine Russians attacks with 2 units heading to Ukraine Germans launches 2 interceptors out of Ukraine Attackers Fire, : 0/2 hits, 0.33 expected hits Defenders Fire, : 0/2 hits, 0.33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/2 hits, 0.33 expected hits Bombing raid in Ukraine rolls: 6,6 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Bryansk Russians attack with 14 infantry Germans defend with 1 armour and 3 infantry Russians roll dice for 14 infantry in Bryansk, round 2 : 1/14 hits, 2.33 expected hits Germans roll dice for 1 armour and 3 infantry in Bryansk, round 2 : 1/4 hits, 1.50 expected hits 1 infantry owned by the Russians lost in Bryansk 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 13 infantry in Bryansk, round 3 : 3/13 hits, 2.17 expected hits Germans roll dice for 1 armour and 2 infantry in Bryansk, round 3 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Russians lost in Bryansk 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 11 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 3 infantry Casualties for Germans: 1 armour and 3 infantry Battle in Rostov Russians attack with 1 artillery and 5 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 5 infantry in Rostov, round 2 : 3/6 hits, 1.33 expected hits Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Rostov 2 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Smolensk Russians attack with 8 infantry Germans defend with 1 infantry and 2 mech_infantrys Russians roll dice for 8 infantry in Smolensk, round 2 : 2/8 hits, 1.33 expected hits Germans roll dice for 1 infantry and 2 mech_infantrys in Smolensk, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Smolensk 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk Russians roll dice for 6 infantry in Smolensk, round 3 : 1/6 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 5 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 3 infantry Casualties for Germans: 1 infantry and 2 mech_infantrys Battle in Vologda Russians attack with 8 infantry Germans defend with 2 infantry and 1 mech_infantry Russians roll dice for 8 infantry in Vologda, round 2 : 3/8 hits, 1.33 expected hits Germans roll dice for 2 infantry and 1 mech_infantry in Vologda, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Vologda 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 6 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry and 1 mech_infantry Cleaning up after air battles Non Combat Move - Russians 2 bombers moved from Ukraine to Egypt 1 mech_infantry moved from Novosibirsk to Russia Place Units - Russians 2 armour and 7 artilleries placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 42 PUs
Combat Hit Differential Summary :
Defenders Fire, : -0.33 Germans AA : -0.33 Attackers Fire, : -0.33 Germans regular : 3.33 Russians regular : 3.50
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@crockett36 battle in sz 6. ool please
11 hits
c88934c7-4c9d-485c-bfa7-05681d51d33d-triplea_41364_7jap ool please.tsvg -
@dawgoneit Damage battleship, 2 subs, 1 dd, 2 carriers & 3 planes! God save the Union!
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@dawgoneit carrier 2 hits, 2 planes, 1 cruiser
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Americans Americans buy 1 destroyer, 3 fighters, 1 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 2 infantry moved from Brazil to French Guiana 1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 armour and 1 mech_infantry moved from Tunisia to Tobruk 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 2 fighters moved from Norway to 91 Sea Zone 1 bomber moved from Korea to 6 Sea Zone 1 tactical_bomber moved from Korea to 6 Sea Zone 1 submarine moved from 19 Sea Zone to 6 Sea Zone Americans take 19 Sea Zone from Japanese 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 carrier moved from 6 Sea Zone to 7 Sea Zone 1 battleship moved from 6 Sea Zone to 7 Sea Zone 1 cruiser moved from 6 Sea Zone to 7 Sea Zone 1 bomber moved from 6 Sea Zone to Japan 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 25 Sea Zone to 6 Sea Zone 4 fighters moved from Western United States to 6 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 3 fighters moved from Eastern United States to 91 Sea Zone 4 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from British Columbia to Central United States Combat - Americans Strategic bombing raid in Japan Japanese roll AA dice in Japan : 0/1 hits, 0.17 expected hits Bombing raid in Japan rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Japan causes 3 damage total. Battle in 33 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 33 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 6 Sea Zone Americans attack with 4 fighters, 3 submarines and 1 tactical_bomber Japanese defend with 3 destroyers and 1 submarine Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Japanese roll dice for 3 destroyers in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone 3 destroyers owned by the Japanese lost in 6 Sea Zone 1 tactical_bomber owned by the Americans and 4 fighters owned by the Americans retreated 2 submarines owned by the Americans retreated to 16 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 18 Casualties for Americans: 1 submarine Casualties for Japanese: 3 destroyers Non Combat Move - Americans 2 carriers moved from 26 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Korea 1 bomber moved from Japan to Korea 1 artillery moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 3 fighters moved from 91 Sea Zone to Morocco 1 fighter moved from 92 Sea Zone to Egypt 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 7 Sea Zone Place Units - Americans 3 fighters placed in Eastern United States 1 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone 1 destroyer and 4 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -0.17 Japanese AA : -0.17
