• '18

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 carrier and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 fighter moved from India to 42 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
    
        Combat - ANZAC
            Battle in French Indo China
            Battle in 42 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking French Indo China from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to Western Australia
            1 armour moved from New South Wales to Western Australia
            1 cruiser and 1 destroyer moved from 63 Sea Zone to 62 Sea Zone
            1 fighter moved from New South Wales to 62 Sea Zone
            1 fighter moved from New South Wales to 62 Sea Zone
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
            EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
            EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
            EDIT: Adding units owned by ANZAC to South Australia: 1 artillery and 2 infantry
            EDIT: Adding units owned by Americans to 95 Sea Zone: 1 destroyer
            EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
    
        Combat Move - French
            1 infantry moved from Tobruk to Alexandria
            1 infantry moved from Tobruk to Alexandria
            1 fighter moved from Egypt to Persia
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from French Equatorial Africa to Belgian Congo
                  British take Belgian Congo from Italians
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour moved from Romania to Eastern Poland
            2 armour moved from Germany to Eastern Poland
            1 mech_infantry moved from Germany to Baltic States
            13 armour, 8 artilleries and 23 infantry moved from Novgorod to Belarus
            1 infantry moved from Denmark to Western Germany
            1 bomber moved from Poland to Baltic States
            1 bomber moved from Poland to Baltic States
            3 fighters moved from Poland to Eastern Poland
            2 tactical_bombers moved from Poland to Eastern Poland
            1 tactical_bomber moved from Poland to Eastern Poland
            1 tactical_bomber moved from Poland to Baltic States
    
        Combat - Germans
            Battle in Baltic States
                Germans attack with 2 bombers, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 13 armour, 8 artilleries and 23 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 13 armour, 8 artilleries and 23 infantry in Belarus, round 2 : 16/44 hits, 14.33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 13 armour, 8 artilleries and 23 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 5 armour, 3 fighters and 3 tactical_bombers
                Russians defend with 1 armour and 2 mech_infantrys
                    Germans roll dice for 5 armour, 3 fighters and 3 tactical_bombers in Eastern Poland, round 2 : 9/11 hits, 6.00 expected hits
                    Russians roll dice for 1 armour and 2 mech_infantrys in Eastern Poland, round 2 : 2/3 hits, 1.17 expected hits
                    2 armour owned by the Germans lost in Eastern Poland
                    2 mech_infantrys owned by the Russians and 1 armour owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 3 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 2 armour
                Casualties for Russians: 1 armour and 2 mech_infantrys
    
        Non Combat Move - Germans
            3 tactical_bombers moved from Eastern Poland to Novgorod
            3 fighters moved from Eastern Poland to Novgorod
            2 bombers moved from Baltic States to Novgorod
            1 tactical_bomber moved from Baltic States to Novgorod
    
        Place Units - Germans
            3 armour placed in Romania
            3 armour placed in Novgorod
            3 infantry placed in France
            2 artilleries placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.17
    Germans regular : 4.67
    

    Savegame

  • '18

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novosibirsk to Samara
            5 infantry moved from Novosibirsk to Samara
            1 infantry moved from Volgograd to Kazakhstan
            1 infantry moved from Bryansk to Rostov
            6 armour, 3 artilleries, 2 fighters, 18 infantry and 2 tactical_bombers moved from Bryansk to Russia
            2 armour and 2 artilleries moved from Vologda to Russia
            1 armour moved from Volgograd to Russia
    
        Non Combat Move - Russians
            1 aaGun moved from Vologda to Russia
            1 aaGun moved from Bryansk to Russia
            1 aaGun moved from Bryansk to Russia
            1 infantry moved from Russia to Bryansk
            2 aaGuns and 11 infantry moved from Timguska to Urals
            1 infantry moved from Timguska to Novosibirsk
    
        Place Units - Russians
            10 infantry placed in Russia
            1 armour and 1 mech_infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 6 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 mech_infantry moved from Sikang to Kazakhstan
            1 armour moved from Sikang to Kazakhstan
            1 mech_infantry moved from Tsinghai to Kazakhstan
            1 infantry moved from Tsinghai to Kazakhstan
            1 armour moved from Suiyuyan to Kansu
            1 infantry moved from Kansu to Timguska
                  Japanese take Timguska from Russians
            1 infantry moved from Kansu to Novosibirsk
            1 artillery moved from Kansu to Novosibirsk
            5 infantry moved from Suiyuyan to Kansu
            1 tactical_bomber moved from Kweichow to Novosibirsk
            1 fighter moved from Kweichow to Novosibirsk
            1 artillery moved from Kwangsi to French Indo China
            1 mech_infantry moved from Szechwan to Kazakhstan
            3 mech_infantrys moved from Hunan to Yunnan
            1 infantry moved from Borneo to 43 Sea Zone
            2 infantry moved from Shan State to Malaya
            1 mech_infantry moved from Shan State to Malaya
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 infantry, 2 submarines, 3 tactical_bombers and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            3 tactical_bombers moved from 37 Sea Zone to Malaya
            3 fighters moved from 37 Sea Zone to Malaya
            1 bomber moved from Hunan to French Indo China
            1 armour moved from Kwangsi to French Indo China
            2 armour moved from Kwangsi to Yunnan
            1 tactical_bomber moved from Hunan to French Indo China
            1 fighter moved from Hunan to French Indo China
            2 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 fighter moved from Hunan to Yunnan
            1 bomber moved from Hunan to 36 Sea Zone
            3 tactical_bombers moved from Kweichow to French Indo China
            3 fighters moved from Kweichow to French Indo China
            2 fighters moved from Kweichow to Kazakhstan
            1 destroyer moved from 19 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
            Battle in 36 Sea Zone
                Japanese attack with 1 bomber and 1 destroyer
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 36 Sea Zone
                Japanese win, taking 36 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Novosibirsk
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 armour, 1 fighter and 3 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 2 armour, 1 fighter and 3 mech_infantrys in Yunnan, round 2 : 1/6 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kazakhstan
                Japanese attack with 1 armour, 2 fighters, 1 infantry and 3 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 3 mech_infantrys in Kazakhstan, round 2 : 2/7 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kazakhstan
                    1 infantry owned by the Russians lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 1 armour, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in French Indo China
                Japanese attack with 1 armour, 1 artillery, 1 bomber, 4 fighters and 4 tactical_bombers
                ANZAC defend with 1 factory_minor and 2 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 4 fighters and 4 tactical_bombers in French Indo China, round 2 : 5/11 hits, 6.17 expected hits
                    ANZAC roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in French Indo China
                Japanese win, taking French Indo China from ANZAC with 1 armour, 1 artillery, 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Malaya
                Japanese attack with 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers
                British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers in Malaya, round 2 : 6/10 hits, 4.17 expected hits
                    UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese lost in Malaya
                    1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for British: 3 infantry
                Casualties for ANZAC: 1 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            3 fighters moved from Malaya to 37 Sea Zone
            3 tactical_bombers moved from Malaya to 37 Sea Zone
            4 fighters moved from French Indo China to Yunnan
            4 tactical_bombers moved from French Indo China to Yunnan
            1 bomber moved from French Indo China to Yunnan
            1 bomber moved from 36 Sea Zone to Yunnan
            1 fighter moved from Novosibirsk to Kansu
            1 tactical_bomber moved from Novosibirsk to Kansu
            2 fighters moved from Kazakhstan to Tsinghai
            5 fighters moved from Yunnan to Hunan
            2 bombers moved from Yunnan to Hunan
            4 tactical_bombers moved from Yunnan to Hunan
            3 mech_infantrys moved from Kiangsu to Kwangsi
    
        Place Units - Japanese
            3 armour placed in Shantung
            3 armour placed in Kiangsu
            1 fighter and 1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : -1.00
    UK_Pacific regular : 0.67
    ANZAC regular : -0.67
    Russians regular : 0.33
    

    Savegame

  • '18

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 battleship, 7 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 submarine moved from 16 Sea Zone to 6 Sea Zone
            1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 16 Sea Zone to 17 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 fighter moved from 17 Sea Zone to Iwo Jima
            1 fighter moved from 17 Sea Zone to Iwo Jima
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 bombers moved from Morocco to Normandy Bordeaux
    
        Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 2 bombers and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 2 bombers and 2 infantry in Normandy Bordeaux, round 2 : 3/4 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Iwo Jima
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 cruisers in Iwo Jima, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Iwo Jima to 17 Sea Zone
            1 fighter moved from Iwo Jima to 17 Sea Zone
            2 bombers moved from Normandy Bordeaux to United Kingdom
            1 carrier moved from 95 Sea Zone to 99 Sea Zone
            1 fighter moved from 95 Sea Zone to 99 Sea Zone
            1 fighter moved from 95 Sea Zone to 99 Sea Zone
            2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 92 Sea Zone
            1 transport moved from 91 Sea Zone to 102 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 aaGun and 7 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 carrier, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            1 aaGun and 9 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 102 Sea Zone to 101 Sea Zone
            1 battleship, 1 carrier and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            1 artillery and 6 infantry placed in Eastern United States
            1 battleship and 1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 7 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 unit repaired.
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            4 fighters moved from United Kingdom to Holland Belgium
    
        Combat - British
            Battle in Holland Belgium
                British attack with 4 fighters and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Holland Belgium to United Kingdom
            1 fighter moved from Holland Belgium to United Kingdom
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 carrier moved from 98 Sea Zone to 99 Sea Zone
            1 bomber moved from Tanganyika Territory to Egypt
            1 artillery and 3 infantry moved from Iraq to 80 Sea Zone
            1 artillery moved from Persia to 80 Sea Zone
            2 artilleries, 3 infantry and 3 transports moved from 80 Sea Zone to 81 Sea Zone
            2 artilleries and 3 infantry moved from 81 Sea Zone to Egypt
            1 fighter moved from 98 Sea Zone to 99 Sea Zone
            1 fighter moved from Egypt to 99 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to Egypt
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone
            1 battleship moved from 98 Sea Zone to 81 Sea Zone
            1 destroyer moved from 98 Sea Zone to 81 Sea Zone
            1 cruiser moved from 98 Sea Zone to 81 Sea Zone
            1 cruiser moved from 98 Sea Zone to 99 Sea Zone
            1 fighter moved from Persia to India
            1 tactical_bomber moved from Persia to India
    
        Place Units - British
            1 carrier and 1 destroyer placed in 110 Sea Zone
            1 fighter placed in United Kingdom
            1 infantry placed in United Kingdom
            2 infantry placed in Persia
            1 infantry placed in Persia
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Japanese regular : -0.33
    Germans regular : -0.67
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            2 artilleries placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6,3,3,1,6,3,2,1,3
            Italians collect 14 PUs (2 lost to blockades); end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '18

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 fighter and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from India to Persia
            1 armour moved from Western Australia to New South Wales
            1 fighter moved from Western Australia to Queensland
            1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 62 Sea Zone to 54 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 armour and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
            1 infantry moved from Belgian Congo to Kenya
                  British take Kenya from Italians
            1 infantry moved from Iraq to Persia
            1 infantry moved from Alexandria to Egypt
            1 infantry moved from Alexandria to Egypt
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour moved from Romania to Bessarabia
            3 armour moved from Eastern Poland to Germany
            1 mech_infantry moved from Baltic States to Eastern Poland
            13 armour, 8 artilleries and 23 infantry moved from Belarus to Smolensk
            3 armour moved from Novgorod to Smolensk
            5 infantry moved from France to Normandy Bordeaux
            3 artilleries moved from France to Normandy Bordeaux
            1 fighter moved from France to Normandy Bordeaux
            1 tactical_bomber moved from France to Normandy Bordeaux
            2 artilleries moved from Western Germany to Holland Belgium
            2 infantry moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 3 armour
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour in Bessarabia, round 2 : 0/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Germans lost in Bessarabia
                    Germans roll dice for 2 armour in Bessarabia, round 3 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 2 armour remaining. Battle score for attacker is -3
                Casualties for Germans: 1 armour
                Casualties for Russians: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
                British defend with 1 aaGun and 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    British roll AA dice in Normandy Bordeaux : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 5/10 hits, 3.50 expected hits
                    Americans roll dice for 1 aaGun and 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                    1 aaGun owned by the British, 2 infantry owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Germans: 1 infantry
                Casualties for British: 1 aaGun and 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Holland Belgium
                Germans attack with 2 artilleries and 2 infantry
                British defend with 2 infantry
                    Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Holland Belgium
                    1 infantry owned by the British lost in Holland Belgium
                    Germans roll dice for 2 artilleries in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 artilleries in Holland Belgium, round 4 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 2 artilleries remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for British: 2 infantry
            Battle in Smolensk
                Germans attack with 16 armour, 8 artilleries and 23 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 16 armour, 8 artilleries and 23 infantry in Smolensk, round 2 : 11/47 hits, 15.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 16 armour, 8 artilleries and 23 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 tactical_bomber moved from Normandy Bordeaux to Western Germany
    
        Place Units - Germans
            10 infantry placed in Western Germany
            2 artilleries placed in France
            3 armour placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
            Germans collect 44 PUs (3 lost to blockades); end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    British AA : -0.33
    Russians regular : 0.00
    Germans regular : -5.50
    British regular : 0.67
    

    Savegame

  • '18

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 infantry moved from Buyant-Uhaa to Chahar
                  Chinese take Chahar from Japanese
            1 infantry moved from Buyant-Uhaa to Chahar
            1 infantry moved from Ulaanbaatar to Central Mongolia
            1 infantry moved from Dzavhan to Central Mongolia
            1 infantry moved from Olgiy to Tsagaan Olom
            1 infantry moved from Olgiy to Tsagaan Olom
            1 infantry moved from Samara to Kazakhstan
            1 infantry moved from Samara to Kazakhstan
            1 infantry moved from Samara to Kazakhstan
            1 mech_infantry moved from Volgograd to Kazakhstan
            2 fighters and 2 tactical_bombers moved from Russia to Kazakhstan
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
    
        Combat - Russians
            Battle in Kazakhstan
                Russians attack with 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
                Japanese defend with 1 armour and 3 mech_infantrys
                    Russians roll dice for 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Kazakhstan, round 2 : 4/8 hits, 3.00 expected hits
                    Japanese roll dice for 1 armour and 3 mech_infantrys in Kazakhstan, round 2 : 1/4 hits, 1.50 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                    3 mech_infantrys owned by the Japanese and 1 armour owned by the Japanese lost in Kazakhstan
                Russians win, taking Kazakhstan from Japanese with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 armour and 3 mech_infantrys
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 fighters and 2 tactical_bombers moved from Kazakhstan to Russia
            1 infantry moved from Samara to Russia
            1 infantry moved from Samara to Russia
            1 infantry moved from Samara to Russia
            1 armour moved from Volgograd to Russia
            1 infantry moved from Bryansk to Russia
            1 infantry moved from Rostov to Bryansk
            1 infantry moved from Archangel to Vologda
            2 aaGuns and 11 infantry moved from Urals to Vologda
    
        Place Units - Russians
            2 armour and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.50
    Russians regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 cruiser, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from French Indo China to Shan State
            2 armour moved from Yunnan to Shan State
            3 mech_infantrys moved from Yunnan to Shan State
            3 mech_infantrys moved from Kwangsi to Shan State
            1 infantry moved from Malaya to 37 Sea Zone
            1 mech_infantry moved from Malaya to 37 Sea Zone
            2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 3 tactical_bombers and 2 transports moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            3 armour moved from Kiangsu to Chahar
            3 armour moved from Shantung to Chahar
            4 infantry moved from Manchuria to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 artillery moved from Manchuria to Buyant-Uhaa
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Timguska to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 infantry moved from Novosibirsk to Kazakhstan
            1 artillery moved from Novosibirsk to Kazakhstan
            1 armour moved from Kansu to Kazakhstan
            6 infantry moved from Kansu to Novosibirsk
            2 artilleries moved from Kansu to Novosibirsk
            1 tactical_bomber moved from Kansu to Kazakhstan
            1 fighter moved from Kansu to Kazakhstan
            2 fighters moved from Tsinghai to Kazakhstan
            2 bombers, 5 fighters and 4 tactical_bombers moved from Hunan to Sikang
            2 bombers moved from Sikang to Kazakhstan
            1 submarine moved from 46 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in Sumatra
            Battle in Chahar
                Japanese attack with 6 armour
                Russians defend with 2 infantry
                    Japanese roll dice for 6 armour in Chahar, round 2 : 4/6 hits, 3.00 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Chahar
                Japanese win, taking Sumatra from ANZAC, taking Chahar from Chinese with 6 armour remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Kazakhstan
                Japanese attack with 1 armour, 1 artillery, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber
                Russians defend with 2 infantry and 1 mech_infantry
                    Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 4/9 hits, 4.67 expected hits
                    Russians roll dice for 2 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Kazakhstan
                    1 mech_infantry owned by the Russians and 2 infantry owned by the Russians lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 1 armour, 1 artillery, 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 2 infantry and 1 mech_infantry
    
        Non Combat Move - Japanese
            3 fighters moved from Kazakhstan to Novosibirsk
            1 tactical_bomber moved from Kazakhstan to Novosibirsk
            2 bombers moved from Kazakhstan to Sikang
    
