pacifiersboard (X +12) -vs- mikawagunichi (L) PtV


  • TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour and 5 mech_infantrys; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 tactical_bomber moved from Southern Italy to 83 Sea Zone
            1 fighter moved from Syria to 83 Sea Zone
            1 fighter moved from Alexandria to 83 Sea Zone
            2 bombers moved from Southern Italy to 93 Sea Zone
            1 submarine moved from 115 Sea Zone to 118 Sea Zone
            1 transport moved from 117 Sea Zone to 118 Sea Zone
            2 infantry moved from Finland to 118 Sea Zone
            2 infantry moved from 118 Sea Zone to Baltic States
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 fighter and 1 tactical_bomber moved from Western Germany to 117 Sea Zone
            1 battleship and 1 cruiser moved from 115 Sea Zone to 117 Sea Zone
            1 destroyer moved from 115 Sea Zone to 93 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • @mikawagunichi

    scramble to sz93?


  • @pacifiersboard No thanks


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour and 5 mech_infantrys; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 tactical_bomber moved from Southern Italy to 83 Sea Zone
            1 fighter moved from Syria to 83 Sea Zone
            1 fighter moved from Alexandria to 83 Sea Zone
            2 bombers moved from Southern Italy to 93 Sea Zone
            1 submarine moved from 115 Sea Zone to 118 Sea Zone
            1 transport moved from 117 Sea Zone to 118 Sea Zone
            2 infantry moved from Finland to 118 Sea Zone
            2 infantry moved from 118 Sea Zone to Baltic States
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 fighter and 1 tactical_bomber moved from Western Germany to 117 Sea Zone
            1 battleship and 1 cruiser moved from 115 Sea Zone to 117 Sea Zone
            1 destroyer moved from 115 Sea Zone to 93 Sea Zone
    
        Combat - Germans
            Germans creates battle in territory 113 Sea Zone
            Battle in Baltic States
            Battle in 117 Sea Zone
                Germans attack with 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber
                Russians defend with 1 cruiser
                    Germans roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 117 Sea Zone, round 2 : 0/4 hits, 2,33 expected hits
                    Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 117 Sea Zone, round 3 : 3/4 hits, 2,33 expected hits
                    Russians roll dice for 1 cruiser in 117 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 cruiser owned by the Russians lost in 117 Sea Zone
                Germans win, taking Baltic States from Russians with 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Russians: 1 cruiser
            Battle in 93 Sea Zone
                Germans attack with 2 bombers and 1 destroyer
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 2 bombers and 1 destroyer in 93 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 93 Sea Zone
                    1 destroyer owned by the British and 1 transport owned by the British lost in 93 Sea Zone
                Germans win with 2 bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 destroyer
                Casualties for British: 1 destroyer and 1 transport
            Battle in 83 Sea Zone
                Germans attack with 2 fighters and 1 tactical_bomber
                British defend with 1 destroyer and 1 transport; French defend with 1 destroyer
                    Germans roll dice for 2 fighters and 1 tactical_bomber in 83 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    British roll dice for 2 destroyers and 1 transport in 83 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    1 destroyer owned by the French and 1 destroyer owned by the British lost in 83 Sea Zone
                    1 transport owned by the British lost in 83 Sea Zone
                Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22
                Casualties for French: 1 destroyer
                Casualties for British: 1 destroyer and 1 transport
    