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Szechwan to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Sikang to Shensi 1 fighter moved from Sikang to Tsinghai Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Americans Americans buy 1 destroyer, 3 fighters, 1 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 2 infantry moved from Brazil to French Guiana 1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 armour and 1 mech_infantry moved from Tunisia to Tobruk 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 2 fighters moved from Norway to 91 Sea Zone 1 bomber moved from Korea to 6 Sea Zone 1 tactical_bomber moved from Korea to 6 Sea Zone 1 submarine moved from 19 Sea Zone to 6 Sea Zone Americans take 19 Sea Zone from Japanese 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 carrier moved from 6 Sea Zone to 7 Sea Zone 1 battleship moved from 6 Sea Zone to 7 Sea Zone 1 cruiser moved from 6 Sea Zone to 7 Sea Zone 1 bomber moved from 6 Sea Zone to Japan 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 25 Sea Zone to 6 Sea Zone 4 fighters moved from Western United States to 6 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 3 fighters moved from Eastern United States to 91 Sea Zone 4 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from British Columbia to Central United States Combat - Americans Strategic bombing raid in Japan Japanese roll AA dice in Japan : 0/1 hits, 0.17 expected hits Bombing raid in Japan rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Japan causes 3 damage total. Battle in 33 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 33 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 6 Sea Zone Americans attack with 4 fighters, 3 submarines and 1 tactical_bomber Japanese defend with 3 destroyers and 1 submarine Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Japanese roll dice for 3 destroyers in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone 3 destroyers owned by the Japanese lost in 6 Sea Zone 1 tactical_bomber owned by the Americans and 4 fighters owned by the Americans retreated 2 submarines owned by the Americans retreated to 16 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 18 Casualties for Americans: 1 submarine Casualties for Japanese: 3 destroyers Non Combat Move - Americans 2 carriers moved from 26 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Korea 1 bomber moved from Japan to Korea 1 artillery moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 3 fighters moved from 91 Sea Zone to Morocco 1 fighter moved from 92 Sea Zone to Egypt 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 7 Sea Zone Place Units - Americans 3 fighters placed in Eastern United States 1 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone 1 destroyer and 4 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Szechwan to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Sikang to Shensi 1 fighter moved from Sikang to Tsinghai Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 armour, 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 4 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 armour moved from United Kingdom to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 fighter moved from Tobruk to 94 Sea Zone 1 fighter moved from 92 Sea Zone to 94 Sea Zone 1 mech_infantry moved from Tobruk to Egypt 1 artillery moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Iraq to Eastern Persia 1 armour moved from Iraq to Eastern Persia 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 3 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 artillery moved from Trans-Jordan to Iraq 1 fighter moved from India to Yunnan 1 infantry moved from Burma to Yunnan Combat - British Battle in Yunnan British attack with 1 fighter and 5 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 fighter and 5 infantry in Yunnan, round 4 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan British roll dice for 1 fighter and 5 infantry in Yunnan, round 5 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in 94 Sea Zone British attack with 2 fighters Italians defend with 1 destroyer British roll dice for 2 fighters in 94 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone British win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - British 1 artillery moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 4 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 110 Sea Zone to Morocco 1 fighter moved from 94 Sea Zone to 98 Sea Zone 1 carrier moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from 94 Sea Zone to 98 Sea Zone 1 cruiser moved from 92 Sea Zone to 98 Sea Zone 1 artillery moved from Trans-Jordan to Iraq 2 infantry moved from India to Burma 1 fighter moved from Yunnan to Burma 2 aaGuns moved from India to Burma 1 infantry moved from Burma to Shan State 6 infantry moved from Burma to Yunnan 6 infantry moved from Burma to Yunnan 2 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Shan State Place Units - British 1 carrier and 1 destroyer placed in 110 Sea Zone 1 armour and 2 infantry placed in Egypt Turn Complete - British British collect 33 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 2 infantry placed in India 1 fighter could not land in 110 Sea Zone and was removed Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 2 infantry Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.33 Italians regular : -0.33 Japanese regular : -2.50 Japanese AA : -0.17 British regular : -2.33
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6c7f2461-8794-4057-811a-1b31b16c89d9-triplea_41364_7OOL please.tsvg
I got 1 hit on my first roll. I took a tip on your carrier. I got 2 more hits. I need an ool please