@leemorrison VF has me using 3.7 verzion
Is my 11 bid giving me the Allies?
Game History
Round: 1
Purchase Units - Ottomans
Ottomans buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Ottomans
Italians roll mine dice in SZ 17 : 0/1 hits, 0.17 expected hits
Trigger BulgariaCaptured: Ottomans captures territory Bulgaria
Trigger BulgariaCaptured: Ottomans takes ownership of territory Bulgaria
1 infantry moved from Mesopotamia to Sevastopol
Ottomans take Sevastopol from Russians
1 infantry moved from Syrian Desert to Mesopotamia
1 infantry moved from Ankara to Mesopotamia
1 artillery and 5 infantry moved from Ankara to Syrian Desert
1 artillery and 6 infantry moved from Smyrna to Syrian Desert
1 infantry moved from Constantinople to Bulgaria
Ottomans take Bulgaria from Neutral_Central
1 infantry moved from Constantinople to Ankara
2 artilleries and 4 infantry moved from Constantinople to Smyrna
1 cruiser moved from SZ 20 to SZ 17
Combat - Ottomans
Combat Move - Ottomans
Turning on Edit Mode
EDIT: Removing units owned by Ottomans from Syrian Desert: 1 infantry
EDIT: Adding units owned by Ottomans to Smyrna: 1 infantry
EDIT: Turning off Edit Mode
Place Units - Ottomans
5 infantry placed in Constantinople
Turn Complete - Ottomans
Ottomans collect 21 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians mine : -0.17
Game History
Round: 1
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
AustroHungarians roll mine dice in SZ 18 : 0/1 hits, 0.17 expected hits
2 artilleries and 6 infantry moved from Piedmont to Venice
1 infantry moved from Tuscany to Venice
1 cruiser moved from SZ 17 to SZ 18
1 infantry moved from Libya to Egypt
1 artillery moved from Libya to Egypt
2 artilleries and 6 infantry moved from Rome to Tuscany
1 infantry moved from Naples to Tuscany
Combat - Italians
Italians creates battle in territory SZ 17
Battle in SZ 18
Italians attack with 1 cruiser
AustroHungarians defend with 1 mines and 1 transport
1 transport owned by the AustroHungarians lost in SZ 18
Italians win with 1 cruiser remaining. Battle score for attacker is 6
Casualties for AustroHungarians: 1 transport
Battle in SZ 17
Italians attack with 1 battleship, 1 mines and 1 transport; French loiter and taunt
Ottomans defend with 1 cruiser
Italians roll dice for 1 battleship and 1 transport in SZ 17, round 2 : 1/1 hits, 0.67 expected hits
Ottomans roll dice for 1 cruiser in SZ 17, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Ottomans lost in SZ 17
Italians win with 1 battleship and 1 transport remaining. Battle score for attacker is 9
Casualties for Ottomans: 1 cruiser
Combat Move - Italians
Place Units - Italians
2 artilleries and 2 infantry placed in Rome
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
AustroHungarians mine : -0.17
Ottomans regular : -0.50
Game History
Round: 1
Purchase Units - Americans
Americans buy nothing; Remaining resources: 20 PUs;
Turn Complete - Americans
Americans collect 20 PUs; end with 40 PUs
Combat Hit Differential Summary :
Game History
Round: 2
Purchase Units - AustroHungarians
AustroHungarians buy 1 artillery and 9 infantry; Remaining resources: 1 PUs;
Combat Move - AustroHungarians
Trigger AlbaniaJoins: Italians captures territory Albania
Trigger AlbaniaJoins: Italians takes ownership of territory Albania
2 artilleries and 8 infantry moved from Serbia to Albania
1 artillery moved from Trieste to Albania
1 fighter moved from Vienna to Albania
2 infantry moved from Romania to Galicia
4 artilleries and 8 infantry moved from Romania to Budapest
4 artilleries and 18 infantry moved from Galicia to Poland
1 artillery and 5 infantry moved from Vienna to Trieste
Italians take Albania from Neutral_Allied
Combat - AustroHungarians
Battle in Albania
AustroHungarians attack with 3 artilleries, 1 fighter and 8 infantry
Italians defend with 1 artillery and 3 infantry
AustroHungarians roll dice for 3 artilleries, 1 fighter and 8 infantry in Albania, round 2 : 5/12 hits, 5.50 expected hits
Neutral_Allied roll dice for 1 artillery and 3 infantry in Albania, round 2 : 0/4 hits, 2.00 expected hits
1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Albania
AustroHungarians win, taking Albania from Italians with 3 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 13
Casualties for Italians: 1 artillery and 3 infantry
Combat Move - AustroHungarians
Place Units - AustroHungarians
1 artillery and 9 infantry placed in Vienna
Turn Complete - AustroHungarians
