1d6: 5
Daaras v Stucifer PTV Test Game
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Russians Russians buy 7 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 2 infantry moved from Archangel to Leningrad 1 artillery and 6 infantry moved from Leningrad to Northern Belarus 1 artillery and 1 infantry moved from Smolensk to Northern Belarus 1 aaGun moved from Smolensk to Southern Belarus 1 infantry moved from Northern Belarus to Southern Belarus 1 infantry moved from Northern Belarus to Leningrad 2 infantry moved from Northern Caucasus to Rostov 2 infantry moved from Stalingrad to Rostov 1 aaGun moved from Samara to Stalingrad 1 artillery and 2 infantry moved from Ukraine to Western Ukraine 1 aaGun and 5 infantry moved from Buryatia to Amur 1 artillery and 2 infantry moved from Siberia to Amur 2 infantry moved from Siberia to Amur 1 submarine moved from 130 Sea Zone to 129 Sea Zone Place Units - Russians 3 artilleries placed in Leningrad 3 artilleries placed in Ukraine 3 infantry placed in Stalingrad 1 artillery and 1 infantry placed in Siberia 2 infantry placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 marine moved from New Hebrides to 54 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to New Guinea 1 transport moved from 34 Sea Zone to 35 Sea Zone 6 infantry moved from Caroline Islands to 35 Sea Zone 6 infantry and 3 transports moved from 35 Sea Zone to 55 Sea Zone 6 infantry moved from 55 Sea Zone to Queensland 2 bombers moved from Kwangsi to Davao 2 fighters, 2 infantry and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter moved from Fukien to Kwangtung 2 artilleries and 6 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Anhwe to Kiangsi 1 infantry moved from Jehol to Shansi 2 infantry moved from Kyushu to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Davao 1 destroyer and 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 battleship and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands 1 destroyer moved from 34 Sea Zone to 35 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 34 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Marshall Islands to Caroline Islands 2 fighters and 2 tactical_bombers moved from Marshall Islands to 55 Sea Zone 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery and 1 infantry moved from Kyushu to 7 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 7 Sea Zone to 23 Sea Zone 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Guam 2 artilleries, 2 infantry and 2 transports moved from 23 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Guam Battle in 55 Sea Zone Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 3 transports ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 tactical_bombers and 3 transports in 55 Sea Zone, round 2 : 7/11 hits, 5.83 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win, taking Guam from Americans, taking 55 Sea Zone from Neutral with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Queensland Battle in New Guinea Battle in Davao Japanese attack with 2 bombers and 2 infantry Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Davao, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Davao 1 infantry owned by the Americans lost in Davao Japanese win, taking Queensland from ANZAC, taking New Guinea from ANZAC, taking Davao from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Kwangtung Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/6 hits, 2.50 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Kwangtung Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Kwangtung, round 3 : 1/6 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 3 fighters and 1 tactical_bomber moved from Kwangtung to Kiangsu 2 infantry moved from Siam to French Indo China Japanese take French Indo China from Neutral_Axis 2 bombers moved from Davao to Caroline Islands 2 artilleries and 2 infantry moved from 35 Sea Zone to Caroline Islands Place Units - Japanese 1 factory_minor placed in Kiangsu 1 submarine placed in 6 Sea Zone 1 carrier and 1 transport placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 39 PUs; end with 40 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -1.33 UK_Pacific regular : -1.00 ANZAC regular : -0.33
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Following
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from 7 Sea Zone: 1 carrier and 1 transport EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier and 1 transport EDIT: Removing units owned by British from Malaya: 1 infantry EDIT: Adding units owned by British to Shan State: 1 infantry EDIT: Turning off Edit Mode Americans buy 1 battleship, 1 carrier, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 fighter moved from Wake Island to 22 Sea Zone Combat - Americans Battle in 22 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 22 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 fighter moved from 22 Sea Zone to Manilla 1 carrier moved from 28 Sea Zone to 27 Sea Zone 1 carrier moved from 11 Sea Zone to 27 Sea Zone 2 fighters moved from Eastern United States to 27 Sea Zone 2 fighters moved from 28 Sea Zone to Hawaiian Islands 1 aaGun and 1 infantry moved from Southeast Mexico to 66 Sea Zone 1 aaGun, 1 cruiser, 1 infantry and 1 transport moved from 66 Sea Zone to 28 Sea Zone 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 1 transport moved from 28 Sea Zone to 27 Sea Zone 1 transport moved from 27 Sea Zone to 13 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 aaGun and 1 infantry moved from 28 Sea Zone to Hawaiian Islands 1 transport