        Non Combat Move - Germans
            1 tactical_bomber moved from 83 Sea Zone to Trans-Jordan
            2 fighters moved from 83 Sea Zone to Alexandria
            2 bombers moved from 93 Sea Zone to Holland Belgium
            1 artillery moved from Normandy Bordeaux to Holland Belgium
            1 artillery moved from Southern France to Northern Italy
            1 submarine moved from 114 Sea Zone to 128 Sea Zone
            1 destroyer moved from 115 Sea Zone to 118 Sea Zone
            2 infantry moved from Greece to Bulgaria
            2 tactical_bombers moved from Romania to Alexandria
            1 fighter and 1 tactical_bomber moved from 117 Sea Zone to Romania
            1 fighter moved from Western Germany to Southern Italy
            1 aaGun moved from Western Germany to Holland Belgium
            1 submarine moved from 113 Sea Zone to 117 Sea Zone
            1 infantry moved from Romania to Bessarabia
            2 aaGuns, 5 artilleries and 22 infantry moved from Romania to Eastern Poland
            1 aaGun, 1 armour, 2 artilleries and 12 infantry moved from Poland to Baltic States
            2 mech_infantrys moved from Germany to Eastern Poland
            2 armour moved from Greece to Romania
            1 aaGun, 1 artillery and 1 infantry moved from Germany to Poland
            1 aaGun moved from Western Germany to Germany
            1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
            1 armour moved from Germany to Eastern Poland
            6 armour and 7 mech_infantrys moved from Germany to Baltic States
    
        Place Units - Germans
            5 armour and 5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,00
    Germans regular : -0,67
    British regular : 0,00
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Russians round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 fighters and 3 tactical_bombers moved from Ukraine to 100 Sea Zone
            1 submarine moved from 118 Sea Zone to 117 Sea Zone
    
        Combat - Russians
            Battle in 117 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 battleship, 1 cruiser and 1 submarine
                1 submarine owned by the Russians submerged
            Battle in 100 Sea Zone
                Russians attack with 3 fighters and 3 tactical_bombers
                Italians defend with 1 battleship, 2 cruisers and 2 transports
                    Russians roll dice for 3 fighters and 3 tactical_bombers in 100 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 100 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                    2 cruisers owned by the Italians lost in 100 Sea Zone
                    Russians roll dice for 3 fighters and 3 tactical_bombers in 100 Sea Zone, round 3 : 5/6 hits, 3.50 expected hits
                    Italians roll dice for 1 battleship and 2 transports in 100 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    2 transports owned by the Italians and 1 battleship owned by the Italians lost in 100 Sea Zone
                Russians winGermans winGermans win with 1 battleship, 1 cruiser and 1 submarine remaining with 1 battleship, 1 cruiser and 1 submarine remaining with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 52
                Casualties for Italians: 1 battleship, 2 cruisers and 2 transports
    
        Non Combat Move - Russians
            3 fighters and 3 tactical_bombers moved from 100 Sea Zone to Egypt
            2 infantry moved from Southern Caucasus to Northwest Persia
                  Russians take Northwest Persia from Neutral_Allies
            1 infantry moved from Rostov to Ukraine
            1 artillery and 9 infantry moved from Leningrad to Novgorod
            4 aaGuns, 4 artilleries and 13 infantry moved from Northern Belarus to Novgorod
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Yaroslavl
            1 submarine moved from 113 Sea Zone to 94 Sea Zone
    
        Place Units - Russians
            10 infantry placed in Russia
            1 armour and 2 mech_infantrys placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 43 PUs; end with 43 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2.33
    Russians regular : 1.00
    

    Savegame


  • @mikawagunichi

    hey, thx for asking! Life much busy, but I will be on vacation next week and bring my laptop - so hopefully there will be an opportunity to continue with our game, too!


  • @pacifiersboard Sounds good, hope you have an enjoyable trip.


  • TripleA Manual Gamesave Post: Japanese round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 destroyers, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Americans
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 marine moved from 56 Sea Zone to 65 Sea Zone
            2 fighters and 2 tactical_bombers moved from 56 Sea Zone to 65 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Caroline Islands to 65 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 65 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from Paulau to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Davao
            1 marine moved from Japan to 7 Sea Zone
            1 cruiser and 1 marine moved from 7 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to Davao
            2 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 7 Sea Zone
            1 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Guam
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Manilla
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            4 artilleries and 4 infantry moved from Hopei to Honan
            1 artillery and 2 infantry moved from Anhwe to Honan
            1 infantry moved from Shansi to Honan
            1 infantry moved from Jehol to Shansi
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Hopei to Honan
            1 artillery moved from Kwangsi to Kweichow
            1 infantry moved from Hunan to Hopei
            1 infantry moved from Kwangsi to Hunan
            1 armour and 1 mech_infantry moved from Hopei to Honan
            1 infantry moved from Hopei to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 fighter moved from Kwangsi to Davao
            EDIT: 1 fighter and 1 tactical_bomber moved from Hunan to Manilla
            1 fighter and 1 tactical_bomber moved from Hunan to Honan
    