AustroHungarians collect 33 PUs; end with 34 PUs
Combat Hit Differential Summary :
Neutral_Allied regular : -2.00
AustroHungarians regular : -0.50
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Germans roll mine dice in SZ 10 : 0/1 hits, 0.17 expected hits
2 artilleries and 3 infantry moved from Belarus to Moscow
1 artillery and 8 infantry moved from Ukraine to Sevastopol
10 artilleries and 22 infantry moved from Ukraine to Romania
1 battleship moved from SZ 11 to SZ 9
1 infantry moved from Tatarstan to Ukraine
1 infantry moved from Livonia to Belarus
1 infantry moved from Karelia to Livonia
Combat - Russians
Battle in Romania
Russians attack with 10 artilleries and 22 infantry
AustroHungarians defend with 2 infantry
Russians roll dice for 10 artilleries and 22 infantry in Romania, round 2 : 12/32 hits, 14.00 expected hits
AustroHungarians roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 1.00 expected hits
2 infantry owned by the AustroHungarians lost in Romania
Russians win, taking Romania from AustroHungarians with 10 artilleries and 22 infantry remaining. Battle score for attacker is 6
Casualties for AustroHungarians: 2 infantry
Battle in Sevastopol
Russians attack with 1 artillery and 8 infantry
Ottomans defend with 1 infantry and 1 port
Russians roll dice for 1 artillery and 8 infantry in Sevastopol, round 2 : 3/9 hits, 3.33 expected hits
Ottomans roll dice for 1 infantry in Sevastopol, round 2 : 0/1 hits, 0.50 expected hits
1 infantry owned by the Ottomans lost in Sevastopol
Russians win, taking Sevastopol from Ottomans with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
Casualties for Ottomans: 1 infantry
Battle in SZ 9
British loiter and taunt; Russians attack with 1 battleship
Germans defend with 1 battleship, 2 cruisers and 1 submarine
Russians roll dice for 1 battleship in SZ 9, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 battleship, 2 cruisers and 1 submarine in SZ 9, round 2 : 1/4 hits, 2.00 expected hits
Units damaged: 1 battleship owned by the Russians
1 submarine owned by the Germans lost in SZ 9
Russians roll dice for 1 battleship in SZ 9, round 3 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 battleship and 2 cruisers in SZ 9, round 3 : 2/3 hits, 1.67 expected hits
1 battleship owned by the Russians lost in SZ 9
Germans win with 1 battleship and 2 cruisers remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 battleship
Combat Move - Russians
Place Units - Russians
2 artilleries and 6 infantry placed in Moscow
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : -2.67
Ottomans regular : -0.50
AustroHungarians regular : -1.00
Germans mine : -0.17
Game History
Round: 2
Purchase Units - Germans
Germans buy 1 fighter and 12 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
6 artilleries, 1 fighter and 12 infantry moved from Poland to Livonia
2 infantry moved from Silesia to Galicia
1 fighter moved from Berlin to Galicia
3 artilleries and 14 infantry moved from Silesia to Poland
2 infantry moved from Prussia to Poland
2 infantry moved from Berlin to Hanover
7 infantry moved from Berlin to Silesia
3 artilleries moved from Hanover to Silesia
1 infantry moved from Munich to Alsace
1 infantry moved from Alsace to Lorraine
Germans take Lorraine from French
3 artilleries and 8 infantry moved from Alsace to Belgium
1 infantry moved from Ruhr to Belgium
1 infantry moved from Kiel to Ruhr
1 artillery and 1 infantry moved from Hanover to Ruhr
1 battleship and 2 cruisers moved from SZ 9 to SZ 11
Combat - Germans
Germans creates battle in territory South West Africa
Battle in Livonia
Germans attack with 6 artilleries, 1 fighter and 12 infantry
Russians defend with 1 infantry
Germans roll dice for 6 artilleries, 1 fighter and 12 infantry in Livonia, round 2 : 6/19 hits, 9.33 expected hits
Russians roll dice for 1 infantry in Livonia, round 2 : 0/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Livonia
Germans win, taking Livonia from Russians with 6 artilleries, 1 fighter and 12 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Combat Move - Germans
Place Units - Germans
1 fighter and 12 infantry placed in Berlin
Turn Complete - Germans
Germans collect 44 PUs; end with 46 PUs
Combat Hit Differential Summary :
Russians regular : -0.50
Germans regular : -3.33
Game History
Round: 2
Purchase Units - French
French buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - French
1 unit repaired.
