L24 PTV Max334 (Axis +12) vs Nikola

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 2 mech_infantrys moved from Rostov to Southern Caucasus
                  Germans take Southern Caucasus from Russians
            2 infantry moved from Rostov to Northern Caucasus
            1 armour moved from Rostov to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Kursk
            2 armour and 2 mech_infantrys moved from Archangel to Kirov
                  Germans take Nenetsia from Russians
                  Germans take Kirov from Russians
            2 artilleries and 3 infantry moved from Leningrad to Vologda
                  Germans take Vologda from Russians
            2 armour moved from Leningrad to Vologda
            1 infantry moved from Leningrad to Vologda
            1 artillery and 5 infantry moved from Leningrad to Northern Belarus
            1 tactical_bomber moved from Ukraine to 98 Sea Zone
            1 bomber moved from Ukraine to 98 Sea Zone
            2 fighters and 1 tactical_bomber moved from Western Germany to 98 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
            1 tactical_bomber moved from Southern Italy to 98 Sea Zone
    
        Combat - Germans
            British scrambles 3 units out of Malta to defend against the attack in 98 Sea Zone
            Battle in 98 Sea Zone
                Germans attack with 1 bomber, 2 fighters, 2 submarines and 3 tactical_bombers
                British defend with 1 battleship, 2 cruisers, 2 fighters and 3 transports; French defend with 1 destroyer and 1 fighter
                    Germans roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in 98 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
                    British roll dice for 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 3 transports in 98 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits
                    2 submarines owned by the Germans and 2 tactical_bombers owned by the Germans lost in 98 Sea Zone
                    1 destroyer owned by the French and 2 cruisers owned by the British lost in 98 Sea Zone
                    Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits
                    British roll dice for 1 battleship, 3 fighters and 3 transports in 98 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits
                    2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 98 Sea Zone
                    1 fighter owned by the French and 2 fighters owned by the British lost in 98 Sea Zone
                    Germans roll dice for 1 bomber in 98 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 battleship and 3 transports in 98 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 bomber in 98 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 battleship and 3 transports in 98 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                    1 bomber owned by the Germans lost in 98 Sea Zone
                    1 battleship owned by the British lost in 98 Sea Zone
                British win with 3 transports remaining. Battle score for attacker is 4
                Casualties for Germans: 1 bomber, 2 fighters, 2 submarines and 3 tactical_bombers
                Casualties for French: 1 destroyer and 1 fighter
                Casualties for British: 1 battleship, 2 cruisers and 2 fighters
    
        Non Combat Move - Germans
            2 artilleries and 1 infantry moved from France to Western Germany
            1 infantry moved from Normandy Bordeaux to France
            1 aaGun moved from Holland Belgium to Normandy Bordeaux
            1 aaGun moved from Western Germany to Holland Belgium
            1 infantry moved from Southern France to France
            1 infantry moved from France to Western Germany
            1 transport moved from 118 Sea Zone to 117 Sea Zone
            1 artillery and 1 infantry moved from Germany to 117 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
            1 artillery and 1 infantry moved from 118 Sea Zone to Finland
            1 fighter and 1 tactical_bomber moved from Baltic States to Western Germany
            3 armour, 2 artilleries, 10 infantry and 1 mech_infantry moved from Rostov to Kursk
            1 armour and 1 artillery moved from Ukraine to Kursk
            5 artilleries and 5 infantry moved from Western Ukraine to Ukraine
            2 armour moved from Eastern Poland to Ukraine
            2 armour moved from Eastern Poland to Leningrad
    
        Place Units - Germans
            3 armour placed in Ukraine
            1 artillery and 1 infantry placed in Germany
            2 fighters and 1 tactical_bomber placed in France
            1 infantry and 1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 4,5
            Germans collect 58 PUs; end with 58 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.17
    British regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Stalingrad to Rostov
            1 artillery and 2 infantry moved from Stalingrad to Northern Caucasus
            2 fighters and 1 tactical_bomber moved from Stalingrad to Northern Caucasus
            1 armour moved from Stalingrad to Tambov
                  Russians take Tambov from Germans
            1 armour moved from Tambov to Stalingrad
            1 infantry moved from Samara to Komi
            1 fighter moved from Stalingrad to Rostov
            1 fighter moved from Russia to Rostov
            1 infantry moved from Stalingrad to Rostov
            1 fighter moved from Russia to Northern Caucasus
            1 fighter moved from Russia to Northern Caucasus
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 0/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 fighters and 2 infantry in Rostov, round 3 : 0/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    Russians roll dice for 2 fighters and 1 infantry in Rostov, round 4 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    1 infantry owned by the Germans lost in Rostov
                Russians win with 2 fighters remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Northern Caucasus
                Russians attack with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry; Italians defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber in Northern Caucasus, round 2 : 5/8 hits, 3.50 expected hits
                    Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Northern Caucasus, round 2 : 1/4 hits, 1.67 expected hits
                    1 infantry owned by the Russians lost in Northern Caucasus
                    1 mech_infantry owned by the Italians, 2 infantry owned by the Germans and 1 armour owned by the Italians lost in Northern Caucasus
                Russians win, taking Northern Caucasus from Italians with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour and 1 mech_infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Rostov to Russia
            1 fighter moved from Rostov to Stalingrad
            1 tactical_bomber moved from Northern Caucasus to Russia
            1 fighter moved from Northern Caucasus to Russia
            1 fighter moved from Northern Caucasus to Russia
            2 fighters moved from Northern Caucasus to Stalingrad
            1 artillery and 1 infantry moved from Stalingrad to Samara
            1 artillery and 1 infantry moved from Stalingrad to Samara
            1 infantry moved from Samara to Gorky
            1 infantry moved from Samara to Russia
            1 infantry moved from Stalingrad to Samara
            1 infantry moved from Stalingrad to Samara
            1 infantry moved from Stalingrad to Samara
            2 infantry moved from Buryatia to Amur
            1 infantry moved from Buryatia to Amur
            1 infantry moved from Siberia to Amur
    
        Place Units - Russians
            3 infantry placed in Stalingrad
            1 artillery placed in Siberia
            3 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    Russians regular : -1.33
    

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 carrier, 1 harbour, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 7 Sea Zone to 26 Sea Zone
            1 destroyer moved from 17 Sea Zone to 26 Sea Zone
            1 bomber moved from Japan to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone
            1 artillery moved from Caroline Islands to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from Davao to 36 Sea Zone
            1 artillery moved from Davao to Manilla
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 132 Sea Zone
            1 artillery and 1 infantry moved from 132 Sea Zone to Shan State
            1 fighter and 1 tactical_bomber moved from Siam to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Shan State
            1 marine moved from Malaya to 132 Sea Zone
            1 battleship and 1 marine moved from 132 Sea Zone to 40 Sea Zone
            1 marine moved from 40 Sea Zone to Ceylon
    
        Combat - Japanese
            Battle in Ceylon
            Battle in 26 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
                Japanese win, taking Ceylon from UK_Pacific with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in Shan State
                Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 5/8 hits, 4.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 carrier and 1 submarine moved from 132 Sea Zone to 40 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to 40 Sea Zone
            2 fighters and 2 tactical_bombers moved from Shan State to Yunnan
            1 infantry moved from French Indo China to 37 Sea Zone
            3 artilleries and 3 infantry moved from French Indo China to Yunnan
            2 artilleries and 1 infantry moved from Kweichow to Yunnan
            1 artillery moved from Borneo to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Malaya
            2 fighters moved from 7 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from Caroline Islands to Yunnan
            1 bomber moved from Caroline Islands to French Indo China
            1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 43 Sea Zone
            1 bomber moved from Japan to Yunnan
            1 infantry moved from Hunan to Kweichow
            1 aaGun and 1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Anhwe to Kiangsi
            1 armour and 1 mech_infantry moved from Anhwe to Kwangtung
            1 infantry moved from Shansi to Honan
            1 aaGun, 1 artillery and 1 infantry moved from Shansi to Anhwe
            2 artilleries and 2 infantry moved from Japan to 7 Sea Zone
            1 artillery and 1 infantry moved from Kyushu to 7 Sea Zone
            1 infantry moved from Kyushu to 20 Sea Zone
            1 infantry moved from Kyushu to 20 Sea Zone
            1 marine moved from Japan to 7 Sea Zone
            1 aaGun moved from Kyushu to Japan
            2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 carrier and 1 submarine moved from 35 Sea Zone to 132 Sea Zone
            3 artilleries, 1 carrier, 1 cruiser, 3 infantry, 1 marine and 3 transports moved from 7 Sea Zone to 37 Sea Zone
            3 artilleries, 5 infantry and 1 marine moved from 37 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 7 Sea Zone
            1 bomber moved from 26 Sea Zone to Japan
    
        Place Units - Japanese
            1 carrier, 1 submarine and 2 transports placed in 7 Sea Zone
            1 artillery and 2 infantry placed in French Indo China
            1 harbour placed in French Indo China
            2 artilleries and 2 infantry placed in Japan
            1 artillery and 2 infantry placed in Southern Manchuria
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : 0.50
    UK_Pacific regular : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 destroyers, 1 fighter, 3 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 transports moved from 93 Sea Zone to 94 Sea Zone
            1 artillery and 2 infantry moved from Gibraltar to 94 Sea Zone
            1 mech_infantry moved from Gibraltar to 94 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 96 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 96 Sea Zone to Tunisia
            1 mech_infantry moved from Morocco to Tunisia
            1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Tunisia
            1 cruiser moved from 93 Sea Zone to 96 Sea Zone
            1 submarine moved from 27 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 26 Sea Zone
            1 fighter moved from 27 Sea Zone to 26 Sea Zone
            2 infantry moved from Solomon Islands to 50 Sea Zone
            2 infantry and 1 transport moved from 50 Sea Zone to 49 Sea Zone
            2 infantry moved from 49 Sea Zone to Gilbert Islands
            1 fighter moved from 50 Sea Zone to Gilbert Islands
            1 fighter moved from 50 Sea Zone to Gilbert Islands
            2 marines moved from Solomon Islands to 50 Sea Zone
            2 cruisers and 1 marine moved from 50 Sea Zone to 55 Sea Zone
            1 marine moved from 55 Sea Zone to New Guinea
            1 battleship and 1 marine moved from 50 Sea Zone to 55 Sea Zone
            1 marine moved from 55 Sea Zone to New Guinea
    
        Combat - Americans
            Battle in New Guinea
            Battle in 26 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                1 submarine owned by the Japanese submerged
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 26 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 26 Sea Zone
                    1 destroyer owned by the Japanese lost in 26 Sea Zone
                Americans win, taking New Guinea from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Gilbert Islands
                Americans attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 fighters and 2 infantry in Gilbert Islands, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Gilbert Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Gilbert Islands
                    1 infantry owned by the Japanese lost in Gilbert Islands
                Americans win, taking Gilbert Islands from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Tunisia
                Americans attack with 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Tunisia, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Tunisia, round 2 : 3/7 hits, 2.33 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.67 expected hits
                    1 infantry owned by the Americans lost in Tunisia
                    1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
    
        Non Combat Move - Americans
            1 carrier moved from 93 Sea Zone to 96 Sea Zone
            1 fighter and 1 tactical_bomber moved from Tunisia to 96 Sea Zone
            2 destroyers moved from 93 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
            1 transport moved from 93 Sea Zone to 104 Sea Zone
            1 transport moved from 93 Sea Zone to 104 Sea Zone
            1 submarine moved from 104 Sea Zone to 93 Sea Zone
            1 submarine moved from 93 Sea Zone to 95 Sea Zone
            1 bomber moved from New South Wales to Queensland
            1 carrier moved from 50 Sea Zone to 49 Sea Zone
            2 fighters moved from Gilbert Islands to 49 Sea Zone
            2 carriers, 3 destroyers, 4 fighters and 1 submarine moved from 50 Sea Zone to 55 Sea Zone
            1 carrier moved from 27 Sea Zone to 28 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 28 Sea Zone
            1 artillery and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
            1 fighter moved from 26 Sea Zone to 28 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 tactical_bomber moved from 26 Sea Zone to 28 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 27 Sea Zone to 28 Sea Zone
            1 battleship moved from 27 Sea Zone to 28 Sea Zone
            1 carrier and 1 submarine moved from 27 Sea Zone to 55 Sea Zone
    
        Place Units - Americans
            1 artillery and 3 infantry placed in Eastern United States
            1 fighter and 1 tactical_bomber placed in Eastern United States
            1 destroyer placed in 104 Sea Zone
            2 destroyers and 4 submarines placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Kweichow
            1 infantry moved from Hopei to Honan
            1 fighter moved from Eastern Sinkiang to Honan
            1 infantry moved from Hopei to Honan
            1 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Honan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Honan, round 3 : 3/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Honan
                    1 infantry owned by the Japanese lost in Honan
                Chinese win, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            13 infantry moved from Szechwan to Tsinghai
            1 infantry moved from Eastern Sinkiang to Tsinghai
            1 fighter moved from Honan to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 fighter and 2 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from French Equatorial Africa to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 infantry moved from Burma to Shan State
            4 fighters moved from Szechwan to Shan State
            1 transport moved from 98 Sea Zone to 100 Sea Zone
            1 infantry moved from Alexandria to 100 Sea Zone
            1 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone
            1 infantry moved from 101 Sea Zone to Cyprus
            1 bomber moved from Gibraltar to Southern France
    
        Combat - British
            Strategic bombing raid in Southern France
                    Germans roll AA dice in Southern France : 1/1 hits, 0.17 expected hits
                1 bomber owned by the British killed by AA in Southern France
                Bombing raid in Southern France causes 0 damage total. 
            Battle in Cyprus
            Battle in Shan State
                British attack with 4 fighters and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 4 fighters and 1 infantry in Shan State, round 2 : 1/5 hits, 2.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    British roll dice for 4 fighters and 1 infantry in Shan State, round 3 : 2/5 hits, 2.17 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shan State
                British win, taking Cyprus from Italians, taking Shan State from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            4 fighters moved from Shan State to Eastern India
            1 aaGun, 5 artilleries and 10 infantry moved from Burma to Eastern India
            1 fighter moved from Iraq to Eastern India
            1 submarine moved from 83 Sea Zone to 96 Sea Zone
            1 tactical_bomber moved from Egypt to Malta
            1 fighter moved from Iraq to Malta
            1 submarine moved from 83 Sea Zone to 96 Sea Zone
            1 destroyer moved from 83 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            3 fighters moved from Gibraltar to Malta
            1 fighter moved from United Kingdom to Gibraltar
            1 destroyer moved from 122 Sea Zone to 111 Sea Zone
            2 infantry moved from Quebec to 109 Sea Zone
            2 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Gibraltar
            1 transport moved from 98 Sea Zone to 83 Sea Zone
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 transport moved from 85 Sea Zone to 93 Sea Zone
            1 transport moved from 73 Sea Zone to 83 Sea Zone
    
        Place Units - British
            1 carrier and 1 submarine placed in 83 Sea Zone
            1 fighter placed in 83 Sea Zone
            1 submarine placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            1 infantry and 1 mech_infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,3,6,6,6,4,4
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 6,6
            UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs
            Some Units in Eastern India change ownership: 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.50
    Americans regular : -2.17
    Italians regular : -0.67
    Japanese regular : 0.67
    Germans AA : 0.83
    British regular : -1.33
    

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 artillery and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 units repaired.
            1 artillery and 3 infantry moved from Greece to 99 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 100 Sea Zone
            1 artillery and 3 infantry moved from 100 Sea Zone to Trans-Jordan
            2 artilleries and 4 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 fighter moved from Southern Italy to 101 Sea Zone
            2 marines moved from Southern Italy to 99 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 fighter and 2 marines moved from 99 Sea Zone to 100 Sea Zone
                  Italians take 100 Sea Zone from British
            1 marine moved from 100 Sea Zone to Crete
            1 marine moved from 100 Sea Zone to Syria
    
        Combat - Italians
            Battle in 101 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 101 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for British: 1 transport
            Battle in Crete
            Battle in Trans-Jordan
            Battle in Syria
    
        Non Combat Move - Italians
            1 destroyer moved from 99 Sea Zone to 98 Sea Zone
            1 infantry moved from Northern Italy to Southern Italy
            2 infantry moved from Bulgaria to Yugoslavia
            1 armour moved from Kursk to Western Ukraine
            1 fighter moved from 101 Sea Zone to 100 Sea Zone
            1 bomber moved from Southern Italy to France
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 artillery and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 18 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Southern Italy: 1 artillery and 1 infantry
            EDIT: Removing units owned by Italians from Northern Italy: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from New South Wales to 55 Sea Zone
            2 aaGuns, 2 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 transport placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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