• TripleA Manual Gamesave Post: French round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 destroyer moved from 62 Sea Zone to 56 Sea Zone
            1 fighter moved from Queensland to 56 Sea Zone
            1 fighter moved from Iraq to 98 Sea Zone
            1 fighter moved from Iraq to 98 Sea Zone
            1 cruiser moved from 6 Sea Zone to 21 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 56 Sea Zone
                ANZAC attack with 1 destroyer and 1 fighter
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer and 1 fighter in 56 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 56 Sea Zone
                ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 21 Sea Zone
                ANZAC attack with 1 cruiser
                Japanese defend with 1 destroyer and 1 transport
                    ANZAC roll dice for 1 cruiser in 21 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the ANZAC lost in 21 Sea Zone
                Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
                Casualties for ANZAC: 1 cruiser
            Battle in 98 Sea Zone
                ANZAC attack with 2 fighters
                Italians defend with 1 destroyer
                    ANZAC roll dice for 2 fighters in 98 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 98 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 56 Sea Zone to Western Australia
            1 artillery and 1 infantry moved from Queensland to South Australia
            1 transport moved from 62 Sea Zone to 61 Sea Zone
            2 fighters moved from 98 Sea Zone to Tobruk
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
    
        Combat Move - French
            1 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Japanese regular : 0.33
    ANZAC regular : 0.67
    

    Savegame



  • TripleA Manual Gamesave Post: Russians round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 2 armour and 7 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Tobruk to Libya
                  Russians take Libya from Italians
            1 armour moved from Libya to Tobruk
            1 infantry moved from Caucasus to Rostov
            1 artillery moved from Caucasus to Rostov
            1 infantry moved from Caucasus to Rostov
            1 infantry moved from Tambov to Rostov
            2 bombers moved from Russia to Ukraine
            5 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Vologda
            5 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Smolensk
            5 infantry moved from Russia to Bryansk
            1 infantry moved from Tambov to Bryansk
            2 infantry moved from Tambov to Bryansk
            2 infantry moved from Tambov to Bryansk
            1 infantry moved from Tambov to Bryansk
            1 infantry moved from Tambov to Rostov
            1 mech_infantry moved from Novosibirsk to Nenetsia
                  Russians take Nenetsia from Germans
            1 infantry moved from Tambov to Rostov
            3 infantry moved from Tambov to Bryansk
    
        Combat - Russians
            Air Battle in Ukraine
    

    Combat Hit Differential Summary :

    Savegame


  • scramble?


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 2 armour and 7 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Tobruk to Libya
                  Russians take Libya from Italians
            1 armour moved from Libya to Tobruk
            1 infantry moved from Caucasus to Rostov
            1 artillery moved from Caucasus to Rostov
            1 infantry moved from Caucasus to Rostov
            1 infantry moved from Tambov to Rostov
            2 bombers moved from Russia to Ukraine
            5 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Vologda
            5 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Smolensk
            5 infantry moved from Russia to Bryansk
            1 infantry moved from Tambov to Bryansk
            2 infantry moved from Tambov to Bryansk
            2 infantry moved from Tambov to Bryansk
            1 infantry moved from Tambov to Bryansk
            1 infantry moved from Tambov to Rostov
            1 mech_infantry moved from Novosibirsk to Nenetsia
                  Russians take Nenetsia from Germans
            1 infantry moved from Tambov to Rostov
            3 infantry moved from Tambov to Bryansk
    