Trigger RomaniaCaptured: Russians captures territory Romania
Trigger RomaniaCaptured: Russians takes ownership of territory Romania
1 infantry moved from Gold Coast to Togoland
French take Togoland from Germans
1 infantry moved from French West Africa to Gold Coast
1 artillery and 3 infantry moved from Portugal to SZ 14
1 artillery, 3 infantry and 2 transports moved from SZ 14 to SZ 8
1 artillery and 3 infantry moved from SZ 8 to Picardy
8 artilleries, 1 fighter and 25 infantry moved from Picardy to Belgium
1 fighter moved from Paris to Belgium
1 transport moved from SZ 16 to SZ 14
1 infantry moved from Portugal to SZ 14
1 infantry and 1 transport moved from SZ 14 to SZ 16
1 infantry moved from SZ 16 to Marseilles
2 infantry moved from Marseilles to Burgundy
6 infantry moved from Paris to Picardy
1 battleship moved from SZ 17 to SZ 14
1 cruiser moved from SZ 17 to SZ 14
1 battleship moved from SZ 14 to SZ 8
Combat - French
Battle in Belgium
French attack with 8 artilleries, 2 fighters and 25 infantry
Germans defend with 9 artilleries and 22 infantry
French roll dice for 8 artilleries, 2 fighters and 25 infantry in Belgium, round 2 : 14/35 hits, 15.67 expected hits
Germans roll dice for 9 artilleries and 22 infantry in Belgium, round 2 : 12/31 hits, 15.50 expected hits
12 infantry owned by the French lost in Belgium
14 infantry owned by the Germans lost in Belgium
Germans and French reach a stalemate
. Battle score for attacker is 6
Casualties for French: 12 infantry
Casualties for Germans: 14 infantry
Combat Move - French
Place Units - French
2 artilleries and 6 infantry placed in Paris
Turn Complete - French
French collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
French regular : -1.67
Germans regular : -3.50
Game History
Round: 2
Purchase Units - British
British buy 2 artilleries, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
Trigger ArabiaCaptured: British captures territory Arabia
Trigger ArabiaCaptured: British takes ownership of territory Arabia
1 transport moved from SZ 28 to SZ 29
1 infantry moved from French West Africa to SZ 22
1 artillery moved from French West Africa to SZ 22
1 artillery, 1 infantry and 1 transport moved from SZ 22 to SZ 24
1 infantry moved from SZ 24 to South West Africa
1 artillery moved from SZ 24 to South West Africa
1 infantry moved from Belgian Congo to German East Africa
British take German East Africa from Germans
1 transport moved from SZ 27 to SZ 29
1 battleship moved from SZ 27 to SZ 19
3 artilleries and 6 infantry moved from Trans-Jordan to Egypt
1 infantry moved from India to SZ 29
1 infantry moved from SZ 29 to Arabia
British take Arabia from Neutral_Allied
1 artillery and 2 infantry moved from Afghanistan to India
1 infantry moved from Yorkshire to Wales
Combat - British
Battle in South West Africa
British attack with 2 artilleries and 2 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 2 artilleries and 2 infantry in South West Africa, round 2 : 4/4 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in South West Africa, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the British lost in South West Africa
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in South West Africa
British win, taking South West Africa from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Combat Move - British
Place Units - British
1 transport placed in SZ 8
2 artilleries, 1 fighter and 4 infantry placed in India
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
British regular : 2.00
Game History
Round: 2
Purchase Units - Ottomans
Ottomans buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Ottomans
Trigger ArabiaJoins: British takes ownership of territory Arabia
1 infantry moved from Smyrna to Trans-Jordan
Ottomans take Trans-Jordan from British
1 artillery moved from Mesopotamia to Arabia
2 artilleries moved from Syrian Desert to Arabia
6 infantry moved from Syrian Desert to Arabia
2 infantry moved from Constantinople to Smyrna
3 infantry moved from Constantinople to Ankara
1 infantry moved from Ankara to Mesopotamia
4 infantry moved from Syrian Desert to Mesopotamia
1 artillery and 4 infantry moved from Bulgaria to Constantinople
Combat - Ottomans
Battle in Arabia
Ottomans attack with 3 artilleries and 6 infantry
British defend with 1 artillery and 2 infantry
Ottomans roll dice for 3 artilleries and 6 infantry in Arabia, round 2 : 5/9 hits, 4.00 expected hits
British roll dice for 1 artillery and 2 infantry in Arabia, round 2 : 1/3 hits, 1.50 expected hits
1 infantry owned by the Ottomans lost in Arabia
1 artillery owned by the British and 2 infantry owned by the British lost in Arabia
Ottomans win, taking Arabia from British with 3 artilleries and 5 infantry remaining. Battle score for attacker is 7
Casualties for Ottomans: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Combat Move - Ottomans