moved from 13 Sea Zone to 11 Sea Zone 2 destroyers moved from 11 Sea Zone to 27 Sea Zone 1 artillery moved from Central United States to Western United States 1 submarine moved from 59 Sea Zone to 42 Sea Zone 1 destroyer moved from 59 Sea Zone to 42 Sea Zone 1 mech_infantry moved from Eastern United States to Central United States Place Units - Americans 1 battleship, 1 carrier, 1 destroyer and 2 submarines placed in 11 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3,6,2,3 Americans collect 50 PUs (2 lost to blockades); end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Inner Mongolia to Shansi 1 fighter moved from Inner Mongolia to Shansi Combat - Chinese Battle in Shansi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Honan to Tsinghai 4 infantry moved from Inner Mongolia to Tsinghai 1 fighter moved from Shansi to Tsinghai Place Units - Chinese 2 artilleries placed in Yunnan 2 artilleries placed in Tsinghai Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British buy 3 fighters and 2 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 fighters; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Eastern India to 40 Sea Zone 2 infantry and 1 transport moved from 40 Sea Zone to 74 Sea Zone 2 infantry moved from 74 Sea Zone to Kenya 1 artillery moved from Egypt to 83 Sea Zone 1 fighter and 1 tactical_bomber moved from 83 Sea Zone to Kenya 1 fighter and 1 tactical_bomber moved from Egypt to Kenya 1 cruiser moved from 83 Sea Zone to 74 Sea Zone 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 artillery and 1 transport moved from 83 Sea Zone to 74 Sea Zone 1 artillery moved from 74 Sea Zone to Kenya Combat - British Battle in Kenya British attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers Italians defend with 1 artillery and 3 infantry British roll dice for 1 cruiser in Kenya, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Kenya, round 2 : 1/7 hits, 3.17 expected hits Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the British lost in Kenya 1 infantry owned by the Italians lost in Kenya British roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kenya, round 3 : 3/6 hits, 3.00 expected hits Italians roll dice for 1 artillery and 2 infantry in Kenya, round 3 : 2/3 hits, 1.00 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Kenya 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Kenya British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 artillery and 2 infantry Casualties for Italians: 1 artillery and 3 infantry Non Combat Move - British 2 fighters and 2 tactical_bombers moved from Kenya to Anglo-Egyptian Sudan 1 fighter moved from Anglo-Egyptian Sudan to 83 Sea Zone 1 fighter and 2 tactical_bombers moved from Anglo-Egyptian Sudan to Egypt 1 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Baluchistan to Southern Persia British take Southern Persia from Neutral_Allies 1 marine moved from Eastern India to 40 Sea Zone 1 cruiser and 1 marine moved from 40 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 battleship and 1 destroyer moved from 59 Sea Zone to 42 Sea Zone 1 aaGun moved from Burma to Yunnan 1 aaGun, 1 artillery and 7 infantry moved from Burma to Shan State 1 transport moved from 59 Sea Zone to 42 Sea Zone 1 transport moved from 42 Sea Zone to 40 Sea Zone 1 fighter moved from Java to Malaya 1 bomber moved from Quebec to United Kingdom 1 mech_infantry moved from Eire to United Kingdom 2 infantry moved from United Kingdom to Scotland 1 transport moved from 109 Sea Zone to 104 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States Place Units - British 1 fighter and 2 infantry placed in Union of South Africa 2 fighters placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 30 PUs Place Units - UK_Pacific 2 fighters placed in Eastern India Turning on Edit Mode EDIT: Removing units owned by UK_Pacific from Eastern India: 1 fighter EDIT: Adding units owned by UK_Pacific to Eastern India: 1 artillery and 2 infantry EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Some Units in Eastern India change ownership: 1 artillery, 1 fighter and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33 Italians regular : 0.67 Japanese regular : -0.33 British regular : -2.67
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 1 PUs; Combat Move - Italians 2 armour moved from Albania to Greece 6 infantry moved from Bulgaria to Greece 1 bomber and 2 fighters moved from Southern Italy to Greece 2 infantry moved from Malta to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Gibraltar 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk Combat - Italians Battle in Gibraltar Battle in Greece Italians attack with 2 armour, 1 bomber, 2 fighters and 6 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 2 armour, 1 bomber, 2 fighters and 6 infantry in Greece, round 2 : 4/11 hits, 3.50 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Italians lost in Greece 4 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Gibraltar from British, taking Greece from Neutral_Allies with 2 armour, 1 bomber, 2 fighters and 5 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa EDIT: 1 bomber and 2 fighters moved from Greece to Southern Italy 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Morocco Italians take Morocco from Neutral_Axis 1 cruiser moved from 96 Sea Zone to 97 Sea Zone 1 marine moved from Southern Italy to 97 Sea Zone 1 marine moved from Malta to 96 Sea Zone 1 marine moved from 96 Sea Zone to Tunisia Italians take Tunisia from Neutral_Axis 1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Algeria Italians take Algeria from Neutral_Axis 1 infantry moved from Northern Italy to Southern France Italians take Southern France from Neutral_Axis 1 artillery moved from Northern Italy to Yugoslavia EDIT: 2 fighters moved from Southern Italy to Malta Place Units - Italians Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 1 Italians collect 19 PUs (1 lost to blockades); end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 Neutral_Allies regular : -0.33