        Place Units - Japanese
            1 cruiser, 1 submarine and 1 transport placed in 36 Sea Zone
            3 infantry placed in Japan
            3 armour placed in Kiangsu
            3 mech_infantrys placed in Shantung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5
            Japanese collect 68 PUs (2 lost to blockades); end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 0.33
    Russians regular : 0.00
    

    Savegame

  • '18

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 destroyers, 8 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 units repaired.
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 battleships moved from 92 Sea Zone to 110 Sea Zone
            1 armour, 1 artillery and 6 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 6 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 1 artillery and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Normandy Bordeaux
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 cruiser moved from 92 Sea Zone to 110 Sea Zone
            1 artillery moved from Iwo Jima to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in Marianas
            Battle in Caroline Islands
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    Americans roll dice for 1 battleship in Caroline Islands, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 aaGun in Caroline Islands, round 2 : 0/0 hits, 0.00 expected hits
                    1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Marianas from Japanese, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in Normandy Bordeaux
                Americans attack with 1 armour, 1 artillery, 2 bombers, 2 fighters, 8 infantry and 2 tactical_bombers
                Germans defend with 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry
                    Americans roll dice for 2 battleships and 1 cruiser in Normandy Bordeaux, round 2 : 3/3 hits, 1.83 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 2 bombers, 2 fighters, 8 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 5/16 hits, 6.00 expected hits
                    Germans roll dice for 3 artilleries and 4 infantry in Normandy Bordeaux, round 2 : 2/7 hits, 2.33 expected hits
                    2 infantry owned by the Americans lost in Normandy Bordeaux
                    3 artilleries owned by the Germans and 4 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Americans: 2 infantry
                Casualties for Germans: 3 artilleries and 4 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
            1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            1 carrier moved from 92 Sea Zone to 110 Sea Zone
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            2 fighters moved from 99 Sea Zone to Russia
            1 carrier moved from 99 Sea Zone to 98 Sea Zone
            1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 aaGun, 1 artillery and 6 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 artillery, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 1 artillery and 6 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from Western United States to 10 Sea Zone
            1 battleship, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            3 destroyers and 1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            3 transports placed in 101 Sea Zone
            6 infantry placed in Eastern United States
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 7 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 armour, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
    
        Combat - British
            Battle in Holland Belgium
                British attack with 5 fighters and 2 infantry
                Germans defend with 2 artilleries
                    British roll dice for 5 fighters and 2 infantry in Holland Belgium, round 2 : 5/7 hits, 2.83 expected hits
                    Germans roll dice for 2 artilleries in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 artilleries
    
        Non Combat Move - British
            5 fighters moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from Persia to Eastern Persia
            1 infantry moved from Northwest Persia to Caucasus
            2 artilleries and 7 infantry moved from Persia to Northwest Persia
            2 artilleries and 3 infantry moved from Egypt to 81 Sea Zone
            2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 81 Sea Zone to 80 Sea Zone
            2 artilleries and 3 infantry moved from 80 Sea Zone to Eastern Persia
            1 tactical_bomber moved from Egypt to Persia
            1 fighter moved from 99 Sea Zone to Persia
            1 fighter moved from 99 Sea Zone to Russia
            1 cruiser moved from 99 Sea Zone to 98 Sea Zone
            1 carrier moved from 99 Sea Zone to 98 Sea Zone
            1 destroyer moved from 99 Sea Zone to 98 Sea Zone
            1 bomber moved from Egypt to Normandy Bordeaux
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Persia
            1 transport placed in 106 Sea Zone
            4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from Persia: 2 mech_infantrys
            EDIT: Removing units owned by British from United Kingdom: 3 infantry
            EDIT: Adding units owned by British to 80 Sea Zone: 1 carrier
            EDIT: Adding units owned by British to 80 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Removing units owned by British from Persia: 1 tactical_bomber
            EDIT: Removing units owned by British from Persia: 1 fighter
            EDIT: Removing units owned by British from United Kingdom: 1 infantry
            EDIT: Adding units owned by British to United Kingdom: 1 artillery
            EDIT: Turning off Edit Mode
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Japanese regular : 0.00
    Germans regular : -1.00
    British regular : 2.17
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Place Units - Italians
            1 artillery and 1 infantry placed in Northern Italy
            1 artillery and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

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