Place Units - Ottomans
7 infantry placed in Constantinople
Turn Complete - Ottomans
Ottomans collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
Ottomans regular : 1.00
British regular : -0.50
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Egypt to SZ 17
1 artillery, 1 infantry and 1 transport moved from SZ 17 to SZ 28
1 infantry moved from SZ 28 to Empire of Ethiopia
1 artillery moved from SZ 28 to Empire of Ethiopia
1 infantry moved from Somaliland to Empire of Ethiopia
1 battleship moved from SZ 17 to SZ 28
2 artilleries and 7 infantry moved from Tuscany to Venice
2 artilleries and 2 infantry moved from Rome to Tuscany
Combat - Italians
Italians creates battle in territory SZ 18
Battle in Empire of Ethiopia
Italians attack with 1 artillery and 2 infantry
Neutral_True defend with 1 artillery and 1 infantry
Italians roll dice for 1 battleship in Empire of Ethiopia, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 artillery and 2 infantry in Empire of Ethiopia, round 2 : 1/3 hits, 1.33 expected hits
Neutral_True roll dice for 1 artillery and 1 infantry in Empire of Ethiopia, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Italians lost in Empire of Ethiopia
1 artillery owned by the Neutral_True lost in Empire of Ethiopia
Neutral_True and Italians reach a stalemate
. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Neutral_True: 1 artillery
Combat Move - Italians
Place Units - Italians
2 artilleries and 2 infantry placed in Rome
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -1.00
Neutral_True regular : 0.00
I entered edit mode to add costal bombardment from the battleship then remembered it automatically does it.
Game History
Round: 2
Purchase Units - Americans
Americans buy nothing; Remaining resources: 40 PUs;
Turn Complete - Americans
Americans collect 20 PUs; end with 60 PUs
Combat Hit Differential Summary :
Game History
Round: 3
Purchase Units - AustroHungarians
AustroHungarians buy 1 fighter and 9 infantry; Remaining resources: 1 PUs;
Combat Move - AustroHungarians
Turning on Edit Mode
EDIT: Adding units owned by AustroHungarians to Bohemia: 1 artillery
EDIT: Turning off Edit Mode
2 infantry moved from Poland to Belarus
2 infantry moved from Poland to Ukraine
4 artilleries and 14 infantry moved from Poland to Galicia
2 artilleries moved from Albania to Trieste
5 infantry moved from Albania to Trieste
1 fighter moved from Albania to Trieste
2 infantry moved from Budapest to Serbia
4 artilleries and 3 infantry moved from Budapest to Galicia
1 artillery and 9 infantry moved from Vienna to Galicia
1 artillery moved from Bohemia to Vienna
Combat - AustroHungarians
Battle in Belarus
AustroHungarians attack with 2 infantry
Russians defend with 1 infantry
AustroHungarians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the AustroHungarians lost in Belarus
1 infantry owned by the Russians lost in Belarus
AustroHungarians win, taking Belarus from Russians with 1 infantry remaining. Battle score for attacker is 0
Casualties for AustroHungarians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
AustroHungarians attack with 2 infantry
Russians defend with 1 infantry
AustroHungarians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Ukraine
AustroHungarians win, taking Ukraine from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Combat Move - AustroHungarians
Place Units - AustroHungarians
1 fighter and 9 infantry placed in Vienna
Turning on Edit Mode
EDIT: Changing PUs for AustroHungarians from 1 to 0
EDIT: Turning off Edit Mode
Turn Complete - AustroHungarians
AustroHungarians collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
AustroHungarians regular : 0.67
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 7 infantry moved from Sevastopol to Ukraine
4 artilleries and 10 infantry moved from Moscow to Ukraine
10 artilleries and 22 infantry moved from Romania to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 15 artilleries and 39 infantry
AustroHungarians defend with 2 infantry
Russians roll dice for 15 artilleries and 39 infantry in Ukraine, round 2 : 17/54 hits, 23.00 expected hits
AustroHungarians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 1.00 expected hits
2 infantry owned by the AustroHungarians lost in Ukraine
Russians win, taking Ukraine from AustroHungarians with 15 artilleries and 39 infantry remaining. Battle score for attacker is 6
Casualties for AustroHungarians: 2 infantry
Combat Move - Russians
Place Units - Russians
1 artillery and 7 infantry placed in Moscow
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Russians regular : -6.00
AustroHungarians regular : -1.00
@VictoryFirst Victor, this file has the Russians offering an Armistice on G3? It shouldn’t be offered as its too early and the Russians only have two territories adjacent under CP control. Do I have the most up to date version? Thank you sir!
