Do you scramble to SZs 109 and/or 110, and how?
41557 OOB Round 01 - Germany - combat.tsvg
Scramble.jpg
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 65 Sea Zone
Non Combat Move - ANZAC
1 fighter moved from New South Wales to New Zealand
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 6
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Southern Persia to Russia
1 infantry moved from Tunisia to Algeria
2 infantry moved from Libya to Tobruk
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 fighters, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Nenetsia to Gorky
Germans take Gorky from Russians
1 infantry moved from Smolensk to Yaroslavl
Germans take Yaroslavl from Russians
1 mech_infantry moved from Vyborg to Vologda
Germans take Vologda from Russians
1 infantry moved from Bryansk to Tula
Germans take Tula from Russians
1 armour moved from Ukraine to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Kursk
Combat - Germans
Non Combat Move - Germans
1 artillery moved from France to Western Germany
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to 115 Sea Zone
1 armour, 1 artillery, 1 carrier, 3 infantry, 1 mech_infantry and 3 transports moved from 115 Sea Zone to 130 Sea Zone
1 submarine moved from 127 Sea Zone to 122 Sea Zone
1 fighter moved from 115 Sea Zone to 130 Sea Zone
1 fighter moved from Western Germany to 130 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 130 Sea Zone to Nenetsia
1 armour and 1 mech_infantry moved from Western Germany to Poland
2 infantry moved from Poland to Eastern Poland
2 infantry moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Bessarabia to Western Germany
1 artillery moved from Southern Belarus to Bryansk
1 aaGun moved from Smolensk to Novgorod
1 infantry moved from Northern Belarus to Smolensk
8 armour, 2 artilleries, 12 infantry and 9 mech_infantrys moved from Smolensk to Bryansk
1 armour moved from Smolensk to Novgorod
5 armour and 5 mech_infantrys moved from Bryansk to Kursk
1 aaGun moved from Bryansk to Kursk
4 bombers, 2 fighters and 2 tactical_bombers moved from Bessarabia to Ukraine
Place Units - Germans
3 transports placed in 115 Sea Zone
2 artilleries and 3 infantry placed in Western Germany
2 fighters and 1 tactical_bomber placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1
Germans collect 59 PUs (1 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Northern Caucasus to Rostov
Russians take Rostov from Germans
2 infantry moved from Russia to Gorky
3 fighters moved from Russia to Gorky
1 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
Combat - Russians
Battle in Gorky
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 2 infantry in Gorky, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Gorky
Russians win, taking Gorky from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Stalingrad to Tambov
2 infantry moved from Stalingrad to Samara
1 infantry moved from Northwest Persia to Southern Caucasus
1 submarine moved from 94 Sea Zone to 95 Sea Zone
1 aaGun moved from Amur to Siberia
1 infantry moved from Amur to Siberia
1 aaGun, 2 artilleries and 13 infantry moved from Amur to Korea
3 fighters moved from Gorky to Russia
Place Units - Russians
1 infantry placed in Urals
1 artillery and 9 infantry placed in Russia
2 infantry placed in Siberia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 5 infantry, 1 mech_infantry, 3 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kansu to Northern Sinkiang
Japanese take Northern Sinkiang from Chinese
1 infantry moved from Kansu to Eastern Sinkiang
Japanese take Eastern Sinkiang from Chinese
1 infantry moved from Northern Australia to Queensland
Japanese take Queensland from ANZAC
1 infantry moved from Northern Australia to Western Australia
Japanese take Western Australia from ANZAC
Combat - Japanese
Japanese creates battle in territory 40 Sea Zone
British scrambles 3 units out of Eastern India to defend against the attack in 40 Sea Zone
Battle in 40 Sea Zone
Japanese attack with 1 submarine
British defend with 1 destroyer and 3 fighters
Japanese roll dice for 1 submarine in 40 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 destroyer and 3 fighters in 40 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
1 submarine owned by the Japanese lost in 40 Sea Zone
British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Moving scrambled unit from 40 Sea Zone back to originating territory: Eastern India
Moving scrambled unit from 40 Sea Zone back to originating territory: Eastern India
Moving scrambled unit from 40 Sea Zone back to originating territory: Eastern India
Non Combat Move - Japanese
1 submarine moved from 76 Sea Zone to 62 Sea Zone
1 submarine moved from 59 Sea Zone to 56 Sea Zone
