^ignore that, wrong thread
L24 OOB GeneralDisarray (X) vs AndrewAAGamer (L+60)
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Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Novgorod Germans take Novgorod from Russians 1 infantry moved from Eastern Poland to Baltic States 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 armour moved from Eastern Poland to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland 5 infantry moved from Finland to Karelia 1 fighter moved from Western Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 cruiser moved from 113 Sea Zone to 114 Sea Zone 1 armour and 1 mech_infantry moved from Germany to Baltic States 1 armour moved from Germany to Baltic States 1 armour moved from Germany to Baltic States Combat - Germans Battle in 114 Sea Zone Germans attack with 1 cruiser, 1 fighter and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Germans lost in 114 Sea Zone 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 cruiser Casualties for Russians: 1 cruiser Battle in Karelia Germans attack with 5 infantry Russians defend with 1 infantry Germans roll dice for 5 infantry in Karelia, round 2 : 0/5 hits, 0.83 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 5 infantry in Karelia, round 3 : 1/5 hits, 0.83 expected hits Russians roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 5 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 3 armour, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 3 armour, 1 infantry and 1 mech_infantry in Baltic States, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns, 7 armour, 8 artilleries, 32 infantry and 13 mech_infantrys moved from Eastern Poland to Belarus 4 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from France to Western Germany 2 bombers moved from Morocco to Western Germany 3 fighters and 3 tactical_bombers moved from Morocco to Southern Italy 1 fighter moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from 114 Sea Zone to Western Germany 1 aaGun moved from Finland to Karelia 2 infantry moved from Norway to Finland 4 infantry moved from Normandy Bordeaux to France Place Units - Germans 4 armour and 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Russians regular : 0.50 Germans regular : -1.17
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians buy 3 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 115 Sea Zone to 113 Sea Zone 2 fighters and 1 tactical_bomber moved from Smolensk to Novgorod 1 infantry moved from Archangel to Novgorod Combat - Russians Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in 113 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 1 submarine owned by the Russians lost in 113 Sea Zone Germans win with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Novgorod Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk 9 infantry moved from Russia to Bryansk 4 artilleries moved from Bryansk to Russia 1 aaGun moved from Smolensk to Russia 3 armour, 1 artillery and 3 mech_infantrys moved from Smolensk to Russia 1 aaGun and 12 infantry moved from Smolensk to Bryansk 2 infantry moved from Rostov to Bryansk 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Volgograd to Tambov 2 mech_infantrys moved from Iraq to Egypt 1 mech_infantry moved from Russia to Bryansk Place Units - Russians 3 artilleries and 7 infantry placed in Russia 2 mech_infantrys placed in Volgograd Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : 0.17 Russians regular : -1.17
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@AndrewAAGamer J4.tsvg Welcome back. Tell Ted congrats on the new place.
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Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 12 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Combat - Japanese Non Combat Move - Japanese 3 artilleries and 3 infantry moved from Kweichow to Yunnan 1 armour moved from Anhwe to Yunnan 1 infantry moved from Hopei to Anhwe 1 infantry moved from Suiyuyan to Chahar 8 infantry moved from Jehol to Anhwe 3 infantry moved from Kwangtung to Kwangsi 3 infantry moved from French Indo China to Yunnan 1 infantry moved from Shan State to Yunnan 2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 carrier and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 fighters and 2 tactical_bombers moved from Caroline Islands to French Indo China 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 aaGun and 1 infantry moved from 19 Sea Zone to Manchuria 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Jehol 1 fighter and 1 tactical_bomber moved from Manchuria to Yunnan 1 destroyer moved from 19 Sea Zone to 16 Sea Zone 1 cruiser and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 2 bombers moved from Philippines to French Indo China 2 artilleries moved from Manchuria to Jehol 1 fighter moved from Japan to Manchuria Place Units - Japanese 3 infantry placed in Manchuria Japanese undo move 1. 1 destroyer placed in 19 Sea Zone 2 infantry placed in Manchuria 1 submarine placed in 6 Sea Zone 1 carrier placed in 20 Sea Zone 2 infantry placed in Kwangtung 3 infantry placed in French Indo China 3 infantry placed in Malaya 2 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to Japan: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Japanese from French Indo China: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Japanese undo move 5. Japanese undo move 1. 