Yeah I’m not sure why it’s happening, It’s my first time using this TripleA map. Do you just want to decline the offer and then use edit mode for when it’s legitimate? If you know how to fix it please tell me.
@King_Of_Tanks its all good - were used to not having it and just using the EDIT mode. I should have the turn out in a couple hours - dont worry about the revolution
Game History
Round: 3
Purchase Units - Germans
Germans buy 2 fighters and 11 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 unit repaired.
9 artilleries and 8 infantry moved from Belgium to Alsace
1 artillery and 2 infantry moved from Ruhr to Alsace
1 infantry moved from Lorraine to Belgium
2 infantry moved from Hanover to Ruhr
2 infantry moved from Berlin to Kiel
2 infantry moved from Berlin to Hanover
1 battleship and 2 cruisers moved from SZ 11 to SZ 10
1 fighter moved from Berlin to Silesia
3 artilleries and 7 infantry moved from Silesia to Poland
1 fighter moved from Livonia to Poland
1 fighter moved from Galicia to Poland
6 artilleries and 12 infantry moved from Livonia to Karelia
Germans take Karelia from Russians
1 infantry moved from Poland to Belarus
3 artilleries and 15 infantry moved from Poland to Livonia
2 infantry moved from Galicia to Poland
1 infantry moved from Berlin to Hanover
7 infantry moved from Berlin to Silesia
Combat - Germans
Combat Move - Germans
Place Units - Germans
2 fighters and 11 infantry placed in Berlin
Turn Complete - Germans
Germans collect 42 PUs; end with 43 PUs
Game History
Round: 3
Purchase Units - French
French buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - French
1 artillery and 9 infantry moved from Picardy to Lorraine
French take Lorraine from Germans
2 infantry moved from Burgundy to Lorraine
1 infantry moved from Marseilles to Burgundy
2 artilleries and 6 infantry moved from Paris to Picardy
1 transport moved from SZ 8 to SZ 2
1 transport moved from SZ 8 to SZ 2
1 infantry moved from Gold Coast to Togoland
1 transport moved from SZ 16 to SZ 2
1 battleship moved from SZ 14 to SZ 8
1 cruiser moved from SZ 14 to SZ 8
Combat - French
French creates battle in territory Belgium
Battle in Belgium
French attack with 8 artilleries, 2 fighters and 13 infantry
Germans defend with 1 infantry
French roll dice for 8 artilleries, 2 fighters and 13 infantry in Belgium, round 2 : 7/23 hits, 11.67 expected hits
Germans roll dice for 1 infantry in Belgium, round 2 : 0/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Belgium
French win, taking Belgium from Germans with 8 artilleries, 2 fighters and 13 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Combat Move - French
Place Units - French
4 artilleries and 3 infantry placed in Paris
Turn Complete - French
French collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
French regular : -4.67
Germans regular : -0.50
Game History
Round: 3
Purchase Units - British
British buy 2 artilleries, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
Germans roll mine dice in SZ 9 : 0/1 hits, 0.17 expected hits
Germans roll mine dice in SZ 10 : 0/1 hits, 0.17 expected hits
Germans roll mine dice in SZ 9 : 0/1 hits, 0.17 expected hits
Germans roll mine dice in SZ 10 : 0/1 hits, 0.17 expected hits
Germans roll mine dice in SZ 9 : 0/1 hits, 0.17 expected hits
Germans roll mine dice in SZ 10 : 1/1 hits, 0.17 expected hits
1 cruiser lost in SZ 10
Trigger BelgiumCaptured: French captures territory Belgium
Trigger BelgiumCaptured: French takes ownership of territory Belgium
1 infantry moved from German East Africa to Portuguese East Africa
British take Portuguese East Africa from Neutral_Allied
3 artilleries, 1 fighter and 9 infantry moved from India to Persia
1 infantry moved from Wales to SZ 8
1 infantry moved from Wales to SZ 8
1 infantry moved from SZ 8 to Picardy
1 infantry moved from SZ 8 to Picardy
1 battleship moved from SZ 8 to SZ 10