1 battleship and 1 cruiser moved from 43 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from Java to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
1 transport moved from 56 Sea Zone to 36 Sea Zone
1 destroyer moved from 7 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to French Indo China
2 fighters moved from Caroline Islands to French Indo China
2 tactical_bombers moved from Caroline Islands to French Indo China
1 tactical_bomber moved from 56 Sea Zone to French Indo China
1 bomber moved from Tsinghai to French Indo China
1 bomber moved from Guam to French Indo China
1 aaGun, 3 infantry and 1 mech_infantry moved from Tsinghai to Eastern Sinkiang
1 armour, 5 artilleries and 8 infantry moved from Kansu to Eastern Sinkiang
1 infantry moved from Honan to Tsinghai
1 infantry moved from Shansi to Honan
1 infantry moved from Jehol to Shansi
1 aaGun moved from Jehol to Anhwe
1 artillery moved from Szechwan to Tsinghai
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Fukien to Kiangsi
1 infantry moved from Hopei to Szechwan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 armour and 1 infantry moved from Kyushu to 20 Sea Zone
1 transport moved from 21 Sea Zone to 20 Sea Zone
1 aaGun and 1 infantry moved from Kyushu to 20 Sea Zone
2 infantry moved from Japan to Kyushu
1 aaGun moved from Japan to Kyushu
1 aaGun, 1 armour, 2 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
1 aaGun, 1 armour and 2 infantry moved from 37 Sea Zone to French Indo China
2 carriers moved from 7 Sea Zone to 36 Sea Zone
1 infantry moved from Inner Mongolia to Kansu
1 infantry moved from Chahar to Inner Mongolia
1 artillery moved from Shansi to Chahar
Place Units - Japanese
1 infantry placed in Malaya
1 submarine placed in 132 Sea Zone
2 infantry and 1 mech_infantry placed in French Indo China
2 submarines placed in 6 Sea Zone
1 armour, 2 infantry and 2 tactical_bombers placed in Japan
1 transport placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
British regular : -0,33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Combat Move - British
1 bomber moved from Southern Persia to Yunnan
3 fighters moved from Eastern India to Yunnan
2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Shan State to Malaya
2 infantry moved from Shan State to Malaya
1 infantry moved from Southern Persia to 82 Sea Zone
1 infantry moved from Iraq to 82 Sea Zone
1 marine moved from Southern Persia to 82 Sea Zone
1 cruiser, 2 infantry, 1 marine and 1 transport moved from 82 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 marine moved from 42 Sea Zone to Sumatra
1 destroyer moved from 40 Sea Zone to 132 Sea Zone
Combat Hit Differential Summary :
@pacifiersboard Scramble to Yunnan?
@mikawagunichi said in pacifiersboard (X +12) -vs- mikawagunichi (L) PtV:
@pacifiersboard Scramble to Yunnan?
none
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Tobruk to 98 Sea Zone
1 cruiser and 1 marine moved from 98 Sea Zone to 101 Sea Zone
1 marine moved from 101 Sea Zone to Greece
Combat - Americans
Americans creates battle in territory 65 Sea Zone
Battle in Greece
Non Combat Move - Americans
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to 98 Sea Zone
1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 98 Sea Zone to 94 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from 94 Sea Zone to Morocco
2 fighters moved from Eastern United States to Gibraltar
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 destroyer moved from 82 Sea Zone to 83 Sea Zone
2 submarines moved from 93 Sea Zone to 95 Sea Zone
4 infantry moved from Hawaiian Islands to 28 Sea Zone
1 cruiser, 2 destroyers, 4 infantry and 2 transports moved from 28 Sea Zone to 65 Sea Zone
4 infantry moved from 65 Sea Zone to New Zealand
1 fighter moved from Western United States to Hawaiian Islands
2 aaGuns and 2 infantry moved from Western United States to 11 Sea Zone
2 aaGuns, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 11 Sea Zone to 27 Sea Zone
2 aaGuns and 2 infantry moved from 27 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier placed in 11 Sea Zone
1 destroyer and 2 transports placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 artillery, 1 fighter and 3 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 4,4
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Purchase Units - British
British repair damage of 4x harbour, 1x factory_major; Remaining resources: 39 PUs;
British buy 1 armour, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 bomber moved from Southern Persia to Yunnan
3 fighters moved from Eastern India to Yunnan
2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Shan State to Malaya
2 infantry moved from Shan State to Malaya
1 infantry moved from Southern Persia to 82 Sea Zone
1 infantry moved from Iraq to 82 Sea Zone
1 marine moved from Southern Persia to 82 Sea Zone
1 cruiser, 2 infantry, 1 marine and 1 transport moved from 82 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 marine moved from 42 Sea Zone to Sumatra
1 destroyer moved from 40 Sea Zone to 132 Sea Zone
Combat - British
Battle in Java
Battle in Sumatra
Battle in Yunnan
British attack with 1 bomber, 3 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber, 3 fighters and 2 infantry in Yunnan, round 2 : 3/6 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
British win, taking Java from Japanese, taking Sumatra from Japanese, taking Yunnan from Japanese with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 132 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 destroyer in 132 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 132 Sea Zone
British win, taking 132 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Malaya
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Malaya
1 infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
4 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Malaya to Shan State
3 aaGuns and 2 infantry moved from Eastern India to Burma
1 fighter moved from Southern Persia to Russia
3 fighters moved from Southern Persia to Eastern India
2 destroyers moved from 82 Sea Zone to 40 Sea Zone
1 infantry moved from Iraq to Southern Persia
1 mech_infantry moved from Iraq to Baluchistan
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Italian Somaliland to Anglo-Egyptian Sudan
1 battleship moved from 98 Sea Zone to 94 Sea Zone
1 aaGun moved from Algeria to Morocco
1 fighter moved from Malta to Gibraltar
1 fighter moved from Malta to 93 Sea Zone
1 bomber and 3 fighters moved from Yunnan to Shan State
Place Units - British
1 factory_minor placed in Egypt
1 armour, 1 infantry and 1 mech_infantry placed in Southern Persia
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,2
British collect 34 PUs (3 lost to blockades); end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 19 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Some Units in Eastern India change ownership: 1 infantry
Combat Hit Differential Summary :
Japanese regular : 1.17
British regular : 0.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Kursk to Rostov
1 bomber moved from Southern France to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 101 Sea Zone
Combat - Italians
Battle in Rostov
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 101 Sea Zone
Italians attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 cruiser
Italians roll dice for 1 submarine in 101 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Americans lost in 101 Sea Zone
Italians win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Americans: 1 cruiser
Non Combat Move - Italians
1 bomber, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to Southern Italy
1 fighter moved from Southern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Southern Italy to Northern Italy
1 aaGun, 1 artillery and 1 infantry moved from Bryansk to Tula
1 infantry moved from Southern Belarus to Bryansk
1 armour and 1 mech_infantry moved from Novgorod to Nenetsia
Place Units - Italians
1 armour and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 0,83
Russians regular : -0,33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to Queensland
2 fighters and 1 tactical_bomber moved from 65 Sea Zone to Queensland
1 fighter moved from New South Wales to Queensland
Combat - ANZAC
Battle in Queensland
ANZAC attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Queensland, round 2 : 4/6 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Queensland
ANZAC win, taking Queensland from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
1 tactical_bomber moved from Queensland to New South Wales
3 fighters moved from Queensland to 65 Sea Zone
1 infantry moved from Siam to Shan State
Place Units - ANZAC
1 armour, 1 artillery and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 4
ANZAC collect 9 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Tobruk to Alexandria
1 infantry moved from Algeria to Morocco
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 1.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Kursk to Northern Caucasus
Germans take Northern Caucasus from Russians
1 mech_infantry moved from Kursk to Stalingrad
Germans take Stalingrad from Russians
1 infantry moved from Tula to Tambov
1 armour and 1 mech_infantry moved from Bryansk to Tambov
1 armour moved from Nenetsia to Kirov
Germans take Kirov from Russians
1 armour moved from Kirov to Nenetsia
2 fighters moved from 130 Sea Zone to Gorky
1 tactical_bomber moved from Ukraine to Tambov
1 artillery and 3 infantry moved from Nenetsia to Gorky
4 bombers and 2 fighters moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Tambov
Combat Hit Differential Summary :
intercept over Moscow / scramble to Gorky?
@pacifiersboard Max intercept, no scramble.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Kursk to Northern Caucasus
Germans take Northern Caucasus from Russians
1 mech_infantry moved from Kursk to Stalingrad
Germans take Stalingrad from Russians
1 infantry moved from Tula to Tambov
1 armour and 1 mech_infantry moved from Bryansk to Tambov
1 armour moved from Nenetsia to Kirov
Germans take Kirov from Russians
1 armour moved from Kirov to Nenetsia
2 fighters moved from 130 Sea Zone to Gorky
1 tactical_bomber moved from Ukraine to Tambov
1 artillery and 3 infantry moved from Nenetsia to Gorky
4 bombers and 2 fighters moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Tambov
Combat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Russians launches 5 interceptors out of Russia
Attackers Fire, : 2/6 hits, 1,33 expected hits
Defenders Fire, : 2/5 hits, 1,67 expected hits
2 fighters owned by the Germans lost in Russia
1 fighter owned by the French and 1 fighter owned by the British lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/4 hits, 0,67 expected hits
Bombing raid in Russia rolls: 7,3,4,6 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Tambov
Germans attack with 1 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Tambov, round 2 : 2/5 hits, 2,17 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Gorky
Germans attack with 1 artillery, 2 fighters and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 2 fighters and 3 infantry in Gorky, round 2 : 1/6 hits, 2,00 expected hits
Russians roll dice for 2 infantry in Gorky, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Gorky
2 fighters owned by the Germans retreated
1 artillery owned by the Germans and 3 infantry owned by the Germans retreated to Nenetsia
Russians win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad
Non Combat Move - Germans
Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans
2 fighters moved from Gorky to Tula
3 artilleries and 3 infantry moved from Western Germany to 115 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 115 Sea Zone to 130 Sea Zone
3 transports moved from 130 Sea Zone to 129 Sea Zone
3 artilleries and 3 infantry moved from 130 Sea Zone to Nenetsia
1 aaGun and 1 armour moved from Novgorod to Vologda
2 infantry moved from Eastern Poland to Southern Belarus
1 armour and 1 mech_infantry moved from Poland to Southern Belarus
2 infantry moved from Ukraine to Kursk
2 tactical_bombers moved from Tambov to Tula
1 aaGun moved from Kursk to Rostov
2 armour and 2 mech_infantrys moved from Kursk to Tula
1 armour and 1 mech_infantry moved from Kursk to Rostov
2 armour moved from Kursk to Northern Caucasus
1 mech_infantry moved from Rostov to Northern Caucasus
4 armour, 8 artilleries, 32 infantry and 4 mech_infantrys moved from Bryansk to Tula
1 aaGun moved from Bryansk to Kursk
1 fighter moved from France to Southern Italy
1 fighter and 1 tactical_bomber moved from France to 130 Sea Zone
1 submarine moved from 122 Sea Zone to 115 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to Ukraine
4 bombers moved from Russia to Ukraine
Place Units - Germans
1 carrier and 1 transport placed in 115 Sea Zone
1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber placed in Western Germany
1 tactical_bomber placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 2,2,2,4,6,2
Germans collect 57 PUs (3 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Defenders Fire, : 0,33
Attackers Fire, : 0,67
Russians regular : -1,00
Germans regular : -1,17
Russians AA : -0,67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 23 PUs;
Russians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Northern Manchuria to Southern Manchuria
Chinese take Southern Manchuria from Japanese
2 artilleries and 14 infantry moved from Korea to Southern Manchuria
2 infantry moved from Samara to Stalingrad
3 fighters moved from Russia to Stalingrad
Combat - Russians
Battle in Stalingrad
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 fighters and 2 infantry in Stalingrad, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Stalingrad
Russians win, taking Stalingrad from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
3 fighters moved from Stalingrad to Russia
1 infantry moved from Gorky to Komi
1 infantry moved from Urals to Kazakhstan
1 infantry moved from Russia to Gorky
1 aaGun moved from Korea to Southern Manchuria
Place Units - Russians
1 infantry placed in Urals
2 fighters placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,3,2
Russians collect 26 PUs (3 lost to blockades); end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.17
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 carriers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 56 Sea Zone to 132 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 battleship and 1 cruiser moved from 56 Sea Zone to 43 Sea Zone
1 infantry moved from Western Australia to Northern Australia
2 bombers, 3 fighters and 3 tactical_bombers moved from French Indo China to 40 Sea Zone
1 fighter moved from 56 Sea Zone to Java
1 fighter moved from 56 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from French Indo China to 42 Sea Zone
1 fighter moved from French Indo China to Malaya
1 infantry moved from French Indo China to Siam
Japanese take Siam from ANZAC
1 armour, 1 artillery and 4 infantry moved from French Indo China to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Java
2 infantry moved from 38 Sea Zone to Malaya
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 armour and 1 infantry moved from 38 Sea Zone to Sumatra
1 tactical_bomber moved from French Indo China to Sumatra
1 fighter moved from 56 Sea Zone to Java
1 fighter moved from French Indo China to 132 Sea Zone
scramble to sz40?
@pacifiersboard no thanks
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 carriers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 56 Sea Zone to 132 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 battleship and 1 cruiser moved from 56 Sea Zone to 43 Sea Zone
1 infantry moved from Western Australia to Northern Australia
2 bombers, 3 fighters and 3 tactical_bombers moved from French Indo China to 40 Sea Zone
1 fighter moved from 56 Sea Zone to Java
1 fighter moved from 56 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from French Indo China to 42 Sea Zone
1 fighter moved from French Indo China to Malaya
1 infantry moved from French Indo China to Siam
Japanese take Siam from ANZAC
1 armour, 1 artillery and 4 infantry moved from French Indo China to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Java
2 infantry moved from 38 Sea Zone to Malaya
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 armour and 1 infantry moved from 38 Sea Zone to Sumatra
1 tactical_bomber moved from French Indo China to Sumatra
1 fighter moved from 56 Sea Zone to Java
1 fighter moved from French Indo China to 132 Sea Zone
Combat - Japanese
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 2/4 hits, 1,67 expected hits
UK_Pacific roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Java
2 infantry owned by the British lost in Java
Japanese win, taking Java from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Malaya
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 1 fighter and 2 infantry in Malaya, round 2 : 1/3 hits, 0,83 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sumatra
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
British defend with 1 marine
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/3 hits, 1,33 expected hits
UK_Pacific roll dice for 1 marine in Sumatra, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sumatra
1 marine owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for British: 1 marine
Battle in 132 Sea Zone
Japanese attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter in 132 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
British roll dice for 1 destroyer in 132 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 132 Sea Zone
Japanese win, taking 132 Sea Zone from UK_Pacific with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 40 Sea Zone
Japanese attack with 2 bombers, 3 fighters and 3 tactical_bombers
British defend with 2 destroyers
Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 40 Sea Zone, round 2 : 5/8 hits, 4,50 expected hits
British roll dice for 2 destroyers in 40 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 tactical_bomber owned by the Japanese lost in 40 Sea Zone
2 destroyers owned by the British lost in 40 Sea Zone
Japanese win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 2 destroyers
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 cruiser and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 transport owned by the British and 1 cruiser owned by the British lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for British: 1 cruiser and 1 transport
Non Combat Move - Japanese
1 carrier moved from 56 Sea Zone to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
2 carriers moved from 36 Sea Zone to 38 Sea Zone
3 fighters and 2 tactical_bombers moved from 40 Sea Zone to 38 Sea Zone
2 fighters moved from Java to 56 Sea Zone
2 bombers moved from 40 Sea Zone to Borneo
1 fighter moved from 42 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from Sumatra to 38 Sea Zone
1 fighter moved from 132 Sea Zone to Borneo
1 fighter moved from Malaya to 37 Sea Zone
2 tactical_bombers moved from Japan to 37 Sea Zone
1 aaGun and 3 infantry moved from French Indo China to Kwangsi
1 mech_infantry moved from French Indo China to Kwangsi
1 armour and 1 infantry moved from Japan to 7 Sea Zone
1 infantry moved from Japan to Kyushu
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from Kyushu to 20 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 21 Sea Zone to Kwangtung
1 artillery moved from Tsinghai to Eastern Sinkiang
1 artillery moved from Chahar to Shansi
1 infantry moved from Shansi to Chahar
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Hunan to Szechwan
1 infantry moved from Szechwan to Tsinghai
1 infantry moved from Hopei to Tsinghai
1 infantry moved from Tsinghai to Eastern Sinkiang
1 infantry moved from Anhwe to Hopei
1 aaGun moved from Anhwe to Kiangsi
1 aaGun moved from Kyushu to Japan
Place Units - Japanese
Combat Hit Differential Summary :
Japanese regular : 1,17
UK_Pacific regular : 0,67
British regular : -0,50
I had not remembered this PtV rule right:
Capital Ships: Battleships and carriers may only be built from territories that have both factories and harbours.
Is there any chance to think about a change of purchase and/or taking Koera with an Inf then?