scramble / submerge sz110?
submerge sz106?
HF
scramble to sz93?
@pacifiersboard No thanks
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 5 mech_infantrys; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 tactical_bomber moved from Southern Italy to 83 Sea Zone
1 fighter moved from Syria to 83 Sea Zone
1 fighter moved from Alexandria to 83 Sea Zone
2 bombers moved from Southern Italy to 93 Sea Zone
1 submarine moved from 115 Sea Zone to 118 Sea Zone
1 transport moved from 117 Sea Zone to 118 Sea Zone
2 infantry moved from Finland to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Baltic States
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 fighter and 1 tactical_bomber moved from Western Germany to 117 Sea Zone
1 battleship and 1 cruiser moved from 115 Sea Zone to 117 Sea Zone
1 destroyer moved from 115 Sea Zone to 93 Sea Zone
Combat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in Baltic States
Battle in 117 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 117 Sea Zone, round 2 : 0/4 hits, 2,33 expected hits
Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Germans roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 117 Sea Zone, round 3 : 3/4 hits, 2,33 expected hits
Russians roll dice for 1 cruiser in 117 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the Russians lost in 117 Sea Zone
Germans win, taking Baltic States from Russians with 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Russians: 1 cruiser
Battle in 93 Sea Zone
Germans attack with 2 bombers and 1 destroyer
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 bombers and 1 destroyer in 93 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
British roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 93 Sea Zone
1 destroyer owned by the British and 1 transport owned by the British lost in 93 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer and 1 transport
Battle in 83 Sea Zone
Germans attack with 2 fighters and 1 tactical_bomber
British defend with 1 destroyer and 1 transport; French defend with 1 destroyer
Germans roll dice for 2 fighters and 1 tactical_bomber in 83 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
British roll dice for 2 destroyers and 1 transport in 83 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
1 destroyer owned by the French and 1 destroyer owned by the British lost in 83 Sea Zone
1 transport owned by the British lost in 83 Sea Zone
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for French: 1 destroyer
Casualties for British: 1 destroyer and 1 transport
Non Combat Move - Germans
1 tactical_bomber moved from 83 Sea Zone to Trans-Jordan
2 fighters moved from 83 Sea Zone to Alexandria
2 bombers moved from 93 Sea Zone to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Southern France to Northern Italy
1 submarine moved from 114 Sea Zone to 128 Sea Zone
1 destroyer moved from 115 Sea Zone to 118 Sea Zone
2 infantry moved from Greece to Bulgaria
2 tactical_bombers moved from Romania to Alexandria
1 fighter and 1 tactical_bomber moved from 117 Sea Zone to Romania
1 fighter moved from Western Germany to Southern Italy
1 aaGun moved from Western Germany to Holland Belgium
1 submarine moved from 113 Sea Zone to 117 Sea Zone
1 infantry moved from Romania to Bessarabia
2 aaGuns, 5 artilleries and 22 infantry moved from Romania to Eastern Poland
1 aaGun, 1 armour, 2 artilleries and 12 infantry moved from Poland to Baltic States
2 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Greece to Romania
1 aaGun, 1 artillery and 1 infantry moved from Germany to Poland
1 aaGun moved from Western Germany to Germany
1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
6 armour and 7 mech_infantrys moved from Germany to Baltic States
Place Units - Germans
5 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Russians regular : 0,00
Germans regular : -0,67
British regular : 0,00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 fighters and 3 tactical_bombers moved from Ukraine to 100 Sea Zone
1 submarine moved from 118 Sea Zone to 117 Sea Zone
Combat - Russians
Battle in 117 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 1 cruiser and 1 submarine
1 submarine owned by the Russians submerged
Battle in 100 Sea Zone
Russians attack with 3 fighters and 3 tactical_bombers
Italians defend with 1 battleship, 2 cruisers and 2 transports
Russians roll dice for 3 fighters and 3 tactical_bombers in 100 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 100 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
2 cruisers owned by the Italians lost in 100 Sea Zone
Russians roll dice for 3 fighters and 3 tactical_bombers in 100 Sea Zone, round 3 : 5/6 hits, 3.50 expected hits
Italians roll dice for 1 battleship and 2 transports in 100 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
2 transports owned by the Italians and 1 battleship owned by the Italians lost in 100 Sea Zone
Russians winGermans winGermans win with 1 battleship, 1 cruiser and 1 submarine remaining with 1 battleship, 1 cruiser and 1 submarine remaining with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 52
Casualties for Italians: 1 battleship, 2 cruisers and 2 transports
Non Combat Move - Russians
3 fighters and 3 tactical_bombers moved from 100 Sea Zone to Egypt
2 infantry moved from Southern Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 infantry moved from Rostov to Ukraine
1 artillery and 9 infantry moved from Leningrad to Novgorod
4 aaGuns, 4 artilleries and 13 infantry moved from Northern Belarus to Novgorod
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Yaroslavl
1 submarine moved from 113 Sea Zone to 94 Sea Zone
Place Units - Russians
10 infantry placed in Russia
1 armour and 2 mech_infantrys placed in Ukraine
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Combat Hit Differential Summary :
Italians regular : -2.33
Russians regular : 1.00
hey, thx for asking! Life much busy, but I will be on vacation next week and bring my laptop - so hopefully there will be an opportunity to continue with our game, too!
@pacifiersboard Sounds good, hope you have an enjoyable trip.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 marine moved from 56 Sea Zone to 65 Sea Zone
2 fighters and 2 tactical_bombers moved from 56 Sea Zone to 65 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Caroline Islands to 65 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 65 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Paulau to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Davao
1 marine moved from Japan to 7 Sea Zone
1 cruiser and 1 marine moved from 7 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Davao
2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Guam
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Manilla
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
4 artilleries and 4 infantry moved from Hopei to Honan
1 artillery and 2 infantry moved from Anhwe to Honan
1 infantry moved from Shansi to Honan
1 infantry moved from Jehol to Shansi
1 infantry moved from Jehol to Anhwe
1 infantry moved from Hopei to Honan
1 artillery moved from Kwangsi to Kweichow
1 infantry moved from Hunan to Hopei
1 infantry moved from Kwangsi to Hunan
1 armour and 1 mech_infantry moved from Hopei to Honan
1 infantry moved from Hopei to Tsinghai
Japanese take Tsinghai from Chinese
1 fighter moved from Kwangsi to Davao
EDIT: 1 fighter and 1 tactical_bomber moved from Hunan to Manilla
1 fighter and 1 tactical_bomber moved from Hunan to Honan
Combat - Japanese
Battle in Guam
Battle in Manilla
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manilla, round 2 : 2/4 hits, 1,50 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Manilla
Japanese win, taking Guam from Americans, taking Manilla from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Davao
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 marine
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 cruiser in Davao, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Davao, round 2 : 2/4 hits, 1,50 expected hits
Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 1 artillery, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 65 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 1 marine and 4 tactical_bombers
Americans defend with 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 2 marines, 2 submarines, 1 tactical_bomber and 1 transport; ANZAC defend
Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters and 4 tactical_bombers in 65 Sea Zone, round 2 : 7/14 hits, 7,50 expected hits
Combat Hit Differential Summary :
Americans regular : -0,67
Japanese regular : 0,00
OoL off New Zealand?
Damage BB
Damage CV
Kill CV
Then max defense, kill planes before ships of equal defense power
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 marine moved from 56 Sea Zone to 65 Sea Zone
2 fighters and 2 tactical_bombers moved from 56 Sea Zone to 65 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Caroline Islands to 65 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 65 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Paulau to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Davao
1 marine moved from Japan to 7 Sea Zone
1 cruiser and 1 marine moved from 7 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Davao
2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Guam
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Manilla
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
4 artilleries and 4 infantry moved from Hopei to Honan
1 artillery and 2 infantry moved from Anhwe to Honan
1 infantry moved from Shansi to Honan
1 infantry moved from Jehol to Shansi
1 infantry moved from Jehol to Anhwe
1 infantry moved from Hopei to Honan
1 artillery moved from Kwangsi to Kweichow
1 infantry moved from Hunan to Hopei
1 infantry moved from Kwangsi to Hunan
1 armour and 1 mech_infantry moved from Hopei to Honan
1 infantry moved from Hopei to Tsinghai
Japanese take Tsinghai from Chinese
1 fighter moved from Kwangsi to Davao
EDIT: 1 fighter and 1 tactical_bomber moved from Hunan to Manilla
1 fighter and 1 tactical_bomber moved from Hunan to Honan
Combat - Japanese
Battle in Guam
Battle in Manilla
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manilla, round 2 : 2/4 hits, 1,50 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Manilla
Japanese win, taking Guam from Americans, taking Manilla from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Davao
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 marine
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 cruiser in Davao, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Davao, round 2 : 2/4 hits, 1,50 expected hits
Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 1 artillery, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 65 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 1 marine and 4 tactical_bombers
Americans defend with 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 2 marines, 2 submarines, 1 tactical_bomber and 1 transport; ANZAC defend
Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters and 4 tactical_bombers in 65 Sea Zone, round 2 : 7/14 hits, 7,50 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 2 submarines in 65 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 65 Sea Zone, round 2 : 5/8 hits, 3,67 expected hits
Units damaged: 1 carrier owned by the Japanese
2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese lost in 65 Sea Zone
2 submarines owned by the Americans, 2 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 65 Sea Zone
Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 tactical_bombers in 65 Sea Zone, round 3 : 7/10 hits, 5,17 expected hits
Americans roll dice for 1 battleship, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport in 65 Sea Zone, round 3 : 1/5 hits, 2,83 expected hits
1 tactical_bomber owned by the Japanese lost in 65 Sea Zone
2 cruisers owned by the Americans, 1 tactical_bomber owned by the Americans, 1 infantry owned by the Americans, 1 fighter owned by the Americans, 1 artillery owned by the Americans, 2 marines owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 65 Sea Zone
Japanese win, taking 65 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 77
Casualties for Japanese: 2 fighters and 3 tactical_bombers
Casualties for Americans: 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 2 marines, 2 submarines, 1 tactical_bomber and 1 transport
Battle in Honan
Japanese attack with 1 armour, 5 artilleries, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 5 artilleries, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber in Honan, round 2 : 4/17 hits, 5,83 expected hits
Chinese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Honan
Japanese win, taking Honan from Chinese with 1 armour, 5 artilleries, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 transport moved from 37 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Southern Manchuria to Jehol
1 aaGun and 3 infantry moved from Jehol to Anhwe
1 artillery and 3 infantry moved from Korea to Southern Manchuria
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 65 Sea Zone to New Hebrides
1 bomber moved from 65 Sea Zone to New Hebrides
1 destroyer moved from 34 Sea Zone to 51 Sea Zone
1 carrier moved from 56 Sea Zone to 65 Sea Zone
1 fighter moved from Caroline Islands to New Hebrides
1 carrier moved from 7 Sea Zone to 36 Sea Zone
EDIT: 1 fighter and 1 tactical_bomber moved from Manilla to 36 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Davao to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 bomber moved from Jehol to Japan
1 fighter and 1 tactical_bomber moved from Honan to Hopei
1 tactical_bomber moved from Hunan to Hopei
1 battleship, 1 carrier, 1 destroyer and 2 submarines moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
Place Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
1 armour, 4 infantry and 1 mech_infantry placed in Japan
Turn Complete - Japanese
Japanese collect 43 PUs; end with 44 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : -0,50
Japanese regular : 0,00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 fighter moved from 27 Sea Zone to 65 Sea Zone
1 bomber and 3 fighters moved from Hawaiian Islands to 65 Sea Zone
Combat - Americans
Battle in 65 Sea Zone
ANZAC loiter and taunt; Americans attack with 1 bomber and 4 fighters
Japanese defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 marine
Americans roll dice for 1 bomber and 4 fighters in 65 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Combat Hit Differential Summary :
Americans regular : 0.50
@pacifiersboard Casualties for 65 please. Full OOL if you want or I can post round by round.
kill CV and planes
@pacifiersboard said in pacifiersboard (X +12) -vs- mikawagunichi (L) PtV:
kill CV and planes
i.e. damage CV and kill planes
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 fighter moved from 27 Sea Zone to 65 Sea Zone
1 bomber and 3 fighters moved from Hawaiian Islands to 65 Sea Zone
Combat - Americans
Battle in 65 Sea Zone
ANZAC loiter and taunt; Americans attack with 1 bomber and 4 fighters
Japanese defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 marine
Americans roll dice for 1 bomber and 4 fighters in 65 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 2 fighters in 65 Sea Zone, round 2 : 3/9 hits, 4.00 expected hits
3 fighters owned by the Americans lost in 65 Sea Zone
2 fighters owned by the Japanese lost in 65 Sea Zone
Americans roll dice for 1 bomber and 1 fighter in 65 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
Combat Hit Differential Summary :
Americans regular : 1.50
Japanese regular : -1.00
@pacifiersboard 2 more 2nd round.
can you send a screenshot?
If three damaged ships, two dd and two cruisers are left, kill 1dd and 1 cruiser.
@pacifiersboard OK, that is correct on what’s left.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 fighter moved from 27 Sea Zone to 65 Sea Zone
1 bomber and 3 fighters moved from Hawaiian Islands to 65 Sea Zone
Combat - Americans
Battle in 65 Sea Zone
ANZAC loiter and taunt; Americans attack with 1 bomber and 4 fighters
Japanese defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 marine
Americans roll dice for 1 bomber and 4 fighters in 65 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 2 fighters in 65 Sea Zone, round 2 : 3/9 hits, 4.00 expected hits
3 fighters owned by the Americans lost in 65 Sea Zone
2 fighters owned by the Japanese lost in 65 Sea Zone
Americans roll dice for 1 bomber and 1 fighter in 65 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers and 2 destroyers in 65 Sea Zone, round 3 : 2/7 hits, 2.67 expected hits
1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 65 Sea Zone
1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 65 Sea Zone
Japanese win with 1 battleship, 2 carriers, 1 cruiser and 1 destroyer remaining. Battle score for attacker is -13
Casualties for Americans: 1 bomber and 4 fighters
Casualties for Japanese: 1 cruiser, 1 destroyer and 2 fighters
Non Combat Move - Americans
1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 marine moved from Central United States to 104 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 artillery, 1 infantry and 1 marine moved from 93 Sea Zone to Morocco
Place Units - Americans
2 infantry placed in Central United States
3 fighters placed in Western United States
1 submarine placed in 11 Sea Zone
2 transports placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Inner Mongolia to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
14 infantry moved from Inner Mongolia to Kansu
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
1 infantry moved from Kwangtung to Fukien
Chinese take Fukien from Japanese
1 infantry moved from Kwangtung to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Eastern India to Yunnan
1 infantry moved from Celebes to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 132 Sea Zone
1 infantry moved from 132 Sea Zone to Siam
1 fighter and 1 tactical_bomber moved from Eastern India to Siam
1 battleship moved from 40 Sea Zone to 82 Sea Zone
3 infantry moved from Southern Persia to Iraq
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
3 fighters moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Italians
1 armour moved from Anglo-Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
Combat - British
Battle in Siam
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 3/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Siam
1 infantry owned by the Japanese lost in Siam
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 fighter, 5 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Iraq, round 2 : 1/7 hits, 2.00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Iraq
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Iraq, round 3 : 2/6 hits, 1.83 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Trans-Jordan
British attack with 3 fighters and 2 infantry
Germans defend with 1 tactical_bomber; Italians defend with 1 infantry
British roll dice for 3 fighters and 2 infantry in Trans-Jordan, round 2 : 2/5 hits, 1.83 expected hits
Italians roll dice for 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 0/2 hits, 0.83 expected hits
1 tactical_bomber owned by the Germans and 1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 13
Casualties for Italians: 1 infantry
Casualties for Germans: 1 tactical_bomber
Non Combat Move - British
3 fighters moved from Trans-Jordan to Egypt
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 destroyer moved from 40 Sea Zone to 82 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Eastern India
1 artillery and 2 infantry moved from Eastern India to Burma
1 marine moved from Java to 42 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 40 Sea Zone
1 marine moved from 40 Sea Zone to Eastern India
2 infantry moved from Brazil to 88 Sea Zone
2 infantry moved from Brazil to Suriname
British take Suriname from Dutch
2 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Morocco
1 armour moved from Morocco to Tunisia
1 fighter moved from 94 Sea Zone to Egypt
1 bomber and 2 fighters moved from United Kingdom to Gibraltar
1 mech_infantry moved from Eire to United Kingdom
Place Units - British
1 factory_minor placed in Southern Persia
1 destroyer placed in 73 Sea Zone
1 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery and 7 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,4,1,6,1,6,3,1,4,3
UK_Pacific collect 22 PUs (3 lost to blockades); end with 22 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
Some Units in Eastern India change ownership: 1 artillery and 7 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 1.50
Italians regular : -0.83
Japanese regular : -1.67
Neutral_Axis regular : -0.33
British regular : 1.83