GuamSolo vs. GodzillaMessi
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 2 fighters moved from India to Persia 1 armour moved from Western Australia to New South Wales 1 fighter moved from Western Australia to Queensland 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 62 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 armour and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 infantry moved from Belgian Congo to Kenya British take Kenya from Italians 1 infantry moved from Iraq to Persia 1 infantry moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Romania to Bessarabia 3 armour moved from Eastern Poland to Germany 1 mech_infantry moved from Baltic States to Eastern Poland 13 armour, 8 artilleries and 23 infantry moved from Belarus to Smolensk 3 armour moved from Novgorod to Smolensk 5 infantry moved from France to Normandy Bordeaux 3 artilleries moved from France to Normandy Bordeaux 1 fighter moved from France to Normandy Bordeaux 1 tactical_bomber moved from France to Normandy Bordeaux 2 artilleries moved from Western Germany to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium Combat - Germans Battle in Bessarabia Germans attack with 3 armour Russians defend with 1 infantry Germans roll dice for 3 armour in Bessarabia, round 2 : 0/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Bessarabia Germans roll dice for 2 armour in Bessarabia, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 armour remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber British defend with 1 aaGun and 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 2 infantry British roll AA dice in Normandy Bordeaux : 0/2 hits, 0.33 expected hits Germans roll dice for 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 5/10 hits, 3.50 expected hits Americans roll dice for 1 aaGun and 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux 1 aaGun owned by the British, 2 infantry owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Germans: 1 infantry Casualties for British: 1 aaGun and 1 infantry Casualties for Americans: 2 infantry Battle in Holland Belgium Germans attack with 2 artilleries and 2 infantry British defend with 2 infantry Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 2 artilleries in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 artilleries in Holland Belgium, round 4 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 artilleries remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for British: 2 infantry Battle in Smolensk Germans attack with 16 armour, 8 artilleries and 23 infantry Russians defend with 1 infantry Germans roll dice for 16 armour, 8 artilleries and 23 infantry in Smolensk, round 2 : 11/47 hits, 15.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 16 armour, 8 artilleries and 23 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany Place Units - Germans 10 infantry placed in Western Germany 2 artilleries placed in France 3 armour placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3 Germans collect 44 PUs (3 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 British AA : -0.33 Russians regular : 0.00 Germans regular : -5.50 British regular : 0.67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Russians Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 infantry moved from Buyant-Uhaa to Chahar Chinese take Chahar from Japanese 1 infantry moved from Buyant-Uhaa to Chahar 1 infantry moved from Ulaanbaatar to Central Mongolia 1 infantry moved from Dzavhan to Central Mongolia 1 infantry moved from Olgiy to Tsagaan Olom 1 infantry moved from Olgiy to Tsagaan Olom 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Samara to Kazakhstan 1 mech_infantry moved from Volgograd to Kazakhstan 2 fighters and 2 tactical_bombers moved from Russia to Kazakhstan 1 submarine moved from 125 Sea Zone to 112 Sea Zone Combat - Russians Battle in Kazakhstan Russians attack with 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers Japanese defend with 1 armour and 3 mech_infantrys Russians roll dice for 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Kazakhstan, round 2 : 4/8 hits, 3.00 expected hits Japanese roll dice for 1 armour and 3 mech_infantrys in Kazakhstan, round 2 : 1/4 hits, 1.50 expected hits 1 infantry owned by the Russians lost in Kazakhstan 3 mech_infantrys owned by the Japanese and 1 armour owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Russians: 1 infantry Casualties for Japanese: 1 armour and 3 mech_infantrys Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 fighters and 2 tactical_bombers moved from Kazakhstan to Russia 1 infantry moved from Samara to Russia 1 infantry moved from Samara to Russia 1 infantry moved from Samara to Russia 1 armour moved from Volgograd to Russia 1 infantry moved from Bryansk to Russia 1 infantry moved from Rostov to Bryansk 1 infantry moved from Archangel to Vologda 2 aaGuns and 11 infantry moved from Urals to Vologda Place Units - Russians 2 armour and 8 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50 Russians regular : 1.00
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 armour, 1 cruiser, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from French Indo China to Shan State 2 armour moved from Yunnan to Shan State 3 mech_infantrys moved from Yunnan to Shan State 3 mech_infantrys moved from Kwangsi to Shan State 1 infantry moved from Malaya to 37 Sea Zone 1 mech_infantry moved from Malaya to 37 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 3 tactical_bombers and 2 transports moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 3 armour moved from Kiangsu to Chahar 3 armour moved from Shantung to Chahar 4 infantry moved from Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 artillery moved from Manchuria to Buyant-Uhaa 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Timguska to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 infantry moved from Novosibirsk to Kazakhstan 1 artillery moved from Novosibirsk to Kazakhstan 1 armour moved from Kansu to Kazakhstan 6 infantry moved from Kansu to Novosibirsk 2 artilleries moved from Kansu to Novosibirsk 1 tactical_bomber moved from Kansu to Kazakhstan 1 fighter moved from Kansu to Kazakhstan 2 fighters moved from Tsinghai to Kazakhstan 2 bombers, 5 fighters and 4 tactical_bombers moved from Hunan to Sikang 2 bombers moved from Sikang to Kazakhstan 1 submarine moved from 46 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Sumatra