I1 purchase: 2SS sea mine 5 supply = 17RP
I1 CM Sicily bomber bomb Matla // I1 complete
05a0826d-ff8a-4938-9047-e008d6ec30b3-image.png
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
2 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter moved from India to 42 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
Combat - ANZAC
Battle in French Indo China
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking French Indo China from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Western Australia
1 armour moved from New South Wales to Western Australia
1 cruiser and 1 destroyer moved from 63 Sea Zone to 62 Sea Zone
1 fighter moved from New South Wales to 62 Sea Zone
1 fighter moved from New South Wales to 62 Sea Zone
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
EDIT: Adding units owned by ANZAC to South Australia: 1 artillery and 2 infantry
EDIT: Adding units owned by Americans to 95 Sea Zone: 1 destroyer
EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Move - French
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
1 fighter moved from Egypt to Persia
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from French Equatorial Africa to Belgian Congo
British take Belgian Congo from Italians
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour moved from Romania to Eastern Poland
2 armour moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Baltic States
13 armour, 8 artilleries and 23 infantry moved from Novgorod to Belarus
1 infantry moved from Denmark to Western Germany
1 bomber moved from Poland to Baltic States
1 bomber moved from Poland to Baltic States
3 fighters moved from Poland to Eastern Poland
2 tactical_bombers moved from Poland to Eastern Poland
1 tactical_bomber moved from Poland to Eastern Poland
1 tactical_bomber moved from Poland to Baltic States
Combat - Germans
Battle in Baltic States
Germans attack with 2 bombers, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 13 armour, 8 artilleries and 23 infantry
Russians defend with 1 infantry
Germans roll dice for 13 armour, 8 artilleries and 23 infantry in Belarus, round 2 : 16/44 hits, 14.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 13 armour, 8 artilleries and 23 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 5 armour, 3 fighters and 3 tactical_bombers
Russians defend with 1 armour and 2 mech_infantrys
Germans roll dice for 5 armour, 3 fighters and 3 tactical_bombers in Eastern Poland, round 2 : 9/11 hits, 6.00 expected hits
Russians roll dice for 1 armour and 2 mech_infantrys in Eastern Poland, round 2 : 2/3 hits, 1.17 expected hits
2 armour owned by the Germans lost in Eastern Poland
2 mech_infantrys owned by the Russians and 1 armour owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 3 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 2 armour
Casualties for Russians: 1 armour and 2 mech_infantrys
Non Combat Move - Germans
3 tactical_bombers moved from Eastern Poland to Novgorod
3 fighters moved from Eastern Poland to Novgorod
2 bombers moved from Baltic States to Novgorod
1 tactical_bomber moved from Baltic States to Novgorod
Place Units - Germans
3 armour placed in Romania
3 armour placed in Novgorod
3 infantry placed in France
2 artilleries placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Russians regular : 0.17
Germans regular : 4.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Samara
5 infantry moved from Novosibirsk to Samara
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Bryansk to Rostov
6 armour, 3 artilleries, 2 fighters, 18 infantry and 2 tactical_bombers moved from Bryansk to Russia
2 armour and 2 artilleries moved from Vologda to Russia
1 armour moved from Volgograd to Russia
Non Combat Move - Russians
1 aaGun moved from Vologda to Russia
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Bryansk to Russia
1 infantry moved from Russia to Bryansk
2 aaGuns and 11 infantry moved from Timguska to Urals
1 infantry moved from Timguska to Novosibirsk
Place Units - Russians
10 infantry placed in Russia
1 armour and 1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 6 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 mech_infantry moved from Sikang to Kazakhstan
1 armour moved from Sikang to Kazakhstan
1 mech_infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Tsinghai to Kazakhstan
1 armour moved from Suiyuyan to Kansu
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Kansu to Novosibirsk
1 artillery moved from Kansu to Novosibirsk
5 infantry moved from Suiyuyan to Kansu
1 tactical_bomber moved from Kweichow to Novosibirsk
1 fighter moved from Kweichow to Novosibirsk
1 artillery moved from Kwangsi to French Indo China
1 mech_infantry moved from Szechwan to Kazakhstan
3 mech_infantrys moved from Hunan to Yunnan