        Combat - Russians
            Air Battle in Ukraine
                Russians attacks with 2 units heading to Ukraine
                Germans launches 2 interceptors out of Ukraine
                    Attackers Fire,  : 0/2 hits, 0.33 expected hits
                    Defenders Fire,  : 0/2 hits, 0.33 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Ukraine
                    Germans roll AA dice in Ukraine : 0/2 hits, 0.33 expected hits
                Bombing raid in Ukraine rolls: 6,6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Battle in Bryansk
                Russians attack with 14 infantry
                Germans defend with 1 armour and 3 infantry
                    Russians roll dice for 14 infantry in Bryansk, round 2 : 1/14 hits, 2.33 expected hits
                    Germans roll dice for 1 armour and 3 infantry in Bryansk, round 2 : 1/4 hits, 1.50 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    1 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 13 infantry in Bryansk, round 3 : 3/13 hits, 2.17 expected hits
                    Germans roll dice for 1 armour and 2 infantry in Bryansk, round 3 : 2/3 hits, 1.17 expected hits
                    2 infantry owned by the Russians lost in Bryansk
                    2 infantry owned by the Germans and 1 armour owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 11 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 armour and 3 infantry
            Battle in Rostov
                Russians attack with 1 artillery and 5 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery and 5 infantry in Rostov, round 2 : 3/6 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    2 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Smolensk
                Russians attack with 8 infantry
                Germans defend with 1 infantry and 2 mech_infantrys
                    Russians roll dice for 8 infantry in Smolensk, round 2 : 2/8 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry and 2 mech_infantrys in Smolensk, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Smolensk
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 6 infantry in Smolensk, round 3 : 1/6 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 5 infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 infantry and 2 mech_infantrys
            Battle in Vologda
                Russians attack with 8 infantry
                Germans defend with 2 infantry and 1 mech_infantry
                    Russians roll dice for 8 infantry in Vologda, round 2 : 3/8 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry and 1 mech_infantry in Vologda, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Vologda
                    2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 6 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry and 1 mech_infantry
            Cleaning up after air battles
    
        Non Combat Move - Russians
            2 bombers moved from Ukraine to Egypt
            1 mech_infantry moved from Novosibirsk to Russia
    
        Place Units - Russians
            2 armour and 7 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Defenders Fire,  : -0.33
    Germans AA : -0.33
    Attackers Fire,  : -0.33
    Germans regular : 3.33
    Russians regular : 3.50
    

    Savegame



  • @dawgoneit Damage battleship, 2 subs, 1 dd, 2 carriers & 3 planes! God save the Union!



  • @dawgoneit carrier 2 hits, 2 planes, 1 cruiser



  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 3 fighters, 1 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            2 infantry moved from Brazil to French Guiana
            1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            2 fighters moved from Norway to 91 Sea Zone
            1 bomber moved from Korea to 6 Sea Zone
            1 tactical_bomber moved from Korea to 6 Sea Zone
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 carrier moved from 6 Sea Zone to 7 Sea Zone
            1 battleship moved from 6 Sea Zone to 7 Sea Zone
            1 cruiser moved from 6 Sea Zone to 7 Sea Zone
            1 bomber moved from 6 Sea Zone to Japan
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 25 Sea Zone to 6 Sea Zone
            4 fighters moved from Western United States to 6 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            3 fighters moved from Eastern United States to 91 Sea Zone
            4 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
            2 mech_infantrys moved from British Columbia to Central United States
    
        Combat - Americans
            Strategic bombing raid in Japan
                    Japanese roll AA dice in Japan : 0/1 hits, 0.17 expected hits
                Bombing raid in Japan rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Japan causes 3 damage total. 
            Battle in 33 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 33 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 6 Sea Zone
                Americans attack with 4 fighters, 3 submarines and 1 tactical_bomber
                Japanese defend with 3 destroyers and 1 submarine
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    Japanese roll dice for 3 destroyers in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                    3 destroyers owned by the Japanese lost in 6 Sea Zone
                1 tactical_bomber owned by the Americans and 4 fighters owned by the Americans retreated
                2 submarines owned by the Americans retreated to 16 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 18
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 3 destroyers
    
        Non Combat Move - Americans
            2 carriers moved from 26 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Korea
            1 bomber moved from Japan to Korea
            1 artillery moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            3 fighters moved from 91 Sea Zone to Morocco
            1 fighter moved from 92 Sea Zone to Egypt
            1 carrier moved from 92 Sea Zone to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 7 Sea Zone
    
        Place Units - Americans
            3 fighters placed in Eastern United States
            1 infantry placed in Eastern United States
            2 transports placed in 101 Sea Zone
            1 destroyer and 4 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Japanese regular : -0.17
    Japanese AA : -0.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Hopei
                  Chinese take Hopei from Japanese
            1 infantry moved from Szechwan to Kweichow
                  Chinese take Kweichow from Japanese
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Sikang to Shensi
            1 fighter moved from Sikang to Tsinghai
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 3 fighters, 1 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            2 infantry moved from Brazil to French Guiana
            1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            2 fighters moved from Norway to 91 Sea Zone
            1 bomber moved from Korea to 6 Sea Zone
            1 tactical_bomber moved from Korea to 6 Sea Zone
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 carrier moved from 6 Sea Zone to 7 Sea Zone
            1 battleship moved from 6 Sea Zone to 7 Sea Zone
            1 cruiser moved from 6 Sea Zone to 7 Sea Zone
            1 bomber moved from 6 Sea Zone to Japan
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 25 Sea Zone to 6 Sea Zone
            4 fighters moved from Western United States to 6 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            3 fighters moved from Eastern United States to 91 Sea Zone
            4 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
            2 mech_infantrys moved from British Columbia to Central United States
    
        Combat - Americans
            Strategic bombing raid in Japan
                    Japanese roll AA dice in Japan : 0/1 hits, 0.17 expected hits
                Bombing raid in Japan rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Japan causes 3 damage total. 
            Battle in 33 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 33 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 6 Sea Zone
                Americans attack with 4 fighters, 3 submarines and 1 tactical_bomber
                Japanese defend with 3 destroyers and 1 submarine
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    Japanese roll dice for 3 destroyers in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                    3 destroyers owned by the Japanese lost in 6 Sea Zone
                1 tactical_bomber owned by the Americans and 4 fighters owned by the Americans retreated
                2 submarines owned by the Americans retreated to 16 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 18
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 3 destroyers
    
        Non Combat Move - Americans
            2 carriers moved from 26 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Korea
            1 bomber moved from Japan to Korea
            1 artillery moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            3 fighters moved from 91 Sea Zone to Morocco
            1 fighter moved from 92 Sea Zone to Egypt
            1 carrier moved from 92 Sea Zone to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 7 Sea Zone
    
        Place Units - Americans
            3 fighters placed in Eastern United States
            1 infantry placed in Eastern United States
            2 transports placed in 101 Sea Zone
            1 destroyer and 4 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Hopei
                  Chinese take Hopei from Japanese
            1 infantry moved from Szechwan to Kweichow
                  Chinese take Kweichow from Japanese
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Sikang to Shensi
            1 fighter moved from Sikang to Tsinghai
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            4 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 armour moved from United Kingdom to 109 Sea Zone
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
            1 fighter moved from Tobruk to 94 Sea Zone
            1 fighter moved from 92 Sea Zone to 94 Sea Zone
            1 mech_infantry moved from Tobruk to Egypt
            1 artillery moved from Egypt to Trans-Jordan
            2 mech_infantrys moved from Iraq to Eastern Persia
            1 armour moved from Iraq to Eastern Persia
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            3 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Yunnan
            1 artillery moved from Trans-Jordan to Iraq
            1 fighter moved from India to Yunnan
            1 infantry moved from Burma to Yunnan
    
        Combat - British
            Battle in Yunnan
                British attack with 1 fighter and 5 infantry
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 0/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 0/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 fighter and 5 infantry in Yunnan, round 4 : 1/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    British roll dice for 1 fighter and 5 infantry in Yunnan, round 5 : 1/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 94 Sea Zone
                British attack with 2 fighters
                Italians defend with 1 destroyer
                    British roll dice for 2 fighters in 94 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 94 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - British
            1 artillery moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Morocco
            4 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from 110 Sea Zone to Morocco
            1 fighter moved from 94 Sea Zone to 98 Sea Zone
            1 carrier moved from 92 Sea Zone to 98 Sea Zone
            1 fighter moved from 94 Sea Zone to 98 Sea Zone
            1 cruiser moved from 92 Sea Zone to 98 Sea Zone
            1 artillery moved from Trans-Jordan to Iraq
            2 infantry moved from India to Burma
            1 fighter moved from Yunnan to Burma
            2 aaGuns moved from India to Burma
            1 infantry moved from Burma to Shan State
            6 infantry moved from Burma to Yunnan
            6 infantry moved from Burma to Yunnan
            2 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Shan State
    
        Place Units - British
            1 carrier and 1 destroyer placed in 110 Sea Zone
            1 armour and 2 infantry placed in Egypt
    
        Turn Complete - British
            British collect 33 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
            1 fighter could not land in 110 Sea Zone and was removed
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Some Units in India change ownership: 2 infantry
            Turning on Edit Mode
            EDIT: Adding units owned by British to United Kingdom: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Italians regular : -0.33
    Japanese regular : -2.50
    Japanese AA : -0.17
    British regular : -2.33
    

    Savegame

5 / 5

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