Battle in Chahar Japanese attack with 6 armour Russians defend with 2 infantry Japanese roll dice for 6 armour in Chahar, round 2 : 4/6 hits, 3.00 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Chahar Japanese win, taking Sumatra from ANZAC, taking Chahar from Chinese with 6 armour remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Kazakhstan Japanese attack with 1 armour, 1 artillery, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber Russians defend with 2 infantry and 1 mech_infantry Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 4/9 hits, 4.67 expected hits Russians roll dice for 2 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Kazakhstan 1 mech_infantry owned by the Russians and 2 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 armour, 1 artillery, 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry and 1 mech_infantry Non Combat Move - Japanese 3 fighters moved from Kazakhstan to Novosibirsk 1 tactical_bomber moved from Kazakhstan to Novosibirsk 2 bombers moved from Kazakhstan to Sikang Place Units - Japanese 1 cruiser, 1 submarine and 1 transport placed in 36 Sea Zone 3 infantry placed in Japan 3 armour placed in Kiangsu 3 mech_infantrys placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5 Japanese collect 68 PUs (2 lost to blockades); end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.33 Russians regular : 0.00
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 3 destroyers, 8 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 units repaired. 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 battleships moved from 92 Sea Zone to 110 Sea Zone 1 armour, 1 artillery and 6 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 6 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Normandy Bordeaux 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 artillery moved from Iwo Jima to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone Americans take 22 Sea Zone from Japanese 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Marianas Battle in Caroline Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 1 aaGun, 1 airfield and 1 harbour Americans roll dice for 1 battleship in Caroline Islands, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 aaGun in Caroline Islands, round 2 : 0/0 hits, 0.00 expected hits 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Marianas from Japanese, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Normandy Bordeaux Americans attack with 1 armour, 1 artillery, 2 bombers, 2 fighters, 8 infantry and 2 tactical_bombers Germans defend with 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry Americans roll dice for 2 battleships and 1 cruiser in Normandy Bordeaux, round 2 : 3/3 hits, 1.83 expected hits Americans roll dice for 1 armour, 1 artillery, 2 bombers, 2 fighters, 8 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 5/16 hits, 6.00 expected hits Germans roll dice for 3 artilleries and 4 infantry in Normandy Bordeaux, round 2 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Americans lost in Normandy Bordeaux 3 artilleries owned by the Germans and 4 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Americans: 2 infantry Casualties for Germans: 3 artilleries and 4 infantry Non Combat Move - Americans 1 bomber moved from Normandy Bordeaux to United Kingdom 1 bomber moved from Normandy Bordeaux to United Kingdom 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 carrier moved from 92 Sea Zone to 110 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 2 fighters moved from 99 Sea Zone to Russia 1 carrier moved from 99 Sea Zone to 98 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 aaGun, 1 artillery and 6 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 artillery, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 1 artillery and 6 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Western United States to 10 Sea Zone 1 battleship, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 3 destroyers and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 3 transports placed in 101 Sea Zone 6 infantry placed in Eastern United States 1 infantry placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 7 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium Combat - British Battle in Holland Belgium British attack with 5 fighters and 2 infantry Germans defend with 2 artilleries British roll dice for 5 fighters and 2 infantry in Holland Belgium, round 2 : 5/7 hits, 2.83 expected hits Germans roll dice for 2 artilleries in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 artilleries Non Combat Move - British 5 fighters moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Persia to Eastern Persia 1 infantry moved from Northwest Persia to Caucasus 2 artilleries and 7 infantry moved from Persia to Northwest Persia 2 artilleries and 3 infantry moved from Egypt to 81 Sea Zone 2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 81 Sea Zone to 80 Sea Zone 2 artilleries and 3 infantry moved from 80 Sea Zone to Eastern Persia 1 tactical_bomber moved from Egypt to Persia 1 fighter moved from 99 Sea Zone to Persia 1 fighter moved from 99 Sea Zone to Russia 1 cruiser moved from 99 Sea Zone to 98 Sea Zone 1 carrier moved from 99 Sea Zone to 98 Sea Zone 1 destroyer moved from 99 Sea Zone to 98 Sea Zone 1 bomber moved from Egypt to Normandy Bordeaux 1 aaGun moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 armour and 2 mech_infantrys placed in Persia 1 transport placed in 106 Sea Zone 4 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Persia: 2 mech_infantrys EDIT: Removing units owned by British from United Kingdom: 3 infantry EDIT: Adding units owned by British to 80 Sea Zone: 1 carrier EDIT: Adding units owned by British to 80 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by British from Persia: 1 tactical_bomber EDIT: Removing units owned by British from Persia: 1 fighter EDIT: Removing units owned by British from United Kingdom: 1 infantry EDIT: Adding units owned by British to United Kingdom: 1 artillery EDIT: Turning off Edit Mode 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : 0.50 Japanese regular : 0.00 Germans regular : -1.00 British regular : 2.17
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Italians Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians Place Units - Italians 1 artillery and 1 infantry placed in Northern Italy 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :