Game 1 of 2025
GuamSolo vs. GodzillaMessi
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 carrier and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 fighter moved from India to 42 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China Combat - ANZAC Battle in French Indo China Battle in 42 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking French Indo China from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to Western Australia 1 armour moved from New South Wales to Western Australia 1 cruiser and 1 destroyer moved from 63 Sea Zone to 62 Sea Zone 1 fighter moved from New South Wales to 62 Sea Zone 1 fighter moved from New South Wales to 62 Sea Zone Place Units - ANZAC 1 carrier placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry EDIT: Adding units owned by ANZAC to South Australia: 1 artillery and 2 infantry EDIT: Adding units owned by Americans to 95 Sea Zone: 1 destroyer EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Combat Move - French 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Tobruk to Alexandria 1 fighter moved from Egypt to Persia 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from French Equatorial Africa to Belgian Congo British take Belgian Congo from Italians 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Romania to Eastern Poland 2 armour moved from Germany to Eastern Poland 1 mech_infantry moved from Germany to Baltic States 13 armour, 8 artilleries and 23 infantry moved from Novgorod to Belarus 1 infantry moved from Denmark to Western Germany 1 bomber moved from Poland to Baltic States 1 bomber moved from Poland to Baltic States 3 fighters moved from Poland to Eastern Poland 2 tactical_bombers moved from Poland to Eastern Poland 1 tactical_bomber moved from Poland to Eastern Poland 1 tactical_bomber moved from Poland to Baltic States Combat - Germans Battle in Baltic States Germans attack with 2 bombers, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 bombers, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 13 armour, 8 artilleries and 23 infantry Russians defend with 1 infantry Germans roll dice for 13 armour, 8 artilleries and 23 infantry in Belarus, round 2 : 16/44 hits, 14.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 13 armour, 8 artilleries and 23 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 5 armour, 3 fighters and 3 tactical_bombers Russians defend with 1 armour and 2 mech_infantrys Germans roll dice for 5 armour, 3 fighters and 3 tactical_bombers in Eastern Poland, round 2 : 9/11 hits, 6.00 expected hits Russians roll dice for 1 armour and 2 mech_infantrys in Eastern Poland, round 2 : 2/3 hits, 1.17 expected hits 2 armour owned by the Germans lost in Eastern Poland 2 mech_infantrys owned by the Russians and 1 armour owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 3 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 2 armour Casualties for Russians: 1 armour and 2 mech_infantrys Non Combat Move - Germans 3 tactical_bombers moved from Eastern Poland to Novgorod 3 fighters moved from Eastern Poland to Novgorod 2 bombers moved from Baltic States to Novgorod 1 tactical_bomber moved from Baltic States to Novgorod Place Units - Germans 3 armour placed in Romania 3 armour placed in Novgorod 3 infantry placed in France 2 artilleries placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6 Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Russians regular : 0.17 Germans regular : 4.67
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novosibirsk to Samara 5 infantry moved from Novosibirsk to Samara 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Bryansk to Rostov 6 armour, 3 artilleries, 2 fighters, 18 infantry and 2 tactical_bombers moved from Bryansk to Russia 2 armour and 2 artilleries moved from Vologda to Russia 1 armour moved from Volgograd to Russia Non Combat Move - Russians 1 aaGun moved from Vologda to Russia 1 aaGun moved from Bryansk to Russia 1 aaGun moved from Bryansk to Russia 1 infantry moved from Russia to Bryansk 2 aaGuns and 11 infantry moved from Timguska to Urals 1 infantry moved from Timguska to Novosibirsk Place Units - Russians 10 infantry placed in Russia 1 armour and 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 6 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 mech_infantry moved from Sikang to Kazakhstan 1 armour moved from Sikang to Kazakhstan 1 mech_infantry moved from Tsinghai to Kazakhstan 1 infantry moved from Tsinghai to Kazakhstan 1 armour moved from Suiyuyan to Kansu 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians 1 infantry moved from Kansu to Novosibirsk 1 artillery moved from Kansu to Novosibirsk 5 infantry moved from Suiyuyan to Kansu 1 tactical_bomber moved from Kweichow to Novosibirsk 1 fighter moved from Kweichow to Novosibirsk 1 artillery moved from Kwangsi to French Indo China 1 mech_infantry moved from Szechwan to Kazakhstan 3 