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC COMMENT: switching buy to 1 inf 2 art Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode COMMENT: I don't know if this fleet position as the Allies will work 1 fighter moved from New Zealand to Java 1 cruiser moved from 58 Sea Zone to 56 Sea Zone EDIT: 2 fighters moved from Hawaiian Islands to 27 Sea Zone 2 fighters moved from New Zealand to Java 1 transport moved from 59 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 aaGun and 2 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 aaGun and 1 infantry EDIT: Adding units owned by ANZAC to New South Wales: 2 artilleries EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 7 infantry moved from Finland to Karelia Germans take Karelia from Russians 3 artilleries and 15 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 6 armour and 9 mech_infantrys moved from Germany to Baltic States 3 armour moved from Romania to Baltic States Germans take Eastern Poland from Russians 5 infantry moved from Germany to Poland 2 artilleries moved from Western Germany to Germany 1 artillery and 3 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 113 Sea Zone to 94 Sea Zone Combat - Germans Non Combat Move - Germans 1 artillery and 3 infantry moved from 94 Sea Zone to Algeria 1 aaGun and 1 infantry moved from France to Normandy Bordeaux 2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany 2 bombers moved from Western Germany to Southern Italy 2 aaGuns moved from Poland to Baltic States 2 aaGuns moved from Western Germany to Germany Place Units - Germans 10 infantry placed in Germany 1 fighter and 1 tactical_bomber placed in Western Germany 1 infantry placed in France Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Russians buy 3 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 artillery and 9 infantry moved from Amur to Korea Russians take Korea from Japanese 1 submarine moved from 129 Sea Zone to 128 Sea Zone Combat - Russians Non Combat Move - Russians 1 aaGun, 3 artilleries and 3 infantry moved from Leningrad to Archangel 1 armour and 1 mech_infantry moved from Novgorod to Archangel 2 fighters and 1 tactical_bomber moved from Leningrad to Novgorod 1 aaGun, 3 artilleries and 16 infantry moved from Northern Belarus to Novgorod 1 aaGun and 2 infantry moved from Southern Belarus to Smolensk 2 infantry moved from Russia to Smolensk 2 artilleries and 8 infantry moved from Western Ukraine to Ukraine 1 armour and 1 mech_infantry moved from Ukraine to Kursk 4 infantry moved from Rostov to Ukraine 1 aaGun and 3 infantry moved from Stalingrad to Rostov 1 aaGun moved from Amur to Korea 1 aaGun, 1 artillery and 7 infantry moved from Siberia to Amur 2 infantry moved from Siberia to Amur Place Units - Russians 1 fighter and 2 infantry placed in Siberia 1 artillery and 2 infantry placed in Stalingrad 2 artilleries and 4 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4 Russians collect 44 PUs (2 lost to blockades); end with 44 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 factory_minor and 10 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hunan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kwangtung to Hunan 1 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Anhwe to Shansi 3 fighters and 1 tactical_bomber moved from Kiangsu to Shansi 1 mech_infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese 1 artillery and 2 infantry moved from Jehol to Southern Manchuria 1 infantry moved from Davao to Manilla 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from French Indo China to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from Caroline Islands to Borneo 1 fighter and 1 tactical_bomber moved from Caroline Islands to Manilla 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 armour and 1 infantry moved from 21 Sea Zone to Manilla 1 carrier moved from 6 Sea Zone to 37 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 55 Sea Zone to 56 Sea Zone 3 fighters and 3 tactical_bombers moved from 55 Sea Zone to New South Wales 1 infantry moved from Queensland to 55 Sea Zone 5 infantry moved from Queensland to New South Wales 1 infantry moved from 55 Sea Zone to Solomon Islands 2 bombers moved from Caroline Islands to New South Wales 2 artilleries and 2 infantry moved from Caroline Islands to 35 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 64 Sea Zone 2 artilleries and 2 infantry moved from 64 Sea Zone to New South Wales 2 cruisers moved from 55 Sea Zone to 64 Sea Zone 1 transport moved from 55 Sea Zone to 35 Sea Zone 1 infantry moved from Caroline Islands to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone 1 marine moved from New Guinea to Dutch New Guinea Japanese take Dutch New Guinea from Dutch 1 infantry moved from 47 Sea Zone to New Britain 1 fighter and 1 tactical_bomber moved from Caroline Islands to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 56 Sea Zone Combat - Japanese Battle in New Britain Battle in Solomon Islands Battle in 56 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 56 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits ANZAC roll dice