1 infantry placed in Manchuria 1 infantry placed in Kwangtung 1 destroyer placed in 20 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers and 4 fighters; Remaining resources: 2 PUs; Combat Move - Americans 1 transport moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from Suriname to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 26 Sea Zone to 16 Sea Zone 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 3 fighters moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Battle in Morocco Battle in 16 Sea Zone Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Morocco from Italians with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 6 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 3 carriers moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Western United States to 26 Sea Zone 2 destroyers and 1 submarine moved from 101 Sea Zone to 11 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 bomber moved from United Kingdom to Gibraltar Place Units - Americans 2 carriers placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Shensi to Szechwan Chinese take Szechwan from Japanese Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Burma to Shensi Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 1 destroyer, 1 factory_minor and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 4 fighters moved from 94 Sea Zone to Libya 2 artilleries and 5 infantry moved from Kenya to Ethiopia Combat - British Battle in Libya British attack with 4 fighters Italians defend with 1 infantry British roll dice for 4 fighters in Libya, round 2 : 4/4 hits, 2.00 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Libya British win with 4 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Ethiopia British attack with 2 artilleries and 5 infantry Italians defend with 1 infantry British roll dice for 2 artilleries and 5 infantry in Ethiopia, round 2 : 1/7 hits, 1.83 expected hits Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 3 fighters moved from Libya to 98 Sea Zone 1 fighter moved from Libya to Alexandria 2 cruisers moved from 94 Sea Zone to 91 Sea Zone 2 carriers, 1 cruiser and 3 destroyers moved from 94 Sea Zone to 98 Sea Zone 1 bomber moved from Egypt to Russia 1 fighter moved from Shensi to Russia 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 3 submarines moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Iraq to Northwest Persia 2 aaGuns, 1 artillery, 12 infantry and 2 mech_infantrys moved from Burma to India 1 armour and 1 mech_infantry moved from Egypt to Alexandria Place Units - British 1 factory_minor placed in Iraq 1 destroyer and 2 submarines placed in 98 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5 UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : -0.67 Japanese regular : -0.33 British regular : 1.17
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@AndrewAAGamer Welcome back. Sorry skipped to anzac buy phase somehow. It4.tsvg
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun moved from South Australia to Queensland 1 aaGun and 2 infantry moved from New South Wales to Queensland 3 fighters moved from New South Wales to Queensland 2 fighters moved from South Australia to Queensland 2 infantry moved from Egypt to Alexandria Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from Gibraltar to 98 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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Or G5
Game HistoryRound: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Belarus to Vologda Germans take Vologda from Russians 1 armour moved from Belarus to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Nenetsia Germans take Nenetsia from Russians 5 infantry moved from Karelia to Novgorod 2 bombers moved from Western Germany to Novgorod 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians Combat - Germans Battle in Novgorod Germans attack with 2 bombers and 5 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 bombers and 5 infantry in Novgorod, round 2 : 3/7 hits, 2.17 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 bombers and 5 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Novgorod to Smolensk 3 aaGuns, 6 armour, 8 artilleries, 32 infantry and 12 mech_infantrys moved from Belarus to Smolensk 3 armour and 1 mech_infantry moved from Baltic States to Smolensk 2 armour and 3 mech_infantrys moved from Eastern Poland to Smolensk 4 armour and 6 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Finland to Norway 1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone 1 aaGun and 1 infantry moved from 113 Sea Zone to Norway 1 aaGun moved from Karelia to Novgorod 1 fighter and 1 tactical_bomber moved from Western Germany to Smolensk 1 fighter and 1 tactical_bomber moved from Southern Italy to Eastern Poland 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany 1 tactical_bomber moved from Southern Italy to Eastern Poland 1 fighter moved from Southern Italy to Eastern Poland 1 artillery moved from Western Germany to France Place Units - Germans 1 fighter placed in Western Germany 3 infantry placed in Normandy Bordeaux Germans undo move 2. 3 infantry placed in France 1 infantry placed in Western Germany 2 infantry and 7 mech_infantrys placed in Germany Germans undo move 4. 2 infantry placed in Western Germany 7 mech_infantrys placed in Germany Germans undo move 5. 1 mech_infantry placed in Western Germany 6 mech_infantrys placed in Germany Germans undo move 5. 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.83
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Egypt to Tobruk Russians take Tobruk from Italians 2 infantry moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Vologda 1 infantry moved from Russia to Vologda Combat - Russians Battle in Vologda Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda 1 mech_infantry owned by the Germans lost in Vologda Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Ukraine to Russia 1 infantry moved from Tambov to Russia 1 tactical_bomber moved from Vologda to Kazakhstan 1 fighter moved from Vologda to Russia 2 mech_infantrys moved from Volgograd to Kazakhstan 2 armour moved from Russia to Kazakhstan 3 aaGuns, 54 infantry and 1 mech_infantry moved from Bryansk to Russia 2 aaGuns and 18 infantry moved from Amur to Buryatia 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 1 submarine moved from 127 Sea Zone to 125 Sea Zone Place Units - Russians 3 artilleries and 7 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : 1.33 Russians regular : 0.83
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Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 carriers, 5 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 20 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from Japan to 16 Sea Zone 2 fighters moved from Japan to 16 Sea Zone 12 infantry moved from Manchuria to Amur Japanese take Amur from Russians 2 artilleries moved from Manchuria to Amur 4 artilleries moved from Yunnan to Kweichow 1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan 2 bombers moved from French Indo China to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 fighter and 1 tactical_bomber moved from Yunnan to Hopei 8 infantry moved from Anhwe to Kweichow 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon 1 carrier moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 1 fighter moved from Manchuria to 16 Sea Zone 6 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Szechwan 1 armour moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 fighter and 1 tactical_bomber moved from Yunnan to 39 Sea Zone 1 armour moved from Burma to Yunnan 2 infantry moved from Yunnan to Kweichow Combat - Japanese Battle in Ceylon Battle in 16 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win, taking Ceylon from UK_Pacific with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Szechwan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Suiyuyan Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan 1 infantry owned by the Chinese lost in Suiyuyan Japanese win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kweichow Japanese attack with 4 artilleries and 16 infantry Chinese defend with 1 infantry Japanese roll dice for 4 artilleries and 16 infantry in Kweichow, round 2 : 4/20 hits, 4.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 4 artilleries and 15 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 2 aaGuns moved from Manchuria to Amur 1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China 1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan 1 fighter moved from 16 Sea Zone to 6 Sea Zone 1 carrier moved from 20 Sea Zone to 6 Sea Zone 3 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangtung to Kwangsi 3 infantry moved from French Indo China to Yunnan 4 infantry moved from Malaya to Shan State 2 transports moved from 19 Sea Zone to 6 Sea Zone 2 aaGuns and 2 infantry moved from Japan to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 aaGun and 1 infantry moved from 19 Sea Zone to Jehol 1 infantry moved from Jehol to Chahar 1 artillery moved from Jehol to Manchuria 1 infantry moved from Jehol to Chahar 1 artillery moved from Jehol to Chahar 1 fighter and 1 tactical_bomber moved from Hopei to Jehol 2 bombers moved from Suiyuyan to Jehol Place Units - Japanese 2 carriers and 3 submarines placed in 6 Sea Zone 3 infantry placed in French Indo China 2 infantry placed in Manchuria Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.17 Japanese regular : 0.67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia 1 bomber moved from Gibraltar to Tunisia 2 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 armour, 2 artilleries and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 6 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 26 Sea Zone to 46 Sea Zone 1 artillery and 3 infantry moved from 46 Sea Zone to New Guinea 1 armour, 1 artillery, 7 carriers, 2 cruisers, 1 destroyer, 9 fighters, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 33 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Tunisia Americans attack with 1 bomber, 1 infantry and 1 mech_infantry Italians defend with 2 infantry Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Tunisia 1 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 bomber and 1 mech_infantry in Tunisia, round 3 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Tunisia 1 bomber owned by the Americans retreated Italians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Italians: 1 infantry Battle in New Guinea Americans attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in New Guinea, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Guinea Americans win, taking New Guinea from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caroline