mech_infantrys moved from Hunan to Yunnan 1 infantry moved from Borneo to 43 Sea Zone 2 infantry moved from Shan State to Malaya 1 mech_infantry moved from Shan State to Malaya 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 infantry, 2 submarines, 3 tactical_bombers and 1 transport moved from 35 Sea Zone to 37 Sea Zone 3 tactical_bombers moved from 37 Sea Zone to Malaya 3 fighters moved from 37 Sea Zone to Malaya 1 bomber moved from Hunan to French Indo China 1 armour moved from Kwangsi to French Indo China 2 armour moved from Kwangsi to Yunnan 1 tactical_bomber moved from Hunan to French Indo China 1 fighter moved from Hunan to French Indo China 2 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 fighter moved from Hunan to Yunnan 1 bomber moved from Hunan to 36 Sea Zone 3 tactical_bombers moved from Kweichow to French Indo China 3 fighters moved from Kweichow to French Indo China 2 fighters moved from Kweichow to Kazakhstan 1 destroyer moved from 19 Sea Zone to 36 Sea Zone Combat - Japanese Battle in 36 Sea Zone Japanese attack with 1 bomber and 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Novosibirsk Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 2 armour, 1 fighter and 3 mech_infantrys British defend with 1 infantry Japanese roll dice for 2 armour, 1 fighter and 3 mech_infantrys in Yunnan, round 2 : 1/6 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kazakhstan Japanese attack with 1 armour, 2 fighters, 1 infantry and 3 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 3 mech_infantrys in Kazakhstan, round 2 : 2/7 hits, 2.17 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 armour, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in French Indo China Japanese attack with 1 armour, 1 artillery, 1 bomber, 4 fighters and 4 tactical_bombers ANZAC defend with 1 factory_minor and 2 infantry Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 4 fighters and 4 tactical_bombers in French Indo China, round 2 : 5/11 hits, 6.17 expected hits ANZAC roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in French Indo China Japanese win, taking French Indo China from ANZAC with 1 armour, 1 artillery, 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Malaya Japanese attack with 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers in Malaya, round 2 : 6/10 hits, 4.17 expected hits UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in Malaya 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for British: 3 infantry Casualties for ANZAC: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 3 fighters moved from Malaya to 37 Sea Zone 3 tactical_bombers moved from Malaya to 37 Sea Zone 4 fighters moved from French Indo China to Yunnan 4 tactical_bombers moved from French Indo China to Yunnan 1 bomber moved from French Indo China to Yunnan 1 bomber moved from 36 Sea Zone to Yunnan 1 fighter moved from Novosibirsk to Kansu 1 tactical_bomber moved from Novosibirsk to Kansu 2 fighters moved from Kazakhstan to Tsinghai 5 fighters moved from Yunnan to Hunan 2 bombers moved from Yunnan to Hunan 4 tactical_bombers moved from Yunnan to Hunan 3 mech_infantrys moved from Kiangsu to Kwangsi Place Units - Japanese 3 armour placed in Shantung 3 armour placed in Kiangsu 1 fighter and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -1.00 UK_Pacific regular : 0.67 ANZAC regular : -0.67 Russians regular : 0.33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 7 infantry and 4 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 submarine moved from 16 Sea Zone to 6 Sea Zone 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 16 Sea Zone to 17 Sea Zone Americans take 17 Sea Zone from Japanese 1 fighter moved from 17 Sea Zone to Iwo Jima 1 fighter moved from 17 Sea Zone to Iwo Jima 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 bombers moved from Morocco to Normandy Bordeaux Combat - Americans Battle in Normandy Bordeaux Americans attack with 2 bombers and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 bombers and 2 infantry in Normandy Bordeaux, round 2 : 3/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Iwo Jima Americans attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 2 cruisers in Iwo Jima, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from Iwo Jima to 17 Sea Zone 1 fighter moved from Iwo Jima to 17 Sea Zone 2 bombers moved from Normandy Bordeaux to United Kingdom 1 carrier moved from 95 Sea Zone to 99 Sea Zone 1 fighter moved from 95 Sea Zone to 99 Sea Zone 1 fighter moved from 95 Sea Zone to 99 Sea Zone 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 102 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 aaGun and 7 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 carrier, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 aaGun and 9 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 battleship, 1 carrier and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone Place Units - Americans 3 transports placed in 101 Sea Zone 1 artillery and 6 infantry placed in Eastern United States 1 battleship and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 7 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 7 PUs Purchase Units - British British buy 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 unit repaired. 