for 1 cruiser in 56 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Japanese lost in 56 Sea Zone 1 cruiser owned by the ANZAC lost in 56 Sea Zone Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 cruiser Battle in Shansi Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Shansi, round 2 : 1/5 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi 1 infantry owned by the Chinese lost in Shansi Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Borneo Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Borneo, round 2 : 1/2 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Manilla Japanese attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 fighter and 1 infantry Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Manilla, round 2 : 3/5 hits, 2.00 expected hits Americans roll dice for 1 fighter and 1 infantry in Manilla, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Manilla 1 infantry owned by the Americans and 1 fighter owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for Americans: 1 fighter and 1 infantry Battle in New South Wales Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 7 infantry and 3 tactical_bombers ANZAC defend with 2 aaGuns, 3 artilleries, 1 factory_minor, 1 harbour and 6 infantry ANZAC roll AA dice in New South Wales : 1/0 hits, 1.00 expected hits 1 bomber owned by the Japanese lost in New South Wales Japanese roll dice for 2 cruisers in New South Wales, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 2 artilleries, 1 bomber, 3 fighters, 7 infantry and 3 tactical_bombers in New South Wales, round 2 : 8/16 hits, 6.17 expected hits ANZAC roll dice for 2 aaGuns, 3 artilleries and 6 infantry in New South Wales, round 2 : 2/9 hits, 3.00 expected hits 2 infantry owned by the Japanese lost in New South Wales 6 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales Japanese roll dice for 2 artilleries, 1 bomber, 3 fighters, 5 infantry and 3 tactical_bombers in New South Wales, round 3 : 7/14 hits, 5.83 expected hits ANZAC roll dice for 2 artilleries in New South Wales, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in New South Wales 2 artilleries owned by the ANZAC lost in New South Wales Japanese captures 11PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 2 artilleries, 1 bomber, 3 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Japanese: 1 bomber and 3 infantry Casualties for ANZAC: 2 aaGuns, 3 artilleries and 6 infantry triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from New South Wales to Queensland 3 fighters and 3 tactical_bombers moved from New South Wales to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 56 Sea Zone to Queensland 1 fighter and 1 tactical_bomber moved from Borneo to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Manilla to Davao EDIT: 1 destroyer moved from 37 Sea Zone to 47 Sea Zone 3 fighters and 1 tactical_bomber moved from Shansi to Southern Manchuria Place Units - Japanese 3 infantry placed in Kiangsu 7 infantry placed in Japan 1 factory_minor placed in Queensland Turn Complete - Japanese Japanese collect 43 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Southern Manchuria: 1 fighter EDIT: Adding units owned by Japanese to Japan: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.00 Japanese regular : 2.83 ANZAC AA : 0.00 UK_Pacific regular : -0.33 ANZAC regular : -0.17
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TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 2 destroyers, 1 harbour, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship moved from 11 Sea Zone to 27 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 battleship and 1 marine moved from 27 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 18 Sea Zone 2 infantry moved from 18 Sea Zone to Iwo Jima 1 artillery and 1 infantry moved from Hawaiian Islands to 28 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 4 fighters moved from 27 Sea Zone to Marshall Islands 1 bomber moved from Hawaiian Islands to Japan Combat - Americans Air Battle in Japan
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 2 destroyers, 1 harbour, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship moved from 11 Sea Zone to 27 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 battleship and 1 marine moved from 27 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 18 Sea Zone 2 infantry moved from 18 Sea Zone to Iwo Jima 1 artillery and 1 infantry moved from Hawaiian Islands to 28 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 4 fighters moved from 27 Sea Zone to Marshall Islands 1 bomber moved from Hawaiian Islands to Japan Combat - Americans Air Battle in Japan Americans attacks with 1 units heading to Japan Japanese launches 1 interceptors out of Japan Attackers Fire, : 0/1 hits, 0.17 expected hits Defenders Fire, : 0/1 hits, 0.33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Japan Japanese roll AA dice in Japan : 0/1 hits, 0.17 expected hits Bombing raid in Japan rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Japan causes 5 damage total. Battle in Iwo Jima Battle in Marshall Islands Americans attack with 1 artillery, 4 fighters, 1 infantry and 1 marine Japanese defend with 1 infantry Americans roll dice for 1 battleship in Marshall Islands, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Marshall Islands 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Iwo Jima from Japanese, taking Marshall Islands from Japanese with 1 artillery, 4 fighters and 1 marine remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Cleaning up after air battles Non Combat