1 battleship moved from SZ 8 to SZ 10
1 cruiser moved from SZ 8 to SZ 10
1 infantry moved from South West Africa to Angola
British take Angola from Neutral_Allied
1 artillery moved from South West Africa to Angola
1 artillery moved from South West Africa to Angola
1 artillery and 5 infantry moved from Canada to SZ 2
1 artillery moved from London to Wales
Combat - British
Battle in SZ 10
British attack with 2 battleships
Germans defend with 1 battleship, 2 cruisers and 1 mines
British roll dice for 2 battleships in SZ 10, round 2 : 1/2 hits, 1.33 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship and 2 cruisers in SZ 10, round 2 : 2/3 hits, 1.67 expected hits
Units damaged: 2 battleships owned by the British
British roll dice for 2 battleships in SZ 10, round 3 : 1/2 hits, 1.33 expected hits
Germans roll dice for 1 battleship and 2 cruisers in SZ 10, round 3 : 1/3 hits, 1.67 expected hits
1 battleship owned by the British lost in SZ 10
1 cruiser owned by the Germans lost in SZ 10
British roll dice for 1 battleship in SZ 10, round 4 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 battleship and 1 cruiser in SZ 10, round 4 : 1/2 hits, 1.17 expected hits
1 battleship owned by the British lost in SZ 10
1 cruiser owned by the Germans lost in SZ 10
Germans win with 1 battleship remaining. Battle score for attacker is -6
Casualties for British: 2 battleships
Casualties for Germans: 2 cruisers
Battle in Persia
British attack with 3 artilleries, 1 fighter and 9 infantry
Neutral_True defend with 1 artillery and 3 infantry
British roll dice for 3 artilleries, 1 fighter and 9 infantry in Persia, round 2 : 4/13 hits, 5.83 expected hits
Neutral_True roll dice for 1 artillery and 3 infantry in Persia, round 2 : 4/4 hits, 2.00 expected hits
4 infantry owned by the British lost in Persia
3 infantry owned by the Neutral_True and 1 artillery owned by the Neutral_True lost in Persia
British win, taking Persia from Neutral_True with 3 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 1
Casualties for British: 4 infantry
Casualties for Neutral_True: 1 artillery and 3 infantry
Combat Move - British
Place Units - British
2 artilleries, 1 fighter and 5 infantry placed in India
1 transport placed in SZ 8
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : -0.50
Neutral_True regular : 2.00
British regular : -2.17
Germans mine : 0.00
@King_Of_Tanks @The_Good_Captain
No worries guys, you can simply click on “No Actions”. The message will reappear every turn until accepted or the conditions are no longer met (which should happen once Moscow gets taken). No need to do it via edit.
The World War I 1914 Balanced has been more thoroughly tested than the Improved one so there might be a few tiny bugs in this one left. First of all, I noticed in the code that the minimum round from which the RR can trigger is still set to 1. I did that wile working on it so that it’s easier to check if all RR conditions were working correctly but forgot to put it back.
However that doesn’t explain why the revolution is triggering with only two territories adjacent to Moscow enemy-controlled, so I would assume you guys are not running on the latest version. This bug does not appear in the Balanced version and both modules use the same code for the Revolution (except for that minimum round thing as described above).
So, if @The_Good_Captain could send the ZIP file of his world-war-i-improved map, I can try to look what’s causing the issue. I assume you sent your ZIP-file to @King_Of_Tanks, so you guys are also running on the same version? That’s important because if one person uses an older module, then the game functions as if both players are running on that older version.
@King_Of_Tanks @The_Good_Captain
But in any case it’s good you guys are using this module because this way bugs like this come to light 😁