Islands Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry Americans roll dice for 2 cruisers in Caroline Islands, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Caroline Islands, round 2 : 2/6 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 aaGun and 1 infantry Non Combat Move - Americans 2 destroyers and 1 submarine moved from 11 Sea Zone to 30 Sea Zone 2 carriers and 1 fighter moved from 10 Sea Zone to 30 Sea Zone 3 fighters moved from Western United States to 30 Sea Zone 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 1 bomber moved from Tunisia to Tobruk Place Units - Americans 2 carriers, 2 destroyers and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu 12 infantry moved from Shensi to Kansu Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 5 infantry and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 armour moved from Morocco to Tunisia 1 cruiser moved from 98 Sea Zone to 94 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 1 fighter moved from 98 Sea Zone to Libya 1 fighter moved from Alexandria to Libya 1 bomber moved from Russia to Libya 1 infantry moved from Ethiopia to British Somaliland British take British Somaliland from Italians 1 infantry moved from Ethiopia to Italian Somaliland 2 fighters moved from 98 Sea Zone to Italian Somaliland 1 fighter and 1 tactical_bomber moved from Egypt to Italian Somaliland 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese Combat - British Battle in Libya British attack with 1 bomber and 2 fighters Italians defend with 1 artillery British roll dice for 1 bomber and 2 fighters in Libya, round 2 : 3/3 hits, 1.67 expected hits Italians roll dice for 1 artillery in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Libya British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Italian Somaliland British attack with 3 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Italian Somaliland, round 2 : 2/5 hits, 2.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Italian Somaliland 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Italian Somaliland British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Tunisia British attack with 1 armour and 2 infantry Italians defend with 1 infantry British roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour and 2 infantry in Tunisia, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tunisia British roll dice for 1 armour and 1 infantry in Tunisia, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tunisia British roll dice for 1 armour in Tunisia, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour in Tunisia, round 5 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Tunisia, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour in Tunisia, round 6 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Tunisia, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tunisia British win, taking Tunisia from Italians with 1 armour remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Italians: 1 infantry Non Combat Move - British 3 fighters and 1 tactical_bomber moved from Italian Somaliland to Ethiopia 2 artilleries and 3 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from Alexandria to Tobruk 1 artillery and 3 infantry moved from Northwest Persia to Iraq 2 submarines moved from 98 Sea Zone to 97 Sea Zone 2 carriers, 4 destroyers and 1 fighter moved from 98 Sea Zone to 94 Sea Zone 2 cruisers moved from 91 Sea Zone to 109 Sea Zone 2 infantry moved from Alexandria to Egypt 1 infantry moved from Morocco to Algeria 1 bomber and 2 fighters moved from Libya to Tobruk 1 fighter moved from Russia to Kazakhstan Place Units - British 3 infantry placed in Iraq 1 submarine placed in 98 Sea Zone 2 infantry placed in Egypt 2 submarines placed in 109 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4,2,4,5,2,4 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -1.50 Americans regular : -0.67 Japanese regular : -0.67 Italians regular : 1.33 British regular : -1.50
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia 1 bomber moved from Gibraltar to Tunisia 2 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 armour, 2 artilleries and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 6 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 26 Sea Zone to 46 Sea Zone 1 artillery and 3 infantry moved from 46 Sea Zone to New Guinea 1 armour, 1 artillery, 7 carriers, 2 cruisers, 1 destroyer, 9 fighters, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 33 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Tunisia Americans attack with 1 bomber, 1 infantry and 1 mech_infantry Italians defend with 2 infantry Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Tunisia 1 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 bomber and 1 mech_infantry in Tunisia, round 3 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Tunisia 1 bomber owned by the Americans retreated Italians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Italians: 1 infantry Battle in New Guinea Americans attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in New Guinea, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Guinea Americans win, taking New Guinea from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caroline Islands Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry Americans roll dice for 2 cruisers in Caroline Islands, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Caroline Islands, round 2 : 2/6 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 aaGun and 1 infantry Non Combat Move - Americans 2 destroyers and 1 submarine moved from 11 Sea Zone to 30 Sea Zone 2 carriers and 1 fighter moved from 10 Sea Zone to 30 Sea Zone 3 fighters moved from Western United States to 30 Sea Zone 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 1 bomber moved from Tunisia to Tobruk Place Units - Americans 2 carriers, 2 destroyers and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu 12 infantry moved from Shensi to Kansu Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 5 infantry and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 armour moved from Morocco to Tunisia 1 cruiser moved from 98 Sea Zone to 94 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 1 fighter moved from 98 Sea Zone to Libya 1 fighter moved from Alexandria to Libya 1 bomber moved from Russia to Libya 1 infantry moved from Ethiopia to British Somaliland British take British Somaliland from Italians 1 infantry moved from Ethiopia to Italian Somaliland 2 fighters moved from 98 Sea Zone to Italian Somaliland 1 fighter and 1 tactical_bomber moved from Egypt to Italian Somaliland 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese Combat - British Battle in Libya British attack with 1 bomber and 2 fighters Italians defend with 1 artillery British roll dice for 1 bomber and 2 fighters in Libya, round 2 : 3/3 hits, 1.67 expected hits Italians roll dice for 1 artillery in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Libya British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Italian Somaliland British attack with 3 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Italian Somaliland, round 2 : 2/5 hits, 2.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Italian Somaliland 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Italian Somaliland British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Tunisia British attack with 1 armour and 2 infantry Italians defend with 1 infantry British roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour and 2 infantry in Tunisia, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tunisia British roll dice for 1 armour and 1 infantry in Tunisia, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tunisia British roll dice for 1 armour in Tunisia, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour in Tunisia, round 5 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Tunisia, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour in Tunisia, round 6 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Tunisia, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tunisia British win, taking Tunisia from Italians with 1 armour remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Italians: 1 infantry Non Combat Move - British 3 fighters and 1 tactical_bomber moved from Italian Somaliland to Ethiopia 2 artilleries and 3 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from Alexandria to Tobruk 1 artillery and 3 infantry moved from Northwest Persia to Iraq 2 submarines moved from 98 Sea Zone to 97 Sea Zone 2 carriers, 4 destroyers and 1 fighter moved from 98 Sea Zone to 94 Sea Zone 2 cruisers moved from 91 Sea Zone to 109 Sea Zone 2 infantry moved from Alexandria to Egypt 1 infantry moved from Morocco to Algeria 1 bomber and 2 fighters moved from Libya to Tobruk 1 fighter moved from Russia to Kazakhstan Place Units - British 3 infantry placed in Iraq 1 submarine placed in 98 Sea Zone 2 infantry placed in Egypt 2 submarines placed in 109 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4,2,4,5,2,4 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -1.50 Americans regular : -0.67 Japanese regular : -0.67 Italians regular : 1.33 British regular : -1.50
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Game History
Round: 5 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 armour moved from Smolensk to Bryansk Italians take Bryansk from Russians Combat - Italians Non Combat Move - Italians 2 fighters moved from Eastern Poland to Southern Italy 3 infantry moved from Northern Italy to Southern Italy 3 artilleries and 3 infantry moved from Romania to Bulgaria 6 mech_infantrys moved from Romania to Western Ukraine Place Units - Italians 1 infantry placed in Northern Italy 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,4,1,3,3,1,5,3 Italians collect 6 PUs (13 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Alexandria to Egypt 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 cruiser and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from New South Wales to 33 Sea Zone 5 fighters moved from Queensland to 33 Sea Zone 2 fighters moved from 33 Sea Zone to Caroline Islands 2 artilleries and 3 infantry moved from South Australia to Northern Territory 1 aaGun moved from Queensland to Northern Territory Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Non Combat Move - French 1 infantry moved from Northwest Persia to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from 94 Sea Zone to Iraq Turn Complete - French
Combat Hit Differential Summary :
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@AndrewAAGamer Intercept?R6.tsvg
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No intercept…
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