Move - Americans 4 fighters moved from Marshall Islands to 32 Sea Zone 2 fighters moved from 32 Sea Zone to Wake Island 2 carriers moved from 27 Sea Zone to 18 Sea Zone 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 18 Sea Zone 1 fighter moved from Hawaiian Islands to Wake Island 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island 1 cruiser moved from 28 Sea Zone to 32 Sea Zone 1 submarine moved from 27 Sea Zone to 18 Sea Zone 1 cruiser moved from 27 Sea Zone to 18 Sea Zone 2 destroyers moved from 27 Sea Zone to 32 Sea Zone 1 cruiser moved from 27 Sea Zone to 32 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 battleship and 1 marine moved from 27 Sea Zone to 18 Sea Zone 1 marine moved from 18 Sea Zone to Iwo Jima 1 destroyer moved from 27 Sea Zone to 18 Sea Zone 1 destroyer moved from 27 Sea Zone to 32 Sea Zone 1 bomber moved from Japan to Korea 1 armour and 2 mech_infantrys moved from Central United States to Southeast Mexico Place Units - Americans 2 transports placed in 11 Sea Zone 3 infantry placed in Western United States 1 harbour placed in Wake Island 1 destroyer placed in 104 Sea Zone 1 destroyer and 3 submarines placed in 11 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : 0.67 Japanese AA : -0.17 Defenders Fire, : -0.33 Attackers Fire, : -0.17
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 2 destroyers, 1 harbour, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship moved from 11 Sea Zone to 27 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 battleship and 1 marine moved from 27 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 18 Sea Zone 2 infantry moved from 18 Sea Zone to Iwo Jima 1 artillery and 1 infantry moved from Hawaiian Islands to 28 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 4 fighters moved from 27 Sea Zone to Marshall Islands 1 bomber moved from Hawaiian Islands to Japan Combat - Americans Air Battle in Japan Americans attacks with 1 units heading to Japan Japanese launches 1 interceptors out of Japan Attackers Fire, : 0/1 hits, 0.17 expected hits Defenders Fire, : 0/1 hits, 0.33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Japan Japanese roll AA dice in Japan : 0/1 hits, 0.17 expected hits Bombing raid in Japan rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Japan causes 5 damage total. Battle in Iwo Jima Battle in Marshall Islands Americans attack with 1 artillery, 4 fighters, 1 infantry and 1 marine Japanese defend with 1 infantry Americans roll dice for 1 battleship in Marshall Islands, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Marshall Islands 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Iwo Jima from Japanese, taking Marshall Islands from Japanese with 1 artillery, 4 fighters and 1 marine remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Cleaning up after air battles Non Combat Move - Americans 4 fighters moved from Marshall Islands to 32 Sea Zone 2 fighters moved from 32 Sea Zone to Wake Island 2 carriers moved from 27 Sea Zone to 18 Sea Zone 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 18 Sea Zone 1 fighter moved from Hawaiian Islands to Wake Island 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island 1 cruiser moved from 28 Sea Zone to 32 Sea Zone 1 submarine moved from 27 Sea Zone to 18 Sea Zone 1 cruiser moved from 27 Sea Zone to 18 Sea Zone 2 destroyers moved from 27 Sea Zone to 32 Sea Zone 1 cruiser moved from 27 Sea Zone to 32 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 battleship and 1 marine moved from 27 Sea Zone to 18 Sea Zone 1 marine moved from 18 Sea Zone to Iwo Jima 1 destroyer moved from 27 Sea Zone to 18 Sea Zone 1 destroyer moved from 27 Sea Zone to 32 Sea Zone 1 bomber moved from Japan to Korea 1 armour and 2 mech_infantrys moved from Central United States to Southeast Mexico Place Units - Americans 2 transports placed in 11 Sea Zone 3 infantry placed in Western United States 1 harbour placed in Wake Island 1 destroyer placed in 104 Sea Zone 1 destroyer and 3 submarines placed in 11 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 2 artilleries and 6 infantry moved from Yunnan to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 2 artilleries and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 6 infantry in Szechwan, round 2 : 2/8 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 artillery and 4 infantry moved from Tsinghai to Honan 1 artillery and 3 infantry moved from Tsinghai to Szechwan 1 fighter moved from Tsinghai to Honan Place Units - Chinese 3 infantry placed in Honan 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 13 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs Purchase Units - British British buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Siam to French Indo China UK_Pacific take French Indo China from Japanese EDIT: 1 destroyer moved from 42 Sea Zone to 56 Sea Zone 1 fighter moved from 83 Sea Zone to Iraq 1 fighter and 2 tactical_bombers moved from Egypt to Iraq 1 infantry moved from Belgian Congo to Kenya British take Kenya from Italians 2 infantry moved from Southern Persia to Iraq 1 cruiser moved from 74 Sea Zone to 82 Sea Zone 1 bomber moved from United Kingdom to Normandy Bordeaux 1 infantry moved from Tanganyika Territory to 74 Sea Zone 1 infantry moved from 74 Sea Zone to French Madagascar Combat - British Strategic bombing raid in Normandy Bordeaux Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 6 damage total. Battle in French Madagascar Battle in Iraq British attack with 2 fighters, 2 infantry and 2 tactical_bombers Neutral_Axis defend with 3 infantry British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Iraq, round 2 : 2/6 hits, 2.67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Iraq 2 infantry owned by the Neutral_Axis lost in Iraq 2 tactical_bombers owned by the British and 2 fighters owned by the British retreated Neutral_Axis win, taking French Madagascar from Neutral_Axis with 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Neutral_Axis: 2 infantry Non Combat Move - British 1 infantry moved from Southern Persia to Northeast Persia British take Northeast Persia from Neutral_Allies 1 carrier and 1 destroyer moved from 83 Sea Zone to 82 Sea Zone 2 infantry moved from Egypt to Anglo-Egyptian Sudan 1 fighter and 1 tactical_bomber moved from Iraq to Southern Persia 1 transport moved from 74 Sea Zone to 73 Sea Zone 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone 2 infantry moved from 74 Sea Zone to Kenya 1 fighter moved from Union of South Africa to 82 Sea Zone 1 tactical_bomber moved from Iraq to 82 Sea Zone 1 fighter moved from Iraq to Southern Persia 1 transport moved from 40 Sea Zone to 39 Sea Zone 2 infantry moved from Shan State to 39 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to Sumatra 1 aaGun, 1 artillery and 5 infantry moved from Shan State to Malaya 1 aaGun moved from Yunnan to Burma 1 artillery and 2 infantry moved from Eastern India to Burma 1 fighter moved from Malaya to Sumatra 1 fighter moved from Eastern India to Sumatra 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 67 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom 2 aaGuns and 4 infantry moved from Scotland to United Kingdom Place Units - British 1 fighter and 1 infantry placed in United Kingdom 1 artillery, 1 fighter and 1 infantry placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 2 artilleries, 1 fighter and 2 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,5,3,1,4,3,2,5 UK_Pacific collect 18 PUs (2 lost to blockades); end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Some Units in Eastern India change ownership: 2 artilleries, 1 fighter and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 0.33 Japanese regular : 0.33 Japanese AA : -0.17 Defenders Fire, : -0.33 Germans AA : -0.17 Attackers Fire, : -0.17 Neutral_Axis regular : 1.00 British regular : -0.67
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 marine moved from Tunisia to 96 Sea Zone 1 marine moved from Algeria to 96 Sea Zone 1 artillery and 2 infantry moved from Morocco to 94 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 94 Sea Zone to 96 Sea Zone 1 infantry moved from Algeria to 96 Sea Zone 1 infantry moved from Tunisia to Algeria 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 armour and 1 mech_infantry moved from Alexandria to Egypt 1 bomber moved from Southern Italy to Egypt 1 artillery moved from Yugoslavia to Bulgaria 1 infantry moved from Southern France to Northern Italy 1 battleship and 1 marine moved from 96 Sea Zone to 101 Sea Zone 1 marine moved from 101 Sea Zone to Cyprus 2 infantry and 1 transport moved from 96 Sea Zone to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Egypt 1 artillery, 2 cruisers, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 96 Sea Zone to 100 Sea Zone 1 marine moved from 100 Sea Zone to Crete Combat - Italians Battle in Cyprus Battle in Crete Battle in Egypt Italians attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry British defend with 1 harbour; ANZAC defend with 2 infantry Italians roll dice for 2 cruisers in Egypt, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 2 infantry in Egypt, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Egypt 2 infantry owned by the ANZAC lost in Egypt Italians win, taking Cyprus from British, taking Crete from Neutral_Allies, taking Egypt from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Italians 1 bomber moved from Egypt to Alexandria 2 fighters moved from Malta to 99 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Syria Italians take Syria from Neutral_Axis Place Units - Italians 1 destroyer and 3 transports placed in 99 Sea Zone 1 carrier placed in 99 Sea Zone 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Italians regular : 1.00 British regular : 1.33
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Germans
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Germans Germans buy 3 artilleries and 13 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Baltic States to Northern Belarus Germans take Northern Belarus from Russians 1 armour and 1 mech_infantry moved from Northern Belarus to Leningrad Germans take Leningrad from Russians 3 artilleries and 15 infantry moved from Baltic States to Leningrad 5 armour and 5 mech_infantrys moved from Baltic States to Leningrad 5 infantry moved from Poland to Eastern Poland 2 artilleries and 7 infantry moved from Romania to Eastern Poland 3 armour and 3 mech_infantrys moved from Baltic States to Eastern Poland Combat - Germans Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans 2 aaGuns moved from Baltic States to Leningrad 2 aaGuns, 2 artilleries and 10 infantry moved from Germany to Poland 3 fighters and 3 tactical_bombers moved from Western Germany to Karelia 1 artillery and 3 infantry moved from Algeria to 94 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 94 Sea Zone to 100 Sea Zone 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from 100 Sea Zone to Egypt 1 fighter and 1 tactical_bomber moved from Malta to Egypt 2 bombers moved from Southern Italy to Egypt 1 fighter moved from Western Germany to France 1 infantry moved from France to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to 100 Sea Zone Place Units - Germans 3 artilleries and 7 infantry placed in Germany 3 infantry placed in France 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,6 Germans collect 46 PUs; end with 46 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Russians Russians buy 2 artilleries and 15 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Amur to Northern Manchuria Chinese take Northern Manchuria from Japanese Combat - Russians Non Combat Move - Russians 1 aaGun and 3 infantry moved from Rostov to Ukraine 1 artillery and 2 infantry moved from Stalingrad to Rostov 2 artilleries and 4 infantry moved from Russia to Gorky 1 aaGun, 3 artilleries and 3 infantry moved from Archangel to Nenetsia 1 armour and 1 mech_infantry moved from Archangel to Yaroslavl 1 aaGun, 3 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber moved from Novgorod to Yaroslavl 2 fighters moved from Yaroslavl to Russia 1 tactical_bomber moved from Yaroslavl to Russia 1 armour and 1 mech_infantry moved from Kursk to Russia 3 infantry moved from Novgorod to Yaroslavl 1 aaGun and 3 infantry moved from Smolensk to Yaroslavl 1 infantry moved from Smolensk to Bryansk 1 artillery and 4 infantry moved from Amur to Korea 1 aaGun moved from Amur to Korea 2 infantry moved from Amur to Korea 1 fighter moved from Siberia to Korea 2 infantry moved from Amur to Korea Place Units - Russians 2 artilleries and 1 infantry placed in Ukraine 9 infantry placed in Russia 2 infantry placed in Siberia 3 infantry placed in Stalingrad Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,6 Russians collect 40 PUs (3 lost to blockades); end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Japanese Japanese repair damage of 5x factory_major; Remaining resources: 63 PUs; 6 SuicideAttackTokens; Japanese buy 1 destroyer, 11 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 47 Sea Zone to 56 Sea Zone 3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 56 Sea Zone 1 infantry moved from New South Wales to South Australia Japanese take South Australia from ANZAC 1 infantry moved from New South Wales to Victoria Japanese take Victoria from ANZAC 2 artilleries and 2 infantry moved from New South Wales to 64 Sea Zone 1 battleship moved from 55 Sea Zone to 46 Sea Zone 1 marine moved from Dutch New Guinea to 46 Sea Zone 2 artilleries, 2 cruisers, 2 infantry and 2 transports moved from 64 Sea Zone to 55 Sea Zone 1 infantry moved from Solomon Islands to 55 Sea Zone 1 transport moved from 47 Sea Zone to 64 Sea Zone 2 artilleries, 3 carriers, 2 cruisers, 2 destroyers, 3 infantry and 4 transports moved from 55 Sea Zone to 47 Sea Zone 1 infantry moved from New Britain to 47 Sea Zone 2 artilleries, 3 carriers, 2 cruisers, 2 destroyers, 4 infantry and 4 transports moved from 47 Sea Zone to 35 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 2 infantry moved from Borneo to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Celebes 1 artillery and 2 infantry moved from Hunan to Kwangsi 1 infantry moved from Hunan to Kwangsi 1 artillery and 3 infantry moved from Hunan to Kiangsi 1 infantry moved from Kiangsi to Hunan 1 artillery moved from Anhwe to Kiangsu 1 destroyer and 1 submarine moved from 37 Sea Zone to 45 Sea Zone 1 battleship and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone 1 battleship and 1 marine moved from 46 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from Manilla to 21 Sea Zone 1 armour, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Davao to Caroline Islands 1 fighter moved from Southern Manchuria to Kiangsu 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Japan 1 bomber, 2 fighters and 2 tactical_bombers moved from Queensland to Caroline Islands Combat - Japanese Battle in Celebes Battle in Kwangsi Japanese attack with 1 artillery and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Celebes from Dutch, taking Kwangsi from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 56 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 56 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits Americans roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 56 Sea Zone Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 armour, 2 artilleries, 5 infantry and 1 marine moved from 35 Sea Zone to Caroline Islands 3 fighters and 3 tactical_bombers moved from 56 Sea Zone to 35 Sea Zone 1 aaGun, 1 artillery and 7 infantry moved from Southern Manchuria to Jehol Place Units - Japanese 3 infantry placed in Kiangsu 1 destroyer and 2 submarines placed in 64 Sea Zone 3 infantry placed in Queensland 5 infantry and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 42 PUs; end with 42 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.33 Japanese regular : 0.17
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 1 bomber, 2 destroyers, 2 fighters, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 fighters and 1 tactical_bomber moved from 18 Sea Zone to Japan 1 bomber moved from Korea to Japan 1 destroyer and 1 submarine moved from 18 Sea Zone to 5 Sea Zone Americans take 7 Sea Zone from Japanese Americans take 18 Sea Zone from Japanese Combat - Americans Air Battle in Japan Americans attacks with 4 units heading to Japan Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Japan Japanese roll AA dice in Japan : 0/1 hits, 0.17 expected hits Japanese roll AA dice in Japan : 0/1 hits, 0.17 expected hits Bombing raid in Japan rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Japan rolls: 4 and causes: 4 damage to unit: airfield Bombing raid in Japan causes 10 damage total. Damaged units is as follows: factory_major = 6, airfield = 4 Battle in 5 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 5 Sea Zone Americans win, taking 5 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Cleaning up after air battles Non Combat Move - Americans 1 bomber, 2 fighters and 1 tactical_bomber moved from Japan to Korea 2 infantry and 1 marine moved from Iwo Jima to 18 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 18 Sea Zone to 32 Sea Zone 1 transport moved from 32 Sea Zone to 13 Sea Zone 1 transport moved from 32 Sea Zone to 27 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone 1 artillery and 1 marine moved from Marshall Islands to 32 Sea Zone 1 artillery, 3 infantry and 2 marines moved from 32 Sea Zone to Wake Island 1 fighter moved from Wake Island to 32 Sea Zone 1 aaGun and 3 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 11 Sea Zone to 32 Sea Zone 1 aaGun and 3 infantry moved from 32 Sea Zone to Wake Island 1 transport moved from 13 Sea Zone to 11 Sea Zone 1 destroyer and 3 submarines moved from 11 Sea Zone to 32 Sea Zone 1 armour and 2 mech_infantrys moved from Southeast Mexico to Western United States 1 aaGun moved from Eastern United States to Central United States 1 destroyer moved from 104 Sea Zone to 90 Sea Zone 1 submarine moved from 42 Sea Zone to 77 Sea Zone Place Units - Americans 2 destroyers and 1 transport placed in 11 Sea Zone 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 artilleries and 9 infantry moved from Szechwan to Hunan 1 fighter and 2 infantry moved from Honan to Anhwe Combat - Chinese Battle in Hunan Chinese attack with 3 artilleries and 9 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 9 infantry in Hunan, round 2 : 3/12 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 3 artilleries and 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Honan 2 infantry moved from Szechwan to Yunnan Place Units - Chinese 1 infantry placed in Yunnan 1 artillery placed in Hunan 1 artillery and 1 infantry placed in Honan 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs Purchase Units - British British buy 1 artillery, 1 carrier, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to Western Germany 1 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians Combat - British Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Western Germany causes 6 damage total. Non Combat Move - British 1 bomber moved from Western Germany to United Kingdom 1 destroyer moved from 109 Sea Zone to 90 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 67 Sea Zone to 87 Sea Zone 1 artillery and 1 infantry moved from 87 Sea Zone to Brazil British take Brazil from Neutral_Allies 1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa 1 transport moved from 74 Sea Zone to 73 Sea Zone 1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone 1 artillery and 1 infantry moved from 74 Sea Zone to Kenya 1 infantry moved from French Madagascar to 74 Sea Zone 1 infantry moved from 74 Sea Zone to Kenya 1 infantry moved from Northeast Persia to Southern Persia 1 transport moved from 39 Sea Zone to 40 Sea Zone 2 infantry moved from Eastern India to 40 Sea Zone 2 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 fighters moved from Sumatra to 74 Sea Zone 1 carrier moved from 82 Sea Zone to 74 Sea Zone 1 fighter moved from Union of South Africa to Kenya 1 fighter moved from 82 Sea Zone to Southern Persia 1 cruiser and 1 destroyer moved from 82 Sea Zone to 74 Sea Zone 1 cruiser moved from 39 Sea Zone to 42 Sea Zone 1 marine moved from Sumatra to 42 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 40 Sea Zone 1 battleship and 1 destroyer moved from 39 Sea Zone to 40 Sea Zone 1 artillery moved from Burma to Yunnan 1 aaGun and 2 infantry moved from Burma to Shan State 1 infantry moved from French Indo China to Yunnan 2 artilleries moved from Eastern India to Burma 1 marine moved from 40 Sea Zone to Eastern India 1 fighter moved from Eastern India to Southern Persia 1 tactical_bomber moved from 82 Sea Zone to 73 Sea Zone 3 fighters moved from United Kingdom to Scotland 1 armour moved from Eastern United States to Western United States 1 infantry moved from Eastern United States to Central United States Place Units - British 1 carrier placed in 73 Sea Zone 1 factory_minor placed in Southern Persia 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,4,1,5,2,6,2,4,6,5,5,6 British collect 32 PUs (1 lost to blockades); end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 transport placed in 40 Sea Zone 5 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Units Change Ownership Some Units in Eastern India change ownership: 5 infantry Some Units in 40 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 0.67 Japanese regular : 0.33 Japanese AA : -0.33 Germans AA : -0.17
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I skipped intercept in Japan due to odds. I think coming up to the Carolines was the right call overall, but you’re definitely in a tight spot. KJF is still such a strong strategy.
Even though you have great odds to kill my stack on Wake, it’s costly, and keeps the DEI in UK Pacific hands for yet another turn. Andif you ignore it, it’s like a dagger in the back.
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@Stucifer I did some testing and felt like I had to go to carolines. I think i couldve played better, but every turn I kept thinking “theres no way he’s going to buy in pacific again” and then you just didnt stop.
Italy has work to do