        Combat - Japanese
            Battle in Guam
            Battle in Manilla
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manilla, round 2 : 2/4 hits, 1,50 expected hits
                    Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Manilla
                Japanese win, taking Guam from Americans, taking Manilla from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Davao
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 marine
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 cruiser in Davao, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Davao, round 2 : 2/4 hits, 1,50 expected hits
                    Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Davao
                Japanese win, taking Davao from Americans with 1 artillery, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in 65 Sea Zone
                Japanese attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 1 marine and 4 tactical_bombers
                Americans defend with 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 2 marines, 2 submarines, 1 tactical_bomber and 1 transport; ANZAC defend
                    Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters and 4 tactical_bombers in 65 Sea Zone, round 2 : 7/14 hits, 7,50 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Japanese regular : 0,00
    

    Savegame


  • @mikawagunichi

    OoL off New Zealand?


  • @pacifiersboard

    Damage BB
    Damage CV
    Kill CV
    Then max defense, kill planes before ships of equal defense power


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 destroyers, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Americans
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 marine moved from 56 Sea Zone to 65 Sea Zone
            2 fighters and 2 tactical_bombers moved from 56 Sea Zone to 65 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Caroline Islands to 65 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 65 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from Paulau to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Davao
            1 marine moved from Japan to 7 Sea Zone
            1 cruiser and 1 marine moved from 7 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to Davao
            2 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 7 Sea Zone
            1 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Guam
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Manilla
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            4 artilleries and 4 infantry moved from Hopei to Honan
            1 artillery and 2 infantry moved from Anhwe to Honan
            1 infantry moved from Shansi to Honan
            1 infantry moved from Jehol to Shansi
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Hopei to Honan
            1 artillery moved from Kwangsi to Kweichow
            1 infantry moved from Hunan to Hopei
            1 infantry moved from Kwangsi to Hunan
            1 armour and 1 mech_infantry moved from Hopei to Honan
            1 infantry moved from Hopei to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 fighter moved from Kwangsi to Davao
            EDIT: 1 fighter and 1 tactical_bomber moved from Hunan to Manilla
            1 fighter and 1 tactical_bomber moved from Hunan to Honan
    
        Combat - Japanese
            Battle in Guam
            Battle in Manilla
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manilla, round 2 : 2/4 hits, 1,50 expected hits
                    Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Manilla
                Japanese win, taking Guam from Americans, taking Manilla from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Davao
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 marine
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 cruiser in Davao, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Davao, round 2 : 2/4 hits, 1,50 expected hits
                    Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Davao
                Japanese win, taking Davao from Americans with 1 artillery, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in 65 Sea Zone
                Japanese attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 1 marine and 4 tactical_bombers
                Americans defend with 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 2 marines, 2 submarines, 1 tactical_bomber and 1 transport; ANZAC defend
                    Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters and 4 tactical_bombers in 65 Sea Zone, round 2 : 7/14 hits, 7,50 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 2 submarines in 65 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 65 Sea Zone, round 2 : 5/8 hits, 3,67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese lost in 65 Sea Zone
                    2 submarines owned by the Americans, 2 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 65 Sea Zone
                    Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 tactical_bombers in 65 Sea Zone, round 3 : 7/10 hits, 5,17 expected hits
                    Americans roll dice for 1 battleship, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport in 65 Sea Zone, round 3 : 1/5 hits, 2,83 expected hits
                    1 tactical_bomber owned by the Japanese lost in 65 Sea Zone
                    2 cruisers owned by the Americans, 1 tactical_bomber owned by the Americans, 1 infantry owned by the Americans, 1 fighter owned by the Americans, 1 artillery owned by the Americans, 2 marines owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 65 Sea Zone
                Japanese win, taking 65 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 77
                Casualties for Japanese: 2 fighters and 3 tactical_bombers
                Casualties for Americans: 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 2 marines, 2 submarines, 1 tactical_bomber and 1 transport
            Battle in Honan
                Japanese attack with 1 armour, 5 artilleries, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 5 artilleries, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber in Honan, round 2 : 4/17 hits, 5,83 expected hits
                    Chinese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Honan
                Japanese win, taking Honan from Chinese with 1 armour, 5 artilleries, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 transport moved from 37 Sea Zone to 6 Sea Zone
            1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from Southern Manchuria to Jehol
            1 aaGun and 3 infantry moved from Jehol to Anhwe
            1 artillery and 3 infantry moved from Korea to Southern Manchuria
            1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
            1 tactical_bomber moved from 65 Sea Zone to New Hebrides
            1 bomber moved from 65 Sea Zone to New Hebrides
            1 destroyer moved from 34 Sea Zone to 51 Sea Zone
            1 carrier moved from 56 Sea Zone to 65 Sea Zone
            1 fighter moved from Caroline Islands to New Hebrides
            1 carrier moved from 7 Sea Zone to 36 Sea Zone
            EDIT: 1 fighter and 1 tactical_bomber moved from Manilla to 36 Sea Zone
            1 carrier moved from 37 Sea Zone to 36 Sea Zone
            1 fighter moved from Davao to 36 Sea Zone
            1 fighter moved from 37 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from Kwangsi to 36 Sea Zone
            1 bomber moved from Jehol to Japan
            1 fighter and 1 tactical_bomber moved from Honan to Hopei
            1 tactical_bomber moved from Hunan to Hopei
            1 battleship, 1 carrier, 1 destroyer and 2 submarines moved from 42 Sea Zone to 44 Sea Zone
            1 fighter moved from 37 Sea Zone to 44 Sea Zone
            1 fighter moved from 36 Sea Zone to 44 Sea Zone
    
        Place Units - Japanese
            2 destroyers and 1 submarine placed in 6 Sea Zone
            1 armour, 4 infantry and 1 mech_infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 43 PUs; end with 44 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : -0,50
    Japanese regular : 0,00
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Americans round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 fighter moved from 27 Sea Zone to 65 Sea Zone
            1 bomber and 3 fighters moved from Hawaiian Islands to 65 Sea Zone
    
        Combat - Americans
            Battle in 65 Sea Zone
                ANZAC loiter and taunt; Americans attack with 1 bomber and 4 fighters
                Japanese defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 marine
                    Americans roll dice for 1 bomber and 4 fighters in 65 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    

    Savegame


  • @pacifiersboard Casualties for 65 please. Full OOL if you want or I can post round by round.


  • @mikawagunichi

    kill CV and planes


  • @pacifiersboard said in pacifiersboard (X +12) -vs- mikawagunichi (L) PtV:

    @mikawagunichi

    kill CV and planes

    i.e. damage CV and kill planes

  • 2024

    TripleA Manual Gamesave Post: Americans round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 fighter moved from 27 Sea Zone to 65 Sea Zone
            1 bomber and 3 fighters moved from Hawaiian Islands to 65 Sea Zone
    
        Combat - Americans
            Battle in 65 Sea Zone
                ANZAC loiter and taunt; Americans attack with 1 bomber and 4 fighters
                Japanese defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 marine
                    Americans roll dice for 1 bomber and 4 fighters in 65 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 2 fighters in 65 Sea Zone, round 2 : 3/9 hits, 4.00 expected hits
                    3 fighters owned by the Americans lost in 65 Sea Zone
                    2 fighters owned by the Japanese lost in 65 Sea Zone
                    Americans roll dice for 1 bomber and 1 fighter in 65 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 1.50
    Japanese regular : -1.00
    

    Savegame


  • @pacifiersboard 2 more 2nd round.


  • @mikawagunichi

    can you send a screenshot?


  • If three damaged ships, two dd and two cruisers are left, kill 1dd and 1 cruiser.


  • @pacifiersboard OK, that is correct on what’s left.

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