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 4 fighters moved from United Kingdom to Holland Belgium Combat - British Battle in Holland Belgium British attack with 4 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to United Kingdom 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 carrier moved from 98 Sea Zone to 99 Sea Zone 1 bomber moved from Tanganyika Territory to Egypt 1 artillery and 3 infantry moved from Iraq to 80 Sea Zone 1 artillery moved from Persia to 80 Sea Zone 2 artilleries, 3 infantry and 3 transports moved from 80 Sea Zone to 81 Sea Zone 2 artilleries and 3 infantry moved from 81 Sea Zone to Egypt 1 fighter moved from 98 Sea Zone to 99 Sea Zone 1 fighter moved from Egypt to 99 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to Egypt 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 battleship moved from 98 Sea Zone to 81 Sea Zone 1 destroyer moved from 98 Sea Zone to 81 Sea Zone 1 cruiser moved from 98 Sea Zone to 81 Sea Zone 1 cruiser moved from 98 Sea Zone to 99 Sea Zone 1 fighter moved from Persia to India 1 tactical_bomber moved from Persia to India Place Units - British 1 carrier and 1 destroyer placed in 110 Sea Zone 1 fighter placed in United Kingdom 1 infantry placed in United Kingdom 2 infantry placed in Persia 1 infantry placed in Persia Turn Complete - British British collect 34 PUs; end with 34 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : -0.33 Germans regular : -0.67 British regular : -0.33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians Place Units - Italians 3 infantry placed in Southern Italy 2 artilleries placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6,3,3,1,6,3,2,1,3 Italians collect 14 PUs (2 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 2 fighters moved from India to Persia 1 armour moved from Western Australia to New South Wales 1 fighter moved from Western Australia to Queensland 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 62 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 armour and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 infantry moved from Belgian Congo to Kenya British take Kenya from Italians 1 infantry moved from Iraq to Persia 1 infantry moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Romania to Bessarabia 3 armour moved from Eastern Poland to Germany 1 mech_infantry moved from Baltic States to Eastern Poland 13 armour, 8 artilleries and 23 infantry moved from Belarus to Smolensk 3 armour moved from Novgorod to Smolensk 5 infantry moved from France to Normandy Bordeaux 3 artilleries moved from France to Normandy Bordeaux 1 fighter moved from France to Normandy Bordeaux 1 tactical_bomber moved from France to Normandy Bordeaux 2 artilleries moved from Western Germany to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium Combat - Germans Battle in Bessarabia Germans attack with 3 armour Russians defend with 1 infantry Germans roll dice for 3 armour in Bessarabia, round 2 : 0/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Bessarabia Germans roll dice for 2 armour in Bessarabia, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 armour remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber British defend with 1 aaGun and 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 2 infantry British roll AA dice in Normandy Bordeaux : 0/2 hits, 0.33 expected hits Germans roll dice for 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 5/10 hits, 3.50 expected hits Americans roll dice for 1 aaGun and 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux 1 aaGun owned by the British, 2 infantry owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Germans: 1 infantry Casualties for British: 1 aaGun and 1 infantry Casualties for Americans: 2 infantry Battle in Holland Belgium Germans attack with 2 artilleries and 2 infantry British defend with 2 infantry Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 2 artilleries in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 artilleries in Holland Belgium, round 4 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 artilleries remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for British: 2 infantry Battle in Smolensk Germans attack with 16 armour, 8 artilleries and 23 infantry Russians defend with 1 infantry Germans roll dice for 16 armour, 8 artilleries and 23 infantry in Smolensk, round 2 : 11/47 hits, 15.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 16 armour, 8 artilleries and 23 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany Place Units - Germans 10 infantry placed in Western Germany 2 artilleries placed in France 3 armour placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3 Germans collect 44 PUs (3 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 British AA : -0.33 Russians regular : 0.00 Germans regular : -5.50 British regular : 0.67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Russians Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 infantry moved from Buyant-Uhaa to Chahar Chinese take Chahar from Japanese 1 infantry moved from Buyant-Uhaa to Chahar 1 infantry moved from Ulaanbaatar to Central Mongolia 1 infantry moved from Dzavhan to Central Mongolia 1 infantry moved from Olgiy to Tsagaan Olom 1 infantry moved from Olgiy to Tsagaan Olom 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Samara to Kazakhstan 1 mech_infantry moved from Volgograd to Kazakhstan 2 fighters and 2 tactical_bombers moved from Russia to Kazakhstan 1 submarine moved from 125 Sea Zone to 112 Sea Zone Combat - Russians Battle in Kazakhstan Russians attack with 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers Japanese defend with 1 armour and 3 mech_infantrys Russians roll dice for 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Kazakhstan, round 2 : 4/8 hits, 3.00 expected hits Japanese roll dice for 1 armour and 3 mech_infantrys in Kazakhstan, round 2 : 1/4 hits, 1.50 expected hits 1 infantry owned by the Russians lost in Kazakhstan 3 mech_infantrys owned by the Japanese and 1 armour owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Russians: 1 infantry Casualties for Japanese: 1 armour and 3 mech_infantrys Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 fighters and 2 tactical_bombers moved from Kazakhstan to Russia 1 infantry moved from Samara to Russia 1 infantry moved from Samara to Russia 1 infantry moved from Samara to Russia 1 armour moved from Volgograd to Russia 1 infantry moved from Bryansk to Russia 1 infantry moved from Rostov to Bryansk 1 infantry moved from Archangel to Vologda 2 aaGuns and 11 infantry moved from Urals to Vologda Place Units - Russians 2 armour and 8 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50 Russians regular : 1.00
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 armour, 1 cruiser, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from French Indo China to Shan State 2 armour moved from Yunnan to Shan State 3 mech_infantrys moved from Yunnan to Shan State 3 mech_infantrys moved from Kwangsi to Shan State 1 infantry moved from Malaya to 37 Sea Zone 1 mech_infantry moved from Malaya to 37 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 3 tactical_bombers and 2 transports moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 3 armour moved from Kiangsu to Chahar 3 armour moved from Shantung to Chahar 4 infantry moved from Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 artillery moved from Manchuria to Buyant-Uhaa 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Timguska to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 infantry moved from Novosibirsk to Kazakhstan 1 artillery moved from Novosibirsk to Kazakhstan 1 armour moved from Kansu to Kazakhstan 6 infantry moved from Kansu to Novosibirsk 2 artilleries moved from Kansu to Novosibirsk 1 tactical_bomber moved from Kansu to Kazakhstan 1 fighter moved from Kansu to Kazakhstan 2 fighters moved from Tsinghai to Kazakhstan 2 bombers, 5 fighters and 4 tactical_bombers moved from Hunan to Sikang 2 bombers moved from Sikang to Kazakhstan 1 submarine moved from 46 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Sumatra Battle in Chahar Japanese attack with 6 armour Russians defend with 2 infantry Japanese roll dice for 6 armour in Chahar, round 2 : 4/6 hits, 3.00 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Chahar Japanese win, taking Sumatra from ANZAC, taking Chahar from Chinese with 6 armour remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Kazakhstan Japanese attack with 1 armour, 1 artillery, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber Russians defend with 2 infantry and 1 mech_infantry Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 4/9 hits, 4.67 expected hits Russians roll dice for 2 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Kazakhstan 1 mech_infantry owned by the Russians and 2 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 armour, 1 artillery, 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry and 1 mech_infantry Non Combat Move - Japanese 3 fighters moved from Kazakhstan to Novosibirsk 1 tactical_bomber moved from Kazakhstan to Novosibirsk 2 bombers moved from Kazakhstan to Sikang Place Units - Japanese 1 cruiser, 1 submarine and 1 transport placed in 36 Sea Zone 3 infantry placed in Japan 3 armour placed in Kiangsu 3 mech_infantrys placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5 Japanese collect 68 PUs (2 lost to blockades); end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.33 Russians regular : 0.00
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 3 destroyers, 8 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 units repaired. 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 battleships moved from 92 Sea Zone to 110 Sea Zone 1 armour, 1 artillery and 6 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 6 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Normandy Bordeaux 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 artillery moved from Iwo Jima to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone Americans take 22 Sea Zone from Japanese 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Marianas Battle in Caroline Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 1 aaGun, 1 airfield and 1 harbour Americans roll dice for 1 battleship in Caroline Islands, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 aaGun in Caroline Islands, round 2 : 0/0 hits, 0.00 expected hits 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Marianas from Japanese, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Normandy Bordeaux Americans attack with 1 armour, 1 artillery, 2 bombers, 2 fighters, 8 infantry and 2 tactical_bombers Germans defend with 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry Americans roll dice for 2 battleships and 1 cruiser in Normandy Bordeaux, round 2 : 3/3 hits, 1.83 expected hits Americans roll dice for 1 armour, 1 artillery, 2 bombers, 2 fighters, 8 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 5/16 hits, 6.00 expected hits Germans roll dice for 3 artilleries and 4 infantry in Normandy Bordeaux, round 2 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Americans lost in Normandy Bordeaux 3 artilleries owned by the Germans and 4 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Americans: 2 infantry Casualties for Germans: 3 artilleries and 4 infantry Non Combat Move - Americans 1 bomber moved from Normandy Bordeaux to United Kingdom 1 bomber moved from Normandy Bordeaux to United Kingdom 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 carrier moved from 92 Sea Zone to 110 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 2 fighters moved from 99 Sea Zone to Russia 1 carrier moved from 99 Sea Zone to 98 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 aaGun, 1 artillery and 6 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 artillery, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 1 artillery and 6 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Western United States to 10 Sea Zone 1 battleship, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 3 destroyers and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 3 transports placed in 101 Sea Zone 6 infantry placed in Eastern United States 1 infantry placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 7 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium Combat - British Battle in Holland Belgium British attack with 5 fighters and 2 infantry Germans defend with 2 artilleries British roll dice for 5 fighters and 2 infantry in Holland Belgium, round 2 : 5/7 hits, 2.83 expected hits Germans roll dice for 2 artilleries in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 artilleries Non Combat Move - British 5 fighters moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Persia to Eastern Persia 1 infantry moved from Northwest Persia to Caucasus 2 artilleries and 7 infantry moved from Persia to Northwest Persia 2 artilleries and 3 infantry moved from Egypt to 81 Sea Zone 2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 81 Sea Zone to 80 Sea Zone 2 artilleries and 3 infantry moved from 80 Sea Zone to Eastern Persia 1 tactical_bomber moved from Egypt to Persia 1 fighter moved from 99 Sea Zone to Persia 1 fighter moved from 99 Sea Zone to Russia 1 cruiser moved from 99 Sea Zone to 98 Sea Zone 1 carrier moved from 99 Sea Zone to 98 Sea Zone 1 destroyer moved from 99 Sea Zone to 98 Sea Zone 1 bomber moved from Egypt to Normandy Bordeaux 1 aaGun moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 armour and 2 mech_infantrys placed in Persia 1 transport placed in 106 Sea Zone 4 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Persia: 2 mech_infantrys EDIT: Removing units owned by British from United Kingdom: 3 infantry EDIT: Adding units owned by British to 80 Sea Zone: 1 carrier EDIT: Adding units owned by British to 80 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by British from Persia: 1 tactical_bomber EDIT: Removing units owned by British from Persia: 1 fighter EDIT: Removing units owned by British from United Kingdom: 1 infantry EDIT: Adding units owned by British to United Kingdom: 1 artillery EDIT: Turning off Edit Mode 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : 0.50 Japanese regular : 0.00 Germans regular : -1.00 British regular : 2.17
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Italians Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians Place Units - Italians 1 artillery and 1 infantry placed in Northern Italy 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 cruiser, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from New South Wales to Queensland 1 infantry moved from New South Wales to South Australia 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 infantry placed in New South Wales 1 cruiser and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 1 infantry moved from Kenya to Ethiopia French take Ethiopia from Italians 1 infantry moved from Egypt to Trans-Jordan Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 armour moved from Bessarabia to Ukraine 16 armour, 8 artilleries and 23 infantry moved from Smolensk to Russia 2 fighters moved from Novgorod to Russia 1 fighter moved from Novgorod to Russia 2 bombers moved from Novgorod to Russia 4 tactical_bombers moved from Novgorod to Russia 3 armour moved from Novgorod to Smolensk 3 infantry moved from Western Germany to Holland Belgium 9 infantry moved from Western Germany to France 2 artilleries moved from Western Germany to France 3 armour moved from Germany to Western Germany 1 fighter moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber British defend with 2 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 1.67 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Ukraine Germans attack with 2 armour Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 armour in Ukraine, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Ukraine 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Battle in Russia Germans attack with 16 armour, 8 artilleries, 2 bombers, 3 fighters, 23 infantry and 4 tactical_bombers British defend with 1 fighter; Americans defend with 2 fighters; Russians defend with 4 aaGuns, 1 airfield, 12 armour, 5 artilleries, 1 factory_major, 2 fighters, 49 infantry and 2 tactical_bombers Russians roll AA dice in Russia : 1/9 hits, 1.50 expected hits 1 fighter owned by the Germans lost in Russia Germans roll dice for 16 armour, 8 artilleries, 2 bombers, 2 fighters, 23 infantry and 4 tactical_bombers in Russia, round 2 : 23/55 hits, 20.83 expected hits Russians roll dice for 4 aaGuns, 12 armour, 5 artilleries, 5 fighters, 49 infantry and 2 tactical_bombers in Russia, round 2 : 29/73 hits, 28.33 expected hits 6 artilleries owned by the Germans and 23 infantry owned by the Germans lost in Russia 19 infantry owned by the Russians and 4 aaGuns owned by the Russians lost in Russia Germans roll dice for 16 armour, 2 artilleries, 2 bombers, 2 fighters and 4 tactical_bombers in Russia, round 3 : 11/26 hits, 13.67 expected hits Russians roll dice for 12 armour, 5 artilleries, 5 fighters, 30 infantry and 2 tactical_bombers in Russia, round 3 : 18/54 hits, 22.00 expected hits 2 artilleries owned by the Germans and 16 armour owned by the Germans lost in Russia 11 infantry owned by the Russians lost in Russia 2 bombers owned by the Germans, 2 fighters owned by the Germans and 4 tactical_bombers owned by the Germans retreated Russians win with 12 armour, 5 artilleries, 5 fighters, 19 infantry and 2 tactical_bombers remaining. Battle score for attacker is -97 Casualties for Germans: 16 armour, 8 artilleries, 1 fighter and 23 infantry Casualties for Russians: 4 aaGuns and 30 infantry Non Combat Move - Germans 2 bombers moved from Russia to Novgorod 2 fighters moved from Russia to Novosibirsk 4 tactical_bombers moved from Russia to Novosibirsk 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany Place Units - Germans 10 infantry placed in Western Germany 2 infantry placed in France 3 armour placed in Novgorod Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : -2.67 Germans regular : -0.17 Russians AA : -0.50 British regular : -0.67
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Russians Russians buy 2 armour, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Central Mongolia to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Tsagaan Olom to Kansu Chinese take Kansu from Japanese 1 infantry moved from Central Mongolia to Tsagaan Olom 1 armour moved from Russia to Kazakhstan 1 armour moved from Russia to Kazakhstan 1 fighter and 2 tactical_bombers moved from Russia to Kazakhstan 1 infantry moved from Bryansk to Rostov 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk 1 armour moved from Russia to Smolensk 1 armour moved from Russia to Smolensk 1 armour moved from Russia to Smolensk 1 armour moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Tsagaan Olom to Kansu Combat - Russians Battle in Kazakhstan Russians attack with 2 armour, 1 fighter and 2 tactical_bombers Japanese defend with 1 armour and 1 artillery Russians roll dice for 2 armour, 1 fighter and 2 tactical_bombers in Kazakhstan, round 2 : 3/5 hits, 2.83 expected hits Japanese roll dice for 1 armour and 1 artillery in Kazakhstan, round 2 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 2 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 armour and 1 artillery Battle in Smolensk Russians attack with 4 armour, 2 artilleries and 6 infantry Germans defend with 3 armour Russians roll dice for 4 armour, 2 artilleries and 6 infantry in Smolensk, round 2 : 4/12 hits, 4.00 expected hits Germans roll dice for 3 armour in Smolensk, round 2 : 0/3 hits, 1.50 expected hits 3 armour owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 4 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 18 Casualties for Germans: 3 armour Non Combat Move - Russians 1 infantry moved from Vologda to Archangel 1 infantry moved from Vologda to Samara 1 fighter and 2 tactical_bombers moved from Kazakhstan to Russia 1 aaGun moved from Vologda to Russia 1 aaGun moved from Vologda to Russia 1 infantry moved from Vologda to Urals 1 infantry moved from Vologda to Russia 7 infantry moved from Vologda to Russia 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk Place Units - Russians 1 armour, 2 infantry and 1 tactical_bomber placed in Russia 1 armour and 1 infantry placed in Volgograd Russians undo move 1. 1 infantry placed in Volgograd Russians undo move 1. 2 infantry placed in Volgograd 2 armour and 1 tactical_bomber placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Japanese regular : -0.83 Germans regular : -1.50 Russians regular : 0.17
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 artillery moved from French Indo China to Shan State 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 infantry, 1 mech_infantry, 2 submarines, 3 tactical_bombers and 2 transports moved from 41 Sea Zone to 36 Sea Zone 3 armour moved from Kiangsu to Kwangsi 6 armour moved from Chahar to Suiyuyan 4 infantry moved from Buyant-Uhaa to Jehol 1 artillery moved from Buyant-Uhaa to Jehol 3 mech_infantrys moved from Shantung to Kweichow 6 infantry moved from Novosibirsk to Kazakhstan 2 artilleries moved from Novosibirsk to Kazakhstan 3 fighters moved from Novosibirsk to Kazakhstan 1 tactical_bomber moved from Novosibirsk to Kazakhstan 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians Combat - Japanese Battle in Suiyuyan Japanese attack with 6 armour Russians defend with 1 infantry Japanese roll dice for 6 armour in Suiyuyan, round 2 : 2/6 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Suiyuyan 1 infantry owned by the Russians lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 5 armour remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour Casualties for Russians: 1 infantry Battle in Kazakhstan Japanese attack with 2 artilleries, 3 fighters, 6 infantry and 1 tactical_bomber Russians defend with 2 armour Japanese roll dice for 2 artilleries, 3 fighters, 6 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 5/12 hits, 4.17 expected hits Russians roll dice for 2 armour in Kazakhstan, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Kazakhstan 2 armour owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 2 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Russians: 2 armour Non Combat Move - Japanese 3 fighters moved from Kazakhstan to Sikang 1 tactical_bomber moved from Kazakhstan to Sikang Place Units - Japanese 1 factory_minor placed in Malaya 1 carrier, 1 cruiser and 1 destroyer placed in 36 Sea Zone 2 armour and 1 mech_infantry placed in Kiangsu 3 infantry placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3 Japanese collect 68 PUs (3 lost to blockades); end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.17 Russians regular : 0.00
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 2 bombers, 5 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 infantry moved from Marianas to 22 Sea Zone 1 artillery moved from Marianas to 22 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 infantry moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in Marshall Islands Battle in Philippines Battle in Holland Belgium Americans attack with 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers Germans defend with 3 infantry Americans roll dice for 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/7 hits, 3.33 expected hits Germans roll dice for 3 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Holland Belgium Americans roll dice for 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in Holland Belgium, round 3 : 2/7 hits, 3.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Marshall Islands from Japanese, taking Philippines from Japanese, taking Holland Belgium from Germans with 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Non Combat Move - Americans 2 bombers moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 1 carrier moved from 98 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 110 Sea Zone to 92 Sea Zone 1 aaGun moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 artillery, 5 infantry, 3 mech_infantrys and 5 transports moved from 91 Sea Zone to 110 Sea Zone 1 aaGun, 1 artillery, 5 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 5 transports moved from 110 Sea Zone to 91 Sea Zone 6 infantry moved from Eastern United States to 101 Sea Zone 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 battleship moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 22 Sea Zone to 33 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 3 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 6 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 2 bombers placed in Western United States 3 transports placed in 101 Sea Zone 2 armour and 1 artillery placed in Normandy Bordeaux Americans undo move 2. 2 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs Purchase Units - British British buy 2 armour, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Yunnan Chinese take Yunnan from Japanese 1 bomber moved from Normandy Bordeaux to Germany Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Germany causes 6 damage total. Non Combat Move - British 1 bomber moved from Germany to Normandy Bordeaux 1 armour moved from Persia to 80 Sea Zone 1 artillery moved from Eastern Persia to 80 Sea Zone 1 artillery moved from Eastern Persia to 80 Sea Zone 1 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry moved from Eastern Persia to 80 Sea Zone 1 armour, 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 80 Sea Zone to 39 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 39 Sea Zone to India 1 tactical_bomber moved from India to 39 Sea Zone 1 fighter moved from 39 Sea Zone to India 1 cruiser moved from 98 Sea Zone to 80 Sea Zone 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 carrier moved from 98 Sea Zone to 80 Sea Zone 1 fighter moved from Russia to Persia 1 infantry moved from Quebec to 106 Sea Zone 1 artillery moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to United Kingdom 1 artillery moved from 109 Sea Zone to United Kingdom 1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Normandy Bordeaux to United Kingdom 1 infantry moved from India to Burma Place Units - British 1 tactical_bomber placed in 80 Sea Zone 2 armour placed in Persia 6 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs Place Units - UK_Pacific 1 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
Americans regular : -2.67 Germans AA : -0.17 Germans regular : -1.33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians Place Units - Italians 3 infantry placed in Northern Italy 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 1 armour moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 cruiser moved from 62 Sea Zone to 33 Sea Zone 2 fighters moved from Persia to India Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Persia to Eastern Persia 1 infantry moved from Ethiopia to Italian Somaliland French take Italian Somaliland from Italians 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor, 6x factory_major; Remaining resources: 45 PUs; Germans buy 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 4 artilleries and 11 infantry moved from France to Normandy Bordeaux 2 bombers moved from Novgorod to Germany 3 armour moved from Novgorod to Eastern Poland 1 armour moved from Ukraine to Eastern Poland Combat - Germans Battle in Normandy Bordeaux Germans attack with 4 artilleries and 11 infantry British defend with 1 aaGun, 1 armour, 1 artillery, 1 bomber, 4 fighters and 3 infantry; Americans defend with 1 aaGun, 3 armour, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 8 infantry, 3 mech_infantrys and 1 tactical_bomber Germans roll dice for 4 artilleries and 11 infantry in Normandy Bordeaux, round 2 : 4/15 hits, 3.83 expected hits Americans roll dice for 2 aaGuns, 4 armour, 4 artilleries, 1 bomber, 5 fighters, 11 infantry, 3 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 9/29 hits, 12.00 expected hits 9 infantry owned by the Germans lost in Normandy Bordeaux 1 aaGun owned by the British, 1 aaGun owned by the Americans, 1 bomber owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 4 artilleries and 2 infantry in Normandy Bordeaux, round 3 : 0/6 hits, 2.00 expected hits Americans roll dice for 4 armour, 4 artilleries, 5 fighters, 10 infantry, 3 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 17/27 hits, 11.50 expected hits 4 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Normandy Bordeaux Americans win with 4 armour, 4 artilleries, 5 fighters, 10 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -24 Casualties for Germans: 4 artilleries and 11 infantry Casualties for British: 1 aaGun, 1 bomber and 1 infantry Casualties for Americans: 1 aaGun Non Combat Move - Germans Place Units - Germans 10 infantry placed in Western Germany 5 infantry placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Americans regular : 2.50 Germans regular : -1.83