TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
Please use this file
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 6 infantry, 1 submarine and 1 transport; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Japan to 19 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 armour moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Kiangsu
1 bomber moved from French Indo China to Kiangsu
1 bomber moved from French Indo China to India
2 fighters moved from Yunnan to India
1 fighter moved from French Indo China to India
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
3 fighters moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
Combat - Japanese
Air Battle in India
Japanese attacks with 4 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in India causes 3 damage total.
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kiangsu
Japanese attack with 1 armour, 1 bomber and 1 infantry
Americans defend with 1 armour
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Kiangsu, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 armour in Kiangsu, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese lost in Kiangsu
1 armour owned by the Americans lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Cleaning up after air battles
Non Combat Move - Japanese
1 bomber moved from India to Yunnan
1 bomber moved from Kiangsu to Yunnan
2 tactical_bombers moved from French Indo China to Yunnan
3 fighters moved from India to Yunnan
2 infantry moved from French Indo China to Yunnan
1 aaGun, 4 artilleries and 3 mech_infantrys moved from Szechwan to Yunnan
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 3 fighters, 5 submarines and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 44 Sea Zone to 37 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 fighter moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
3 infantry moved from Manchuria to Jehol
1 artillery moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
3 infantry moved from Korea to Manchuria
1 infantry moved from Manchuria to Jehol
Place Units - Japanese
1 carrier placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in Manchuria
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 59 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.50
Japanese regular : 1.17
UK_Pacific AA : -0.17
ANZAC regular : -0.50
@Booper
For some reason, your last save game does not contain the fighter edit (even though the text in your post says so).
You like that edit (phillipines fig to japan)) to be included, right?
@koala
reading your messages again, I assume yes.
I have to go now for a bit, but will send you the allied file in the evening.
Sorry, I think I sent the same file twice. This one should be the corrected one.
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 1 fighter, 1 harbour, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
1 bomber moved from Queensland to 44 Sea Zone
1 bomber moved from Queensland to 35 Sea Zone
1 bomber moved from Queensland to 19 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
Combat - Americans
@koala
Any kamikaze tokens around the phillipines?
No kamekazi
Oops, typo - no kamikaze. :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 1 fighter, 1 harbour, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
1 bomber moved from Queensland to 44 Sea Zone
1 bomber moved from Queensland to 35 Sea Zone
1 bomber moved from Queensland to 19 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers in 42 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 35 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 bomber moved from 35 Sea Zone to Guam
2 bombers moved from 42 Sea Zone to Guam
1 bomber moved from 44 Sea Zone to Guam
1 bomber moved from 19 Sea Zone to Guam
9 fighters moved from 54 Sea Zone to Guam
1 infantry moved from Queensland to 54 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
1 bomber moved from Western United States to Caroline Islands
2 tactical_bombers moved from Western United States to Midway
1 fighter moved from Burma to India
1 infantry moved from Morocco to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 fighter moved from Gibraltar to Egypt
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Central United States to Western United States
1 aaGun moved from Eastern United States to Central United States
Place Units - Americans
1 harbour placed in Midway
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 bombers, 1 fighter and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
Place Units - Chinese
1 infantry placed in Suiyuyan
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 1 fighter, 1 harbour, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
1 bomber moved from Queensland to 44 Sea Zone
1 bomber moved from Queensland to 35 Sea Zone
1 bomber moved from Queensland to 19 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers in 42 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 35 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 bomber moved from 35 Sea Zone to Guam
2 bombers moved from 42 Sea Zone to Guam
1 bomber moved from 44 Sea Zone to Guam
1 bomber moved from 19 Sea Zone to Guam
9 fighters moved from 54 Sea Zone to Guam
1 infantry moved from Queensland to 54 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
1 bomber moved from Western United States to Caroline Islands
2 tactical_bombers moved from Western United States to Midway
1 fighter moved from Burma to India
1 infantry moved from Morocco to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 fighter moved from Gibraltar to Egypt
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Central United States to Western United States
1 aaGun moved from Eastern United States to Central United States
Place Units - Americans
1 harbour placed in Midway
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 bombers, 1 fighter and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
Place Units - Chinese
1 infantry placed in Suiyuyan
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Purchase Units - British
British buy 1 airfield, 1 armour, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 3 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
Combat - British
Non Combat Move - British
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Malta to Egypt
1 fighter moved from Malta to Egypt
1 fighter moved from Malta to Egypt
1 fighter moved from Malta to Egypt
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 armour moved from Gibraltar to 92 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Alexandria
2 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
3 aaGuns, 3 artilleries, 15 infantry, 1 mech_infantry and 1 tactical_bomber moved from Burma to India
1 mech_infantry moved from India to West India
1 infantry moved from India to West India
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Persia to Russia
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
Place Units - British
1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 airfield, 1 armour and 2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : -0.50
Nice move! I really should have occupied Guam when I had the chance!
Game History
Round: 6
Purchase Units - Italians
Italians buy nothing; Remaining resources: 19 PUs;
Combat Move - Italians
1 infantry moved from Bryansk to Smolensk
Italians take Smolensk from Russians
2 armour moved from Rostov to Northwest Persia
1 bomber moved from Tobruk to Northwest Persia
Combat - Italians
Battle in Northwest Persia
Italians attack with 2 armour and 1 bomber
British defend with 1 mech_infantry
Italians roll dice for 2 armour and 1 bomber in Northwest Persia, round 2 : 1/3 hits, 1.67 expected hits
Russians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Italians lost in Northwest Persia
1 mech_infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -2
Casualties for Italians: 1 armour
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Northwest Persia to Caucasus
1 fighter moved from Tobruk to Southern Italy
1 mech_infantry moved from Albania to Romania
1 aaGun moved from Yugoslavia to Bulgaria
2 infantry moved from Yugoslavia to Bulgaria
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,2
Italians collect 12 PUs (7 lost to blockades); end with 31 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
Russians regular : 0.67
@Booper
From my own axis experience, Guam is always just below the threshold in priority order of transport targets, until it suddenly isn’t, ha.
Would you mind a late NC edit for the US?
Strat bomber: westernUS → midway, instead of westernUS → carolines
If you prefer rather not, as some dice have fallen, that is totally fine. I’m fine either way, so don’t feel obliged.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Queensland to Guam
1 fighter moved from Hawaiian Islands to Midway
1 fighter moved from Burma to Turkmenistan
1 mech_infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 infantry and 1 mech_infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Queensland to Guam
1 fighter moved from Hawaiian Islands to Midway
1 fighter moved from Burma to Turkmenistan
1 mech_infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 infantry and 1 mech_infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
3 infantry moved from Tunisia to Libya
Turn Complete - French
Combat Hit Differential Summary :
@Booper
bump
Haven’t been able to get back to the game, but hopefully over the weekend. Apologies for the delay.
@Booper said in L24 OOB Booper(X) v Koala(L+45):
Haven’t been able to get back to the game, but hopefully over the weekend. Apologies for the delay.
Ok, no rush.
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Caucasus to Iraq
Germans take Iraq from Russians
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
1 artillery and 2 infantry moved from Rostov to Volgograd
1 infantry moved from Tambov to Samara
1 mech_infantry moved from Bryansk to Samara
1 infantry moved from Archangel to Vologda
1 mech_infantry moved from Bryansk to Vologda
1 armour, 1 infantry and 2 mech_infantrys moved from Archangel to Nenetsia
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
1 mech_infantry moved from Caucasus to Kazakhstan
1 mech_infantry moved from Caucasus to Kazakhstan
1 tactical_bomber moved from Rostov to Volgograd
1 fighter moved from Bulgaria to Volgograd
1 bomber moved from Eastern Poland to Kazakhstan
1 bomber moved from Eastern Poland to Samara
Combat - Germans
Battle in Volgograd
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Kazakhstan, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Samara, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Nenetsia
Germans attack with 1 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Nenetsia, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Nenetsia
Germans win, taking Nenetsia from Russians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
4 artilleries and 1 infantry moved from Novgorod to Belarus
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
1 tactical_bomber moved from Volgograd to Bryansk
1 fighter moved from Volgograd to Caucasus
1 bomber moved from Kazakhstan to Caucasus
2 fighters moved from Southern Italy to Caucasus
2 tactical_bombers moved from Tobruk to Caucasus
1 fighter moved from Western Germany to Bryansk
4 armour moved from Caucasus to Kazakhstan
1 bomber moved from Samara to Bryansk
3 artilleries moved from Ukraine to Bryansk
3 armour and 3 mech_infantrys moved from Ukraine to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Bessarabia to Bryansk
7 mech_infantrys moved from Eastern Poland to Bryansk
5 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from Greece to Bulgaria
Place Units - Germans
2 artilleries and 1 infantry placed in Novgorod
3 artilleries placed in Ukraine
10 mech_infantrys placed in Germany
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Germans collect 58 PUs (4 lost to blockades); end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 0.50
@Booper
Before I continue with the Russians, did you see this NC edit request from
https://www.axisandallies.org/forums/post/1728887 ?
To be clear, if the edit would have influenced your considerations during the Italian or German turn, I’ll happily continue without the edit.