1 infantry moved from Borneo to 43 Sea Zone
2 infantry moved from Shan State to Malaya
1 mech_infantry moved from Shan State to Malaya
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 infantry, 2 submarines, 3 tactical_bombers and 1 transport moved from 35 Sea Zone to 37 Sea Zone
3 tactical_bombers moved from 37 Sea Zone to Malaya
3 fighters moved from 37 Sea Zone to Malaya
1 bomber moved from Hunan to French Indo China
1 armour moved from Kwangsi to French Indo China
2 armour moved from Kwangsi to Yunnan
1 tactical_bomber moved from Hunan to French Indo China
1 fighter moved from Hunan to French Indo China
2 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 fighter moved from Hunan to Yunnan
1 bomber moved from Hunan to 36 Sea Zone
3 tactical_bombers moved from Kweichow to French Indo China
3 fighters moved from Kweichow to French Indo China
2 fighters moved from Kweichow to Kazakhstan
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Novosibirsk
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 2 armour, 1 fighter and 3 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 2 armour, 1 fighter and 3 mech_infantrys in Yunnan, round 2 : 1/6 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 armour, 2 fighters, 1 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 3 mech_infantrys in Kazakhstan, round 2 : 2/7 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakhstan
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 armour, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in French Indo China
Japanese attack with 1 armour, 1 artillery, 1 bomber, 4 fighters and 4 tactical_bombers
ANZAC defend with 1 factory_minor and 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 4 fighters and 4 tactical_bombers in French Indo China, round 2 : 5/11 hits, 6.17 expected hits
ANZAC roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in French Indo China
Japanese win, taking French Indo China from ANZAC with 1 armour, 1 artillery, 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Malaya
Japanese attack with 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers in Malaya, round 2 : 6/10 hits, 4.17 expected hits
UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese lost in Malaya
1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for British: 3 infantry
Casualties for ANZAC: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
3 fighters moved from Malaya to 37 Sea Zone
3 tactical_bombers moved from Malaya to 37 Sea Zone
4 fighters moved from French Indo China to Yunnan
4 tactical_bombers moved from French Indo China to Yunnan
1 bomber moved from French Indo China to Yunnan
1 bomber moved from 36 Sea Zone to Yunnan
1 fighter moved from Novosibirsk to Kansu
1 tactical_bomber moved from Novosibirsk to Kansu
2 fighters moved from Kazakhstan to Tsinghai
5 fighters moved from Yunnan to Hunan
2 bombers moved from Yunnan to Hunan
4 tactical_bombers moved from Yunnan to Hunan
3 mech_infantrys moved from Kiangsu to Kwangsi
Place Units - Japanese
3 armour placed in Shantung
3 armour placed in Kiangsu
1 fighter and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -1.00
UK_Pacific regular : 0.67
ANZAC regular : -0.67
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 7 infantry and 4 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 16 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 fighter moved from 17 Sea Zone to Iwo Jima
1 fighter moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from Morocco to Normandy Bordeaux
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 2 bombers and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 bombers and 2 infantry in Normandy Bordeaux, round 2 : 3/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Iwo Jima
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 cruisers in Iwo Jima, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from Iwo Jima to 17 Sea Zone
1 fighter moved from Iwo Jima to 17 Sea Zone
2 bombers moved from Normandy Bordeaux to United Kingdom
1 carrier moved from 95 Sea Zone to 99 Sea Zone
1 fighter moved from 95 Sea Zone to 99 Sea Zone
1 fighter moved from 95 Sea Zone to 99 Sea Zone
2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 102 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 aaGun and 7 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 carrier, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 aaGun and 9 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 battleship, 1 carrier and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
1 artillery and 6 infantry placed in Eastern United States
1 battleship and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 7 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 7 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 unit repaired.
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
4 fighters moved from United Kingdom to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 4 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 carrier moved from 98 Sea Zone to 99 Sea Zone
1 bomber moved from Tanganyika Territory to Egypt
1 artillery and 3 infantry moved from Iraq to 80 Sea Zone
1 artillery moved from Persia to 80 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 80 Sea Zone to 81 Sea Zone
2 artilleries and 3 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from Egypt to 99 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Egypt
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 battleship moved from 98 Sea Zone to 81 Sea Zone
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from Persia to India
1 tactical_bomber moved from Persia to India
Place Units - British
1 carrier and 1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 infantry placed in United Kingdom
2 infantry placed in Persia
1 infantry placed in Persia
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : 1.33
Japanese regular : -0.33
Germans regular : -0.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
2 artilleries placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6,3,3,1,6,3,2,1,3
Italians collect 14 PUs (2 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
2 fighters moved from India to Persia
1 armour moved from Western Australia to New South Wales
1 fighter moved from Western Australia to Queensland
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 62 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 infantry moved from Iraq to Persia
1 infantry moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour moved from Romania to Bessarabia
3 armour moved from Eastern Poland to Germany
1 mech_infantry moved from Baltic States to Eastern Poland
13 armour, 8 artilleries and 23 infantry moved from Belarus to Smolensk
3 armour moved from Novgorod to Smolensk
5 infantry moved from France to Normandy Bordeaux
3 artilleries moved from France to Normandy Bordeaux
1 fighter moved from France to Normandy Bordeaux
1 tactical_bomber moved from France to Normandy Bordeaux
2 artilleries moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Bessarabia
Germans attack with 3 armour
Russians defend with 1 infantry
Germans roll dice for 3 armour in Bessarabia, round 2 : 0/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Germans lost in Bessarabia
Germans roll dice for 2 armour in Bessarabia, round 3 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
British defend with 1 aaGun and 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 2 infantry
British roll AA dice in Normandy Bordeaux : 0/2 hits, 0.33 expected hits
Germans roll dice for 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 5/10 hits, 3.50 expected hits
Americans roll dice for 1 aaGun and 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
1 aaGun owned by the British, 2 infantry owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Casualties for Americans: 2 infantry
Battle in Holland Belgium
Germans attack with 2 artilleries and 2 infantry
British defend with 2 infantry
Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Holland Belgium
1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 2 artilleries in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 artilleries in Holland Belgium, round 4 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in Smolensk
Germans attack with 16 armour, 8 artilleries and 23 infantry
Russians defend with 1 infantry
Germans roll dice for 16 armour, 8 artilleries and 23 infantry in Smolensk, round 2 : 11/47 hits, 15.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 16 armour, 8 artilleries and 23 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
Place Units - Germans
10 infantry placed in Western Germany
2 artilleries placed in France
3 armour placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Germans collect 44 PUs (3 lost to blockades); end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
British AA : -0.33
Russians regular : 0.00
Germans regular : -5.50
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Dzavhan to Central Mongolia
1 infantry moved from Olgiy to Tsagaan Olom
1 infantry moved from Olgiy to Tsagaan Olom
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Samara to Kazakhstan
1 mech_infantry moved from Volgograd to Kazakhstan
2 fighters and 2 tactical_bombers moved from Russia to Kazakhstan
1 submarine moved from 125 Sea Zone to 112 Sea Zone
Combat - Russians
Battle in Kazakhstan
Russians attack with 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 1 armour and 3 mech_infantrys
Russians roll dice for 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Kazakhstan, round 2 : 4/8 hits, 3.00 expected hits
Japanese roll dice for 1 armour and 3 mech_infantrys in Kazakhstan, round 2 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Russians lost in Kazakhstan
3 mech_infantrys owned by the Japanese and 1 armour owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour and 3 mech_infantrys
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Kazakhstan to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Samara to Russia
1 armour moved from Volgograd to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Rostov to Bryansk
1 infantry moved from Archangel to Vologda
2 aaGuns and 11 infantry moved from Urals to Vologda
Place Units - Russians
2 armour and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50
Russians regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 1 cruiser, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from French Indo China to Shan State
2 armour moved from Yunnan to Shan State
3 mech_infantrys moved from Yunnan to Shan State
3 mech_infantrys moved from Kwangsi to Shan State
1 infantry moved from Malaya to 37 Sea Zone
1 mech_infantry moved from Malaya to 37 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 3 tactical_bombers and 2 transports moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
3 armour moved from Kiangsu to Chahar
3 armour moved from Shantung to Chahar
4 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 artillery moved from Manchuria to Buyant-Uhaa
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Novosibirsk to Kazakhstan
1 artillery moved from Novosibirsk to Kazakhstan
1 armour moved from Kansu to Kazakhstan
6 infantry moved from Kansu to Novosibirsk
2 artilleries moved from Kansu to Novosibirsk
1 tactical_bomber moved from Kansu to Kazakhstan
1 fighter moved from Kansu to Kazakhstan
2 fighters moved from Tsinghai to Kazakhstan
2 bombers, 5 fighters and 4 tactical_bombers moved from Hunan to Sikang
2 bombers moved from Sikang to Kazakhstan
1 submarine moved from 46 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in Sumatra
Battle in Chahar
Japanese attack with 6 armour
Russians defend with 2 infantry
Japanese roll dice for 6 armour in Chahar, round 2 : 4/6 hits, 3.00 expected hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Chahar
Japanese win, taking Sumatra from ANZAC, taking Chahar from Chinese with 6 armour remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Kazakhstan
Japanese attack with 1 armour, 1 artillery, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry and 1 mech_infantry
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 4/9 hits, 4.67 expected hits
Russians roll dice for 2 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Kazakhstan
1 mech_infantry owned by the Russians and 2 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 armour, 1 artillery, 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry and 1 mech_infantry
Non Combat Move - Japanese
3 fighters moved from Kazakhstan to Novosibirsk
1 tactical_bomber moved from Kazakhstan to Novosibirsk
2 bombers moved from Kazakhstan to Sikang
Place Units - Japanese
1 cruiser, 1 submarine and 1 transport placed in 36 Sea Zone
3 infantry placed in Japan
3 armour placed in Kiangsu
3 mech_infantrys placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5
Japanese collect 68 PUs (2 lost to blockades); end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 0.33
Russians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 destroyers, 8 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 units repaired.
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 battleships moved from 92 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 6 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 6 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 artillery moved from Iwo Jima to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone
Americans take 22 Sea Zone from Japanese
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Marianas
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
Americans roll dice for 1 battleship in Caroline Islands, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 aaGun in Caroline Islands, round 2 : 0/0 hits, 0.00 expected hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Marianas from Japanese, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 artillery, 2 bombers, 2 fighters, 8 infantry and 2 tactical_bombers
Germans defend with 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Americans roll dice for 2 battleships and 1 cruiser in Normandy Bordeaux, round 2 : 3/3 hits, 1.83 expected hits
Americans roll dice for 1 armour, 1 artillery, 2 bombers, 2 fighters, 8 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 5/16 hits, 6.00 expected hits
Germans roll dice for 3 artilleries and 4 infantry in Normandy Bordeaux, round 2 : 2/7 hits, 2.33 expected hits
2 infantry owned by the Americans lost in Normandy Bordeaux
3 artilleries owned by the Germans and 4 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Americans: 2 infantry
Casualties for Germans: 3 artilleries and 4 infantry
Non Combat Move - Americans
1 bomber moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Normandy Bordeaux to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 carrier moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from 99 Sea Zone to Russia
1 carrier moved from 99 Sea Zone to 98 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 6 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 6 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Western United States to 10 Sea Zone
1 battleship, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
3 destroyers and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
3 transports placed in 101 Sea Zone
6 infantry placed in Eastern United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 7 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 7 PUs
Purchase Units - British
British buy 1 armour, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 5 fighters and 2 infantry
Germans defend with 2 artilleries
British roll dice for 5 fighters and 2 infantry in Holland Belgium, round 2 : 5/7 hits, 2.83 expected hits
Germans roll dice for 2 artilleries in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Non Combat Move - British
5 fighters moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Northwest Persia to Caucasus
2 artilleries and 7 infantry moved from Persia to Northwest Persia
2 artilleries and 3 infantry moved from Egypt to 81 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 81 Sea Zone to 80 Sea Zone
2 artilleries and 3 infantry moved from 80 Sea Zone to Eastern Persia
1 tactical_bomber moved from Egypt to Persia
1 fighter moved from 99 Sea Zone to Persia
1 fighter moved from 99 Sea Zone to Russia
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 carrier moved from 99 Sea Zone to 98 Sea Zone
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 bomber moved from Egypt to Normandy Bordeaux
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
1 transport placed in 106 Sea Zone
4 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 2 mech_infantrys
EDIT: Removing units owned by British from United Kingdom: 3 infantry
EDIT: Adding units owned by British to 80 Sea Zone: 1 carrier
EDIT: Adding units owned by British to 80 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by British from Persia: 1 tactical_bomber
EDIT: Removing units owned by British from Persia: 1 fighter
EDIT: Removing units owned by British from United Kingdom: 1 infantry
EDIT: Adding units owned by British to United Kingdom: 1 artillery
EDIT: Turning off Edit Mode
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : 0.50
Japanese regular : 0.00
Germans regular : -1.00
British regular : 2.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Place Units - Italians
1 artillery and 1 infantry placed in Northern Italy
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to South Australia
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 infantry placed in New South Wales
1 cruiser and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
1 infantry moved from Kenya to Ethiopia
French take Ethiopia from Italians
1 infantry moved from Egypt to Trans-Jordan
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour moved from Bessarabia to Ukraine
16 armour, 8 artilleries and 23 infantry moved from Smolensk to Russia
2 fighters moved from Novgorod to Russia
1 fighter moved from Novgorod to Russia
2 bombers moved from Novgorod to Russia
4 tactical_bombers moved from Novgorod to Russia
3 armour moved from Novgorod to Smolensk
3 infantry moved from Western Germany to Holland Belgium
9 infantry moved from Western Germany to France
2 artilleries moved from Western Germany to France
3 armour moved from Germany to Western Germany
1 fighter moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 1.67 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Ukraine
Germans attack with 2 armour
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 armour in Ukraine, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Germans lost in Ukraine
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 16 armour, 8 artilleries, 2 bombers, 3 fighters, 23 infantry and 4 tactical_bombers
British defend with 1 fighter; Americans defend with 2 fighters; Russians defend with 4 aaGuns, 1 airfield, 12 armour, 5 artilleries, 1 factory_major, 2 fighters, 49 infantry and 2 tactical_bombers
Russians roll AA dice in Russia : 1/9 hits, 1.50 expected hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 16 armour, 8 artilleries, 2 bombers, 2 fighters, 23 infantry and 4 tactical_bombers in Russia, round 2 : 23/55 hits, 20.83 expected hits
Russians roll dice for 4 aaGuns, 12 armour, 5 artilleries, 5 fighters, 49 infantry and 2 tactical_bombers in Russia, round 2 : 29/73 hits, 28.33 expected hits
6 artilleries owned by the Germans and 23 infantry owned by the Germans lost in Russia
19 infantry owned by the Russians and 4 aaGuns owned by the Russians lost in Russia
Germans roll dice for 16 armour, 2 artilleries, 2 bombers, 2 fighters and 4 tactical_bombers in Russia, round 3 : 11/26 hits, 13.67 expected hits
Russians roll dice for 12 armour, 5 artilleries, 5 fighters, 30 infantry and 2 tactical_bombers in Russia, round 3 : 18/54 hits, 22.00 expected hits
2 artilleries owned by the Germans and 16 armour owned by the Germans lost in Russia
11 infantry owned by the Russians lost in Russia
2 bombers owned by the Germans, 2 fighters owned by the Germans and 4 tactical_bombers owned by the Germans retreated
Russians win with 12 armour, 5 artilleries, 5 fighters, 19 infantry and 2 tactical_bombers remaining. Battle score for attacker is -97
Casualties for Germans: 16 armour, 8 artilleries, 1 fighter and 23 infantry
Casualties for Russians: 4 aaGuns and 30 infantry
Non Combat Move - Germans
2 bombers moved from Russia to Novgorod
2 fighters moved from Russia to Novosibirsk
4 tactical_bombers moved from Russia to Novosibirsk
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
Place Units - Germans
10 infantry placed in Western Germany
2 infantry placed in France
3 armour placed in Novgorod
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : -2.67
Germans regular : -0.17
Russians AA : -0.50
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Central Mongolia to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Tsagaan Olom to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Central Mongolia to Tsagaan Olom
1 armour moved from Russia to Kazakhstan
1 armour moved from Russia to Kazakhstan
1 fighter and 2 tactical_bombers moved from Russia to Kazakhstan
1 infantry moved from Bryansk to Rostov
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 armour moved from Russia to Smolensk
1 armour moved from Russia to Smolensk
1 armour moved from Russia to Smolensk
1 armour moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Tsagaan Olom to Kansu
Combat - Russians
Battle in Kazakhstan
Russians attack with 2 armour, 1 fighter and 2 tactical_bombers
Japanese defend with 1 armour and 1 artillery
Russians roll dice for 2 armour, 1 fighter and 2 tactical_bombers in Kazakhstan, round 2 : 3/5 hits, 2.83 expected hits
Japanese roll dice for 1 armour and 1 artillery in Kazakhstan, round 2 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 2 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 artillery
Battle in Smolensk
Russians attack with 4 armour, 2 artilleries and 6 infantry
Germans defend with 3 armour
Russians roll dice for 4 armour, 2 artilleries and 6 infantry in Smolensk, round 2 : 4/12 hits, 4.00 expected hits
Germans roll dice for 3 armour in Smolensk, round 2 : 0/3 hits, 1.50 expected hits
3 armour owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 4 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 18
Casualties for Germans: 3 armour
Non Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Samara
1 fighter and 2 tactical_bombers moved from Kazakhstan to Russia
1 aaGun moved from Vologda to Russia
1 aaGun moved from Vologda to Russia
1 infantry moved from Vologda to Urals
1 infantry moved from Vologda to Russia
7 infantry moved from Vologda to Russia
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
Place Units - Russians
1 armour, 2 infantry and 1 tactical_bomber placed in Russia
1 armour and 1 infantry placed in Volgograd
Russians undo move 1.
1 infantry placed in Volgograd
Russians undo move 1.
2 infantry placed in Volgograd
2 armour and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Japanese regular : -0.83
Germans regular : -1.50
Russians regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to Shan State
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 infantry, 1 mech_infantry, 2 submarines, 3 tactical_bombers and 2 transports moved from 41 Sea Zone to 36 Sea Zone
3 armour moved from Kiangsu to Kwangsi
6 armour moved from Chahar to Suiyuyan
4 infantry moved from Buyant-Uhaa to Jehol
1 artillery moved from Buyant-Uhaa to Jehol
3 mech_infantrys moved from Shantung to Kweichow
6 infantry moved from Novosibirsk to Kazakhstan
2 artilleries moved from Novosibirsk to Kazakhstan
3 fighters moved from Novosibirsk to Kazakhstan
1 tactical_bomber moved from Novosibirsk to Kazakhstan
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
Combat - Japanese
Battle in Suiyuyan
Japanese attack with 6 armour
Russians defend with 1 infantry
Japanese roll dice for 6 armour in Suiyuyan, round 2 : 2/6 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese lost in Suiyuyan
1 infantry owned by the Russians lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 5 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Japanese attack with 2 artilleries, 3 fighters, 6 infantry and 1 tactical_bomber
Russians defend with 2 armour
Japanese roll dice for 2 artilleries, 3 fighters, 6 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 5/12 hits, 4.17 expected hits
Russians roll dice for 2 armour in Kazakhstan, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Kazakhstan
2 armour owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 2 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 armour
Non Combat Move - Japanese
3 fighters moved from Kazakhstan to Sikang
1 tactical_bomber moved from Kazakhstan to Sikang
Place Units - Japanese
1 factory_minor placed in Malaya
1 carrier, 1 cruiser and 1 destroyer placed in 36 Sea Zone
2 armour and 1 mech_infantry placed in Kiangsu
3 infantry placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3
Japanese collect 68 PUs (3 lost to blockades); end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -0.17
Russians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 2 bombers, 5 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 infantry moved from Marianas to 22 Sea Zone
1 artillery moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Battle in Marshall Islands
Battle in Philippines
Battle in Holland Belgium
Americans attack with 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers
Germans defend with 3 infantry
Americans roll dice for 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/7 hits, 3.33 expected hits
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in Holland Belgium, round 3 : 2/7 hits, 3.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Marshall Islands from Japanese, taking Philippines from Japanese, taking Holland Belgium from Germans with 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Non Combat Move - Americans
2 bombers moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 carrier moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 110 Sea Zone to 92 Sea Zone
1 aaGun moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 artillery, 5 infantry, 3 mech_infantrys and 5 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun, 1 artillery, 5 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
5 transports moved from 110 Sea Zone to 91 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 battleship moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 22 Sea Zone to 33 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
3 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
6 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
2 bombers placed in Western United States
3 transports placed in 101 Sea Zone
2 armour and 1 artillery placed in Normandy Bordeaux
Americans undo move 2.
2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British buy 2 armour, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 bomber moved from Normandy Bordeaux to Germany
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Non Combat Move - British
1 bomber moved from Germany to Normandy Bordeaux
1 armour moved from Persia to 80 Sea Zone
1 artillery moved from Eastern Persia to 80 Sea Zone
1 artillery moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 armour, 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 80 Sea Zone to 39 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 39 Sea Zone to India
1 tactical_bomber moved from India to 39 Sea Zone
1 fighter moved from 39 Sea Zone to India
1 cruiser moved from 98 Sea Zone to 80 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 carrier moved from 98 Sea Zone to 80 Sea Zone
1 fighter moved from Russia to Persia
1 infantry moved from Quebec to 106 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United Kingdom
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Normandy Bordeaux to United Kingdom
1 infantry moved from India to Burma
Place Units - British
1 tactical_bomber placed in 80 Sea Zone
2 armour placed in Persia
6 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
Americans regular : -2.67
Germans AA : -0.17
Germans regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Place Units - Italians
3 infantry placed in Northern Italy
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 armour moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 cruiser moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from Persia to India
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Ethiopia to Italian Somaliland
French take Italian Somaliland from Italians
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :